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				https://github.com/thunderbrewhq/thunderbrew
				synced 2025-11-01 00:36:04 +03:00 
			
		
		
		
	 706c8903a1
			
		
	
	
		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			706 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			706 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| #
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| # CMake script for building the SDL tests
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| #
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| 
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| include(CheckStructHasMember)
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| 
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| if(SDL_TESTS_LINK_SHARED)
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|     set(sdl_name_component SDL3-shared)
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| else()
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|     set(sdl_name_component SDL3-static)
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| endif()
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| set(HAVE_TESTS_LINK_SHARED "${SDL_TESTS_LINK_SHARED}" PARENT_SCOPE)
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| 
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| # CMake incorrectly detects opengl32.lib being present on MSVC ARM64
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| if(NOT (MSVC AND SDL_CPU_ARM64))
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|     # Prefer GLVND, if present
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|     set(OpenGL_GL_PREFERENCE GLVND)
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|     find_package(OpenGL)
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| endif()
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| 
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| if(WINDOWS_STORE)
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|     cmake_minimum_required(VERSION 3.19)
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|     # CMP0112: Target file component generator expressions do not add target dependencies.
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|     cmake_policy(SET CMP0112 NEW)
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| endif()
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| 
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| set(SDL_TEST_EXECUTABLES)
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| 
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| add_library(sdltests_utils OBJECT
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|     testutils.c
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| )
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| target_link_libraries(sdltests_utils PRIVATE SDL3::Headers)
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| 
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| file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt)
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| set(RESOURCE_FILE_NAMES)
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| foreach(RESOURCE_FILE IN LISTS RESOURCE_FILES)
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|     get_filename_component(res_file_name ${RESOURCE_FILE} NAME)
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|     list(APPEND RESOURCE_FILE_NAMES "${res_file_name}")
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| endforeach()
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| 
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| define_property(TARGET PROPERTY SDL_NONINTERACTIVE BRIEF_DOCS "If true, target is a non-interactive test executable." FULL_DOCS "If true, target is a noninteractive test executable.")
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| define_property(TARGET PROPERTY SDL_NONINTERACTIVE_ARGUMENTS BRIEF_DOCS "Argument(s) to run executable in non-interactive mode." FULL_DOCS "Argument(s) to run executable in non-interactive mode.")
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| define_property(TARGET PROPERTY SDL_NONINTERACTIVE_TIMEOUT BRIEF_DOCS "Timeout for noninteractive executable." FULL_DOCS "Timeout for noninteractive executable.")
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| 
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| if(WINDOWS_STORE)
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|     add_library(sdl_test_main_uwp OBJECT main.cpp)
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|     target_link_libraries(sdl_test_main_uwp PRIVATE SDL3::Headers)
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|     target_compile_options(sdl_test_main_uwp PRIVATE "/ZW")
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| 
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|     set_source_files_properties(${RESOURCE_FILES} PROPERTIES VS_DEPLOYENT_LOCATION "Assets")
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| endif()
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| 
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| macro(add_sdl_test_executable TARGET)
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|     cmake_parse_arguments(AST "BUILD_DEPENDENT;NONINTERACTIVE;NEEDS_RESOURCES;TESTUTILS;NO_C90" "" "NONINTERACTIVE_TIMEOUT;NONINTERACTIVE_ARGS;SOURCES" ${ARGN})
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|     if(AST_UNPARSED_ARGUMENTS)
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|         message(FATAL_ERROR "Unknown argument(s): ${AST_UNPARSED_ARGUMENTS}")
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|     endif()
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|     if(NOT AST_SOURCES)
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|         message(FATAL_ERROR "add_sdl_test_executable needs at least one source")
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|     endif()
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|     if(AST_TESTUTILS)
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|         list(APPEND AST_SOURCES $<TARGET_OBJECTS:sdltests_utils>)
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|     endif()
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|     set(EXTRA_SOURCES "")
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|     if(WINDOWS_STORE)
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|         set(uwp_bindir "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}.dir")
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|         if(NOT IS_DIRECTORY "${uwp_bindir}")
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|             execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${uwp_bindir}")
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|         endif()
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|         string(REGEX REPLACE "[_]" "" SAFE_TARGET "${TARGET}")
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|         file(GENERATE OUTPUT "${uwp_bindir}/${TARGET}.appxmanifest"
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|             INPUT "${CMAKE_CURRENT_SOURCE_DIR}/uwp/Package.appxmanifest.in"
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|             TARGET "${TARGET}"
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|         )
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|         set_property(SOURCE "${uwp_bindir}/${TARGET}.appxmanifest" PROPERTY VS_DEPLOYMENT_CONTENT 1)
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|         list(APPEND EXTRA_SOURCES
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|             "$<TARGET_OBJECTS:sdl_test_main_uwp>"
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|             "${uwp_bindir}/${TARGET}.appxmanifest"
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|             "uwp/logo-50x50.png"
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|             "uwp/square-44x44.png"
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|             "uwp/square-150x150.png"
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|             "uwp/splash-620x300.png"
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|         )
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|     endif()
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|     if(AST_NEEDS_RESOURCES)
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|         list(APPEND EXTRA_SOURCES ${RESOURCE_FILES})
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|     endif()
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|     if(ANDROID)
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|         add_library(${TARGET} SHARED ${AST_SOURCES} ${EXTRA_SOURCES})
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|     else()
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|         add_executable(${TARGET} ${AST_SOURCES} ${EXTRA_SOURCES})
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|     endif()
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|     SDL_AddCommonCompilerFlags(${TARGET})
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|     target_link_libraries(${TARGET} PRIVATE SDL3::SDL3_test SDL3::${sdl_name_component})
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|     if(NOT AST_NO_C90 AND NOT SDL_CMAKE_PLATFORM MATCHES "^(n3ds|ps2|psp)$")
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|         set_property(TARGET ${TARGET} PROPERTY C_STANDARD 90)
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|         set_property(TARGET ${TARGET} PROPERTY C_EXTENSIONS FALSE)
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|     endif()
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| 
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|     list(APPEND SDL_TEST_EXECUTABLES ${TARGET})
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|     if(AST_NONINTERACTIVE)
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|         set_property(TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE 1)
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|     endif()
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|     if(AST_NONINTERACTIVE_ARGS)
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|         set_property(TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE_ARGUMENTS "${AST_NONINTERACTIVE_ARGS}")
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|     endif()
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|     if(AST_NONINTERACTIVE_TIMEOUT)
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|         set_property(TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE_TIMEOUT "${AST_NONINTERACTIVE_TIMEOUT}")
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|     endif()
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|     if(AST_NEEDS_RESOURCES)
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|         if(PSP OR PS2)
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|             add_custom_command(TARGET ${TARGET} POST_BUILD
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|                 COMMAND ${CMAKE_COMMAND} ARGS -E make_directory $<TARGET_FILE_DIR:${TARGET}>/sdl-${TARGET}
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|                 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILES} $<TARGET_FILE_DIR:${TARGET}>/sdl-${TARGET})
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|         elseif(WINDOWS_STORE)
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|             # MSVC does build the dependent targets (or POST_BUILD commands) when building an application
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|             # after starting to debug. By copying the resources in a custom target, the files can be copied afterwards.
