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			184 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			184 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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 * # CategoryVersion
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 *
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 * Functionality to query the current SDL version, both as headers the app was
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 * compiled against, and a library the app is linked to.
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 */
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#ifndef SDL_version_h_
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#define SDL_version_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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 * The current major version of SDL headers.
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 *
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 * If this were SDL version 3.2.1, this value would be 3.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 */
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#define SDL_MAJOR_VERSION   3
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/**
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 * The current minor version of the SDL headers.
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 *
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 * If this were SDL version 3.2.1, this value would be 2.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 */
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#define SDL_MINOR_VERSION   2
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/**
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 * The current micro (or patchlevel) version of the SDL headers.
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 *
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 * If this were SDL version 3.2.1, this value would be 1.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 */
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#define SDL_MICRO_VERSION   10
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/**
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 * This macro turns the version numbers into a numeric value.
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 *
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 * (1,2,3) becomes 1002003.
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 *
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 * \param major the major version number.
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 * \param minor the minorversion number.
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 * \param patch the patch version number.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 */
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#define SDL_VERSIONNUM(major, minor, patch) \
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    ((major) * 1000000 + (minor) * 1000 + (patch))
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/**
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 * This macro extracts the major version from a version number
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 *
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 * 1002003 becomes 1.
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 *
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 * \param version the version number.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 */
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#define SDL_VERSIONNUM_MAJOR(version) ((version) / 1000000)
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/**
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 * This macro extracts the minor version from a version number
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 *
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 * 1002003 becomes 2.
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 *
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 * \param version the version number.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 */
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#define SDL_VERSIONNUM_MINOR(version) (((version) / 1000) % 1000)
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/**
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 * This macro extracts the micro version from a version number
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 *
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 * 1002003 becomes 3.
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 *
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 * \param version the version number.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 */
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#define SDL_VERSIONNUM_MICRO(version) ((version) % 1000)
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/**
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 * This is the version number macro for the current SDL version.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetVersion
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 */
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#define SDL_VERSION \
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    SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION)
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/**
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 * This macro will evaluate to true if compiled with SDL at least X.Y.Z.
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 *
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 * \since This macro is available since SDL 3.2.0.
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 */
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#define SDL_VERSION_ATLEAST(X, Y, Z) \
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    (SDL_VERSION >= SDL_VERSIONNUM(X, Y, Z))
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/**
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 * Get the version of SDL that is linked against your program.
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 *
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 * If you are linking to SDL dynamically, then it is possible that the current
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 * version will be different than the version you compiled against. This
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 * function returns the current version, while SDL_VERSION is the version you
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 * compiled with.
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 *
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 * This function may be called safely at any time, even before SDL_Init().
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 *
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 * \returns the version of the linked library.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetRevision
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 */
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extern SDL_DECLSPEC int SDLCALL SDL_GetVersion(void);
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/**
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 * Get the code revision of SDL that is linked against your program.
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 *
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 * This value is the revision of the code you are linked with and may be
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 * different from the code you are compiling with, which is found in the
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 * constant SDL_REVISION.
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 *
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 * The revision is arbitrary string (a hash value) uniquely identifying the
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 * exact revision of the SDL library in use, and is only useful in comparing
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 * against other revisions. It is NOT an incrementing number.
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 *
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 * If SDL wasn't built from a git repository with the appropriate tools, this
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 * will return an empty string.
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 *
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 * You shouldn't use this function for anything but logging it for debugging
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 * purposes. The string is not intended to be reliable in any way.
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 *
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 * \returns an arbitrary string, uniquely identifying the exact revision of
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 *          the SDL library in use.
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 *
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 * \since This function is available since SDL 3.2.0.
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 *
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 * \sa SDL_GetVersion
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 */
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetRevision(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include <SDL3/SDL_close_code.h>
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#endif /* SDL_version_h_ */
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