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			545 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			545 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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 * # CategoryTray
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 *
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 * SDL offers a way to add items to the "system tray" (more correctly called
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 * the "notification area" on Windows). On platforms that offer this concept,
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 * an SDL app can add a tray icon, submenus, checkboxes, and clickable
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 * entries, and register a callback that is fired when the user clicks on
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 * these pieces.
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 */
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#ifndef SDL_tray_h_
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#define SDL_tray_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_error.h>
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#include <SDL3/SDL_surface.h>
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#include <SDL3/SDL_video.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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 * An opaque handle representing a toplevel system tray object.
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 *
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 * \since This struct is available since SDL 3.2.0.
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 */
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typedef struct SDL_Tray SDL_Tray;
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/**
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 * An opaque handle representing a menu/submenu on a system tray object.
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 *
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 * \since This struct is available since SDL 3.2.0.
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 */
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typedef struct SDL_TrayMenu SDL_TrayMenu;
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/**
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 * An opaque handle representing an entry on a system tray object.
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 *
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 * \since This struct is available since SDL 3.2.0.
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 */
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typedef struct SDL_TrayEntry SDL_TrayEntry;
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/**
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 * Flags that control the creation of system tray entries.
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 *
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 * Some of these flags are required; exactly one of them must be specified at
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 * the time a tray entry is created. Other flags are optional; zero or more of
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 * those can be OR'ed together with the required flag.
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 *
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 * \since This datatype is available since SDL 3.2.0.
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 *
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 * \sa SDL_InsertTrayEntryAt
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 */
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typedef Uint32 SDL_TrayEntryFlags;
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#define SDL_TRAYENTRY_BUTTON      0x00000001u /**< Make the entry a simple button. Required. */
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#define SDL_TRAYENTRY_CHECKBOX    0x00000002u /**< Make the entry a checkbox. Required. */
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#define SDL_TRAYENTRY_SUBMENU     0x00000004u /**< Prepare the entry to have a submenu. Required */
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#define SDL_TRAYENTRY_DISABLED    0x80000000u /**< Make the entry disabled. Optional. */
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#define SDL_TRAYENTRY_CHECKED     0x40000000u /**< Make the entry checked. This is valid only for checkboxes. Optional. */
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/**
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 * A callback that is invoked when a tray entry is selected.
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 *
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 * \param userdata an optional pointer to pass extra data to the callback when
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 *                 it will be invoked.
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 * \param entry the tray entry that was selected.
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 *
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 * \since This datatype is available since SDL 3.2.0.
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 *
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 * \sa SDL_SetTrayEntryCallback
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 */
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typedef void (SDLCALL *SDL_TrayCallback)(void *userdata, SDL_TrayEntry *entry);
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/**
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 * Create an icon to be placed in the operating system's tray, or equivalent.
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 *
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 * Many platforms advise not using a system tray unless persistence is a
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 * necessary feature. Avoid needlessly creating a tray icon, as the user may
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 * feel like it clutters their interface.
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 *
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 * Using tray icons require the video subsystem.
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 *
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 * \param icon a surface to be used as icon. May be NULL.
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 * \param tooltip a tooltip to be displayed when the mouse hovers the icon in
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 *                UTF-8 encoding. Not supported on all platforms. May be NULL.
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 * \returns The newly created system tray icon.
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 *
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 * \threadsafety This function should only be called on the main thread.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_CreateTrayMenu
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 * \sa SDL_GetTrayMenu
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 * \sa SDL_DestroyTray
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 */
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extern SDL_DECLSPEC SDL_Tray * SDLCALL SDL_CreateTray(SDL_Surface *icon, const char *tooltip);
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/**
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 * Updates the system tray icon's icon.
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 *
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 * \param tray the tray icon to be updated.
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 * \param icon the new icon. May be NULL.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_CreateTray
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_SetTrayIcon(SDL_Tray *tray, SDL_Surface *icon);
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/**
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 * Updates the system tray icon's tooltip.
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 *
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 * \param tray the tray icon to be updated.
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 * \param tooltip the new tooltip in UTF-8 encoding. May be NULL.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_CreateTray
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_SetTrayTooltip(SDL_Tray *tray, const char *tooltip);
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/**
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 * Create a menu for a system tray.
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 *
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 * This should be called at most once per tray icon.
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 *
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 * This function does the same thing as SDL_CreateTraySubmenu(), except that
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 * it takes a SDL_Tray instead of a SDL_TrayEntry.
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 *
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 * A menu does not need to be destroyed; it will be destroyed with the tray.
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 *
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 * \param tray the tray to bind the menu to.
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 * \returns the newly created menu.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_CreateTray
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 * \sa SDL_GetTrayMenu
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 * \sa SDL_GetTrayMenuParentTray
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 */
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extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_CreateTrayMenu(SDL_Tray *tray);
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/**
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 * Create a submenu for a system tray entry.
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 *
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 * This should be called at most once per tray entry.
