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			204 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			204 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="xdg_toplevel_icon_v1">
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  <copyright>
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    Copyright © 2023-2024 Matthias Klumpp
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    Copyright ©      2024 David Edmundson
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    Permission is hereby granted, free of charge, to any person obtaining a
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    copy of this software and associated documentation files (the "Software"),
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    to deal in the Software without restriction, including without limitation
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    the rights to use, copy, modify, merge, publish, distribute, sublicense,
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    and/or sell copies of the Software, and to permit persons to whom the
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    Software is furnished to do so, subject to the following conditions:
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    The above copyright notice and this permission notice (including the next
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    paragraph) shall be included in all copies or substantial portions of the
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    Software.
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    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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    THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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    FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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    DEALINGS IN THE SOFTWARE.
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  </copyright>
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  <description summary="protocol to assign icons to toplevels">
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    This protocol allows clients to set icons for their toplevel surfaces
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    either via the XDG icon stock (using an icon name), or from pixel data.
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    A toplevel icon represents the individual toplevel (unlike the application
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    or launcher icon, which represents the application as a whole), and may be
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    shown in window switchers, window overviews and taskbars that list
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    individual windows.
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    This document adheres to RFC 2119 when using words like "must",
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    "should", "may", etc.
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    Warning! The protocol described in this file is currently in the testing
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    phase. Backward compatible changes may be added together with the
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    corresponding interface version bump. Backward incompatible changes can
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    only be done by creating a new major version of the extension.
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  </description>
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  <interface name="xdg_toplevel_icon_manager_v1" version="1">
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    <description summary="interface to manage toplevel icons">
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      This interface allows clients to create toplevel window icons and set
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      them on toplevel windows to be displayed to the user.
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    </description>
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    <request name="destroy" type="destructor">
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      <description summary="destroy the toplevel icon manager">
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        Destroy the toplevel icon manager.
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        This does not destroy objects created with the manager.
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      </description>
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    </request>
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    <request name="create_icon">
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      <description summary="create a new icon instance">
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        Creates a new icon object. This icon can then be attached to a
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        xdg_toplevel via the 'set_icon' request.
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      </description>
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      <arg name="id" type="new_id" interface="xdg_toplevel_icon_v1"/>
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    </request>
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    <request name="set_icon">
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      <description summary="set an icon on a toplevel window">
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        This request assigns the icon 'icon' to 'toplevel', or clears the
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        toplevel icon if 'icon' was null.
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        This state is double-buffered and is applied on the next
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        wl_surface.commit of the toplevel.
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        After making this call, the xdg_toplevel_icon_v1 provided as 'icon'
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        can be destroyed by the client without 'toplevel' losing its icon.
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        The xdg_toplevel_icon_v1 is immutable from this point, and any
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        future attempts to change it must raise the
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        'xdg_toplevel_icon_v1.immutable' protocol error.
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        The compositor must set the toplevel icon from either the pixel data
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        the icon provides, or by loading a stock icon using the icon name.
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        See the description of 'xdg_toplevel_icon_v1' for details.
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        If 'icon' is set to null, the icon of the respective toplevel is reset
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        to its default icon (usually the icon of the application, derived from
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        its desktop-entry file, or a placeholder icon).
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        If this request is passed an icon with no pixel buffers or icon name
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        assigned, the icon must be reset just like if 'icon' was null.
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      </description>
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      <arg name="toplevel" type="object" interface="xdg_toplevel" summary="the toplevel to act on"/>
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      <arg name="icon" type="object" interface="xdg_toplevel_icon_v1" allow-null="true"/>
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    </request>
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    <event name="icon_size">
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      <description summary="describes a supported & preferred icon size">
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        This event indicates an icon size the compositor prefers to be
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        available if the client has scalable icons and can render to any size.
