| .. | 
		
		
			
			
			
			
				| CGxDeviceGLL.cpp | chore(build): remove unused includes | 2023-03-31 12:03:37 -05:00 | 
		
			
			
			
			
				| CGxDeviceGLL.hpp | feat(gx): implement CGxDevice::BufData | 2023-03-20 17:28:23 -05:00 | 
		
			
			
			
			
				| GL.cpp | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GL.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLAbstractWindow.cpp | chore(build): remove unused includes | 2023-03-31 12:03:37 -05:00 | 
		
			
			
			
			
				| GLAbstractWindow.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLBatch.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLBuffer.cpp | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLBuffer.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLBufferPool.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLCommand.cpp | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLCommand.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLContext.h | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLContext.mm | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLDebugMipmap2D.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLDevice.cpp | chore(gx): clean up function declarations in GLDevice | 2023-04-17 12:16:38 -05:00 | 
		
			
			
			
			
				| GLDevice.h | chore(gx): clean up function declarations in GLDevice | 2023-04-17 12:16:38 -05:00 | 
		
			
			
			
			
				| GLFramebuffer.cpp | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLFramebuffer.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLGLSLProgram.cpp | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLGLSLProgram.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLLayerView.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLLayerView.mm | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLMipmap.cpp | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLMipmap.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLObject.cpp | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLObject.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLPixelShader.cpp | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLPixelShader.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLPool.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLShader.cpp | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLShader.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLShaderInput.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLTexture.cpp | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLTexture.h | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLTypes.cpp | feat(gx): handle projection and view matrices in GLL backend | 2023-04-14 08:02:40 -05:00 | 
		
			
			
			
			
				| GLTypes.h | feat(gx): handle projection and view matrices in GLL backend | 2023-04-14 08:02:40 -05:00 | 
		
			
			
			
			
				| GLUtil.cpp | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLUtil.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLVertexArray.cpp | fix(gx): only change vertex array FFP state for used attrib slots | 2023-04-14 07:45:19 -05:00 | 
		
			
			
			
			
				| GLVertexArray.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLVertexFormat.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLVertexShader.cpp | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLVertexShader.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLWindow.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLWindow.mm | chore(bc): switch BlizzardCore to bc lib | 2023-03-04 11:29:25 -06:00 | 
		
			
			
			
			
				| GLWorker.cpp | chore: initial commit | 2023-01-02 13:17:18 -06:00 | 
		
			
			
			
			
				| GLWorker.h | chore: initial commit | 2023-01-02 13:17:18 -06:00 |