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 *
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 * This function does the same thing as SDL_CreateTrayMenu, except that it
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 * takes a SDL_TrayEntry instead of a SDL_Tray.
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 *
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 * A menu does not need to be destroyed; it will be destroyed with the tray.
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 *
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 * \param entry the tray entry to bind the menu to.
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 * \returns the newly created menu.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_InsertTrayEntryAt
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 * \sa SDL_GetTraySubmenu
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 * \sa SDL_GetTrayMenuParentEntry
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 */
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extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_CreateTraySubmenu(SDL_TrayEntry *entry);
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/**
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 * Gets a previously created tray menu.
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 *
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 * You should have called SDL_CreateTrayMenu() on the tray object. This
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 * function allows you to fetch it again later.
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 *
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 * This function does the same thing as SDL_GetTraySubmenu(), except that it
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 * takes a SDL_Tray instead of a SDL_TrayEntry.
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 *
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 * A menu does not need to be destroyed; it will be destroyed with the tray.
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 *
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 * \param tray the tray entry to bind the menu to.
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 * \returns the newly created menu.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_CreateTray
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 * \sa SDL_CreateTrayMenu
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 */
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extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_GetTrayMenu(SDL_Tray *tray);
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/**
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 * Gets a previously created tray entry submenu.
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 *
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 * You should have called SDL_CreateTraySubmenu() on the entry object. This
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 * function allows you to fetch it again later.
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 *
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 * This function does the same thing as SDL_GetTrayMenu(), except that it
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 * takes a SDL_TrayEntry instead of a SDL_Tray.
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 *
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 * A menu does not need to be destroyed; it will be destroyed with the tray.
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 *
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 * \param entry the tray entry to bind the menu to.
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 * \returns the newly created menu.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_InsertTrayEntryAt
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 * \sa SDL_CreateTraySubmenu
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 */
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extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_GetTraySubmenu(SDL_TrayEntry *entry);
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/**
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 * Returns a list of entries in the menu, in order.
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 *
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 * \param menu The menu to get entries from.
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 * \param count An optional pointer to obtain the number of entries in the
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 *              menu.
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 * \returns a NULL-terminated list of entries within the given menu. The
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 *          pointer becomes invalid when any function that inserts or deletes
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 *          entries in the menu is called.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_RemoveTrayEntry
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 * \sa SDL_InsertTrayEntryAt
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 */
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extern SDL_DECLSPEC const SDL_TrayEntry ** SDLCALL SDL_GetTrayEntries(SDL_TrayMenu *menu, int *count);
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/**
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 * Removes a tray entry.
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 *
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 * \param entry The entry to be deleted.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_InsertTrayEntryAt
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_RemoveTrayEntry(SDL_TrayEntry *entry);
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/**
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 * Insert a tray entry at a given position.
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 *
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 * If label is NULL, the entry will be a separator. Many functions won't work
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 * for an entry that is a separator.
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 *
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 * An entry does not need to be destroyed; it will be destroyed with the tray.
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 *
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 * \param menu the menu to append the entry to.
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 * \param pos the desired position for the new entry. Entries at or following
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 *            this place will be moved. If pos is -1, the entry is appended.
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 * \param label the text to be displayed on the entry, in UTF-8 encoding, or
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 *              NULL for a separator.
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 * \param flags a combination of flags, some of which are mandatory.
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 * \returns the newly created entry, or NULL if pos is out of bounds.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_TrayEntryFlags
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_RemoveTrayEntry
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 * \sa SDL_GetTrayEntryParent
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 */
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extern SDL_DECLSPEC SDL_TrayEntry * SDLCALL SDL_InsertTrayEntryAt(SDL_TrayMenu *menu, int pos, const char *label, SDL_TrayEntryFlags flags);
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/**
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 * Sets the label of an entry.
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 *
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 * An entry cannot change between a separator and an ordinary entry; that is,
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 * it is not possible to set a non-NULL label on an entry that has a NULL
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 * label (separators), or to set a NULL label to an entry that has a non-NULL
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 * label. The function will silently fail if that happens.
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 *
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 * \param entry the entry to be updated.
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 * \param label the new label for the entry in UTF-8 encoding.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_InsertTrayEntryAt
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 * \sa SDL_GetTrayEntryLabel
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryLabel(SDL_TrayEntry *entry, const char *label);
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/**
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 * Gets the label of an entry.
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 *
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 * If the returned value is NULL, the entry is a separator.
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 *
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 * \param entry the entry to be read.
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 * \returns the label of the entry in UTF-8 encoding.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_InsertTrayEntryAt
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 * \sa SDL_SetTrayEntryLabel
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 */
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetTrayEntryLabel(SDL_TrayEntry *entry);
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/**
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 * Sets whether or not an entry is checked.
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 *
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 * The entry must have been created with the SDL_TRAYENTRY_CHECKBOX flag.
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 *
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 * \param entry the entry to be updated.
