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		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			543 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			543 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| /********************************************************************************
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|  *                                                                              *
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|  * Test of the overlay used for moved pictures, test more closed to real life.  *
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|  * Running trojan moose :) Coded by Mike Gorchak.                               *
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|  *                                                                              *
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|  ********************************************************************************/
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| 
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| #include <stdlib.h>
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| 
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| #ifdef __EMSCRIPTEN__
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| #include <emscripten/emscripten.h>
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| #endif
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| 
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| #include <SDL3/SDL_test.h>
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| #include <SDL3/SDL_test_common.h>
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| #include <SDL3/SDL_main.h>
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| #include "testutils.h"
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| 
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| #define MOOSEPIC_W 64
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| #define MOOSEPIC_H 88
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| 
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| #define MOOSEFRAME_SIZE   (MOOSEPIC_W * MOOSEPIC_H)
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| #define MOOSEFRAMES_COUNT 10
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| 
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| /* *INDENT-OFF* */ /* clang-format off */
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| static SDL_Color MooseColors[84] = {
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|     {49, 49, 49, SDL_ALPHA_OPAQUE}
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|     , {66, 24, 0, SDL_ALPHA_OPAQUE}
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|     , {66, 33, 0, SDL_ALPHA_OPAQUE}
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|     , {66, 66, 66, SDL_ALPHA_OPAQUE}
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|     ,
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|     {66, 115, 49, SDL_ALPHA_OPAQUE}
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|     , {74, 33, 0, SDL_ALPHA_OPAQUE}
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|     , {74, 41, 16, SDL_ALPHA_OPAQUE}
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|     , {82, 33, 8, SDL_ALPHA_OPAQUE}
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|     ,
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|     {82, 41, 8, SDL_ALPHA_OPAQUE}
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|     , {82, 49, 16, SDL_ALPHA_OPAQUE}
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|     , {82, 82, 82, SDL_ALPHA_OPAQUE}
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|     , {90, 41, 8, SDL_ALPHA_OPAQUE}
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|     ,
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|     {90, 41, 16, SDL_ALPHA_OPAQUE}
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|     , {90, 57, 24, SDL_ALPHA_OPAQUE}
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|     , {99, 49, 16, SDL_ALPHA_OPAQUE}
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|     , {99, 66, 24, SDL_ALPHA_OPAQUE}
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|     ,
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|     {99, 66, 33, SDL_ALPHA_OPAQUE}
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|     , {99, 74, 33, SDL_ALPHA_OPAQUE}
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|     , {107, 57, 24, SDL_ALPHA_OPAQUE}
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|     , {107, 82, 41, SDL_ALPHA_OPAQUE}
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|     ,
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|     {115, 57, 33, SDL_ALPHA_OPAQUE}
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|     , {115, 66, 33, SDL_ALPHA_OPAQUE}
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|     , {115, 66, 41, SDL_ALPHA_OPAQUE}
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|     , {115, 74, 0, SDL_ALPHA_OPAQUE}
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|     ,
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|     {115, 90, 49, SDL_ALPHA_OPAQUE}
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|     , {115, 115, 115, SDL_ALPHA_OPAQUE}
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|     , {123, 82, 0, SDL_ALPHA_OPAQUE}
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|     , {123, 99, 57, SDL_ALPHA_OPAQUE}
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|     ,
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|     {132, 66, 41, SDL_ALPHA_OPAQUE}
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|     , {132, 74, 41, SDL_ALPHA_OPAQUE}
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|     , {132, 90, 8, SDL_ALPHA_OPAQUE}
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|     , {132, 99, 33, SDL_ALPHA_OPAQUE}
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|     ,
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|     {132, 99, 66, SDL_ALPHA_OPAQUE}
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|     , {132, 107, 66, SDL_ALPHA_OPAQUE}
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|     , {140, 74, 49, SDL_ALPHA_OPAQUE}
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|     , {140, 99, 16, SDL_ALPHA_OPAQUE}
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|     ,
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|     {140, 107, 74, SDL_ALPHA_OPAQUE}
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|     , {140, 115, 74, SDL_ALPHA_OPAQUE}
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|     , {148, 107, 24, SDL_ALPHA_OPAQUE}
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|     , {148, 115, 82, SDL_ALPHA_OPAQUE}
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|     ,
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|     {148, 123, 74, SDL_ALPHA_OPAQUE}
