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		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			295 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			295 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /**
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|  *  \file SDL_sensor.h
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|  *
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|  *  \brief Include file for SDL sensor event handling
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|  */
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| 
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| #ifndef SDL_sensor_h_
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| #define SDL_sensor_h_
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| 
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| #include <SDL3/SDL_stdinc.h>
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| #include <SDL3/SDL_error.h>
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| #include <SDL3/SDL_properties.h>
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| 
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| #include <SDL3/SDL_begin_code.h>
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| /* Set up for C function definitions, even when using C++ */
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| #ifdef __cplusplus
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| /* *INDENT-OFF* */
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| extern "C" {
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| /* *INDENT-ON* */
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| #endif
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| 
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| /**
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|  *  \brief SDL_sensor.h
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|  *
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|  *  In order to use these functions, SDL_Init() must have been called
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|  *  with the ::SDL_INIT_SENSOR flag.  This causes SDL to scan the system
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|  *  for sensors, and load appropriate drivers.
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|  */
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| 
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| struct SDL_Sensor;
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| typedef struct SDL_Sensor SDL_Sensor;
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| 
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| /**
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|  * This is a unique ID for a sensor for the time it is connected to the system,
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|  * and is never reused for the lifetime of the application.
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|  *
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|  * The ID value starts at 1 and increments from there. The value 0 is an invalid ID.
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|  */
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| typedef Uint32 SDL_SensorID;
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| 
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| /* The different sensors defined by SDL
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|  *
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|  * Additional sensors may be available, using platform dependent semantics.
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|  *
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|  * Hare are the additional Android sensors:
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|  * https://developer.android.com/reference/android/hardware/SensorEvent.html#values
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|  */
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| typedef enum
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| {
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|     SDL_SENSOR_INVALID = -1,    /**< Returned for an invalid sensor */
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|     SDL_SENSOR_UNKNOWN,         /**< Unknown sensor type */
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|     SDL_SENSOR_ACCEL,           /**< Accelerometer */
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|     SDL_SENSOR_GYRO,            /**< Gyroscope */
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|     SDL_SENSOR_ACCEL_L,         /**< Accelerometer for left Joy-Con controller and Wii nunchuk */
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|     SDL_SENSOR_GYRO_L,          /**< Gyroscope for left Joy-Con controller */
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|     SDL_SENSOR_ACCEL_R,         /**< Accelerometer for right Joy-Con controller */
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|     SDL_SENSOR_GYRO_R           /**< Gyroscope for right Joy-Con controller */
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| } SDL_SensorType;
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| 
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| /**
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|  * Accelerometer sensor
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|  *
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|  * The accelerometer returns the current acceleration in SI meters per
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|  * second squared. This measurement includes the force of gravity, so
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|  * a device at rest will have an value of SDL_STANDARD_GRAVITY away
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|  * from the center of the earth, which is a positive Y value.
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|  *
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|  * values[0]: Acceleration on the x axis
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|  * values[1]: Acceleration on the y axis
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|  * values[2]: Acceleration on the z axis
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|  *
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|  * For phones and tablets held in natural orientation and game controllers held in front of you, the axes are defined as follows:
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|  * -X ... +X : left ... right
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|  * -Y ... +Y : bottom ... top
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|  * -Z ... +Z : farther ... closer
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|  *
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|  * The axis data is not changed when the device is rotated.
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|  *
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|  * \sa SDL_GetCurrentDisplayOrientation()
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|  */
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| #define SDL_STANDARD_GRAVITY    9.80665f
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| 
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| /**
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|  * Gyroscope sensor
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|  *
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|  * The gyroscope returns the current rate of rotation in radians per second.
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|  * The rotation is positive in the counter-clockwise direction. That is,
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|  * an observer looking from a positive location on one of the axes would
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|  * see positive rotation on that axis when it appeared to be rotating
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|  * counter-clockwise.
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|  *
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|  * values[0]: Angular speed around the x axis (pitch)
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|  * values[1]: Angular speed around the y axis (yaw)
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|  * values[2]: Angular speed around the z axis (roll)
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|  *
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|  * For phones and tablets held in natural orientation and game controllers held in front of you, the axes are defined as follows:
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|  * -X ... +X : left ... right
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|  * -Y ... +Y : bottom ... top
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|  * -Z ... +Z : farther ... closer
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|  *
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|  * The axis data is not changed when the device is rotated.
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|  *
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|  * \sa SDL_GetCurrentDisplayOrientation()
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|  */
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| 
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| /* Function prototypes */
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| 
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| /**
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|  * Get a list of currently connected sensors.
