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			192 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| 
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| #define SDL_MAIN_USE_CALLBACKS 1
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| #include <SDL3/SDL_main.h>
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| #include <SDL3/SDL_test.h>
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| #include <SDL3/SDL_test_common.h>
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| 
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| static SDL_Renderer *renderer = NULL;
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| static SDL_Texture *texture = NULL;
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| static SDL_AsyncIOQueue *queue = NULL;
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| static SDLTest_CommonState *state = NULL;
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| 
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| SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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| {
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|     const char *base = NULL;
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|     SDL_AsyncIO *asyncio = NULL;
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|     char **bmps = NULL;
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|     int bmpcount = 0;
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|     int i;
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| 
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|     SDL_srand(0);
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| 
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|     /* Initialize test framework */
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|     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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|     if (!state) {
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|         return SDL_APP_FAILURE;
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|     }
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| 
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|     /* Enable standard application logging */
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|     SDL_SetLogPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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| 
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|     /* Parse commandline */
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|     for (i = 1; i < argc;) {
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|         int consumed = SDLTest_CommonArg(state, i);
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|         if (consumed <= 0) {
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|             static const char *options[] = {
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|                 NULL,
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|             };
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|             SDLTest_CommonLogUsage(state, argv[0], options);
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|             SDL_Quit();
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|             SDLTest_CommonDestroyState(state);
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|             return 1;
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|         }
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|         i += consumed;
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|     }
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| 
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|     state->num_windows = 1;
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| 
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|     /* Load the SDL library */
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|     if (!SDLTest_CommonInit(state)) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
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|         return SDL_APP_FAILURE;
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|     }
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| 
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|     SDL_SetLogPriorities(SDL_LOG_PRIORITY_VERBOSE);
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| 
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|     renderer = state->renderers[0];
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|     if (!renderer) {
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|         /* SDL_Log("Couldn't create renderer: %s", SDL_GetError()); */
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|         return SDL_APP_FAILURE;
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|     }
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| 
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|     texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STATIC, 512, 512);
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|     if (!texture) {
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|         SDL_Log("Couldn't create texture: %s", SDL_GetError());
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|         return SDL_APP_FAILURE;
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|     } else {
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|         static const Uint32 blank[512 * 512];
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|         const SDL_Rect rect = { 0, 0, 512, 512 };
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|         SDL_UpdateTexture(texture, &rect, blank, 512 * sizeof (Uint32));
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|     }
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| 
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|     queue = SDL_CreateAsyncIOQueue();
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|     if (!queue) {
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|         SDL_Log("Couldn't create async i/o queue: %s", SDL_GetError());
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|         return SDL_APP_FAILURE;
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|     }
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| 
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|     base = SDL_GetBasePath();
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|     bmps = SDL_GlobDirectory(base, "*.bmp", SDL_GLOB_CASEINSENSITIVE, &bmpcount);
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|     if (!bmps || (bmpcount == 0)) {
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|         SDL_Log("No BMP files found.");
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|         return SDL_APP_FAILURE;
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|     }
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| 
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|     for (i = 0; i < bmpcount; i++) {
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|         char *path = NULL;
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|         if (SDL_asprintf(&path, "%s%s", base, bmps[i]) < 0) {
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|             SDL_free(path);
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|         } else {
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|             SDL_Log("Loading %s...", path);
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|             SDL_LoadFileAsync(path, queue, path);
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|         }
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|     }
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| 
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|     SDL_free(bmps);
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| 
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|     SDL_Log("Opening asyncio.tmp...");
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|     asyncio = SDL_AsyncIOFromFile("asyncio.tmp", "w");
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|     if (!asyncio) {
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|         SDL_Log("Failed!");
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|         return SDL_APP_FAILURE;
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|     }
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|     SDL_WriteAsyncIO(asyncio, "hello", 0, 5, queue, "asyncio.tmp (write)");
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|     SDL_CloseAsyncIO(asyncio, true, queue, "asyncio.tmp (flush/close)");
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| 
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|     return SDL_APP_CONTINUE;
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| }
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| 
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| SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
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| {
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|     switch (event->type) {
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|         case SDL_EVENT_QUIT:
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|             return SDL_APP_SUCCESS;
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| 
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|         default:
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|             break;
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|     }
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| 
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|     return SDLTest_CommonEventMainCallbacks(state, event);
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| }
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| 
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| static void async_io_task_complete(const SDL_AsyncIOOutcome *outcome)
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| {
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|     const char *fname = (const char *) outcome->userdata;
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|     const char *resultstr = "[unknown result]";
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| 
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|     switch (outcome->result) {
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|         #define RESCASE(x) case x: resultstr = #x; break
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|         RESCASE(SDL_ASYNCIO_COMPLETE);
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|         RESCASE(SDL_ASYNCIO_FAILURE);
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|         RESCASE(SDL_ASYNCIO_CANCELED);
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|         #undef RESCASE
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|     }
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| 
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|     SDL_Log("File '%s' async results: %s", fname, resultstr);
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| 
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|     if (SDL_strncmp(fname, "asyncio.tmp", 11) == 0) {
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|         return;
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|     }
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| 
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|     if (outcome->result == SDL_ASYNCIO_COMPLETE) {
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|         SDL_Surface *surface = SDL_LoadBMP_IO(SDL_IOFromConstMem(outcome->buffer, (size_t) outcome->bytes_transferred), true);
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|         if (surface) {
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|             SDL_Surface *converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_RGBA8888);
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|             SDL_DestroySurface(surface);
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|             if (converted) {
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|                 const SDL_Rect rect = { 50 + SDL_rand(512 - 100), 50 + SDL_rand(512 - 100), converted->w, converted->h };
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|                 SDL_UpdateTexture(texture, &rect, converted->pixels, converted->pitch);
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|                 SDL_DestroySurface(converted);
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|             }
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|         }
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|     }
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| 
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|     SDL_free(outcome->userdata);
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|     SDL_free(outcome->buffer);
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| }
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| 
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| SDL_AppResult SDL_AppIterate(void *appstate)
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| {
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|     SDL_AsyncIOOutcome outcome;
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|     if (SDL_GetAsyncIOResult(queue, &outcome)) {
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|         async_io_task_complete(&outcome);
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|     }
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| 
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|     SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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|     SDL_RenderClear(renderer);
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|     SDL_RenderTexture(renderer, texture, NULL, NULL);
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|     SDL_RenderPresent(renderer);
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| 
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|     return SDL_APP_CONTINUE;
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| }
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| 
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| void SDL_AppQuit(void *appstate, SDL_AppResult result)
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| {
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|     SDL_DestroyAsyncIOQueue(queue);
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|     SDL_DestroyTexture(texture);
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|     SDL_RemovePath("asyncio.tmp");
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|     SDLTest_CommonQuit(state);
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| }
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| 
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