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|             # FIXME: find out proper way to add assets to UWP package
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|             cmake_minimum_required(VERSION 3.19)
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|             add_custom_target(zzz-resources-copy-${TARGET}
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|                 COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_FILE_DIR:${TARGET}>/AppX"
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|                 COMMAND ${CMAKE_COMMAND} -E copy_if_different ${RESOURCE_FILES} "$<TARGET_FILE_DIR:${TARGET}>/AppX"
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|             )
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|             add_dependencies(${TARGET} zzz-resources-copy-${TARGET})
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|         else()
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|             add_custom_command(TARGET ${TARGET} POST_BUILD
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|                 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILES} $<TARGET_FILE_DIR:${TARGET}>)
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|         endif()
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|         if(APPLE)
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|             # Make sure resource files get installed into macOS/iOS .app bundles.
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|             set_target_properties(${TARGET} PROPERTIES RESOURCE "${RESOURCE_FILES}")
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|         endif()
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|         if(EMSCRIPTEN)
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|             foreach(res IN LISTS RESOURCE_FILES)
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|                 get_filename_component(res_name "${res}" NAME)
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|                 target_link_options(${TARGET} PRIVATE "SHELL:--embed-file ${res}@${res_name}")
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|             endforeach()
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|         endif()
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|         set_property(TARGET ${TARGET} APPEND PROPERTY ADDITIONAL_CLEAN_FILES "$<TARGET_FILE_DIR:${TARGET}>/$<JOIN:${RESOURCE_FILE_NAMES},$<SEMICOLON>$<TARGET_FILE_DIR:${TARGET}>/>")
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|     endif()
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|     if(AST_BUILD_DEPENDENT)
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|         target_include_directories(${TARGET} BEFORE PRIVATE $<TARGET_PROPERTY:SDL3::${sdl_name_component},INCLUDE_DIRECTORIES>)
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|         target_include_directories(${TARGET} BEFORE PRIVATE ${SDL3_SOURCE_DIR}/src)
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|     endif()
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| 
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|     if(WINDOWS)
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|         # CET support was added in VS 16.7
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|         if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64")
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|             set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -CETCOMPAT")
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|         endif()
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|     elseif(PSP)
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|         target_link_libraries(${TARGET} PRIVATE GL)
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|     endif()
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|     if(WINDOWS_STORE)
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|         target_compile_definitions(${TARGET} PRIVATE "SDL_MAIN_NOIMPL")
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|         set_property(TARGET ${TARGET} PROPERTY WIN32_EXECUTABLE TRUE)
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|         set_property(TARGET ${TARGET} PROPERTY RUNTIME_OUTPUT_DIRECTORY "${uwp_bindir}")
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|         target_link_options(${TARGET} PRIVATE
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|             -nodefaultlib:vccorlib$<$<CONFIG:Debug>:d>
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|             -nodefaultlib:msvcrt$<$<CONFIG:Debug>:d>
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|             vccorlib$<$<CONFIG:Debug>:d>.lib
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|             msvcrt$<$<CONFIG:Debug>:d>.lib
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|         )
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|     endif()
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| 
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|     if(EMSCRIPTEN)
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|         set_property(TARGET ${TARGET} PROPERTY SUFFIX ".html")
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|     endif()
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| 
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|     if(OPENGL_FOUND)
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|         target_compile_definitions(${TARGET} PRIVATE HAVE_OPENGL)
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|     endif()
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| 
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|     # FIXME: only add "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>" + include paths of external dependencies
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|     target_include_directories(${TARGET} PRIVATE "$<TARGET_PROPERTY:SDL3::${sdl_name_component},INCLUDE_DIRECTORIES>")
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| endmacro()
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| 
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| check_include_file(signal.h HAVE_SIGNAL_H)
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| if(HAVE_SIGNAL_H)
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|     add_definitions(-DHAVE_SIGNAL_H)
