mirror of
				https://github.com/thunderbrewhq/thunderbrew
				synced 2025-10-31 00:06:05 +03:00 
			
		
		
		
	
		
			
				
	
	
		
			83 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef GX_TEXTURE_HPP
 | |
| #define GX_TEXTURE_HPP
 | |
| 
 | |
| #include "gx/Types.hpp"
 | |
| #include "gx/texture/CGxTex.hpp"
 | |
| #include "gx/texture/CTexture.hpp"
 | |
| 
 | |
| typedef HOBJECT HTEXTURE;
 | |
| 
 | |
| typedef void (TEXTURE_CALLBACK)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t&, const void*&);
 | |
| 
 | |
| class CImVector;
 | |
| 
 | |
| void AsyncTextureWait(CTexture*);
 | |
| 
 | |
| uint32_t CalcLevelCount(uint32_t, uint32_t);
 | |
| 
 | |
| uint32_t CalcLevelOffset(uint32_t, uint32_t, uint32_t, uint32_t);
 | |
| 
 | |
| uint32_t CalcLevelSize(uint32_t, uint32_t, uint32_t, uint32_t);
 | |
| 
 | |
| uint32_t GetBitDepth(uint32_t);
 | |
| 
 | |
| uint32_t GxCalcTexelStrideInBytes(EGxTexFormat, uint32_t);
 | |
| 
 | |
| int32_t GxTexCreate(CGxTexParms const&, CGxTex*&);
 | |
| 
 | |
| int32_t GxTexCreate(EGxTexTarget, uint32_t, uint32_t, uint32_t, EGxTexFormat, EGxTexFormat, CGxTexFlags, void*, void (*)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t&, const void*&), const char*, CGxTex*&);
 | |
| 
 | |
| void GxTexDestroy(CGxTex* texId);
 | |
| 
 | |
| void GxTexParameters(const CGxTex* texId, CGxTexParms& parms);
 | |
| 
 | |
| bool GxTexReusable(CGxTexParms&);
 | |
| 
 | |
| void GxTexSetWrap(CGxTex* texId, EGxTexWrapMode wrapU, EGxTexWrapMode wrapV);
 | |
| 
 | |
| void GxTexUpdate(CGxTex*, int32_t, int32_t, int32_t, int32_t, int32_t);
 | |
| 
 | |
| void GxTexUpdate(CGxTex*, CiRect&, int32_t);
 | |
| 
 | |
| TEXTURE_CALLBACK GxuUpdateSingleColorTexture;
 | |
| 
 | |
| MipBits* MippedImgAllocA(uint32_t, uint32_t, uint32_t, const char*, int32_t);
 | |
| 
 | |
| uint32_t MippedImgCalcSize(uint32_t, uint32_t, uint32_t);
 | |
| 
 | |
| CGxTex* TextureAllocGxTex(EGxTexTarget, uint32_t, uint32_t, uint32_t, EGxTexFormat, CGxTexFlags, void*, void (*userFunc)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t&, const void*&), EGxTexFormat);
 | |
| 
 | |
| HTEXTURE TextureCacheGetTexture(char*, char*, CGxTexFlags);
 | |
| 
 | |
| HTEXTURE TextureCacheGetTexture(const CImVector&);
 | |
| 
 | |
| void TextureCacheNewTexture(CTexture*, CGxTexFlags);
 | |
| 
 | |
| void TextureCacheNewTexture(CTexture*, const CImVector&);
 | |
| 
 | |
| HTEXTURE TextureCreate(const char*, CGxTexFlags, CStatus*, int32_t);
 | |
| 
 | |
| HTEXTURE TextureCreate(uint32_t, uint32_t, EGxTexFormat, EGxTexFormat, CGxTexFlags, void*, void (*)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t&, const void*&), const char*, int32_t);
 | |
| 
 | |
| HTEXTURE TextureCreate(EGxTexTarget, uint32_t, uint32_t, uint32_t, EGxTexFormat, EGxTexFormat, CGxTexFlags, void*, void (*)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t&, const void*&), const char*, int32_t);
 | |
| 
 | |
| HTEXTURE TextureCreateSolid(const CImVector&);
 | |
| 
 | |
| int32_t TextureGetDimensions(HTEXTURE, uint32_t*, uint32_t*, int32_t);
 | |
| 
 | |
| void TextureIncreasePriority(CTexture*);
 | |
| 
 | |
| void TextureInitialize(void);
 | |
| 
 | |
| int32_t TextureIsSame(HTEXTURE textureHandle, const char* fileName);
 | |
| 
 | |
| void TextureFreeGxTex(CGxTex* texId);
 | |
| 
 | |
| CGxTex* TextureGetGxTex(CTexture*, int32_t, CStatus*);
 | |
| 
 | |
| CGxTex* TextureGetGxTex(HTEXTURE, int32_t, CStatus*);
 | |
| 
 | |
| CTexture* TextureGetTexturePtr(HTEXTURE);
 | |
| 
 | |
| #endif
 | 
