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	 706c8903a1
			
		
	
	
		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
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			4.1 KiB
		
	
	
	
		
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			123 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # Microsoft Developer Studio Project File - Name="glew_shared" - Package Owner=<4>
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| # Microsoft Developer Studio Generated Build File, Format Version 6.00
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| # ** DO NOT EDIT **
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| 
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| # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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| 
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| CFG=glew_shared - Win32 Debug
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| !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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| !MESSAGE use the Export Makefile command and run
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| !MESSAGE 
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| !MESSAGE NMAKE /f "glew_shared.mak".
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| !MESSAGE 
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| !MESSAGE You can specify a configuration when running NMAKE
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| !MESSAGE by defining the macro CFG on the command line. For example:
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| !MESSAGE 
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| !MESSAGE NMAKE /f "glew_shared.mak" CFG="glew_shared - Win32 Debug MX"
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| !MESSAGE 
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| !MESSAGE Possible choices for configuration are:
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| !MESSAGE 
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| !MESSAGE "glew_shared - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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| !MESSAGE "glew_shared - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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| !MESSAGE 
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| 
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| # Begin Project
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| # PROP AllowPerConfigDependencies 0
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| # PROP Scc_ProjName ""
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| # PROP Scc_LocalPath ""
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| CPP=cl.exe
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| MTL=midl.exe
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| RSC=rc.exe
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| 
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| !IF  "$(CFG)" == "glew_shared - Win32 Release"
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| 
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| # PROP BASE Use_MFC 0
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| # PROP BASE Use_Debug_Libraries 0
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| # PROP BASE Output_Dir "Release"
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| # PROP BASE Intermediate_Dir "Release"
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| # PROP BASE Target_Dir ""
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| # PROP Use_MFC 0
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| # PROP Use_Debug_Libraries 0
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| # PROP Output_Dir "../../lib"
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| # PROP Intermediate_Dir "shared/release"
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| # PROP Ignore_Export_Lib 0
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| # PROP Target_Dir ""
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| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLEW_EXPORTS" /YX /FD /c /GS-
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| # ADD CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /c /GS-
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| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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| # ADD BASE RSC /l 0x409 /d "NDEBUG"
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| # ADD RSC /l 0x409 /d "NDEBUG"
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| BSC32=bscmake.exe
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| # ADD BASE BSC32 /nologo
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| # ADD BSC32 /nologo
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| LINK32=link.exe
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| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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| # ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/glew32.dll" /ignore:4089
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| # ADD LINK32 /base:0x62AA0000 /nodefaultlib /noentry
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| 
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| !ELSEIF  "$(CFG)" == "glew_shared - Win32 Debug"
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| 
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| # PROP BASE Use_MFC 0
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| # PROP BASE Use_Debug_Libraries 1
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| # PROP BASE Output_Dir "Debug"
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| # PROP Ignore_Export_Lib 0
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| # PROP Target_Dir ""
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| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLEW_EXPORTS" /YX /FD /GZ /c /GS-
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| # ADD CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /GZ /c /GS-
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| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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| # ADD BASE RSC /l 0x409 /d "_DEBUG"
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| # ADD RSC /l 0x409 /d "_DEBUG"
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| BSC32=bscmake.exe
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| # ADD BASE BSC32 /nologo
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| # ADD BSC32 /nologo
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| LINK32=link.exe
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| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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| # ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../bin/glew32d.dll" /pdbtype:sept
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| # SUBTRACT LINK32 /pdb:none
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| # ADD LINK32 /base:0x62AA0000
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| 
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| !ENDIF 
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| 
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| # Begin Target
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| 
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| # Name "glew_shared - Win32 Release"
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| # Name "glew_shared - Win32 Debug"
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| # Begin Group "Source Files"
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| 
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| # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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| # Begin Source File
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| 
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| SOURCE=..\..\src\glew.c
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| # End Source File
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| 
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| # PROP Default_Filter "h;hpp;hxx;hm;inl"
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| # Begin Source File
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| 
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| SOURCE=..\..\include\GL\glew.h
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=..\..\include\GL\wglew.h
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| # PROP Default_Filter ""
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| # Begin Source File
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| SOURCE=..\glew.rc
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| # End Source File
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| # End Project
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