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        When the 'xdg_toplevel_icon_manager_v1' object is created, the
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        compositor may send one or more 'icon_size' events to describe the list
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        of preferred icon sizes. If the compositor has no size preference, it
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        may not send any 'icon_size' event, and it is up to the client to
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        decide a suitable icon size.
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        A sequence of 'icon_size' events must be finished with a 'done' event.
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        If the compositor has no size preferences, it must still send the
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        'done' event, without any preceding 'icon_size' events.
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      </description>
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      <arg name="size" type="int"
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	   summary="the edge size of the square icon in surface-local coordinates, e.g. 64"/>
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    </event>
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    <event name="done">
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      <description summary="all information has been sent">
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        This event is sent after all 'icon_size' events have been sent.
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      </description>
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    </event>
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  </interface>
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  <interface name="xdg_toplevel_icon_v1" version="1">
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    <description summary="a toplevel window icon">
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      This interface defines a toplevel icon.
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      An icon can have a name, and multiple buffers.
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      In order to be applied, the icon must have either a name, or at least
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      one buffer assigned. Applying an empty icon (with no buffer or name) to
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      a toplevel should reset its icon to the default icon.
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      It is up to compositor policy whether to prefer using a buffer or loading
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      an icon via its name. See 'set_name' and 'add_buffer' for details.
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    </description>
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    <enum name="error">
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      <entry name="invalid_buffer"
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             summary="the provided buffer does not satisfy requirements"
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	     value="1"/>
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      <entry name="immutable"
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             summary="the icon has already been assigned to a toplevel and must not be changed"
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	     value="2"/>
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      <entry name="no_buffer"
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             summary="the provided buffer has been destroyed before the toplevel icon"
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             value="3"/>
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    </enum>
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    <request name="destroy" type="destructor">
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      <description summary="destroy the icon object">
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        Destroys the 'xdg_toplevel_icon_v1' object.
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        The icon must still remain set on every toplevel it was assigned to,
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        until the toplevel icon is reset explicitly.
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      </description>
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    </request>
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    <request name="set_name">
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      <description summary="set an icon name">
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        This request assigns an icon name to this icon.
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        Any previously set name is overridden.
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        The compositor must resolve 'icon_name' according to the lookup rules
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        described in the XDG icon theme specification[1] using the
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        environment's current icon theme.
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        If the compositor does not support icon names or cannot resolve
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        'icon_name' according to the XDG icon theme specification it must
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        fall back to using pixel buffer data instead.
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        If this request is made after the icon has been assigned to a toplevel
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        via 'set_icon', a 'immutable' error must be raised.
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        [1]: https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
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      </description>
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      <arg name="icon_name" type="string"/>
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    </request>
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    <request name="add_buffer">
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      <description summary="add icon data from a pixel buffer">
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        This request adds pixel data supplied as wl_buffer to the icon.
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        The client should add pixel data for all icon sizes and scales that
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        it can provide, or which are explicitly requested by the compositor
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        via 'icon_size' events on xdg_toplevel_icon_manager_v1.
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        The wl_buffer supplying pixel data as 'buffer' must be backed by wl_shm
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        and must be a square (width and height being equal).
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        If any of these buffer requirements are not fulfilled, a 'invalid_buffer'
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        error must be raised.
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        If this icon instance already has a buffer of the same size and scale
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        from a previous 'add_buffer' request, data from the last request
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        overrides the preexisting pixel data.
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        The wl_buffer must be kept alive for as long as the xdg_toplevel_icon
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        it is associated with is not destroyed, otherwise a 'no_buffer' error
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        is raised. The buffer contents must not be modified after it was
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        assigned to the icon.
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        If this request is made after the icon has been assigned to a toplevel
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        via 'set_icon', a 'immutable' error must be raised.
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      </description>
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      <arg name="buffer" type="object" interface="wl_buffer"/>
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      <arg name="scale" type="int"
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	   summary="the scaling factor of the icon, e.g. 1"/>
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    </request>
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  </interface>
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</protocol>
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