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 * \param checked true if the entry should be checked; false otherwise.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_InsertTrayEntryAt
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 * \sa SDL_GetTrayEntryChecked
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryChecked(SDL_TrayEntry *entry, bool checked);
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/**
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 * Gets whether or not an entry is checked.
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 *
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 * The entry must have been created with the SDL_TRAYENTRY_CHECKBOX flag.
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 *
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 * \param entry the entry to be read.
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 * \returns true if the entry is checked; false otherwise.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_InsertTrayEntryAt
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 * \sa SDL_SetTrayEntryChecked
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 */
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extern SDL_DECLSPEC bool SDLCALL SDL_GetTrayEntryChecked(SDL_TrayEntry *entry);
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/**
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 * Sets whether or not an entry is enabled.
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 *
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 * \param entry the entry to be updated.
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 * \param enabled true if the entry should be enabled; false otherwise.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_InsertTrayEntryAt
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 * \sa SDL_GetTrayEntryEnabled
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryEnabled(SDL_TrayEntry *entry, bool enabled);
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/**
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 * Gets whether or not an entry is enabled.
 | 
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 *
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 * \param entry the entry to be read.
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 * \returns true if the entry is enabled; false otherwise.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_InsertTrayEntryAt
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 * \sa SDL_SetTrayEntryEnabled
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 */
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extern SDL_DECLSPEC bool SDLCALL SDL_GetTrayEntryEnabled(SDL_TrayEntry *entry);
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/**
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 * Sets a callback to be invoked when the entry is selected.
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 *
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 * \param entry the entry to be updated.
 | 
						|
 * \param callback a callback to be invoked when the entry is selected.
 | 
						|
 * \param userdata an optional pointer to pass extra data to the callback when
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 *                 it will be invoked.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetTrayEntries
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 * \sa SDL_InsertTrayEntryAt
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryCallback(SDL_TrayEntry *entry, SDL_TrayCallback callback, void *userdata);
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/**
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 * Simulate a click on a tray entry.
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 *
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 * \param entry The entry to activate.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_ClickTrayEntry(SDL_TrayEntry *entry);
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/**
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 * Destroys a tray object.
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 *
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 * This also destroys all associated menus and entries.
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 *
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 * \param tray the tray icon to be destroyed.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_CreateTray
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 */
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extern SDL_DECLSPEC void SDLCALL SDL_DestroyTray(SDL_Tray *tray);
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/**
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 * Gets the menu containing a certain tray entry.
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 *
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 * \param entry the entry for which to get the parent menu.
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 * \returns the parent menu.
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 *
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 * \threadsafety This function should be called on the thread that created the
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 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_InsertTrayEntryAt
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 */
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extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_GetTrayEntryParent(SDL_TrayEntry *entry);
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/**
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 * Gets the entry for which the menu is a submenu, if the current menu is a
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 * submenu.
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 *
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 * Either this function or SDL_GetTrayMenuParentTray() will return non-NULL
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 * for any given menu.
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 *
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 * \param menu the menu for which to get the parent entry.
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 * \returns the parent entry, or NULL if this menu is not a submenu.
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 *
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 * \threadsafety This function should be called on the thread that created the
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						|
 *               tray.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_CreateTraySubmenu
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 * \sa SDL_GetTrayMenuParentTray
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 */
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extern SDL_DECLSPEC SDL_TrayEntry * SDLCALL SDL_GetTrayMenuParentEntry(SDL_TrayMenu *menu);
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/**
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						|
 * Gets the tray for which this menu is the first-level menu, if the current
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 * menu isn't a submenu.
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 *
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 * Either this function or SDL_GetTrayMenuParentEntry() will return non-NULL
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						|
 * for any given menu.
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 *
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 * \param menu the menu for which to get the parent enttrayry.
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 * \returns the parent tray, or NULL if this menu is a submenu.
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						|
 *
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						|
 * \threadsafety This function should be called on the thread that created the
 | 
						|
 *               tray.
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						|
 *
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						|
 * \since This function is available since SDL 3.2.0.
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						|
 *
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						|
 * \sa SDL_CreateTrayMenu
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						|
 * \sa SDL_GetTrayMenuParentEntry
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 */
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extern SDL_DECLSPEC SDL_Tray * SDLCALL SDL_GetTrayMenuParentTray(SDL_TrayMenu *menu);
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/**
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						|
 * Update the trays.
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 *
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						|
 * This is called automatically by the event loop and is only needed if you're
 | 
						|
 * using trays but aren't handling SDL events.
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						|
 *
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						|
 * \threadsafety This function should only be called on the main thread.
 | 
						|
 *
 | 
						|
 * \since This function is available since SDL 3.2.0.
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						|
 */
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						|
extern SDL_DECLSPEC void SDLCALL SDL_UpdateTrays(void);
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 | 
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/* Ends C function definitions when using C++ */
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						|
#ifdef __cplusplus
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						|
}
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						|
#endif
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#include <SDL3/SDL_close_code.h>
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						|
#endif /* SDL_tray_h_ */
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