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			1156 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1156 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
 | |
|   freely.
 | |
| */
 | |
| 
 | |
| /* A simple program to test the Input Method support in SDL.
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|  *
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|  * This uses the GNU Unifont to display non-ASCII characters, available at:
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|  * http://unifoundry.com/unifont.html
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|  *
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|  * An example of IME support with TrueType fonts is available in the SDL_ttf example code:
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|  * https://github.com/libsdl-org/SDL_ttf/blob/main/examples/editbox.h
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|  */
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| #include <SDL3/SDL.h>
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| #include <SDL3/SDL_main.h>
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| #include <SDL3/SDL_test_font.h>
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| 
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| #include <SDL3/SDL_test_common.h>
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| #include "testutils.h"
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| 
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| #define DEFAULT_FONT "unifont-15.1.05.hex"
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| #define MAX_TEXT_LENGTH 256
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| 
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| #define WINDOW_WIDTH    640
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| #define WINDOW_HEIGHT   480
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| 
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| #define MARGIN 32.0f
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| #define LINE_HEIGHT (FONT_CHARACTER_SIZE + 4.0f)
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| #define CURSOR_BLINK_INTERVAL_MS    500
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| 
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| typedef struct
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| {
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|     SDL_Window *window;
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|     SDL_Renderer *renderer;
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|     int rendererID;
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|     bool settings_visible;
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|     SDL_Texture *settings_icon;
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|     SDL_FRect settings_rect;
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|     SDL_PropertiesID text_settings;
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|     SDL_FRect textRect;
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|     SDL_FRect markedRect;
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|     char text[MAX_TEXT_LENGTH];
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|     char markedText[MAX_TEXT_LENGTH];
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|     int cursor;
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|     int cursor_length;
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|     bool cursor_visible;
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|     Uint64 last_cursor_change;
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|     char **candidates;
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|     int num_candidates;
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|     int selected_candidate;
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|     bool horizontal_candidates;
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| } WindowState;
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| 
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| static SDLTest_CommonState *state;
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| static WindowState *windowstate;
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| static const SDL_Color lineColor = { 0, 0, 0, 255 };
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| static const SDL_Color backColor = { 255, 255, 255, 255 };
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| static const SDL_Color textColor = { 0, 0, 0, 255 };
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| static SDL_BlendMode highlight_mode;
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| 
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| static const struct
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| {
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|     const char *label;
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|     const char *setting;
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|     int value;
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| } settings[] = {
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|     { "Text",                   SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT },
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|     { "Name",                   SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_NAME },
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|     { "E-mail",                 SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_EMAIL },
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|     { "Username",               SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_USERNAME },
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|     { "Password (hidden)",      SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN },
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|     { "Password (visible)",     SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE },
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|     { "Number",                 SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER },
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|     { "Numeric PIN (hidden)",   SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN },
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|     { "Numeric PIN (visible)",  SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE },
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|     { "",                       NULL },
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|     { "No capitalization",      SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_NONE },
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|     { "Capitalize sentences",   SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_SENTENCES },
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|     { "Capitalize words",       SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_WORDS },
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|     { "All caps",               SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_LETTERS },
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|     { "",                       NULL },
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|     { "Auto-correct OFF",       SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN, false },
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|     { "Auto-correct ON",        SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN, true },
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|     { "Multiline OFF",          SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN, false },
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|     { "Multiline ON",           SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN, true }
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| };
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| 
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| #define UNIFONT_MAX_CODEPOINT     0x1ffff
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| #define UNIFONT_NUM_GLYPHS        0x20000
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| #define UNIFONT_REPLACEMENT       0xFFFD
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| /* Using 512x512 textures that are supported everywhere. */
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| #define UNIFONT_TEXTURE_WIDTH     512
