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	 706c8903a1
			
		
	
	
		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			25 lines
		
	
	
		
			728 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			728 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #include <SDL3/SDL.h>
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| #include <SDL3/SDL_main.h>
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| 
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| int main(int argc, char *argv[])
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| {
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|     SDL_Window *window = NULL;
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|     SDL_Surface *screenSurface = NULL;
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|     if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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|         SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
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|         return 1;
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|     }
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|     window = SDL_CreateWindow("Hello SDL", 640, 480, 0);
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|     if (window == NULL) {
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|         SDL_Log("could not create window: %s\n", SDL_GetError());
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|         return 1;
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|     }
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|     screenSurface = SDL_GetWindowSurface(window);
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|     SDL_FillSurfaceRect(screenSurface, NULL, SDL_MapRGB(screenSurface->format, 0xff, 0xff, 0xff));
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|     SDL_UpdateWindowSurface(window);
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|     SDL_Delay(100);
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|     SDL_DestroyWindow(window);
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|     SDL_Quit();
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|     return 0;
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| }
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