thunderbrew/src/gameui/GameScriptFunctions.hpp

21 lines
383 B
C++

#ifndef GAMEUI_GAME_SCRIPT_FUNCTIONS_HPP
#define GAMEUI_GAME_SCRIPT_FUNCTIONS_HPP
#include "ui/Types.hpp"
#include <cstdint>
struct lua_State;
#define NUM_SCRIPT_FUNCTIONS_CAMERA 22
namespace GameScript {
extern FrameScript_Method s_ScriptFunctions_Camera[NUM_SCRIPT_FUNCTIONS_CAMERA];
}
// Utility
void LoadScriptFunctions();
void CameraRegisterScriptFunctions();
#endif