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			241 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			241 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| #ifndef SDL_config_wingdk_h_
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| #define SDL_config_wingdk_h_
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| #define SDL_config_h_
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| 
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| #include "SDL_platform.h"
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| 
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| /* Windows GDK does not need Windows SDK version checks because it requires
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|  * a recent version of the Windows 10 SDK. */
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| 
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| /* GDK only supports 64-bit */
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| # define SIZEOF_VOIDP 8
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| 
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| #ifdef __clang__
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| # define HAVE_GCC_ATOMICS 1
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| #endif
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| 
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| /*#define HAVE_DDRAW_H 1*/
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| /*#define HAVE_DINPUT_H 1*/
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| /*#define HAVE_DSOUND_H 1*/
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| /* No SDK version checks needed for these because the SDK has to be new. */
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| /* #define HAVE_DXGI_H 1 */
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| #define HAVE_XINPUT_H 1
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| /*#define HAVE_WINDOWS_GAMING_INPUT_H 1*/
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| /*#define HAVE_D3D11_H 1*/
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| /*#define HAVE_ROAPI_H 1*/
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| #define HAVE_D3D12_H 1
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| /*#define HAVE_SHELLSCALINGAPI_H 1*/
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| #define HAVE_MMDEVICEAPI_H 1
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| #define HAVE_AUDIOCLIENT_H 1
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| /*#define HAVE_TPCSHRD_H  1*/
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| /*#define HAVE_SENSORSAPI_H 1*/
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| #if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
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| #define HAVE_IMMINTRIN_H 1
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| #elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
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| # if __has_include(<immintrin.h>)
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| #   define HAVE_IMMINTRIN_H 1
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| # endif
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| #endif
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| 
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| /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
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| #ifdef HAVE_LIBC
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| /* Useful headers */
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| #define STDC_HEADERS 1
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| #define HAVE_CTYPE_H 1
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| #define HAVE_FLOAT_H 1
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| #define HAVE_LIMITS_H 1
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| #define HAVE_MATH_H 1
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| #define HAVE_SIGNAL_H 1
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| #define HAVE_STDINT_H 1
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| #define HAVE_STDIO_H 1
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| #define HAVE_STRING_H 1
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| 
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| /* C library functions */
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| #define HAVE_MALLOC 1
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| #define HAVE_CALLOC 1
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| #define HAVE_REALLOC 1
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| #define HAVE_FREE 1
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| #define HAVE_ALLOCA 1
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| #define HAVE_QSORT 1
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| #define HAVE_BSEARCH 1
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| #define HAVE_ABS 1
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| #define HAVE_MEMSET 1
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| #define HAVE_MEMCPY 1
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| #define HAVE_MEMMOVE 1
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| #define HAVE_MEMCMP 1
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| #define HAVE_STRLEN 1
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| #define HAVE__STRREV 1
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| /* These functions have security warnings, so we won't use them */
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| /* #undef HAVE__STRUPR */
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| /* #undef HAVE__STRLWR */
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| #define HAVE_STRCHR 1
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| #define HAVE_STRRCHR 1
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| #define HAVE_STRSTR 1
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| /* #undef HAVE_STRTOK_R */
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| /* These functions have security warnings, so we won't use them */
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| /* #undef HAVE__LTOA */
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| /* #undef HAVE__ULTOA */
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| #define HAVE_STRTOL 1
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| #define HAVE_STRTOUL 1
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| #define HAVE_STRTOD 1
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| #define HAVE_ATOI 1
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| #define HAVE_ATOF 1
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| #define HAVE_STRCMP 1
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| #define HAVE_STRNCMP 1
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| #define HAVE__STRICMP 1
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| #define HAVE__STRNICMP 1
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| #define HAVE__WCSICMP 1
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| #define HAVE__WCSNICMP 1
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| #define HAVE__WCSDUP 1
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| #define HAVE_ACOS   1
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| #define HAVE_ASIN   1
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| #define HAVE_ATAN   1
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| #define HAVE_ATAN2  1
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| #define HAVE_CEIL   1