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| endif()
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| 
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| check_include_file(libudev.h HAVE_LIBUDEV_H)
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| if(HAVE_LIBUDEV_H)
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|     add_definitions(-DHAVE_LIBUDEV_H)
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| endif()
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| 
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| set(FFmpeg_FIND_COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE)
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| include("${SDL3_SOURCE_DIR}/cmake/FindFFmpeg.cmake")
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| if(FFmpeg_FOUND)
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|     cmake_push_check_state()
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|     list(APPEND CMAKE_REQUIRED_INCLUDES "${FFmpeg_AVUTIL_INCLUDE_DIRS}")
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|     check_struct_has_member("AVFrame" "ch_layout" "libavutil/frame.h" LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT)
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|     cmake_pop_check_state()
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| endif()
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| if(FFmpeg_FOUND AND LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT)
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|     add_sdl_test_executable(testffmpeg NO_C90 SOURCES testffmpeg.c ${icon_bmp_header})
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|     if(APPLE)
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|         target_sources(testffmpeg PRIVATE testffmpeg_videotoolbox.m)
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|         target_link_options(testffmpeg PRIVATE "-Wl,-framework,CoreFoundation" "-Wl,-framework,CoreVideo" "-Wl,-framework,Metal")
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|     endif()
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|     if(HAVE_OPENGLES_V2)
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|         message(DEBUG "Enabling EGL support in testffmpeg")
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|         target_compile_definitions(testffmpeg PRIVATE HAVE_EGL)
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|         if(TARGET OpenGL::EGL)
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|             target_link_libraries(testffmpeg PRIVATE OpenGL::EGL)
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|         endif()
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|     endif()
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|     target_link_libraries(testffmpeg PRIVATE ${FFMPEG_LIBRARIES})
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| else()
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|     message(STATUS "Can't find ffmpeg 5.1.3 or newer, skipping testffmpeg")
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| endif()
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| 
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| add_sdl_test_executable(checkkeys SOURCES checkkeys.c)
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| add_sdl_test_executable(checkkeysthreads SOURCES checkkeysthreads.c)
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| add_sdl_test_executable(loopwave NEEDS_RESOURCES TESTUTILS SOURCES loopwave.c)
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| add_sdl_test_executable(testsurround SOURCES testsurround.c)
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| add_sdl_test_executable(testresample NEEDS_RESOURCES SOURCES testresample.c)
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| add_sdl_test_executable(testaudioinfo SOURCES testaudioinfo.c)
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| add_sdl_test_executable(testaudiostreamdynamicresample NEEDS_RESOURCES TESTUTILS SOURCES testaudiostreamdynamicresample.c)
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| 
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| file(GLOB TESTAUTOMATION_SOURCE_FILES testautomation*.c)
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| add_sdl_test_executable(testautomation NONINTERACTIVE NONINTERACTIVE_TIMEOUT 120 NEEDS_RESOURCES NO_C90 SOURCES ${TESTAUTOMATION_SOURCE_FILES})
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| add_sdl_test_executable(testmultiaudio NEEDS_RESOURCES TESTUTILS SOURCES testmultiaudio.c)
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| add_sdl_test_executable(testaudiohotplug NEEDS_RESOURCES TESTUTILS SOURCES testaudiohotplug.c)
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| add_sdl_test_executable(testaudiocapture SOURCES testaudiocapture.c)
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| add_sdl_test_executable(testatomic NONINTERACTIVE SOURCES testatomic.c)
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| add_sdl_test_executable(testintersections SOURCES testintersections.c)
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| add_sdl_test_executable(testrelative SOURCES testrelative.c)
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| add_sdl_test_executable(testhittesting SOURCES testhittesting.c)
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| add_sdl_test_executable(testdraw SOURCES testdraw.c)
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| add_sdl_test_executable(testdrawchessboard SOURCES testdrawchessboard.c)
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| add_sdl_test_executable(testdropfile SOURCES testdropfile.c)
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| add_sdl_test_executable(testerror NONINTERACTIVE SOURCES testerror.c)
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| 
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| set(build_options_dependent_tests )
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| 
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| add_sdl_test_executable(testevdev BUILD_DEPENDENT NONINTERACTIVE SOURCES testevdev.c)
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| 
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| if(APPLE)
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|     add_sdl_test_executable(testnative BUILD_DEPENDENT NEEDS_RESOURCES TESTUTILS
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|         SOURCES