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|  *
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|  * \param count a pointer filled in with the number of sensors returned
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|  * \returns a 0 terminated array of sensor instance IDs which should be freed
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|  *          with SDL_free(), or NULL on error; call SDL_GetError() for more
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|  *          details.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC SDL_SensorID *SDLCALL SDL_GetSensors(int *count);
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| 
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| /**
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|  * Get the implementation dependent name of a sensor.
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|  *
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|  * \param instance_id the sensor instance ID
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|  * \returns the sensor name, or NULL if `instance_id` is not valid
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC const char *SDLCALL SDL_GetSensorInstanceName(SDL_SensorID instance_id);
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| 
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| /**
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|  * Get the type of a sensor.
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|  *
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|  * \param instance_id the sensor instance ID
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|  * \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `instance_id` is
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|  *          not valid
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorInstanceType(SDL_SensorID instance_id);
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| 
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| /**
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|  * Get the platform dependent type of a sensor.
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|  *
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|  * \param instance_id the sensor instance ID
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|  * \returns the sensor platform dependent type, or -1 if `instance_id` is not
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|  *          valid
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC int SDLCALL SDL_GetSensorInstanceNonPortableType(SDL_SensorID instance_id);
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| 
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| /**
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|  * Open a sensor for use.
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|  *
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|  * \param instance_id the sensor instance ID
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|  * \returns an SDL_Sensor sensor object, or NULL if an error occurred.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC SDL_Sensor *SDLCALL SDL_OpenSensor(SDL_SensorID instance_id);
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| 
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| /**
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|  * Return the SDL_Sensor associated with an instance ID.
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|  *
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|  * \param instance_id the sensor instance ID
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|  * \returns an SDL_Sensor object.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC SDL_Sensor *SDLCALL SDL_GetSensorFromInstanceID(SDL_SensorID instance_id);
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| 
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| /**
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|  * Get the properties associated with a sensor.
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|  *
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|  * \param sensor The SDL_Sensor object
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|  * \returns a valid property ID on success or 0 on failure; call
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|  *          SDL_GetError() for more information.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  *
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|  * \sa SDL_GetProperty
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|  * \sa SDL_SetProperty
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|  */
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| extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSensorProperties(SDL_Sensor *sensor);
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| 
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| /**
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|  * Get the implementation dependent name of a sensor
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|  *
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|  * \param sensor The SDL_Sensor object
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|  * \returns the sensor name, or NULL if `sensor` is NULL.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC const char *SDLCALL SDL_GetSensorName(SDL_Sensor *sensor);
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| 
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| /**
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|  * Get the type of a sensor.
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|  *
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|  * \param sensor The SDL_Sensor object to inspect
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|  * \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is
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|  *          NULL.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorType(SDL_Sensor *sensor);
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| 
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| /**
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|  * Get the platform dependent type of a sensor.
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|  *
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|  * \param sensor The SDL_Sensor object to inspect
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|  * \returns the sensor platform dependent type, or -1 if `sensor` is NULL.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC int SDLCALL SDL_GetSensorNonPortableType(SDL_Sensor *sensor);
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| 
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| /**
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|  * Get the instance ID of a sensor.
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|  *
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|  * \param sensor The SDL_Sensor object to inspect
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|  * \returns the sensor instance ID, or 0 if `sensor` is NULL.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC SDL_SensorID SDLCALL SDL_GetSensorInstanceID(SDL_Sensor *sensor);
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| 
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| /**
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|  * Get the current state of an opened sensor.
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|  *
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|  * The number of values and interpretation of the data is sensor dependent.
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|  *
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|  * \param sensor The SDL_Sensor object to query
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|  * \param data A pointer filled with the current sensor state
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|  * \param num_values The number of values to write to data
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|  * \returns 0 on success or a negative error code on failure; call
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|  *          SDL_GetError() for more information.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC int SDLCALL SDL_GetSensorData(SDL_Sensor *sensor, float *data, int num_values);
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| 
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| /**
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|  * Close a sensor previously opened with SDL_OpenSensor().
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|  *
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|  * \param sensor The SDL_Sensor object to close
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC void SDLCALL SDL_CloseSensor(SDL_Sensor *sensor);
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| 
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| /**
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|  * Update the current state of the open sensors.
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|  *
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|  * This is called automatically by the event loop if sensor events are
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|  * enabled.
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|  *
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|  * This needs to be called from the thread that initialized the sensor
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|  * subsystem.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC void SDLCALL SDL_UpdateSensors(void);
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| 
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| 
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| /* Ends C function definitions when using C++ */
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| #ifdef __cplusplus
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| /* *INDENT-OFF* */
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| }
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| /* *INDENT-ON* */
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| #endif
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| #include <SDL3/SDL_close_code.h>
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| 
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| #endif /* SDL_sensor_h_ */
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