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| #define UNIFONT_GLYPH_SIZE        16
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| #define UNIFONT_GLYPH_BORDER      1
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| #define UNIFONT_GLYPH_AREA        (UNIFONT_GLYPH_BORDER + UNIFONT_GLYPH_SIZE + UNIFONT_GLYPH_BORDER)
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| #define UNIFONT_GLYPHS_IN_ROW     (UNIFONT_TEXTURE_WIDTH / UNIFONT_GLYPH_AREA)
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| #define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW)
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| #define UNIFONT_NUM_TEXTURES      ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE)
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| #define UNIFONT_TEXTURE_SIZE      (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4)
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| #define UNIFONT_TEXTURE_PITCH     (UNIFONT_TEXTURE_WIDTH * 4)
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| #define UNIFONT_DRAW_SCALE        2.0f
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| static struct UnifontGlyph
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| {
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|     Uint8 width;
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|     Uint8 data[32];
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| } * unifontGlyph;
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| static SDL_Texture **unifontTexture;
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| static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = { 0 };
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| 
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| /* Unifont loading code start */
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| 
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| static Uint8 dehex(char c)
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| {
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|     if (c >= '0' && c <= '9') {
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|         return c - '0';
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|     } else if (c >= 'a' && c <= 'f') {
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|         return c - 'a' + 10;
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|     } else if (c >= 'A' && c <= 'F') {
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|         return c - 'A' + 10;
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|     }
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|     return 255;
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| }
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| 
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| static Uint8 dehex2(char c1, char c2)
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| {
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|     return (dehex(c1) << 4) | dehex(c2);
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| }
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| 
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| static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np)
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| {
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|     Uint32 n = 0;
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|     for (; len > 0; cp++, len--) {
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|         Uint8 c = dehex(*cp);
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|         if (c == 255) {
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|             return 0;
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|         }
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|         n = (n << 4) | c;
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|     }
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|     if (np) {
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|         *np = n;
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|     }
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|     return 1;
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| }
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| 
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| static int unifont_init(const char *fontname)
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| {
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|     Uint8 hexBuffer[65];
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|     Uint32 numGlyphs = 0;
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|     int lineNumber = 1;
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|     size_t bytesRead;
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|     SDL_IOStream *hexFile;
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|     const size_t unifontGlyphSize = UNIFONT_NUM_GLYPHS * sizeof(struct UnifontGlyph);
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|     const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *);
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|     char *filename;
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| 
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|     /* Allocate memory for the glyph data so the file can be closed after initialization. */
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|     unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize);
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|     if (!unifontGlyph) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.", (int)(unifontGlyphSize + 1023) / 1024);
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|         return -1;
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|     }
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|     SDL_memset(unifontGlyph, 0, unifontGlyphSize);
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| 
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|     /* Allocate memory for texture pointers for all renderers. */
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|     unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize);
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|     if (!unifontTexture) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.", (int)(unifontTextureSize + 1023) / 1024);
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|         return -1;
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|     }
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|     SDL_memset(unifontTexture, 0, unifontTextureSize);
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| 
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|     filename = GetResourceFilename(NULL, fontname);
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|     if (!filename) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
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|         return -1;
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|     }
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|     hexFile = SDL_IOFromFile(filename, "rb");
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|     SDL_free(filename);
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|     if (!hexFile) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s", fontname);
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|         return -1;
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|     }
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| 
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|     /* Read all the glyph data into memory to make it accessible later when textures are created. */
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|     do {
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|         int i, codepointHexSize;
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|         size_t bytesOverread;
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|         Uint8 glyphWidth;
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|         Uint32 codepoint;
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| 
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|         bytesRead = SDL_ReadIO(hexFile, hexBuffer, 9);
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|         if (numGlyphs > 0 && bytesRead == 0) {
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|             break; /* EOF */
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|         }