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|     , {148, 123, 90, SDL_ALPHA_OPAQUE}
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|     , {156, 115, 33, SDL_ALPHA_OPAQUE}
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|     , {156, 115, 90, SDL_ALPHA_OPAQUE}
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|     ,
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|     {156, 123, 82, SDL_ALPHA_OPAQUE}
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|     , {156, 132, 82, SDL_ALPHA_OPAQUE}
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|     , {156, 132, 99, SDL_ALPHA_OPAQUE}
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|     , {156, 156, 156, SDL_ALPHA_OPAQUE}
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|     ,
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|     {165, 123, 49, SDL_ALPHA_OPAQUE}
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|     , {165, 123, 90, SDL_ALPHA_OPAQUE}
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|     , {165, 132, 82, SDL_ALPHA_OPAQUE}
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|     , {165, 132, 90, SDL_ALPHA_OPAQUE}
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|     ,
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|     {165, 132, 99, SDL_ALPHA_OPAQUE}
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|     , {165, 140, 90, SDL_ALPHA_OPAQUE}
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|     , {173, 132, 57, SDL_ALPHA_OPAQUE}
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|     , {173, 132, 99, SDL_ALPHA_OPAQUE}
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|     ,
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|     {173, 140, 107, SDL_ALPHA_OPAQUE}
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|     , {173, 140, 115, SDL_ALPHA_OPAQUE}
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|     , {173, 148, 99, SDL_ALPHA_OPAQUE}
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|     , {173, 173, 173, SDL_ALPHA_OPAQUE}
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|     ,
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|     {181, 140, 74, SDL_ALPHA_OPAQUE}
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|     , {181, 148, 115, SDL_ALPHA_OPAQUE}
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|     , {181, 148, 123, SDL_ALPHA_OPAQUE}
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|     , {181, 156, 107, SDL_ALPHA_OPAQUE}
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|     ,
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|     {189, 148, 123, SDL_ALPHA_OPAQUE}
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|     , {189, 156, 82, SDL_ALPHA_OPAQUE}
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|     , {189, 156, 123, SDL_ALPHA_OPAQUE}
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|     , {189, 156, 132, SDL_ALPHA_OPAQUE}
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|     ,
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|     {189, 189, 189, SDL_ALPHA_OPAQUE}
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|     , {198, 156, 123, SDL_ALPHA_OPAQUE}
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|     , {198, 165, 132, SDL_ALPHA_OPAQUE}
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|     , {206, 165, 99, SDL_ALPHA_OPAQUE}
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|     ,
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|     {206, 165, 132, SDL_ALPHA_OPAQUE}
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|     , {206, 173, 140, SDL_ALPHA_OPAQUE}
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|     , {206, 206, 206, SDL_ALPHA_OPAQUE}
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|     , {214, 173, 115, SDL_ALPHA_OPAQUE}
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|     ,
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|     {214, 173, 140, SDL_ALPHA_OPAQUE}
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|     , {222, 181, 148, SDL_ALPHA_OPAQUE}
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|     , {222, 189, 132, SDL_ALPHA_OPAQUE}
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|     , {222, 189, 156, SDL_ALPHA_OPAQUE}
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|     ,
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|     {222, 222, 222, SDL_ALPHA_OPAQUE}
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|     , {231, 198, 165, SDL_ALPHA_OPAQUE}
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|     , {231, 231, 231, SDL_ALPHA_OPAQUE}
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|     , {239, 206, 173, SDL_ALPHA_OPAQUE}
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| };
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| /* *INDENT-ON* */ /* clang-format on */
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| 
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| static SDLTest_CommonState *state;
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| static Uint64 next_fps_check;
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| static Uint32 frames;
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| static const Uint32 fps_check_delay = 5000;
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| 
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| static Uint32 yuv_format = SDL_PIXELFORMAT_YV12;
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| static SDL_Surface *MooseYUVSurfaces[MOOSEFRAMES_COUNT];
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| static SDL_Texture *MooseTexture = NULL;
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| static SDL_FRect displayrect;
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| static int window_w;
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| static int window_h;
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| static int paused = 0;
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| static int done = 0;
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| static int fpsdelay;
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| static SDL_bool streaming = SDL_TRUE;
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| static Uint8 *RawMooseData = NULL;
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| 
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| /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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| static void
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| quit(int rc)
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| {
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|     int i;
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| 
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|     /* If rc is 0, just let main return normally rather than calling exit.