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|             testnative.c
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|             testnativecocoa.m
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|             testnativex11.c
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|     )
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| 
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|     cmake_push_check_state()
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|     check_c_compiler_flag(-Wno-error=deprecated-declarations HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
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|     cmake_pop_check_state()
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|     target_link_libraries(testnative PRIVATE "-Wl,-framework,Cocoa")
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|     if(HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
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|         set_property(SOURCE "testnativecocoa.m" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-error=deprecated-declarations")
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|     endif()
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| elseif(WINDOWS)
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|     add_sdl_test_executable(testnative BUILD_DEPENDENT NEEDS_RESOURCES TESTUTILS SOURCES testnative.c testnativew32.c)
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| elseif(HAVE_X11)
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|     add_sdl_test_executable(testnative BUILD_DEPENDENT NEEDS_RESOURCES TESTUTILS SOURCES testnative.c testnativex11.c)
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|     target_link_libraries(testnative PRIVATE X11)
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| endif()
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| 
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| find_package(Python3)
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| function(files2headers OUTPUT)
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|     set(xxd "${CMAKE_CURRENT_SOURCE_DIR}/../cmake/xxd.py")
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|     set(inputs ${ARGN})
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|     set(outputs )
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|     foreach(input IN LISTS inputs)
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|         get_filename_component(file_we "${input}" NAME_WE)
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|         set(intermediate "${CMAKE_CURRENT_BINARY_DIR}/${file_we}.h")
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|         set(output "${CMAKE_CURRENT_SOURCE_DIR}/${file_we}.h")
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|         list(APPEND outputs "${output}")
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|         if(Python3_FOUND AND Python3_VERSION VERSION_GREATER_EQUAL "3.2")
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|             list(APPEND outputs  "${intermediate}")
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|             # Don't add the 'output' header to the output, to avoid marking them as GENERATED
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|             # (generated files are removed when running the CLEAN target)
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|             add_custom_command(OUTPUT "${intermediate}"
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|                 COMMAND Python3::Interpreter "${xxd}" -i "${CMAKE_CURRENT_SOURCE_DIR}/${input}" "-o" "${intermediate}"
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|                 COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${intermediate}" "${output}"
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|                 DEPENDS "${xxd}" "${bmp}"
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|             )
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|         endif()
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|     endforeach()
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|     set(${OUTPUT} "${outputs}" PARENT_SCOPE)
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| endfunction()
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| 
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| files2headers(gamepad_image_headers
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|     gamepad_axis_arrow.bmp
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|     gamepad_axis.bmp
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|     gamepad_back.bmp
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|     gamepad_battery_empty.bmp
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|     gamepad_battery_full.bmp
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|     gamepad_battery_low.bmp
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|     gamepad_battery_medium.bmp
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|     gamepad_battery_unknown.bmp
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|     gamepad_battery_wired.bmp
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|     gamepad_button_background.bmp
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|     gamepad_button.bmp
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|     gamepad_button_small.bmp
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|     gamepad_face_abxy.bmp
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|     gamepad_face_bayx.bmp
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|     gamepad_face_sony.bmp
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|     gamepad_front.bmp
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|     gamepad_touchpad.bmp
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| )
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| files2headers(icon_bmp_header icon.bmp)
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| 
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| add_sdl_test_executable(testaudio NEEDS_RESOURCES TESTUTILS SOURCES testaudio.c)
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| add_sdl_test_executable(testfile NONINTERACTIVE SOURCES testfile.c)
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| add_sdl_test_executable(testcontroller TESTUTILS SOURCES testcontroller.c gamepadutils.c ${gamepad_image_headers})