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|         if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9)) {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
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|             return -1;
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|         }
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| 
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|         /* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */
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|         if (hexBuffer[2] == ':') {
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|             codepointHexSize = 2;
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|         } else if (hexBuffer[4] == ':') {
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|             codepointHexSize = 4;
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|         } else if (hexBuffer[6] == ':') {
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|             codepointHexSize = 6;
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|         } else if (hexBuffer[8] == ':') {
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|             codepointHexSize = 8;
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|         } else {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.", lineNumber);
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|             return -1;
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|         }
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| 
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|         if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint)) {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.", lineNumber);
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|             return -1;
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|         }
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|         if (codepoint > UNIFONT_MAX_CODEPOINT) {
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|             SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.", lineNumber, UNIFONT_MAX_CODEPOINT);
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|         }
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| 
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|         /* If there was glyph data read in the last file read, move it to the front of the buffer. */
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|         bytesOverread = 8 - codepointHexSize;
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|         if (codepointHexSize < 8) {
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|             SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread);
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|         }
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|         bytesRead = SDL_ReadIO(hexFile, hexBuffer + bytesOverread, 33 - bytesOverread);
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| 
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|         if (bytesRead < (33 - bytesOverread)) {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
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|             return -1;
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|         }
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|         if (hexBuffer[32] == '\n') {
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|             glyphWidth = 8;
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|         } else {
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|             glyphWidth = 16;
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|             bytesRead = SDL_ReadIO(hexFile, hexBuffer + 33, 32);
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|             if (bytesRead < 32) {
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|                 SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
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|                 return -1;
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|             }
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|         }
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| 
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|         if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL)) {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.", lineNumber);
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|             return -1;
 | |
|         }
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| 
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|         if (codepoint <= UNIFONT_MAX_CODEPOINT) {
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|             if (unifontGlyph[codepoint].width > 0) {
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|                 SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08" SDL_PRIx32 " in hex file on line %d.", codepoint, lineNumber);
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|             } else {
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|                 unifontGlyph[codepoint].width = glyphWidth;
 | |
|                 /* Pack the hex data into a more compact form. */
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|                 for (i = 0; i < glyphWidth * 2; i++) {
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|                     unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]);
 | |
|                 }
 | |
|                 numGlyphs++;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         lineNumber++;
 | |
|     } while (bytesRead > 0);
 | |
| 
 | |
|     SDL_CloseIO(hexFile);
 | |
|     SDL_Log("unifont: Loaded %" SDL_PRIu32 " glyphs.", numGlyphs);
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static void unifont_make_rgba(const Uint8 *src, Uint8 *dst, Uint8 width)
 | |
| {
 | |
|     int i, j;
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|     Uint8 *row = dst;
 | |
| 
 | |
|     for (i = 0; i < width * 2; i++) {
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|         Uint8 data = src[i];
 | |
|         for (j = 0; j < 8; j++) {
 | |
|             if (data & 0x80) {
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|                 row[0] = textColor.r;
 | |
|                 row[1] = textColor.g;
 | |
|                 row[2] = textColor.b;
 | |
|                 row[3] = textColor.a;
 | |
|             } else {
 | |
|                 row[0] = 0;
 | |
|                 row[1] = 0;
 | |
|                 row[2] = 0;
 | |
|                 row[3] = 0;
 | |
|             }
 | |
|             data <<= 1;
 | |
|             row += 4;
 | |
|         }
 | |
| 
 | |
|         if (width == 8 || (width == 16 && i % 2 == 1)) {
 | |
|             dst += UNIFONT_TEXTURE_PITCH;
 | |
|             row = dst;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| static int unifont_load_texture(Uint32 textureID)
 | |
| {
 | |
|     int i;
 | |
|     Uint8 *textureRGBA;
 | |
| 
 | |
|     if (textureID >= UNIFONT_NUM_TEXTURES) {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %" SDL_PRIu32, textureID);
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE);
 | |
|     if (!textureRGBA) {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
 | |
|         return -1;
 | |
|     }
 | |
|     SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE);
 | |
| 
 | |
|     /* Copy the glyphs into memory in RGBA format. */
 | |
|     for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++) {
 | |
|         Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i;
 | |
|         if (unifontGlyph[codepoint].width > 0) {
 | |
|             const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
 | |
|             const size_t offset = ((size_t)cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * UNIFONT_GLYPH_AREA + (cInTex % UNIFONT_GLYPHS_IN_ROW) * UNIFONT_GLYPH_AREA * 4;
 | |
|             unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* Create textures and upload the RGBA data from above. */
 | |
|     for (i = 0; i < state->num_windows; ++i) {
 | |
|         SDL_Renderer *renderer = state->renderers[i];
 | |
|         SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID];
 | |
|         if (state->windows[i] == NULL || renderer == NULL || tex != NULL) {
 | |
|             continue;
 | |
|         }
 | |
|         tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH);
