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			51 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| * The code below can be used to make a Lua core that does not contain the
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| * parsing modules (lcode, llex, lparser), which represent 35% of the total core.
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| * You'll only be able to load binary files and strings, precompiled with luac.
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| * (Of course, you'll have to build luac with the original parsing modules!)
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| *
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| * To use this module, simply compile it ("make noparser" does that) and list
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| * its object file before the Lua libraries. The linker should then not load
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| * the parsing modules. To try it, do "make luab".
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| *
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| * If you also want to avoid the dump module (ldump.o), define NODUMP.
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| * #define NODUMP
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| */
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| 
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| #define LUA_CORE
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| 
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| #include "llex.h"
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| #include "lparser.h"
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| #include "lzio.h"
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| 
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| LUAI_FUNC void luaX_init (lua_State *L) {
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|   UNUSED(L);
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| }
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| 
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| LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, const char *name) {
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|   UNUSED(z);
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|   UNUSED(buff);
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|   UNUSED(name);
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|   lua_pushliteral(L,"parser not loaded");
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|   lua_error(L);
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|   return NULL;
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| }
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| 
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| #ifdef NODUMP
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| #include "lundump.h"
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| 
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| LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip) {
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|   UNUSED(f);
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|   UNUSED(w);
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|   UNUSED(data);
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|   UNUSED(strip);
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| #if 1
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|   UNUSED(L);
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|   return 0;
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| #else
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|   lua_pushliteral(L,"dumper not loaded");
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|   lua_error(L);
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| #endif
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| }
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| #endif
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