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| add_sdl_test_executable(testgeometry TESTUTILS SOURCES testgeometry.c)
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| add_sdl_test_executable(testgl SOURCES testgl.c)
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| add_sdl_test_executable(testgles SOURCES testgles.c)
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| if(ANDROID)
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|     target_link_libraries(testgles PRIVATE GLESv1_CM)
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| endif()
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| add_sdl_test_executable(testgles2 SOURCES testgles2.c)
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| add_sdl_test_executable(testgles2_sdf NEEDS_RESOURCES TESTUTILS SOURCES testgles2_sdf.c)
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| add_sdl_test_executable(testhaptic SOURCES testhaptic.c)
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| add_sdl_test_executable(testhotplug SOURCES testhotplug.c)
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| add_sdl_test_executable(testrumble SOURCES testrumble.c)
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| add_sdl_test_executable(testthread NONINTERACTIVE NONINTERACTIVE_TIMEOUT 40 SOURCES testthread.c)
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| add_sdl_test_executable(testiconv NEEDS_RESOURCES TESTUTILS SOURCES testiconv.c)
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| add_sdl_test_executable(testime NEEDS_RESOURCES TESTUTILS SOURCES testime.c)
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| add_sdl_test_executable(testkeys SOURCES testkeys.c)
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| add_sdl_test_executable(testloadso SOURCES testloadso.c)
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| add_sdl_test_executable(testlocale NONINTERACTIVE SOURCES testlocale.c)
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| add_sdl_test_executable(testlock NO_C90 SOURCES testlock.c)
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| add_sdl_test_executable(testrwlock SOURCES testrwlock.c)
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| add_sdl_test_executable(testmouse SOURCES testmouse.c)
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| 
 | |
| add_sdl_test_executable(testoverlay NEEDS_RESOURCES TESTUTILS SOURCES testoverlay.c)
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| add_sdl_test_executable(testplatform NONINTERACTIVE SOURCES testplatform.c)
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| add_sdl_test_executable(testpower NONINTERACTIVE SOURCES testpower.c)
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| add_sdl_test_executable(testfilesystem NONINTERACTIVE SOURCES testfilesystem.c)
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| if(WIN32 AND CMAKE_SIZEOF_VOID_P EQUAL 4)
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|     add_sdl_test_executable(pretest SOURCES pretest.c NONINTERACTIVE NONINTERACTIVE_TIMEOUT 60)
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| endif()
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| add_sdl_test_executable(testrendertarget NEEDS_RESOURCES TESTUTILS SOURCES testrendertarget.c)
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| add_sdl_test_executable(testscale NEEDS_RESOURCES TESTUTILS SOURCES testscale.c)
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| add_sdl_test_executable(testsem NONINTERACTIVE NONINTERACTIVE_ARGS 10 NONINTERACTIVE_TIMEOUT 30 SOURCES testsem.c)
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| add_sdl_test_executable(testsensor SOURCES testsensor.c)
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| add_sdl_test_executable(testshader NEEDS_RESOURCES TESTUTILS SOURCES testshader.c)
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| add_sdl_test_executable(testshape NEEDS_RESOURCES SOURCES testshape.c)
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| add_sdl_test_executable(testsprite NEEDS_RESOURCES TESTUTILS SOURCES testsprite.c)
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| add_sdl_test_executable(testspriteminimal SOURCES testspriteminimal.c ${icon_bmp_header})
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| add_sdl_test_executable(teststreaming NEEDS_RESOURCES TESTUTILS SOURCES teststreaming.c)
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| add_sdl_test_executable(testtimer NONINTERACTIVE NONINTERACTIVE_ARGS --no-interactive NONINTERACTIVE_TIMEOUT 60 SOURCES testtimer.c)
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| add_sdl_test_executable(testurl SOURCES testurl.c)
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| add_sdl_test_executable(testver NONINTERACTIVE SOURCES testver.c)
 | |
| add_sdl_test_executable(testviewport NEEDS_RESOURCES TESTUTILS SOURCES testviewport.c)
 | |
| add_sdl_test_executable(testwm SOURCES testwm.c)
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| add_sdl_test_executable(testyuv NONINTERACTIVE NONINTERACTIVE_ARGS "--automated" NEEDS_RESOURCES TESTUTILS SOURCES testyuv.c testyuv_cvt.c)
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| add_sdl_test_executable(torturethread NONINTERACTIVE NONINTERACTIVE_TIMEOUT 30 SOURCES torturethread.c)
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| add_sdl_test_executable(testrendercopyex NEEDS_RESOURCES TESTUTILS SOURCES testrendercopyex.c)
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| add_sdl_test_executable(testmessage SOURCES testmessage.c)
 | |
| add_sdl_test_executable(testdisplayinfo SOURCES testdisplayinfo.c)
 | |
| add_sdl_test_executable(testqsort NONINTERACTIVE SOURCES testqsort.c)
 | |
| add_sdl_test_executable(testbounds NONINTERACTIVE SOURCES testbounds.c)
 | |
| add_sdl_test_executable(testcustomcursor SOURCES testcustomcursor.c)
 | |
| add_sdl_test_executable(testvulkan NO_C90 SOURCES testvulkan.c)
 | |
| add_sdl_test_executable(testoffscreen SOURCES testoffscreen.c)
 | |
| add_sdl_test_executable(testpopup SOURCES testpopup.c)
 | |
| 
 | |
| check_c_compiler_flag(-Wformat-overflow HAVE_WFORMAT_OVERFLOW)
 | |
| if(HAVE_WFORMAT_OVERFLOW)
 | |
|     target_compile_definitions(testautomation PRIVATE HAVE_WFORMAT_OVERFLOW)
 | |
| endif()
 | |
| 
 | |
| check_c_compiler_flag(-Wformat HAVE_WFORMAT)
 | |
| if(HAVE_WFORMAT)
 | |