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|      * This allows testing of platforms where SDL_main is required and does meaningful cleanup.
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|      */
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| 
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|     SDL_free(RawMooseData);
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| 
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|     for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
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|          SDL_DestroySurface(MooseYUVSurfaces[i]);
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|     }
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| 
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|     SDLTest_CommonQuit(state);
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| 
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|     /* Let 'main()' return normally */
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|     if (rc != 0) {
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|          exit(rc);
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|     }
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| }
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| 
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| static void MoveSprites(SDL_Renderer *renderer)
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| {
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|     static int i = 0;
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| 
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|     if (streaming) {
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|          if (!paused) {
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|              i = (i + 1) % MOOSEFRAMES_COUNT;
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|              /* Test both upload paths for NV12/NV21 formats */
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|              if ((yuv_format == SDL_PIXELFORMAT_NV12 || yuv_format == SDL_PIXELFORMAT_NV21) &&
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|                  (i % 2) == 0) {
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| #ifdef TEST_RECT_UPDATE
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|                  SDL_Rect rect;
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| 
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|                  if (i == 0) {
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|                      rect.x = 0;
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|                      rect.y = 0;
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|                      rect.w = MOOSEPIC_W;
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|                      rect.h = MOOSEPIC_H;
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|                  } else {
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|                      rect.x = MOOSEPIC_W / 4;
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|                      rect.y = MOOSEPIC_H / 4;
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|                      rect.w = MOOSEPIC_W / 2;
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|                      rect.h = MOOSEPIC_H / 2;
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|                  }
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|                  SDL_UpdateNVTexture(MooseTexture, &rect,
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|                                      (Uint8 *)MooseYUVSurfaces[i]->pixels + rect.y * MooseYUVSurfaces[i]->pitch + rect.x, MooseYUVSurfaces[i]->pitch,
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|                                      (Uint8 *)MooseYUVSurfaces[i]->pixels + MOOSEFRAME_SIZE + (rect.y + 1) / 2 * MooseYUVSurfaces[i]->pitch + (rect.x + 1) / 2, MooseYUVSurfaces[i]->pitch);
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| #else
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|                  SDL_UpdateNVTexture(MooseTexture, NULL,
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|                                      MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch,
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|                                      (Uint8 *)MooseYUVSurfaces[i]->pixels + MOOSEFRAME_SIZE, MooseYUVSurfaces[i]->pitch);
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| #endif
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|              } else {
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|                  SDL_UpdateTexture(MooseTexture, NULL, MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch);
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|              }
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|          }
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|          SDL_RenderClear(renderer);
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|          SDL_RenderTexture(renderer, MooseTexture, NULL, &displayrect);
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|          SDL_RenderPresent(renderer);
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|     } else {
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|          SDL_Texture *tmp;
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| 
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|          /* Test SDL_CreateTextureFromSurface */
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|          if (!paused) {
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|              i = (i + 1) % MOOSEFRAMES_COUNT;
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|          }
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| 
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|          tmp = SDL_CreateTextureFromSurface(renderer, MooseYUVSurfaces[i]);
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|          if (tmp == NULL) {
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|              SDL_Log("Error %s", SDL_GetError());
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|              quit(7);
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|          }
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| 
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|          SDL_RenderClear(renderer);
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|          SDL_RenderTexture(renderer, tmp, NULL, &displayrect);
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|          SDL_RenderPresent(renderer);
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|          SDL_DestroyTexture(tmp);
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|     }