 | |
|         if (tex == NULL) {
 | |
|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %" SDL_PRIu32 " for renderer %d.", textureID, i);
 | |
|             return -1;
 | |
|         }
 | |
|         unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex;
 | |
|         SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND);
 | |
|         if (!SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH)) {
 | |
|             SDL_Log("unifont error: Failed to update texture %" SDL_PRIu32 " data for renderer %d.", textureID, i);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     SDL_free(textureRGBA);
 | |
|     unifontTextureLoaded[textureID] = 1;
 | |
|     return -1;
 | |
| }
 | |
| 
 | |
| static int unifont_glyph_width(Uint32 codepoint)
 | |
| {
 | |
|     if (codepoint > UNIFONT_MAX_CODEPOINT ||
 | |
|         unifontGlyph[codepoint].width == 0) {
 | |
|         codepoint = UNIFONT_REPLACEMENT;
 | |
|     }
 | |
|     return unifontGlyph[codepoint].width;
 | |
| }
 | |
| 
 | |
| static int unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_FRect *dst)
 | |
| {
 | |
|     SDL_Texture *texture;
 | |
|     Uint32 textureID;
 | |
|     SDL_FRect srcrect;
 | |
|     srcrect.w = srcrect.h = (float)UNIFONT_GLYPH_SIZE;
 | |
| 
 | |
|     if (codepoint > UNIFONT_MAX_CODEPOINT ||
 | |
|         unifontGlyph[codepoint].width == 0) {
 | |
|         codepoint = UNIFONT_REPLACEMENT;
 | |
|     }
 | |
| 
 | |
|     textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE;
 | |
|     if (!unifontTextureLoaded[textureID]) {
 | |
|         if (unifont_load_texture(textureID) < 0) {
 | |
|             return 0;
 | |
|         }
 | |
|     }
 | |
|     texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID];
 | |
|     if (texture) {
 | |
|         const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
 | |
|         srcrect.x = (float)(cInTex % UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPH_AREA);
 | |
|         srcrect.y = (float)(cInTex / UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPH_AREA);
 | |
|         SDL_RenderTexture(state->renderers[rendererID], texture, &srcrect, dst);
 | |
|     }
 | |
|     return unifontGlyph[codepoint].width;
 | |
| }
 | |
| 
 | |
| static void unifont_cleanup(void)
 | |
| {
 | |
|     int i, j;
 | |
|     for (i = 0; i < state->num_windows; ++i) {
 | |
|         SDL_Renderer *renderer = state->renderers[i];
 | |
|         if (state->windows[i] == NULL || !renderer) {
 | |
|             continue;
 | |
|         }
 | |
|         for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) {
 | |
|             SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j];
 | |
|             if (tex) {
 | |
|                 SDL_DestroyTexture(tex);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) {
 | |
|         unifontTextureLoaded[j] = 0;
 | |
|     }
 | |
| 
 | |
|     SDL_free(unifontTexture);
 | |
|     SDL_free(unifontGlyph);
 | |
| }
 | |
| 
 | |
| /* Unifont code end */
 | |
| 
 | |
| static size_t utf8_length(unsigned char c)
 | |
| {
 | |
|     c = (unsigned char)(0xff & c);
 | |
|     if (c < 0x80) {
 | |
|         return 1;
 | |
|     } else if ((c >> 5) == 0x6) {
 | |
|         return 2;
 | |
|     } else if ((c >> 4) == 0xe) {
 | |
|         return 3;
 | |
|     } else if ((c >> 3) == 0x1e) {
 | |
|         return 4;
 | |
|     }
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static Uint32 utf8_decode(const char *p, size_t len)
 | |
| {
 | |
|     Uint32 codepoint = 0;
 | |
|     size_t i = 0;
 | |
|     if (!len) {
 | |
|         return 0;
 | |
|     }
 | |
| 
 | |
|     for (; i < len; ++i) {
 | |
|         if (i == 0) {
 | |
|             codepoint = (0xff >> len) & *p;
 | |
|         } else {
 | |
|             codepoint <<= 6;
 | |
|             codepoint |= 0x3f & *p;
 | |
|         }
 | |
|         if (!*p) {
 | |
|             return 0;
 | |
|         }
 | |
|         p++;
 | |
|     }
 | |
| 
 | |
|     return codepoint;
 | |
| }
 | |
| 
 | |
| static WindowState *GetWindowStateForWindowID(SDL_WindowID windowID)
 | |
| {
 | |
|     int i;
 | |
|     SDL_Window *window = SDL_GetWindowFromID(windowID);
 | |
| 
 | |
|     for (i = 0; i < state->num_windows; ++i) {
 | |
|         if (windowstate[i].window == window) {
 | |
|             return &windowstate[i];
 | |
|         }
 | |
|     }
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| static void InitInput(WindowState *ctx)
 | |
| {
 | |
|     /* Prepare a rect for text input */
 | |
|     ctx->textRect.x = ctx->textRect.y = 100.0f;
 | |
|     ctx->textRect.w = DEFAULT_WINDOW_WIDTH - 2 * ctx->textRect.x;
 | |
|     ctx->textRect.h = 50.0f;
 | |
|     ctx->markedRect = ctx->textRect;
 | |
| 
 | |
|     ctx->text_settings = SDL_CreateProperties();
 | |
| 
 | |
|     SDL_StartTextInputWithProperties(ctx->window, ctx->text_settings);
 | |
| }
 | |
| 
 | |
| 
 | |
| static void ClearCandidates(WindowState *ctx)
 | |
| {
 | |
|     int i;
 | |
| 
 | |
|     for (i = 0; i < ctx->num_candidates; ++i) {
 | |
|         SDL_free(ctx->candidates[i]);
 | |
|     }
 | |
|     SDL_free(ctx->candidates);
 | |
|     ctx->candidates = NULL;
 | |
|     ctx->num_candidates = 0;
 | |
| }
 | |
| 
 | |
| static void SaveCandidates(WindowState *ctx, SDL_Event *event)
 | |
| {
 | |
|     int i;
 | |
| 
 | |
|     ClearCandidates(ctx);
 | |
| 
 | |
|     ctx->num_candidates = event->edit_candidates.num_candidates;
 | |
|     if (ctx->num_candidates > 0) {
 | |
|         ctx->candidates = (char **)SDL_malloc(ctx->num_candidates * sizeof(*ctx->candidates));
 | |
|         if (!ctx->candidates) {
 | |
|             ctx->num_candidates = 0;
 | |
|             return;
 | |
|         }
 | |
|         for (i = 0; i < ctx->num_candidates; ++i) {
 | |
|             ctx->candidates[i] = SDL_strdup(event->edit_candidates.candidates[i]);
 | |
|         }
 | |
|         ctx->selected_candidate = event->edit_candidates.selected_candidate;
 | |
|         ctx->horizontal_candidates = event->edit_candidates.horizontal;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void DrawCandidates(WindowState *ctx, SDL_FRect *cursorRect)
 | |
| {
 | |
|     SDL_Renderer *renderer = ctx->renderer;
 | |
|     int rendererID = ctx->rendererID;
 | |
|     int i;
 | |
|     int output_w = 0, output_h = 0;
 | |
|     float w = 0.0f, h = 0.0f;
 | |
|     SDL_FRect candidatesRect, dstRect, underlineRect;
 | |
| 
 | |
|     if (ctx->num_candidates == 0) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     /* Calculate the size of the candidate list */
 | |
|     for (i = 0; i < ctx->num_candidates; ++i) {
 | |
|         if (!ctx->candidates[i]) {
 | |
|             continue;
 | |
|         }
 | |
| 
 | |
|         if (ctx->horizontal_candidates) {
 | |
|             const char *utext = ctx->candidates[i];
 | |
|             Uint32 codepoint;
 | |
|             size_t len;
 | |
|             float advance = 0.0f;
 | |
| 
 | |
|             if (i > 0) {
 | |
|                 advance += unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE;
 | |
|             }
 | |
|             while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
 | |
|                 advance += unifont_glyph_width(codepoint) * UNIFONT_DRAW_SCALE;
 | |
|                 utext += len;
 | |
|             }
 | |
|             w += advance;
 | |
|             h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
|         } else {
 | |
|             const char *utext = ctx->candidates[i];
 | |
|             Uint32 codepoint;
 | |
|             size_t len;
 | |
|             float advance = 0.0f;
 | |
| 
 | |
|             while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
 | |
|                 advance += unifont_glyph_width(codepoint) * UNIFONT_DRAW_SCALE;
 | |
|                 utext += len;
 | |
|             }
 | |
|             w = SDL_max(w, advance);
 | |
|             if (i > 0) {
 | |
|                 h += 2.0f;
 | |
|             }
 | |
|             h += UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* Position the candidate window */
 | |
|     SDL_GetCurrentRenderOutputSize(renderer, &output_w, &output_h);
 | |
|     candidatesRect.x = cursorRect->x;
 | |
|     candidatesRect.y = cursorRect->y + cursorRect->h + 2.0f;
 | |
|     candidatesRect.w = 1.0f + 2.0f + w + 2.0f + 1.0f;
 | |
|     candidatesRect.h = 1.0f + 2.0f + h + 2.0f + 1.0f;
 | |
|     if ((candidatesRect.x + candidatesRect.w) > output_w) {
 | |
|         candidatesRect.x = (output_w - candidatesRect.w);
