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			118 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| # SDL2 CMake configuration file:
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| # This file is meant to be placed in a cmake subfolder of SDL2-devel-2.x.y-VC
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| 
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| cmake_minimum_required(VERSION 3.0...3.5)
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| 
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| include(FeatureSummary)
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| set_package_properties(SDL2 PROPERTIES
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|     URL "https://www.libsdl.org/"
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|     DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
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| )
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| 
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| # Copied from `configure_package_config_file`
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| macro(set_and_check _var _file)
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|     set(${_var} "${_file}")
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|     if(NOT EXISTS "${_file}")
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|         message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
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|     endif()
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| endmacro()
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| 
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| # Copied from `configure_package_config_file`
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| macro(check_required_components _NAME)
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|     foreach(comp ${${_NAME}_FIND_COMPONENTS})
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|         if(NOT ${_NAME}_${comp}_FOUND)
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|             if(${_NAME}_FIND_REQUIRED_${comp})
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|                 set(${_NAME}_FOUND FALSE)
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|             endif()
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|         endif()
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|     endforeach()
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| endmacro()
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| 
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| set(SDL2_FOUND TRUE)
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| 
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| if(CMAKE_SIZEOF_VOID_P STREQUAL "4")
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|     set(_sdl_arch_subdir "x86")
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| elseif(CMAKE_SIZEOF_VOID_P STREQUAL "8")
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|     set(_sdl_arch_subdir "x64")
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| else()
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|     set(SDL2_FOUND FALSE)
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|     return()
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| endif()
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| 
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| # For compatibility with autotools sdl2-config.cmake, provide SDL2_* variables.
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| 
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| set_and_check(SDL2_PREFIX       "${CMAKE_CURRENT_LIST_DIR}/..")
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| set_and_check(SDL2_EXEC_PREFIX  "${CMAKE_CURRENT_LIST_DIR}/..")
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| set_and_check(SDL2_INCLUDE_DIR  "${SDL2_PREFIX}/include")
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| set(SDL2_INCLUDE_DIRS           "${SDL2_INCLUDE_DIR}")
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| set_and_check(SDL2_BINDIR       "${SDL2_PREFIX}/lib/${_sdl_arch_subdir}")
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| set_and_check(SDL2_LIBDIR       "${SDL2_PREFIX}/lib/${_sdl_arch_subdir}")
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| 
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| set(SDL2_LIBRARIES      SDL2::SDL2main SDL2::SDL2)
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| set(SDL2MAIN_LIBRARY    SDL2::SDL2main)
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| set(SDL2TEST_LIBRARY    SDL2::SDL2test)
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| 
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| 
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| # All targets are created, even when some might not be requested though COMPONENTS.
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| # This is done for compatibility with CMake generated SDL2-target.cmake files.
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| 
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| set(_sdl2_library     "${SDL2_LIBDIR}/SDL2.lib")
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| set(_sdl2_dll_library "${SDL2_BINDIR}/SDL2.dll")
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| if(EXISTS "${_sdl2_library}" AND EXISTS "${_sdl2_dll_library}")
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|     if(NOT TARGET SDL2::SDL2)
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|         add_library(SDL2::SDL2 SHARED IMPORTED)
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|         set_target_properties(SDL2::SDL2
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|             PROPERTIES
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|                 INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
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|                 IMPORTED_IMPLIB "${_sdl2_library}"
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|                 IMPORTED_LOCATION "${_sdl2_dll_library}"
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|                 COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
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|                 INTERFACE_SDL2_SHARED "ON"
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|                 COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
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|                 INTERFACE_SDL_VERSION "SDL2"
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|         )
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|     endif()
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|     set(SDL2_SDL2_FOUND TRUE)
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| else()
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|     set(SDL2_SDL2_FOUND FALSE)
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| endif()
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| unset(_sdl2_library)
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| unset(_sdl2_dll_library)
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| 
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| set(_sdl2main_library "${SDL2_LIBDIR}/SDL2main.lib")
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| if(EXISTS "${_sdl2main_library}")
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|     if(NOT TARGET SDL2::SDL2main)
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|         add_library(SDL2::SDL2main STATIC IMPORTED)
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|         set_target_properties(SDL2::SDL2main
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|         PROPERTIES
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|             IMPORTED_LOCATION "${_sdl2main_library}"
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|             COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
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|             INTERFACE_SDL_VERSION "SDL2"
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|         )
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|     endif()
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|     set(SDL2_SDL2main_FOUND TRUE)
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| else()
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|     set(SDL2_SDL2_FOUND FALSE)
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| endif()
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| unset(_sdl2main_library)
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| 
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| set(_sdl2test_library "${SDL2_LIBDIR}/SDL2test.lib")
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| if(EXISTS "${_sdl2test_library}")
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|     if(NOT TARGET SDL2::SDL2test)
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|         add_library(SDL2::SDL2test STATIC IMPORTED)
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|         set_target_properties(SDL2::SDL2test
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|             PROPERTIES
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|                 INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
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|                 IMPORTED_LOCATION "${_sdl2test_library}"
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|                 COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
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|                 INTERFACE_SDL_VERSION "SDL2"
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|         )
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|     endif()
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|     set(SDL2_SDL2test_FOUND TRUE)
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| else()
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|     set(SDL2_SDL2_FOUND FALSE)
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| endif()
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| unset(_sdl2test_library)
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| 
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| check_required_components(SDL2)
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