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| }
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| 
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| 
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| static void loop(void)
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| {
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|     Uint64 now;
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|     int i;
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|     SDL_Event event;
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| 
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|     SDL_Renderer *renderer = state->renderers[0]; /* only 1 window */
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| 
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|     /* Check for events */
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|     while (SDL_PollEvent(&event)) {
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|         SDLTest_CommonEvent(state, &event, &done);
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| 
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|         switch (event.type) {
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|         case SDL_EVENT_WINDOW_RESIZED:
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|             SDL_SetRenderViewport(renderer, NULL);
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|             window_w = event.window.data1;
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|             window_h = event.window.data2;
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|             displayrect.w = (float)window_w;
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|             displayrect.h = (float)window_h;
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|             break;
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|         case SDL_EVENT_MOUSE_BUTTON_DOWN:
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|             displayrect.x = event.button.x - window_w / 2;
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|             displayrect.y = event.button.y - window_h / 2;
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|             break;
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|         case SDL_EVENT_MOUSE_MOTION:
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|             if (event.motion.state) {
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|                 displayrect.x = event.motion.x - window_w / 2;
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|                 displayrect.y = event.motion.y - window_h / 2;
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|             }
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|             break;
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|         case SDL_EVENT_KEY_DOWN:
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|             if (event.key.keysym.sym == SDLK_SPACE) {
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|                 paused = !paused;
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|                 break;
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|             }
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|             if (event.key.keysym.sym != SDLK_ESCAPE) {
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|                 break;
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|             }
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|         }
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|     }
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| 
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| #ifndef __EMSCRIPTEN__
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|     SDL_Delay(fpsdelay);
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| #endif
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| 
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|     for (i = 0; i < state->num_windows; ++i) {
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|         if (state->windows[i] == NULL) {
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|             continue;
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|         }
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|         MoveSprites(state->renderers[i]);
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|     }
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| #ifdef __EMSCRIPTEN__
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|     if (done) {
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|         emscripten_cancel_main_loop();
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|     }
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| #endif
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| 
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|     frames++;
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|     now = SDL_GetTicks();
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|     if (now >= next_fps_check) {
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|         /* Print out some timing information */
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|         const Uint64 then = next_fps_check - fps_check_delay;
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|         const double fps = ((double)frames * 1000) / (now - then);
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|         SDL_Log("%2.2f frames per second\n", fps);
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|         next_fps_check = now + fps_check_delay;
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|         frames = 0;
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|     }
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| }
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| 
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| 
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| int main(int argc, char **argv)
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| {
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|     SDL_RWops *handle;
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|     int i;
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|     int j;
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|     int fps = 12;
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|     int nodelay = 0;
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|     int scale = 5;
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|     char *filename = NULL;
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| 
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|     /* Initialize test framework */
