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				https://github.com/thunderbrewhq/thunderbrew
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	* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			18 lines
		
	
	
		
			590 B
		
	
	
	
		
			Makefile
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			590 B
		
	
	
	
		
			Makefile
		
	
	
	
	
	
NAME = glew32
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# use gcc for linking, with ld it does not work
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CC := gcc -fno-builtin
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LD := gcc
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LN :=
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LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32
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LDFLAGS.EXTRA = -L/mingw/lib
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CFLAGS.EXTRA  += -fno-builtin -fno-stack-protector
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LDFLAGS.EXTRA += -nostdlib
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WARN = -Wall -W
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POPT = -O2
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BIN.SUFFIX = .exe
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LIB.SONAME    = lib$(NAME).dll
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LIB.DEVLNK    = lib$(NAME).dll.a   # for mingw this is the dll import lib
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LIB.SHARED    = $(NAME).dll
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LIB.STATIC    = lib$(NAME).a       # the static lib will be broken
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LDFLAGS.SO    = -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK)
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