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	 706c8903a1
			
		
	
	
		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| #include <SDL3/SDL.h>
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| #include <SDL3/SDL_main.h>
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| 
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| static void tryOpenURL(const char *url)
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| {
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|     SDL_Log("Opening '%s' ...", url);
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|     if (SDL_OpenURL(url) == 0) {
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|         SDL_Log("  success!");
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|     } else {
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|         SDL_Log("  failed! %s", SDL_GetError());
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|     }
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| }
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| 
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| int main(int argc, char **argv)
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| {
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|     int i;
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|     if (SDL_Init(SDL_INIT_VIDEO) == -1) {
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|         SDL_Log("SDL_Init failed: %s\n", SDL_GetError());
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|         return 1;
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|     }
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| 
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|     if (argc > 1) {
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|         for (i = 1; i < argc; i++) {
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|             tryOpenURL(argv[i]);
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|         }
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|     } else {
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|         tryOpenURL("https://libsdl.org/");
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|     }
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| 
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|     SDL_Quit();
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|     return 0;
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| }
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