|     target_compile_definitions(testautomation PRIVATE HAVE_WFORMAT)
 | |
| endif()
 | |
| 
 | |
| cmake_push_check_state()
 | |
| if(HAVE_WFORMAT)
 | |
|     # Some compilers ignore -Wformat-extra-args without -Wformat
 | |
|     string(APPEND CMAKE_REQUIRED_FLAGS " -Wformat")
 | |
| endif()
 | |
| check_c_compiler_flag(-Wformat-extra-args HAVE_WFORMAT_EXTRA_ARGS)
 | |
| cmake_pop_check_state()
 | |
| if(HAVE_WFORMAT_EXTRA_ARGS)
 | |
|     target_compile_definitions(testautomation PRIVATE HAVE_WFORMAT_EXTRA_ARGS)
 | |
| endif()
 | |
| 
 | |
| if(SDL_DUMMYAUDIO)
 | |
|     set_property(TARGET testaudioinfo PROPERTY SDL_NONINTERACTIVE 1)
 | |
| endif()
 | |
| 
 | |
| if(SDL_DUMMYVIDEO)
 | |
|     set_property(TARGET testkeys PROPERTY SDL_NONINTERACTIVE 1)
 | |
|     set_property(TARGET testbounds PROPERTY SDL_NONINTERACTIVE 1)
 | |
|     set_property(TARGET testdisplayinfo PROPERTY SDL_NONINTERACTIVE 1)
 | |
| endif()
 | |
| 
 | |
| if(OPENGL_FOUND)
 | |
|     if(TARGET OpenGL::GL)
 | |
|         target_link_libraries(testshader PRIVATE OpenGL::GL)
 | |
|         target_link_libraries(testgl PRIVATE OpenGL::GL)
 | |
|     else()
 | |
|         if(EMSCRIPTEN AND OPENGL_gl_LIBRARY STREQUAL "nul")
 | |
|             set(OPENGL_gl_LIBRARY GL)
 | |
|         endif()
 | |
|         # emscripten's FindOpenGL.cmake does not create OpenGL::GL
 | |
|         target_link_libraries(testshader PRIVATE ${OPENGL_gl_LIBRARY})
 | |
|         target_link_libraries(testgl PRIVATE ${OPENGL_gl_LIBRARY})
 | |
|     endif()
 | |
| endif()
 | |
| if(EMSCRIPTEN)
 | |
|     set_property(TARGET testshader APPEND_STRING PROPERTY LINK_FLAGS " -sLEGACY_GL_EMULATION")
 | |
| 
 | |
|     find_package(Python3 COMPONENTS Interpreter)
 | |
|     if(TARGET Python3::Interpreter)
 | |
|         add_custom_target(serve-sdl-tests
 | |
|             COMMAND Python3::Interpreter "${CMAKE_CURRENT_SOURCE_DIR}/emscripten/server.py" -d "${CMAKE_CURRENT_BINARY_DIR}")
 | |
|     endif()
 | |
| endif()
 | |
| 
 | |
| if(PSP)
 | |
|     # Build EBOOT files if building for PSP
 | |
|     foreach(APP ${SDL_TEST_EXECUTABLES})
 | |
|         create_pbp_file(
 | |
|             TARGET          ${APP}
 | |
|             TITLE           SDL-${APP}
 | |
|             ICON_PATH       NULL
 | |
|             BACKGROUND_PATH NULL
 | |
|             PREVIEW_PATH    NULL
 | |
|         )
 | |
|         add_custom_command(
 | |
|             TARGET ${APP} POST_BUILD
 | |
|             COMMAND ${CMAKE_COMMAND} -E make_directory
 | |
|             $<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}
 | |
|         )
 | |
|         add_custom_command(
 | |
|             TARGET ${APP} POST_BUILD
 | |
|             COMMAND ${CMAKE_COMMAND} -E rename
 | |
|             $<TARGET_FILE_DIR:${ARG_TARGET}>/EBOOT.PBP
 | |
|             $<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/EBOOT.PBP
 | |
|         )
 | |
|         if(BUILD_PRX)
 | |
|             add_custom_command(
 | |
|                 TARGET ${APP} POST_BUILD
 | |
|                 COMMAND ${CMAKE_COMMAND} -E copy
 | |
|                 $<TARGET_FILE_DIR:${ARG_TARGET}>/${APP}
 | |
|                 $<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/${APP}
 | |
|             )
 | |
|             add_custom_command(
 | |
|                 TARGET ${APP} POST_BUILD
 | |
|                 COMMAND ${CMAKE_COMMAND} -E rename
 | |
|                 $<TARGET_FILE_DIR:${ARG_TARGET}>/${APP}.prx
 | |
|                 $<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/${APP}.prx
 | |
|             )
 | |
|         endif()
 | |
|         add_custom_command(
 | |
|             TARGET ${APP} POST_BUILD
 | |
|             COMMAND ${CMAKE_COMMAND} -E remove
 | |
|             $<TARGET_FILE_DIR:${ARG_TARGET}>/PARAM.SFO
 | |
|         )
 | |
|     endforeach()
 | |
| endif()
 | |
| 
 | |
| if(N3DS)
 | |
|     set(ROMFS_DIR "${CMAKE_CURRENT_BINARY_DIR}/romfs")
 | |
|     file(COPY ${RESOURCE_FILES} DESTINATION "${ROMFS_DIR}")
 | |
| 
 | |
|     foreach(APP ${SDL_TEST_EXECUTABLES})
 | |
|         get_target_property(TARGET_BINARY_DIR ${APP} BINARY_DIR)
 | |
|         set(SMDH_FILE "${TARGET_BINARY_DIR}/${APP}.smdh")
 | |
|         ctr_generate_smdh("${SMDH_FILE}"
 | |
|             NAME "SDL-${APP}"
 | |
|             DESCRIPTION "SDL3 Test suite"
 | |
|             AUTHOR "SDL3 Contributors"
 | |
|             ICON "${CMAKE_CURRENT_SOURCE_DIR}/n3ds/logo48x48.png"
 | |
|         )
 | |
|         ctr_create_3dsx(
 | |
|             ${APP}
 | |
|             ROMFS "${ROMFS_DIR}"
 | |
|             SMDH "${SMDH_FILE}"
 | |
|         )
 | |
|     endforeach()
 | |
| endif()
 | |
| 
 | |
| if(RISCOS)
 | |
|     set(SDL_TEST_EXECUTABLES_AIF)
 | |
|     foreach(APP ${SDL_TEST_EXECUTABLES})
 | |
|         set_property(TARGET ${APP} APPEND_STRING PROPERTY LINK_FLAGS " -static")
 | |
|         add_custom_command(
 | |
|             OUTPUT ${APP},ff8
 | |
|             COMMAND elf2aif ${APP} ${APP},ff8
 | |
|             DEPENDS ${APP}
 | |
|         )
 | |
|         add_custom_target(${APP}-aif ALL DEPENDS ${APP},ff8)
 | |
|         list(APPEND SDL_TEST_EXECUTABLES_AIF ${CMAKE_CURRENT_BINARY_DIR}/${APP},ff8)
 | |
|     endforeach()
 | |
| endif()
 | |
| 
 | |
| # Set Apple App ID / Bundle ID.  This is needed to launch apps on some Apple
 | |
| # platforms (iOS, for example).
 | |
| if(APPLE)
 | |
|   foreach(CURRENT_TARGET ${SDL_TEST_EXECUTABLES})
 | |
|     set_target_properties("${CURRENT_TARGET}" PROPERTIES
 | |
|       MACOSX_BUNDLE_GUI_IDENTIFIER "org.libsdl.${CURRENT_TARGET}"
 | |
|       MACOSX_BUNDLE_BUNDLE_VERSION "${SDL3_VERSION}"
 | |
|       MACOSX_BUNDLE_SHORT_VERSION_STRING "${SDL3_VERSION}"
 | |
|     )
 | |
|   endforeach()
 | |
| endif()
 | |
| 
 | |
| set(TESTS_ENVIRONMENT
 | |
|     SDL_AUDIO_DRIVER=dummy
 | |
|     SDL_VIDEO_DRIVER=dummy
 | |
|     PATH=$<TARGET_FILE_DIR:SDL3::${sdl_name_component}>
 | |
| )
 | |
| 
 | |
| foreach(TEST ${SDL_TEST_EXECUTABLES})
 | |
|     get_property(noninteractive TARGET ${TEST} PROPERTY SDL_NONINTERACTIVE)
 | |
|     if(noninteractive)
 | |
|         set(command ${TEST})
 | |
|         get_property(noninteractive_arguments TARGET ${TEST} PROPERTY SDL_NONINTERACTIVE_ARGUMENTS)
 | |
|         if(noninteractive_arguments)
 | |
|             list(APPEND command ${noninteractive_arguments})
 | |
|         endif()
 | |
|         add_test(
 | |
|             NAME ${TEST}
 | |
|             COMMAND ${command}