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|     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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|     if (state == NULL) {
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|         return 1;
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|     }
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| 
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|     SDL_zeroa(MooseYUVSurfaces);
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| 
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|     for (i = 1; i < argc;) {
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|         int consumed;
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| 
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|         consumed = SDLTest_CommonArg(state, i);
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|         if (consumed == 0) {
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|             consumed = -1;
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|             if (SDL_strcmp(argv[i], "--fps") == 0) {
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|                 if (argv[i + 1]) {
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|                     consumed = 2;
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|                     fps = SDL_atoi(argv[i + 1]);
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|                     if (fps == 0) {
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|                         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
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|                         quit(10);
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|                     }
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|                     if ((fps < 0) || (fps > 1000)) {
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|                         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option must be in range from 1 to 1000, default is 12.\n");
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|                         quit(10);
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|                     }
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|                 } else {
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|                     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
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|                     quit(10);
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|                 }
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|             } else if (SDL_strcmp(argv[i], "--nodelay") == 0) {
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|                 consumed = 1;
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|                 nodelay = 1;
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|             } else if (SDL_strcmp(argv[i], "--nostreaming") == 0) {
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|                 consumed = 1;
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|                 streaming = SDL_FALSE;
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|             } else if (SDL_strcmp(argv[i], "--scale") == 0) {
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|                 consumed = 2;
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|                 if (argv[i + 1]) {
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|                     scale = SDL_atoi(argv[i + 1]);
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|                     if (scale == 0) {
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|                         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option requires an argument [from 1 to 50], default is 5.\n");
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|                         quit(10);
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|                     }
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|                     if ((scale < 0) || (scale > 50)) {
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|                         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option must be in range from 1 to 50, default is 5.\n");
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|                         quit(10);
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|                     }
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|                 } else {
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|                     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
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|                     quit(10);
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|                 }
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|             } else if (SDL_strcmp(argv[i], "--yuvformat") == 0) {
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|                 consumed = 2;
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|                 if (argv[i + 1]) {
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|                     char *fmt = argv[i + 1];
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| 
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|                     if (SDL_strcmp(fmt, "YV12") == 0) {
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|                         yuv_format = SDL_PIXELFORMAT_YV12;
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|                     } else if (SDL_strcmp(fmt, "IYUV") == 0) {
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|                         yuv_format = SDL_PIXELFORMAT_IYUV;
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|                     } else if (SDL_strcmp(fmt, "YUY2") == 0) {
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|                         yuv_format = SDL_PIXELFORMAT_YUY2;
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|                     } else if (SDL_strcmp(fmt, "UYVY") == 0) {
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|                         yuv_format = SDL_PIXELFORMAT_UYVY;
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|                     } else if (SDL_strcmp(fmt, "YVYU") == 0) {
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|                         yuv_format = SDL_PIXELFORMAT_YVYU;
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|                     } else if (SDL_strcmp(fmt, "NV12") == 0) {
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|                         yuv_format = SDL_PIXELFORMAT_NV12;
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|                     } else if (SDL_strcmp(fmt, "NV21") == 0) {
