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* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
9 lines
178 B
C
9 lines
178 B
C
}
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/* ------------------------------------------------------------------------ */
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#if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA)
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static void wglewInfo ()
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{
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