 | |
|             WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
 | |
|         )
 | |
|         set_tests_properties(${TEST} PROPERTIES ENVIRONMENT "${TESTS_ENVIRONMENT}")
 | |
|         get_property(noninteractive_timeout TARGET ${TEST} PROPERTY SDL_NONINTERACTIVE_TIMEOUT)
 | |
|         if(NOT noninteractive_timeout)
 | |
|             set(noninteractive_timeout 10)
 | |
|         endif()
 | |
|         math(EXPR noninteractive_timeout "${noninteractive_timeout}*${SDL_TESTS_TIMEOUT_MULTIPLIER}")
 | |
|         set_tests_properties(${TEST} PROPERTIES TIMEOUT "${noninteractive_timeout}")
 | |
|         if(SDL_INSTALL_TESTS)
 | |
|             set(exe ${TEST})
 | |
|             set(installedtestsdir "${CMAKE_INSTALL_FULL_LIBEXECDIR}/installed-tests/SDL3")
 | |
|             configure_file(template.test.in "${exe}.test" @ONLY)
 | |
|             install(
 | |
|                 FILES "${CMAKE_CURRENT_BINARY_DIR}/${exe}.test"
 | |
|                 DESTINATION ${CMAKE_INSTALL_DATADIR}/installed-tests/SDL3
 | |
|             )
 | |
|         endif()
 | |
|         if(TARGET pretest AND NOT "${TEST}" MATCHES "pretest")
 | |
|             set_property(TEST ${TEST} APPEND PROPERTY DEPENDS pretest)
 | |
|         endif()
 | |
|     endif()
 | |
| endforeach()
 | |
| 
 | |
| if(SDL_INSTALL_TESTS)
 | |
|     if(RISCOS)
 | |
|         install(
 | |
|             FILES ${SDL_TEST_EXECUTABLES_AIF}
 | |
|             DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3
 | |
|         )
 | |
|     else()
 | |
|         install(
 | |
|             TARGETS ${SDL_TEST_EXECUTABLES}
 | |
|             DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3
 | |
|         )
 | |
|     endif()
 | |
|     if(MSVC)
 | |
|         foreach(test IN LISTS SDL_TEST_EXECUTABLES)
 | |
|             install(FILES $<TARGET_PDB_FILE:${test}> DESTINATION "${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3" OPTIONAL)
 | |
|         endforeach()
 | |
|     endif()
 | |
|     install(
 | |
|         FILES ${RESOURCE_FILES}
 | |
|         DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3
 | |
|     )
 | |
| endif()
 | |
| 
 | |
| if(ANDROID AND TARGET SDL3-jar)
 | |
|     list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/../cmake/android")
 | |
|     find_package(SdlAndroid MODULE)
 | |
|     if(SdlAndroid_FOUND)
 | |
|         set(apks "")
 | |
|         set(packages "")
 | |
| 
 | |
|         include(SdlAndroidFunctions)
 | |
|         sdl_create_android_debug_keystore(SDL_test-debug-keystore)
 | |
|         sdl_android_compile_resources(SDL_test-resources RESFOLDER android/res)
 | |
|         add_custom_target(sdl-test-apks)
 | |
|         foreach(TEST ${SDL_TEST_EXECUTABLES})
 | |
|             set(ANDROID_MANIFEST_APP_NAME "${TEST}")
 | |
|             set(ANDROID_MANIFEST_LABEL "${TEST}")
 | |
|             set(ANDROID_MANIFEST_LIB_NAME "$<TARGET_FILE_BASE_NAME:${TEST}>")
 | |
|             set(ANDROID_MANIFEST_PACKAGE "org.libsdl.sdl.test.${TEST}")
 | |
|             set(generated_manifest_path "${CMAKE_CURRENT_BINARY_DIR}/android/${TEST}-src/AndroidManifest.xml")
 | |
|             string(REPLACE "." "/" JAVA_PACKAGE_DIR "${ANDROID_MANIFEST_PACKAGE}")
 | |
|             set(GENERATED_SRC_FOLDER "${CMAKE_CURRENT_BINARY_DIR}/android/${TEST}-src")
 | |
|             set(GENERATED_RES_FOLDER "${GENERATED_SRC_FOLDER}/res")
 | |
|             set(JAVA_PACKAGE_DIR "${GENERATED_SRC_FOLDER}/${JAVA_PACKAGE_DIR}")
 | |
|             configure_file(android/cmake/SDLEntryTestActivity.java.cmake "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java" @ONLY)
 | |
|             configure_file(android/cmake/SDLTestActivity.java.cmake "${JAVA_PACKAGE_DIR}/SDLTestActivity.java" @ONLY)
 | |
|             configure_file(android/cmake/res/values/strings.xml.cmake android/res/values/strings-${TEST}.xml @ONLY)
 | |
|             configure_file(android/cmake/res/xml/shortcuts.xml.cmake "${GENERATED_RES_FOLDER}/xml/shortcuts.xml" @ONLY)
 | |
|             configure_file(android/cmake/AndroidManifest.xml.cmake "${generated_manifest_path}" @ONLY)
 | |
|             file(GENERATE
 | |
|                 OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/android/${TEST}-$<CONFIG>/res/values/strings.xml"
 | |
|                 INPUT "${CMAKE_CURRENT_BINARY_DIR}/android/res/values/strings-${TEST}.xml"
 | |
|             )
 | |
| 
 | |
|             sdl_android_compile_resources(${TEST}-resources
 | |
|                 RESOURCES
 | |
|                     "${CMAKE_CURRENT_BINARY_DIR}/android/${TEST}-$<CONFIG>/res/values/strings.xml"
 | |
|                     "${GENERATED_RES_FOLDER}/xml/shortcuts.xml"
 | |
|             )
 | |
| 
 | |
|             sdl_android_link_resources(${TEST}-apk-linked
 | |
|                 MANIFEST "${generated_manifest_path}"
 | |
|                 PACKAGE ${ANDROID_MANIFEST_PACKAGE}
 | |
|                 RES_TARGETS SDL_test-resources ${TEST}-resources
 | |
|                 TARGET_SDK_VERSION 31
 | |
|             )
 | |
| 
 | |
|             set(CMAKE_JAVA_COMPILE_FLAGS "-encoding;utf-8")
 | |
|             set(classes_path "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${TEST}-java.dir/classes")
 | |
|             # Some CMake versions have a slow `cmake -E make_directory` implementation
 | |
|             if(NOT IS_DIRECTORY "${classes_path}")
 | |
|                 execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory "${classes_path}")
 | |
|             endif()
 | |
|             set(OUT_JAR "${CMAKE_CURRENT_BINARY_DIR}/${TEST}.jar")
 | |
|             add_custom_command(
 | |
|                 OUTPUT "${OUT_JAR}"
 | |
|                 COMMAND ${CMAKE_COMMAND} -E rm -rf "${classes_path}"
 | |
|                 COMMAND ${CMAKE_COMMAND} -E make_directory "${classes_path}"
 | |
|                 COMMAND ${Java_JAVAC_EXECUTABLE}
 | |
|                     -source 1.8 -target 1.8
 | |
|                     -bootclasspath "$<TARGET_PROPERTY:SDL3-jar,OUTPUT>"
 | |
|                     "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java"
 | |
|                     "${JAVA_PACKAGE_DIR}/SDLTestActivity.java"
 | |
|                     $<TARGET_PROPERTY:${TEST}-apk-linked,JAVA_R>
 | |
|                     -cp "$<TARGET_PROPERTY:SDL3-jar,OUTPUT>:${path_android_jar}"
 | |
|                     -d "${classes_path}"
 | |
|                 COMMAND ${Java_JAR_EXECUTABLE} cf "${OUT_JAR}" -C "${classes_path}" .