 | |
|         if (candidatesRect.x < 0.0f) {
 | |
|             candidatesRect.x = 0.0f;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* Draw the candidate background */
 | |
|     SDL_SetRenderDrawColor(renderer, 0xAA, 0xAA, 0xAA, 0xFF);
 | |
|     SDL_RenderFillRect(renderer, &candidatesRect);
 | |
|     SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
 | |
|     SDL_RenderRect(renderer, &candidatesRect);
 | |
| 
 | |
|     /* Draw the candidates */
 | |
|     dstRect.x = candidatesRect.x + 3.0f;
 | |
|     dstRect.y = candidatesRect.y + 3.0f;
 | |
|     for (i = 0; i < ctx->num_candidates; ++i) {
 | |
|         if (!ctx->candidates[i]) {
 | |
|             continue;
 | |
|         }
 | |
| 
 | |
|         dstRect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
|         dstRect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
| 
 | |
|         if (ctx->horizontal_candidates) {
 | |
|             const char *utext = ctx->candidates[i];
 | |
|             Uint32 codepoint;
 | |
|             size_t len;
 | |
|             float start;
 | |
| 
 | |
|             if (i > 0) {
 | |
|                 dstRect.x += unifont_draw_glyph(' ', rendererID, &dstRect) * UNIFONT_DRAW_SCALE;
 | |
|             }
 | |
| 
 | |
|             start = dstRect.x + 2 * unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE;
 | |
|             while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
 | |
|                 dstRect.x += unifont_draw_glyph(codepoint, rendererID, &dstRect) * UNIFONT_DRAW_SCALE;
 | |
|                 utext += len;
 | |
|             }
 | |
| 
 | |
|             if (i == ctx->selected_candidate) {
 | |
|                 underlineRect.x = start;
 | |
|                 underlineRect.y = dstRect.y + dstRect.h - 2;
 | |
|                 underlineRect.h = 2;
 | |
|                 underlineRect.w = dstRect.x - start;
 | |
| 
 | |
|                 SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
 | |
|                 SDL_RenderFillRect(renderer, &underlineRect);
 | |
|             }
 | |
|         } else {
 | |
|             const char *utext = ctx->candidates[i];
 | |
|             Uint32 codepoint;
 | |
|             size_t len;
 | |
|             float start;
 | |
| 
 | |
|             dstRect.x = candidatesRect.x + 3.0f;
 | |
| 
 | |
|             start = dstRect.x + 2 * unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE;
 | |
|             while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
 | |
|                 dstRect.x += unifont_draw_glyph(codepoint, rendererID, &dstRect) * UNIFONT_DRAW_SCALE;
 | |
|                 utext += len;
 | |
|             }
 | |
| 
 | |
|             if (i == ctx->selected_candidate) {
 | |
|                 underlineRect.x = start;
 | |
|                 underlineRect.y = dstRect.y + dstRect.h - 2;
 | |
|                 underlineRect.h = 2;
 | |
|                 underlineRect.w = dstRect.x - start;
 | |
| 
 | |
|                 SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
 | |
|                 SDL_RenderFillRect(renderer, &underlineRect);
 | |
|             }
 | |
| 
 | |
|             if (i > 0) {
 | |
|                 dstRect.y += 2.0f;
 | |
|             }
 | |
|             dstRect.y += dstRect.h;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void UpdateTextInputArea(WindowState *ctx, const SDL_FRect *cursorRect)
 | |
| {
 | |
|     SDL_Rect rect;
 | |
|     int cursor_offset = (int)(cursorRect->x - ctx->textRect.x);
 | |
| 
 | |
|     rect.x = (int)ctx->textRect.x;
 | |
|     rect.y = (int)ctx->textRect.y;
 | |
|     rect.w = (int)ctx->textRect.w;
 | |
|     rect.h = (int)ctx->textRect.h;
 | |
|     SDL_SetTextInputArea(ctx->window, &rect, cursor_offset);
 | |
| }
 | |
| 
 | |
| static void CleanupVideo(void)
 | |
| {
 | |
|     int i;
 | |
| 
 | |
|     for (i = 0; i < state->num_windows; ++i) {
 | |
|         WindowState *ctx = &windowstate[i];
 | |
| 
 | |
|         SDL_StopTextInput(ctx->window);
 | |
|         ClearCandidates(ctx);
 | |
|         SDL_DestroyProperties(ctx->text_settings);
 | |
|     }
 | |
|     unifont_cleanup();
 | |
| }
 | |
| 
 | |
| static void DrawSettingsButton(WindowState *ctx)
 | |
| {
 | |
|     SDL_Renderer *renderer = ctx->renderer;
 | |
| 
 | |
|     SDL_RenderTexture(renderer, ctx->settings_icon, NULL, &ctx->settings_rect);
 | |
| }
 | |
| 
 | |
| static void ToggleSettings(WindowState *ctx)
 | |
| {
 | |
|     if (ctx->settings_visible) {
 | |
|         ctx->settings_visible = false;
 | |
|         SDL_StartTextInputWithProperties(ctx->window, ctx->text_settings);
 | |
|     } else {
 | |
|         SDL_StopTextInput(ctx->window);
 | |
|         ctx->settings_visible = true;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static int GetDefaultSetting(SDL_PropertiesID props, const char *setting)
 | |
| {
 | |
|     if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_TYPE_NUMBER) == 0) {
 | |
|         return SDL_TEXTINPUT_TYPE_TEXT;
 | |
|     }
 | |
| 
 | |
|     if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER) == 0) {
 | |
|         switch (SDL_GetNumberProperty(props, SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT)) {
 | |
|         case SDL_TEXTINPUT_TYPE_TEXT:
 | |
|             return SDL_CAPITALIZE_SENTENCES;
 | |
|         case SDL_TEXTINPUT_TYPE_TEXT_NAME:
 | |
|             return SDL_CAPITALIZE_WORDS;
 | |
|         default:
 | |
|             return SDL_CAPITALIZE_NONE;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN) == 0) {
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN) == 0) {
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     SDL_assert(!"Unknown setting");
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static void DrawSettings(WindowState *ctx)
 | |
| {
 | |
|     SDL_Renderer *renderer = ctx->renderer;
 | |
|     SDL_FRect checkbox;
 | |
|     int i;
 | |
| 
 | |
|     checkbox.x = MARGIN;
 | |
|     checkbox.y = MARGIN;
 | |
|     checkbox.w = (float)FONT_CHARACTER_SIZE;
 | |
|     checkbox.h = (float)FONT_CHARACTER_SIZE;
 | |
| 
 | |
|     for (i = 0; i < SDL_arraysize(settings); ++i) {
 | |
|         if (settings[i].setting) {
 | |
|             int value = (int)SDL_GetNumberProperty(ctx->text_settings, settings[i].setting, GetDefaultSetting(ctx->text_settings, settings[i].setting));
 | |
|             if (value == settings[i].value) {
 | |
|                 SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
 | |
|                 SDL_RenderFillRect(renderer, &checkbox);
 | |
|             }
 | |
|             SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
 | |
|             SDL_RenderRect(renderer, &checkbox);
 | |
|             SDLTest_DrawString(renderer, checkbox.x + checkbox.w + 8.0f, checkbox.y, settings[i].label);
 | |
|         }
 | |
|         checkbox.y += LINE_HEIGHT;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void ClickSettings(WindowState *ctx, float x, float y)
 | |
| {
 | |
|     int setting = (int)SDL_floorf((y - MARGIN) / LINE_HEIGHT);
 | |
|     if (setting >= 0 && setting < SDL_arraysize(settings)) {
 | |
|         SDL_SetNumberProperty(ctx->text_settings, settings[setting].setting, settings[setting].value);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void RedrawWindow(WindowState *ctx)
 | |
| {
 | |
|     SDL_Renderer *renderer = ctx->renderer;
 | |
|     int rendererID = ctx->rendererID;
 | |
|     SDL_FRect drawnTextRect, cursorRect, underlineRect;
 | |
|     char text[MAX_TEXT_LENGTH];
 | |
| 
 | |
|     DrawSettingsButton(ctx);
 | |
| 
 | |
|     if (ctx->settings_visible) {
 | |
|         DrawSettings(ctx);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     /* Hide the text if it's a password */
 | |
|     switch ((SDL_TextInputType)SDL_GetNumberProperty(ctx->text_settings, SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT)) {
 | |
|     case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN:
 | |
|     case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN: {
 | |
|         size_t len = SDL_utf8strlen(ctx->text);
 | |
|         SDL_memset(text, '*', len);
 | |
|         text[len] = '\0';
 | |
|         break;
 | |
|     }
 | |
|     default:
 | |
|         SDL_strlcpy(text, ctx->text, sizeof(text));
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
 | |
|     SDL_RenderFillRect(renderer, &ctx->textRect);
 | |
| 
 | |
|     /* Initialize the drawn text rectangle for the cursor */
 | |
|     drawnTextRect.x = ctx->textRect.x;
 | |
