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21 lines
383 B
C++
21 lines
383 B
C++
#ifndef GAMEUI_GAME_SCRIPT_FUNCTIONS_HPP
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#define GAMEUI_GAME_SCRIPT_FUNCTIONS_HPP
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#include "ui/Types.hpp"
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#include <cstdint>
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struct lua_State;
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#define NUM_SCRIPT_FUNCTIONS_CAMERA 22
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namespace GameScript {
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extern FrameScript_Method s_ScriptFunctions_Camera[NUM_SCRIPT_FUNCTIONS_CAMERA];
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}
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// Utility
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void LoadScriptFunctions();
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void CameraRegisterScriptFunctions();
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#endif
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