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|                         yuv_format = SDL_PIXELFORMAT_NV21;
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|                     } else {
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|                         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)\n");
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|                         quit(10);
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|                     }
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|                 } else {
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|                     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)\n");
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|                     quit(10);
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|                 }
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|             }
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| 
 | |
|         }
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|         if (consumed < 0) {
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|             static const char *options[] = {
 | |
|                 "[--fps <frames per second>]",
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|                 "[--nodelay]",
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|                 "[--yuvformat <fmt>] (one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)",
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|                 "[--scale <scale factor>] (initial scale of the overlay)",
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|                 "[--nostreaming] path that use SDL_CreateTextureFromSurface() not STREAMING texture",
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|                 NULL
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|             };
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|             SDLTest_CommonLogUsage(state, argv[0], options);
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|             quit(1);
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|         }
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|         i += consumed;
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|     }
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| 
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|     /* Force window size */
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|     state->window_w = MOOSEPIC_W * scale;
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|     state->window_h = MOOSEPIC_H * scale;
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| 
 | |
|     if (!SDLTest_CommonInit(state)) {
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|         quit(2);
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|     }
 | |
| 
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|     RawMooseData = (Uint8 *)SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
 | |
|     if (RawMooseData == NULL) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n");
 | |
|         quit(1);
 | |
|     }
 | |
| 
 | |
|     /* load the trojan moose images */
 | |
|     filename = GetResourceFilename(NULL, "moose.dat");
 | |
|     if (filename == NULL) {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
 | |
|         quit(2);
 | |
|     }
 | |
|     handle = SDL_RWFromFile(filename, "rb");
 | |
|     SDL_free(filename);
 | |
|     if (handle == NULL) {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
 | |
|         quit(2);
 | |
|     }
 | |
| 
 | |
|     SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
 | |
| 
 | |
|     SDL_RWclose(handle);
 | |
| 
 | |
|     /* Create the window and renderer */
 | |
|     window_w = MOOSEPIC_W * scale;
 | |
|     window_h = MOOSEPIC_H * scale;
 | |
| 
 | |
|     if (state->num_windows != 1) {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Only one window allowed\n");
 | |
|         quit(1);
 | |
|     }
 | |
| 
 | |
|     for (i = 0; i < state->num_windows; ++i) {
 | |
|         SDL_Renderer *renderer = state->renderers[i];
 | |
| 
 | |
|         if (streaming) {
 | |
|             MooseTexture = SDL_CreateTexture(renderer, yuv_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
 | |
|             if (MooseTexture == NULL) {
 | |
|                 SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
 | |
|                 quit(5);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* Uncomment this to check vertex color with a YUV texture */
 | |
|     /* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */
 | |
| 
 | |
|     for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
 | |
|         /* Create RGB SDL_Surface */
 | |
|         SDL_Surface *mooseRGBSurface = SDL_CreateSurface(MOOSEPIC_W, MOOSEPIC_H, SDL_PIXELFORMAT_RGB24);
 | |
|         if (mooseRGBSurface == NULL) {
 | |
|             quit(6);
 | |
|         }
 | |
| 
 | |
|         /* Load Moose into a RGB SDL_Surface */
 | |
|         {
 | |
|             Uint8 *rgb = mooseRGBSurface->pixels;
 | |
|             Uint8 *frame = RawMooseData + i * MOOSEFRAME_SIZE;
 | |
|             for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
 | |
|                 rgb[0] = MooseColors[frame[j]].r;
 | |
|                 rgb[1] = MooseColors[frame[j]].g;
 | |
|                 rgb[2] = MooseColors[frame[j]].b;
 | |
|                 rgb += 3;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         /* Convert to YUV SDL_Surface */
 | |
|         MooseYUVSurfaces[i] = SDL_ConvertSurfaceFormat(mooseRGBSurface, yuv_format);
 | |
|         if (MooseYUVSurfaces[i] == NULL) {
 | |
|             quit(7);
 | |
|         }
 | |
| 
 | |
|         SDL_DestroySurface(mooseRGBSurface);
 | |
|     }
 | |
| 
 | |
|     SDL_free(RawMooseData);
 | |
|     RawMooseData = NULL;
 | |
| 
 | |
|     /* set the start frame */
 | |
|     i = 0;
 | |
|     if (nodelay) {
 | |
|         fpsdelay = 0;
 | |
|     } else {
 | |
|         fpsdelay = 1000 / fps;
 | |
|     }
 | |
| 
 | |
|     displayrect.x = 0;
 | |
|     displayrect.y = 0;
 | |
|     displayrect.w = (float)window_w;
 | |
|     displayrect.h = (float)window_h;
 | |
| 
 | |
|     /* Ignore key up events, they don't even get filtered */
 | |
|     SDL_SetEventEnabled(SDL_EVENT_KEY_UP, SDL_FALSE);
 | |
| 
 | |
|     /* Main render loop */
 | |
|     frames = 0;
 | |
|     next_fps_check = SDL_GetTicks() + fps_check_delay;
 | |
|     done = 0;
 | |
| 
 | |
|     /* Loop, waiting for QUIT or RESIZE */
 | |
| #ifdef __EMSCRIPTEN__
 | |
|     emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
 | |
| #else
 | |
|     while (!done) {
 | |
|         loop();
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     quit(0);
 | |
|     return 0;
 | |
| }
 |