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			227 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			227 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /**
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|  * # CategoryError
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|  *
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|  * Simple error message routines for SDL.
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|  *
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|  * Most apps will interface with these APIs in exactly one function: when
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|  * almost any SDL function call reports failure, you can get a human-readable
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|  * string of the problem from SDL_GetError().
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|  *
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|  * These strings are maintained per-thread, and apps are welcome to set their
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|  * own errors, which is popular when building libraries on top of SDL for
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|  * other apps to consume. These strings are set by calling SDL_SetError().
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|  *
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|  * A common usage pattern is to have a function that returns true for success
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|  * and false for failure, and do this when something fails:
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|  *
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|  * ```c
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|  * if (something_went_wrong) {
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|  *    return SDL_SetError("The thing broke in this specific way: %d", errcode);
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|  * }
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|  * ```
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|  *
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|  * It's also common to just return `false` in this case if the failing thing
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|  * is known to call SDL_SetError(), so errors simply propagate through.
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|  */
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| 
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| #ifndef SDL_error_h_
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| #define SDL_error_h_
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| 
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| #include <SDL3/SDL_stdinc.h>
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| 
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| #include <SDL3/SDL_begin_code.h>
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| /* Set up for C function definitions, even when using C++ */
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /* Public functions */
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| 
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| 
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| /**
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|  * Set the SDL error message for the current thread.
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|  *
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|  * Calling this function will replace any previous error message that was set.
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|  *
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|  * This function always returns false, since SDL frequently uses false to
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|  * signify a failing result, leading to this idiom:
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|  *
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|  * ```c
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|  * if (error_code) {
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|  *     return SDL_SetError("This operation has failed: %d", error_code);
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|  * }
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|  * ```
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|  *
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|  * \param fmt a printf()-style message format string.
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|  * \param ... additional parameters matching % tokens in the `fmt` string, if
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|  *            any.
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|  * \returns false.
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|  *
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|  * \threadsafety It is safe to call this function from any thread.
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|  *
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|  * \since This function is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_ClearError
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|  * \sa SDL_GetError
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|  * \sa SDL_SetErrorV
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|  */
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| extern SDL_DECLSPEC bool SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
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| 
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| /**
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|  * Set the SDL error message for the current thread.
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|  *
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|  * Calling this function will replace any previous error message that was set.
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|  *
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|  * \param fmt a printf()-style message format string.
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|  * \param ap a variable argument list.
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|  * \returns false.
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|  *
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|  * \threadsafety It is safe to call this function from any thread.
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|  *
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|  * \since This function is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_ClearError
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|  * \sa SDL_GetError
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|  * \sa SDL_SetError
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|  */
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| extern SDL_DECLSPEC bool SDLCALL SDL_SetErrorV(SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(1);
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| 
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| /**
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|  * Set an error indicating that memory allocation failed.
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|  *
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|  * This function does not do any memory allocation.
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|  *
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|  * \returns false.
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|  *
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|  * \threadsafety It is safe to call this function from any thread.
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|  *
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|  * \since This function is available since SDL 3.2.0.
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|  */
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| extern SDL_DECLSPEC bool SDLCALL SDL_OutOfMemory(void);
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| 
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| /**
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|  * Retrieve a message about the last error that occurred on the current
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|  * thread.
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|  *
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|  * It is possible for multiple errors to occur before calling SDL_GetError().
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|  * Only the last error is returned.
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|  *
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|  * The message is only applicable when an SDL function has signaled an error.
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|  * You must check the return values of SDL function calls to determine when to
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|  * appropriately call SDL_GetError(). You should *not* use the results of
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|  * SDL_GetError() to decide if an error has occurred! Sometimes SDL will set
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|  * an error string even when reporting success.
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|  *
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|  * SDL will *not* clear the error string for successful API calls. You *must*
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|  * check return values for failure cases before you can assume the error
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|  * string applies.
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|  *
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|  * Error strings are set per-thread, so an error set in a different thread
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|  * will not interfere with the current thread's operation.
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|  *
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|  * The returned value is a thread-local string which will remain valid until
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|  * the current thread's error string is changed. The caller should make a copy
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|  * if the value is needed after the next SDL API call.
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|  *
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|  * \returns a message with information about the specific error that occurred,
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|  *          or an empty string if there hasn't been an error message set since
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|  *          the last call to SDL_ClearError().
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|  *
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|  * \threadsafety It is safe to call this function from any thread.
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|  *
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|  * \since This function is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_ClearError
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|  * \sa SDL_SetError
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|  */
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| extern SDL_DECLSPEC const char * SDLCALL SDL_GetError(void);
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| 
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| /**
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|  * Clear any previous error message for this thread.
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|  *
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|  * \returns true.
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|  *
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|  * \threadsafety It is safe to call this function from any thread.
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|  *
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|  * \since This function is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_GetError
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|  * \sa SDL_SetError
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|  */
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| extern SDL_DECLSPEC bool SDLCALL SDL_ClearError(void);
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| 
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| /**
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|  *  \name Internal error functions
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|  *
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|  *  \internal
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|  *  Private error reporting function - used internally.
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|  */
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| /* @{ */
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| 
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| /**
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|  * A macro to standardize error reporting on unsupported operations.
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|  *
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|  * This simply calls SDL_SetError() with a standardized error string, for
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|  * convenience, consistency, and clarity.
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|  *
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|  * \threadsafety It is safe to call this macro from any thread.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_Unsupported()               SDL_SetError("That operation is not supported")
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| 
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| /**
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|  * A macro to standardize error reporting on unsupported operations.
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|  *
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|  * This simply calls SDL_SetError() with a standardized error string, for
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|  * convenience, consistency, and clarity.
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|  *
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|  * A common usage pattern inside SDL is this:
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|  *
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|  * ```c
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|  * bool MyFunction(const char *str) {
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|  *     if (!str) {
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|  *         return SDL_InvalidParamError("str");  // returns false.
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|  *     }
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|  *     DoSomething(str);
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|  *     return true;
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|  * }
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|  * ```
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|  *
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|  * \threadsafety It is safe to call this macro from any thread.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_InvalidParamError(param)    SDL_SetError("Parameter '%s' is invalid", (param))
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| 
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| /* @} *//* Internal error functions */
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| 
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| /* Ends C function definitions when using C++ */
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| #ifdef __cplusplus
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| }
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| #endif
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| #include <SDL3/SDL_close_code.h>
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| 
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| #endif /* SDL_error_h_ */
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