mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-10-29 15:26:04 +03:00
210 lines
4.5 KiB
C++
210 lines
4.5 KiB
C++
#include "console/Device.hpp"
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#include "client/CmdLine.hpp"
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#include "client/Gui.hpp"
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#include "console/Console.hpp"
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#include "console/CVar.hpp"
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#include "event/Input.hpp"
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#include "gx/Device.hpp"
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#include <cstring>
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CVar* s_cvGxMaximize;
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CVar* s_cvGxResolution;
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CVar* s_cvGxWidescreen;
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CVar* s_cvGxWindow;
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DefaultSettings s_defaults;
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bool s_hwDetect;
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bool s_hwChanged;
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CGxFormat s_requestedFormat;
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bool CVGxMaximizeCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxResolutionCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxWindowCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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void RegisterGxCVars() {
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auto& format = s_defaults.format;
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// TODO CURRENT_LANGUAGE check?
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auto v1 = true;
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s_cvGxWidescreen = CVar::Register(
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"widescreen",
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"Allow widescreen support",
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0x0,
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"1",
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nullptr,
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1,
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false,
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nullptr,
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false
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);
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s_cvGxWindow = CVar::Register(
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"gxWindow",
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"toggle fullscreen/window",
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0x1 | 0x2,
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v1 ? "1" : "0",
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&CVGxWindowCallback,
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1,
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0,
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0,
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0
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);
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s_cvGxMaximize = CVar::Register(
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"gxMaximize",
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"maximize game window",
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0x1 | 0x2,
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v1 ? "1" : "0",
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&CVGxMaximizeCallback,
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1,
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0,
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0,
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0
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);
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// TODO s_cvGxColorBits
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// TODO s_cvGxDepthBits
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char resolution[260];
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SStrPrintf(resolution, 260, "%dx%d", format.size.x, format.size.y);
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s_cvGxResolution = CVar::Register(
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"gxResolution",
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"resolution",
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0x1 | 0x2,
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resolution,
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&CVGxResolutionCallback,
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1,
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false,
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nullptr,
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false
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);
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// TODO s_cvGxRefresh
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// TODO s_cvGxTripleBuffer
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// TODO s_cvGxApi
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// TODO s_cvGxVSync
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// TODO s_cvGxAspect
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// TODO s_cvGxCursor
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// TODO s_cvGxMultisample
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// TODO s_cvGxFixLag
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// TODO s_cvGxStereoEnabled
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// TODO s_cvGxOverride
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// TODO s_cvGxAspect
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// TODO s_cvGxMaxFPS
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// TODO s_cvGxMaxFPSBk
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// TODO s_cvWindowResizeLock
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// TODO s_cvFixedFunction
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}
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void UpdateGxCVars() {
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// TODO others
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s_cvGxWindow->Update();
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s_cvGxResolution->Update();
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// TODO others
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s_cvGxMaximize->Update();
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// TODO others
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}
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void SetGxCVars(const CGxFormat& format) {
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char value[1024];
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// TODO s_cvGxColorBits
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// TODO s_cvGxDepthBits
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SStrPrintf(value, sizeof(value), "%d", format.window);
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s_cvGxWindow->Set(value, true, false, false, true);
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SStrPrintf(value, sizeof(value), "%dx%d", format.size.x, format.size.y);
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s_cvGxResolution->Set(value, true, false, false, true);
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// TODO s_cvGxRefresh
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// TODO others
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SStrPrintf(value, sizeof(value), "%d", format.maximize);
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s_cvGxMaximize->Set(value, true, false, false, true);
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// TODO others
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UpdateGxCVars();
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}
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void ConsoleDeviceInitialize(const char* title) {
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// TODO
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// TODO proper logic
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s_hwDetect = true;
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ConsoleAccessSetEnabled(CmdLineGetBool(WOWCMD_CONSOLE));
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// TODO
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RegisterGxCVars();
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// TODO ConsoleCommandRegister("gxRestart", &CCGxRestart, 1, nullptr);
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// TODO
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// TODO
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// - source the size values correctly
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s_requestedFormat.size.x = 1024;
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s_requestedFormat.size.y = 768;
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s_requestedFormat.colorFormat = CGxFormat::Fmt_Argb8888;
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s_requestedFormat.depthFormat = CGxFormat::Fmt_Ds248;
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if (s_hwDetect || s_hwChanged) {
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// TODO Sub76B3F0(&UnkCABAF0, &UnkCABB38);
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// TODO s_cvFixedFunction->Set("0", 1, 0, 0, 1);
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// TODO memcpy(&s_requestedFormat, &s_defaults.format, sizeof(s_requestedFormat));
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s_requestedFormat.window = s_cvGxWindow->GetInt() != 0;
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s_requestedFormat.maximize = s_cvGxMaximize->GetInt() != 0;
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// TODO temporary override
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s_requestedFormat.maximize = 0;
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SetGxCVars(s_requestedFormat);
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}
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// TODO
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// TODO s_requestedFormat.hwTnL = !CmdLineGetBool(CMD_SW_TNL);
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s_requestedFormat.hwTnL = true;
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// TODO
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CGxFormat format;
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memcpy(&format, &s_requestedFormat, sizeof(s_requestedFormat));
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// TODO proper api selection
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EGxApi api = GxApi_OpenGl;
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#if defined(WHOA_SYSTEM_WIN)
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api = GxApi_D3d9;
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#elif defined(WHOA_SYSTEM_MAC)
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api = GxApi_GLL;
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#endif
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CGxDevice* device = GxDevCreate(api, OsWindowProc, format);
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// TODO
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auto gxWindow = GxDevWindow();
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OsGuiSetGxWindow(gxWindow);
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// TODO
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}
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