thunderbrew/src/ui/ScriptFunctionsCharSelect.cpp

122 lines
3.4 KiB
C++

#include "ui/ScriptFunctions.hpp"
#include "db/Db.hpp"
#include "glue/CCharacterSelection.hpp"
#include "ui/CSimpleModelFFX.hpp"
#include "ui/Types.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
#include <cstdint>
int32_t Script_SetCharSelectModelFrame(lua_State* L) {
if (!lua_isstring(L, 1)) {
return luaL_error(L, "Usage: SetCharSelectModelFrame(\"frameName\")");
}
auto type = CSimpleModel::GetObjectType();
auto name = lua_tolstring(L, 1, nullptr);
auto frame = CScriptObject::GetScriptObjectByName(name, type);
if (frame) {
CCharacterSelection::s_modelFrame = static_cast<CSimpleModelFFX*>(frame);
}
return 0;
}
int32_t Script_SetCharSelectBackground(lua_State* L) {
if (!lua_isstring(L, 1)) {
return luaL_error(L, "Usage: SetCharSelectBackground(\"filename\")");
}
auto modelPath = lua_tolstring(L, 1, nullptr);
CCharacterSelection::SetBackgroundModel(modelPath);
return 0;
}
int32_t Script_GetCharacterListUpdate(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetNumCharacters(lua_State* L) {
lua_pushnumber(L, CCharacterSelection::s_characterList.Count());
return 1;
}
int32_t Script_GetCharacterInfo(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_SelectCharacter(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_DeleteCharacter(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_RenameCharacter(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_DeclineCharacter(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_UpdateSelectionCustomizationScene(lua_State* L) {
CCharacterSelection::RenderPrep();
return 0;
}
int32_t Script_GetCharacterSelectFacing(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_SetCharacterSelectFacing(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetSelectBackgroundModel(lua_State* L) {
if (!lua_isnumber(L, 1)) {
return luaL_error(L, "Usage: GetSelectBackgroundModel(index)");
}
auto characterIndex = static_cast<int32_t>(lua_tonumber(L, 1)) - 1;
// TODO
ChrRacesRec* racesRec = nullptr;
if (characterIndex < 0 || characterIndex >= CCharacterSelection::s_characterList.Count()) {
racesRec = g_chrRacesDB.GetRecord(2);
} else {
// TODO
}
if (racesRec) {
lua_pushstring(L, racesRec->m_clientFileString);
} else {
lua_pushstring(L, "");
}
return 1;
}
FrameScript_Method FrameScript::s_ScriptFunctions_CharSelect[NUM_SCRIPT_FUNCTIONS_CHAR_SELECT] = {
{ "SetCharSelectModelFrame", &Script_SetCharSelectModelFrame },
{ "SetCharSelectBackground", &Script_SetCharSelectBackground },
{ "GetCharacterListUpdate", &Script_GetCharacterListUpdate },
{ "GetNumCharacters", &Script_GetNumCharacters },
{ "GetCharacterInfo", &Script_GetCharacterInfo },
{ "SelectCharacter", &Script_SelectCharacter },
{ "DeleteCharacter", &Script_DeleteCharacter },
{ "RenameCharacter", &Script_RenameCharacter },
{ "DeclineCharacter", &Script_DeclineCharacter },
{ "UpdateSelectionCustomizationScene", &Script_UpdateSelectionCustomizationScene },
{ "GetCharacterSelectFacing", &Script_GetCharacterSelectFacing },
{ "SetCharacterSelectFacing", &Script_SetCharacterSelectFacing },
{ "GetSelectBackgroundModel", &Script_GetSelectBackgroundModel }
};