|     drawnTextRect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2;
 | |
|     drawnTextRect.w = 0.0f;
 | |
|     drawnTextRect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
| 
 | |
|     if (text[0]) {
 | |
|         char *utext = text;
 | |
|         Uint32 codepoint;
 | |
|         size_t len;
 | |
|         SDL_FRect dstrect;
 | |
| 
 | |
|         dstrect.x = ctx->textRect.x;
 | |
|         dstrect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2;
 | |
|         dstrect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
|         dstrect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
|         drawnTextRect.y = dstrect.y;
 | |
|         drawnTextRect.h = dstrect.h;
 | |
| 
 | |
|         while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
 | |
|             float advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
 | |
|             dstrect.x += advance;
 | |
|             drawnTextRect.w += advance;
 | |
|             utext += len;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* The marked text rectangle is the text area that hasn't been filled by committed text */
 | |
|     ctx->markedRect.x = ctx->textRect.x + drawnTextRect.w;
 | |
|     ctx->markedRect.w = ctx->textRect.w - drawnTextRect.w;
 | |
| 
 | |
|     /* Update the drawn text rectangle for composition text, after the committed text */
 | |
|     drawnTextRect.x += drawnTextRect.w;
 | |
|     drawnTextRect.w = 0;
 | |
| 
 | |
|     /* Set the cursor to the new location, we'll update it as we go, below */
 | |
|     cursorRect = drawnTextRect;
 | |
|     cursorRect.w = 2;
 | |
|     cursorRect.h = drawnTextRect.h;
 | |
| 
 | |
|     if (ctx->markedText[0]) {
 | |
|         int i = 0;
 | |
|         char *utext = ctx->markedText;
 | |
|         Uint32 codepoint;
 | |
|         size_t len;
 | |
|         SDL_FRect dstrect;
 | |
| 
 | |
|         dstrect.x = drawnTextRect.x;
 | |
|         dstrect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2;
 | |
|         dstrect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
|         dstrect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
|         drawnTextRect.y = dstrect.y;
 | |
|         drawnTextRect.h = dstrect.h;
 | |
| 
 | |
|         while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
 | |
|             float advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
 | |
|             dstrect.x += advance;
 | |
|             drawnTextRect.w += advance;
 | |
|             if (i < ctx->cursor) {
 | |
|                 cursorRect.x += advance;
 | |
|             }
 | |
|             i++;
 | |
|             utext += len;
 | |
|         }
 | |
| 
 | |
|         if (ctx->cursor_length > 0) {
 | |
|             cursorRect.w = ctx->cursor_length * UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
 | |
|         }
 | |
| 
 | |
|         cursorRect.y = drawnTextRect.y;
 | |
|         cursorRect.h = drawnTextRect.h;
 | |
| 
 | |
|         underlineRect = ctx->markedRect;
 | |
|         underlineRect.y = drawnTextRect.y + drawnTextRect.h - 2;
 | |
|         underlineRect.h = 2;
 | |
|         underlineRect.w = drawnTextRect.w;
 | |
| 
 | |
|         SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
 | |
|         SDL_RenderFillRect(renderer, &underlineRect);
 | |
|     }
 | |
| 
 | |
|     /* Draw the cursor */
 | |
|     Uint64 now = SDL_GetTicks();
 | |
|     if ((now - ctx->last_cursor_change) >= CURSOR_BLINK_INTERVAL_MS) {
 | |
|         ctx->cursor_visible = !ctx->cursor_visible;
 | |
|         ctx->last_cursor_change = now;
 | |
|     }
 | |
|     if (ctx->cursor_length > 0) {
 | |
|         /* We'll show a highlight */
 | |
|         SDL_SetRenderDrawBlendMode(renderer, highlight_mode);
 | |
|         SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
 | |
|         SDL_RenderFillRect(renderer, &cursorRect);
 | |
|         SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
 | |
|     } else if (ctx->cursor_visible) {
 | |
|         SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
 | |
|         SDL_RenderFillRect(renderer, &cursorRect);
 | |
|     }
 | |
| 
 | |
|     /* Draw the candidates */
 | |
|     DrawCandidates(ctx, &cursorRect);
 | |
| 
 | |
|     /* Update the area used to draw composition UI */
 | |
|     UpdateTextInputArea(ctx, &cursorRect);
 | |
| }
 | |
| 
 | |
| static void Redraw(void)
 | |
| {
 | |
|     int i;
 | |
|     for (i = 0; i < state->num_windows; ++i) {
 | |
|         SDL_Renderer *renderer = state->renderers[i];
 | |
|         if (state->windows[i] == NULL) {
 | |
|             continue;
 | |
|         }
 | |
|         SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
 | |
|         SDL_RenderClear(renderer);
 | |
| 
 | |
|         RedrawWindow(&windowstate[i]);
 | |
| 
 | |
|         SDL_RenderPresent(renderer);
 | |
|     }
 | |
| }
 | |
| 
 | |
| int main(int argc, char *argv[])
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| {
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|     bool render_composition = false;
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|     bool render_candidates = false;
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|     int i, done;
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|     SDL_Event event;
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|     char *fontname = NULL;
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| 
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|     /* Initialize test framework */
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|     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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|     if (!state) {
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|         return 1;
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|     }
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| 
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|     /* Parse commandline */
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|     for (i = 1; i < argc;) {
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|         int consumed;
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| 
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|         consumed = SDLTest_CommonArg(state, i);
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|         if (SDL_strcmp(argv[i], "--font") == 0) {
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|             if (*argv[i + 1]) {
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|                 fontname = argv[i + 1];
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|                 consumed = 2;
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|             }
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|         } else if (SDL_strcmp(argv[i], "--render-composition") == 0) {
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|             render_composition = true;
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|             consumed = 1;
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|         } else if (SDL_strcmp(argv[i], "--render-candidates") == 0) {
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|             render_candidates = true;
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|             consumed = 1;
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|         }
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|         if (consumed <= 0) {
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|             static const char *options[] = { "[--font fontfile] [--render-composition] [--render-candidates]", NULL };
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|             SDLTest_CommonLogUsage(state, argv[0], options);
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|             return 1;
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|         }
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| 
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|         i += consumed;
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|     }
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| 
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|     if (render_composition && render_candidates) {
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|         SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "composition,candidates");
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|     } else if (render_composition) {