 | |
|                 DEPENDS $<TARGET_PROPERTY:${TEST}-apk-linked,OUTPUTS> "$<TARGET_PROPERTY:SDL3-jar,OUTPUT>" "${JAVA_PACKAGE_DIR}/SDLTestActivity.java" "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java"
 | |
|             )
 | |
|             add_custom_target(${TEST}-jar DEPENDS "${OUT_JAR}")
 | |
|             set_property(TARGET ${TEST}-jar PROPERTY OUTPUT "${OUT_JAR}")
 | |
| 
 | |
|             set(dexworkdir "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${TEST}-dex.dir")
 | |
|             # Some CMake versions have a slow `cmake -E make_directory` implementation
 | |
|             if(NOT IS_DIRECTORY "${dexworkdir}")
 | |
|                 execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${dexworkdir}")
 | |
|             endif()
 | |
|             set(classes_dex_base_name "classes.dex")
 | |
|             set(classes_dex "${dexworkdir}/${classes_dex_base_name}")
 | |
|             add_custom_command(
 | |
|                 OUTPUT "${classes_dex}"
 | |
|                 COMMAND SdlAndroid::d8
 | |
|                     $<TARGET_PROPERTY:${TEST}-jar,OUTPUT>
 | |
|                     $<TARGET_PROPERTY:SDL3-jar,OUTPUT>
 | |
|                     --lib "${path_android_jar}"
 | |
|                     --output "${dexworkdir}"
 | |
|                 DEPENDS $<TARGET_PROPERTY:${TEST}-jar,OUTPUT> $<TARGET_PROPERTY:SDL3-jar,OUTPUT>
 | |
|             )
 | |
|             add_custom_target(${TEST}-dex DEPENDS "${classes_dex}")
 | |
|             set_property(TARGET ${TEST}-dex PROPERTY OUTPUT "${classes_dex}")
 | |
|             set_property(TARGET ${TEST}-dex PROPERTY OUTPUT_BASE_NAME "${classes_dex_base_name}")
 | |
| 
 | |
|             sdl_add_to_apk_unaligned(${TEST}-unaligned-apk
 | |
|                 APK_IN ${TEST}-apk-linked
 | |
|                 OUTDIR "${CMAKE_CURRENT_BINARY_DIR}/intermediates"
 | |
|                 ASSETS ${RESOURCE_FILES}
 | |
|                 NATIVE_LIBS SDL3::SDL3-shared ${TEST}
 | |
|                 DEX ${TEST}-dex
 | |
|             )
 | |
| 
 | |
|             sdl_apk_align(${TEST}-aligned-apk ${TEST}-unaligned-apk
 | |
|                 OUTDIR "${CMAKE_CURRENT_BINARY_DIR}/intermediates"
 | |
|             )
 | |
|             sdl_apk_sign(${TEST}-apk ${TEST}-aligned-apk
 | |
|                 KEYSTORE SDL_test-debug-keystore
 | |
|             )
 | |
|             add_dependencies(sdl-test-apks ${TEST}-apk)
 | |
| 
 | |
|             if(TARGET SdlAndroid::adb)
 | |
|                 add_custom_target(install-${TEST}
 | |
|                     COMMAND "${CMAKE_COMMAND}" -DACTION=install "-DAPKS=$<TARGET_PROPERTY:${TEST}-apk,OUTPUT>" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake"
 | |
|                     DEPENDS "${TEST}-apk"
 | |
|                 )
 | |
|                 add_custom_target(start-${TEST}
 | |
|                     COMMAND "${ADB_BIN}" shell am start-activity -S "${ANDROID_MANIFEST_PACKAGE}/.SDLTestActivity"
 | |
|                 )
 | |
|                 add_custom_target(build-install-start-${TEST}
 | |
|                     COMMAND "${CMAKE_COMMAND}" -DACTION=build-install-run "-DEXECUTABLES=${TEST}" "-DBUILD_FOLDER=${CMAKE_BINARY_DIR}" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake"
 | |
|                 )
 | |
|             endif()
 | |
| 
 | |
|             list(APPEND packages "${ANDROID_MANIFEST_PACKAGE}")
 | |
|             list(APPEND install_targets install-${TEST})
 | |
|         endforeach()
 | |
| 
 | |
|         if(TARGET SdlAndroid::adb)
 | |
|             add_custom_target(install-sdl-test-apks
 | |
|                 DEPENDS ${install_targets}
 | |
|                 VERBATIM
 | |
|             )
 | |
|             add_custom_target(uninstall-sdl-test-apks
 | |
|                 COMMAND "${CMAKE_COMMAND}" "-DADB=$<TARGET_FILE:SdlAndroid::adb>" -DACTION=uninstall "-DPACKAGES=${packages}" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake"
 | |
|                 VERBATIM
 | |
|             )
 | |
|         endif()
 | |
|     endif()
 | |
| endif()
 |