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			173 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			173 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * Automated SDL subsystems management test.
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|  *
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|  * Written by J<>rgen Tjern<72> "jorgenpt"
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|  *
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|  * Released under Public Domain.
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|  */
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| 
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| #include <SDL3/SDL.h>
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| #include <SDL3/SDL_test.h>
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| #include "testautomation_suites.h"
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| #ifdef HAVE_BUILD_CONFIG
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| #include "SDL_build_config.h"
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| #endif
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| 
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| /**
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|  * Tests SDL_InitSubSystem() and SDL_QuitSubSystem()
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|  * \sa SDL_Init
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|  * \sa SDL_Quit
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|  */
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| static int SDLCALL main_testInitQuitSubSystem(void *arg)
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| {
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|     int i;
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|     int subsystems[] = { SDL_INIT_JOYSTICK, SDL_INIT_HAPTIC, SDL_INIT_GAMEPAD };
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| 
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|     for (i = 0; i < SDL_arraysize(subsystems); ++i) {
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|         int initialized_system;
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|         int subsystem = subsystems[i];
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| 
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|         SDLTest_AssertCheck((SDL_WasInit(subsystem) & subsystem) == 0, "SDL_WasInit(%x) before init should be false", subsystem);
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|         SDLTest_AssertCheck(SDL_InitSubSystem(subsystem), "SDL_InitSubSystem(%x)", subsystem);
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| 
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|         initialized_system = SDL_WasInit(subsystem);
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|         SDLTest_AssertCheck((initialized_system & subsystem) != 0, "SDL_WasInit(%x) should be true (%x)", subsystem, initialized_system);
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| 
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|         SDL_QuitSubSystem(subsystem);
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| 
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|         SDLTest_AssertCheck((SDL_WasInit(subsystem) & subsystem) == 0, "SDL_WasInit(%x) after shutdown should be false", subsystem);
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|     }
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| static const int joy_and_controller = SDL_INIT_JOYSTICK | SDL_INIT_GAMEPAD;
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| static int SDLCALL main_testImpliedJoystickInit(void *arg)
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| {
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|     int initialized_system;
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| 
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|     /* First initialize the controller */
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|     SDLTest_AssertCheck((SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller");
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|     SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMEPAD), "SDL_InitSubSystem(SDL_INIT_GAMEPAD)");
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| 
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|     /* Then make sure this implicitly initialized the joystick subsystem */
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|     initialized_system = SDL_WasInit(joy_and_controller);
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|     SDLTest_AssertCheck((initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system);
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| 
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|     /* Then quit the controller, and make sure that implicitly also quits the */
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|     /* joystick subsystem */
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|     SDL_QuitSubSystem(SDL_INIT_GAMEPAD);
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|     initialized_system = SDL_WasInit(joy_and_controller);
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|     SDLTest_AssertCheck((initialized_system & joy_and_controller) == 0, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| static int SDLCALL main_testImpliedJoystickQuit(void *arg)
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| {
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|     int initialized_system;
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| 
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|     /* First initialize the controller and the joystick (explicitly) */
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|     SDLTest_AssertCheck((SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller");
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|     SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_JOYSTICK), "SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
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|     SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMEPAD), "SDL_InitSubSystem(SDL_INIT_GAMEPAD)");
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| 
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|     /* Then make sure they're both initialized properly */
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|     initialized_system = SDL_WasInit(joy_and_controller);
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|     SDLTest_AssertCheck((initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system);
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| 
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|     /* Then quit the controller, and make sure that it does NOT quit the */
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|     /* explicitly initialized joystick subsystem. */
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|     SDL_QuitSubSystem(SDL_INIT_GAMEPAD);
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|     initialized_system = SDL_WasInit(joy_and_controller);
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|     SDLTest_AssertCheck((initialized_system & joy_and_controller) == SDL_INIT_JOYSTICK, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system);
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| 
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|     SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| #if defined(__GNUC__) || defined(__clang__)
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| #pragma GCC diagnostic push
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| #pragma GCC diagnostic ignored "-Wformat-zero-length"
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| #endif
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| 
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| static int SDLCALL
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| main_testSetError(void *arg)
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| {
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|     size_t i;
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|     char error_input[1024];
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|     int result;
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|     const char *error;
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|     size_t expected_len;
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| 
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|     SDLTest_AssertPass("SDL_SetError(NULL)");
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|     result = SDL_SetError(NULL);
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|     SDLTest_AssertCheck(result == false, "SDL_SetError(NULL) -> %d (expected %d)", result, false);
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|     error = SDL_GetError();
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|     SDLTest_AssertCheck(SDL_strcmp(error, "") == 0, "SDL_GetError() -> \"%s\" (expected \"%s\")", error, "");
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| 
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|     SDLTest_AssertPass("SDL_SetError(\"\")");
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|     result = SDL_SetError("");
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|     SDLTest_AssertCheck(result == false, "SDL_SetError(\"\") -> %d (expected %d)", result, false);
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|     error = SDL_GetError();
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|     SDLTest_AssertCheck(SDL_strcmp(error, "") == 0, "SDL_GetError() -> \"%s\" (expected \"%s\")", error, "");
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| 
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|     error_input[0] = '\0';
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|     for (i = 0; i < (sizeof(error_input) - 1); ++i) {
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|         error_input[i] = 'a' + (i % 26);
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|     }
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|     error_input[i] = '\0';
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|     SDLTest_AssertPass("SDL_SetError(\"abc...\")");
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|     result = SDL_SetError("%s", error_input);
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|     SDLTest_AssertCheck(result == false, "SDL_SetError(\"abc...\") -> %d (expected %d)", result, false);
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|     error = SDL_GetError();
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| 
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| #ifdef SDL_THREADS_DISABLED
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|     expected_len = 128 - 1;
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| #else
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|     expected_len = sizeof(error_input) - 1;
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| #endif
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|     SDLTest_AssertPass("Verify SDL error is identical to the input error");
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|     SDLTest_CompareMemory(error, SDL_strlen(error), error_input, expected_len);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| #if defined(__GNUC__) || defined(__clang__)
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| #pragma GCC diagnostic pop
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| #endif
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| 
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| static const SDLTest_TestCaseReference mainTest1 = {
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|     main_testInitQuitSubSystem, "main_testInitQuitSubSystem", "Tests SDL_InitSubSystem/QuitSubSystem", TEST_ENABLED
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| };
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| 
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| static const SDLTest_TestCaseReference mainTest2 = {
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|     main_testImpliedJoystickInit, "main_testImpliedJoystickInit", "Tests that init for gamecontroller properly implies joystick", TEST_ENABLED
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| };
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| 
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| static const SDLTest_TestCaseReference mainTest3 = {
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|     main_testImpliedJoystickQuit, "main_testImpliedJoystickQuit", "Tests that quit for gamecontroller doesn't quit joystick if you inited it explicitly", TEST_ENABLED
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| };
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| 
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| static const SDLTest_TestCaseReference mainTest4 = {
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|     main_testSetError, "main_testSetError", "Tests that SDL_SetError() handles arbitrarily large strings", TEST_ENABLED
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| };
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| 
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| /* Sequence of Main test cases */
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| static const SDLTest_TestCaseReference *mainTests[] = {
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|     &mainTest1,
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|     &mainTest2,
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|     &mainTest3,
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|     &mainTest4,
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|     NULL
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| };
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| 
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| /* Main test suite (global) */
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| SDLTest_TestSuiteReference mainTestSuite = {
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|     "Main",
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|     NULL,
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|     mainTests,
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|     NULL
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| };
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