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|         SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "composition");
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|     } else if (render_candidates) {
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|         SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "candidates");
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|     }
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| 
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|     if (!SDLTest_CommonInit(state)) {
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|         return 2;
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|     }
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| 
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|     windowstate = (WindowState *)SDL_calloc(state->num_windows, sizeof(*windowstate));
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|     if (!windowstate) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate window state: %s", SDL_GetError());
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|         return -1;
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|     }
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| 
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|     fontname = GetResourceFilename(fontname, DEFAULT_FONT);
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| 
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|     if (unifont_init(fontname) < 0) {
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|         return -1;
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|     }
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| 
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|     SDL_Log("Using font: %s", fontname);
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| 
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|     /* Initialize window state */
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|     for (i = 0; i < state->num_windows; ++i) {
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|         WindowState *ctx = &windowstate[i];
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|         SDL_Window *window = state->windows[i];
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|         SDL_Renderer *renderer = state->renderers[i];
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|         int icon_w = 0, icon_h = 0;
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| 
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|         SDL_SetRenderLogicalPresentation(renderer, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_LOGICAL_PRESENTATION_LETTERBOX);
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| 
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|         ctx->window = window;
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|         ctx->renderer = renderer;
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|         ctx->rendererID = i;
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|         ctx->settings_icon = LoadTexture(renderer, "icon.bmp", true, &icon_w, &icon_h);
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|         ctx->settings_rect.x = (float)WINDOW_WIDTH - icon_w - MARGIN;
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|         ctx->settings_rect.y = MARGIN;
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|         ctx->settings_rect.w = (float)icon_w;
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|         ctx->settings_rect.h = (float)icon_h;
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| 
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|         InitInput(ctx);
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| 
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|         SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
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|         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
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|         SDL_RenderClear(renderer);
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|     }
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|     highlight_mode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR,
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|                                                 SDL_BLENDFACTOR_ZERO,
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|                                                 SDL_BLENDOPERATION_ADD,
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|                                                 SDL_BLENDFACTOR_ZERO,
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|                                                 SDL_BLENDFACTOR_ONE,
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|                                                 SDL_BLENDOPERATION_ADD);
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| 
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|     /* Main render loop */
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|     done = 0;
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|     while (!done) {
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|         /* Check for events */
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|         while (SDL_PollEvent(&event)) {
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|             SDLTest_CommonEvent(state, &event, &done);
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|             switch (event.type) {
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|             case SDL_EVENT_MOUSE_BUTTON_UP: {
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|                 SDL_FPoint point;
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|                 WindowState *ctx = GetWindowStateForWindowID(event.button.windowID);
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|                 if (!ctx) {
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|                     break;
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|                 }
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| 
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|                 SDL_ConvertEventToRenderCoordinates(ctx->renderer, &event);
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|                 point.x = event.button.x;
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|                 point.y = event.button.y;
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|                 if (SDL_PointInRectFloat(&point, &ctx->settings_rect)) {
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|                     ToggleSettings(ctx);
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|                 } else if (ctx->settings_visible) {
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|                     ClickSettings(ctx, point.x, point.y);
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|                 }
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|                 break;
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|             }
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|             case SDL_EVENT_KEY_DOWN: {
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|                 WindowState *ctx = GetWindowStateForWindowID(event.key.windowID);
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|                 if (!ctx) {
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|                     break;
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|                 }
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| 
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|                 switch (event.key.key) {
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|                 case SDLK_RETURN:
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|                     ctx->text[0] = 0x00;
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|                     break;
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|                 case SDLK_BACKSPACE:
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|                     /* Only delete text if not in editing mode. */
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|                     if (!ctx->markedText[0]) {
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|                         size_t textlen = SDL_strlen(ctx->text);
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| 
