mirror of
https://github.com/thunderbrewhq/thunderbrew
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* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
26 lines
749 B
JavaScript
26 lines
749 B
JavaScript
Module['arguments'] = ['0'];
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//Gamepads don't appear until a button is pressed and the joystick/gamepad tests expect one to be connected
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Module['preRun'].push(function()
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{
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Module['print']("Waiting for gamepad...");
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Module['addRunDependency']("gamepad");
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window.addEventListener('gamepadconnected', function()
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{
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//OK, got one
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Module['removeRunDependency']("gamepad");
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}, false);
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//chrome
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if(!!navigator.webkitGetGamepads)
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{
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var timeout = function()
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{
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if(navigator.webkitGetGamepads()[0] !== undefined)
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Module['removeRunDependency']("gamepad");
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else
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setTimeout(timeout, 100);
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}
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setTimeout(timeout, 100);
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}
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});
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