thunderbrew/src/world/CWorld.cpp
2023-03-09 22:29:33 -06:00

45 lines
1.1 KiB
C++

#include "world/CWorld.hpp"
#include "gx/Gx.hpp"
#include "gx/Shader.hpp"
#include "model/Model2.hpp"
uint32_t CWorld::s_enables;
uint32_t CWorld::s_enables2;
void CWorld::Initialize() {
CWorld::s_enables |=
Enables::Enable_1
| Enables::Enable_2
| Enables::Enable_10
| Enables::Enable_Culling
| Enables::Enable_Shadow
| Enables::Enable_100
| Enables::Enable_200
| Enables::Enable_800
| Enables::Enable_4000
| Enables::Enable_DetailDoodads
| Enables::Enable_1000000
| Enables::Enable_Particulates
| Enables::Enable_LowDetail;
// TODO
if (GxCaps().m_pixelShaderTarget > GxShPS_none) {
CWorld::s_enables |= Enables::Enable_PixelShader;
}
if (GxCaps().m_vertexShaderTarget > GxShVS_none) {
CWorld::s_enables2 |= Enables2::Enable_VertexShader;
}
// TODO
uint32_t m2Flags = M2GetCacheFlags();
CShaderEffect::InitShaderSystem(
(m2Flags & 0x8) != 0,
(CWorld::s_enables2 & Enables2::Enable_HwPcf) != 0
);
// TODO
}