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|                         do {
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|                             if (textlen == 0) {
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|                                 break;
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|                             }
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|                             if (!(ctx->text[textlen - 1] & 0x80)) {
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|                                 /* One byte */
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|                                 ctx->text[textlen - 1] = 0x00;
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|                                 break;
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|                             }
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|                             if ((ctx->text[textlen - 1] & 0xC0) == 0x80) {
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|                                 /* Byte from the multibyte sequence */
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|                                 ctx->text[textlen - 1] = 0x00;
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|                                 textlen--;
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|                             }
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|                             if ((ctx->text[textlen - 1] & 0xC0) == 0xC0) {
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|                                 /* First byte of multibyte sequence */
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|                                 ctx->text[textlen - 1] = 0x00;
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|                                 break;
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|                             }
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|                         } while (1);
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|                     }
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|                     break;
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|                 default:
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|                     break;
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|                 }
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| 
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|                 if (done) {
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|                     break;
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|                 }
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| 
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|                 SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s",
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|                         event.key.scancode,
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|                         SDL_GetScancodeName(event.key.scancode),
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|                         SDL_static_cast(Uint32, event.key.key),
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|                         SDL_GetKeyName(event.key.key));
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|                 break;
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|             }
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|             case SDL_EVENT_TEXT_INPUT: {
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|                 WindowState *ctx = GetWindowStateForWindowID(event.text.windowID);
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|                 if (!ctx) {
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|                     break;
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|                 }
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| 
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|                 if (event.text.text[0] == '\0' || event.text.text[0] == '\n' || ctx->markedRect.w < 0) {
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|                     break;
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|                 }
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| 
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|                 SDL_Log("Keyboard: text input \"%s\"", event.text.text);
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| 
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|                 if (SDL_strlen(ctx->text) + SDL_strlen(event.text.text) < sizeof(ctx->text)) {
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|                     SDL_strlcat(ctx->text, event.text.text, sizeof(ctx->text));
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|                 }
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| 
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|                 SDL_Log("text inputted: %s", ctx->text);
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| 
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|                 /* After text inputted, we can clear up markedText because it */
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|                 /* is committed */
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|                 ctx->markedText[0] = 0;
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|                 break;
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|             }
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|             case SDL_EVENT_TEXT_EDITING: {
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|                 WindowState *ctx = GetWindowStateForWindowID(event.edit.windowID);
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|                 if (!ctx) {
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|                     break;
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|                 }
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| 
 | |
|                 SDL_Log("text editing \"%s\", selected range (%" SDL_PRIs32 ", %" SDL_PRIs32 ")",
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|                         event.edit.text, event.edit.start, event.edit.length);
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| 
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|                 SDL_strlcpy(ctx->markedText, event.edit.text, sizeof(ctx->markedText));
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|                 ctx->cursor = event.edit.start;
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|                 ctx->cursor_length = event.edit.length;
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|                 break;
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|             }
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|             case SDL_EVENT_TEXT_EDITING_CANDIDATES: {
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|                 WindowState *ctx = GetWindowStateForWindowID(event.edit.windowID);
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|                 if (!ctx) {
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|                     break;
 | |
|                 }
 | |
| 
 | |
|                 SDL_Log("text candidates:");
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|                 for (i = 0; i < event.edit_candidates.num_candidates; ++i) {
 | |
|                     SDL_Log("%c%s", i == event.edit_candidates.selected_candidate ? '>' : ' ', event.edit_candidates.candidates[i]);
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|                 }
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| 
 | |
|                 ClearCandidates(ctx);
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|                 SaveCandidates(ctx, &event);
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|                 break;
 | |
|             }
 | |
|             default:
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         Redraw();
 | |
|     }
 | |
|     SDL_free(fontname);
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|     CleanupVideo();
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|     SDLTest_CommonQuit(state);
 | |
|     return 0;
 | |
| }
 | 