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| #define HAVE_COS    1
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| #define HAVE_EXP    1
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| #define HAVE_FABS   1
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| #define HAVE_FLOOR  1
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| #define HAVE_FMOD   1
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| #define HAVE_LOG    1
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| #define HAVE_LOG10  1
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| #define HAVE_POW    1
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| #define HAVE_SIN    1
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| #define HAVE_SQRT   1
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| #define HAVE_TAN    1
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| #define HAVE_ACOSF  1
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| #define HAVE_ASINF  1
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| #define HAVE_ATANF  1
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| #define HAVE_ATAN2F 1
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| #define HAVE_CEILF  1
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| #define HAVE__COPYSIGN 1
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| #define HAVE_COSF   1
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| #define HAVE_EXPF   1
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| #define HAVE_FABSF  1
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| #define HAVE_FLOORF 1
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| #define HAVE_FMODF  1
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| #define HAVE_LOGF   1
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| #define HAVE_LOG10F 1
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| #define HAVE_POWF   1
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| #define HAVE_SINF   1
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| #define HAVE_SQRTF  1
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| #define HAVE_TANF   1
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| #if defined(_MSC_VER)
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| /* These functions were added with the VC++ 2013 C runtime library */
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| #define HAVE_STRTOLL 1
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| #define HAVE_STRTOULL 1
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| #define HAVE_VSSCANF 1
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| #define HAVE_LROUND 1
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| #define HAVE_LROUNDF 1
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| #define HAVE_ROUND 1
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| #define HAVE_ROUNDF 1
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| #define HAVE_SCALBN 1
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| #define HAVE_SCALBNF 1
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| #define HAVE_TRUNC  1
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| #define HAVE_TRUNCF 1
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| #define HAVE__FSEEKI64 1
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| #ifdef _USE_MATH_DEFINES
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| #define HAVE_M_PI 1
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| #endif
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| #else
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| #define HAVE_M_PI 1
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| #endif
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| #else
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| #define HAVE_STDARG_H   1
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| #define HAVE_STDDEF_H   1
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| #define HAVE_STDINT_H   1
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| #endif
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| 
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| /* Enable various audio drivers */
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| #if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H)
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| #define SDL_AUDIO_DRIVER_WASAPI 1
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| #endif
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| /*#define SDL_AUDIO_DRIVER_DSOUND 1*/
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| /*#define SDL_AUDIO_DRIVER_WINMM  1*/
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| #define SDL_AUDIO_DRIVER_DISK   1
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| #define SDL_AUDIO_DRIVER_DUMMY  1
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| 
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| /* Enable various input drivers */
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| /*#define SDL_JOYSTICK_DINPUT 1*/
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| /*#define SDL_JOYSTICK_HIDAPI 1*/
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| /*#define SDL_JOYSTICK_RAWINPUT   1*/
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| #define SDL_JOYSTICK_VIRTUAL    1
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| #ifdef HAVE_WINDOWS_GAMING_INPUT_H
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| #define SDL_JOYSTICK_WGI    1
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| #endif
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| #define SDL_JOYSTICK_XINPUT 1
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| /*#define SDL_HAPTIC_DINPUT   1*/
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| #define SDL_HAPTIC_XINPUT   1
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| 
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| /* Enable the sensor driver */
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| #ifdef HAVE_SENSORSAPI_H
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| #define SDL_SENSOR_WINDOWS  1
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| #else
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| #define SDL_SENSOR_DUMMY    1
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| #endif
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| 
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| /* Enable various shared object loading systems */
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| #define SDL_LOADSO_WINDOWS  1
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| 
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| /* Enable various threading systems */
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| #define SDL_THREAD_GENERIC_COND_SUFFIX 1
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| #define SDL_THREAD_WINDOWS  1
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| 
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| /* Enable various timer systems */
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| #define SDL_TIMER_WINDOWS   1
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| 
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| /* Enable various video drivers */
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| #define SDL_VIDEO_DRIVER_DUMMY  1
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| #define SDL_VIDEO_DRIVER_WINDOWS    1
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| 
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| #if !defined(SDL_VIDEO_RENDER_D3D12) && defined(HAVE_D3D12_H)
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| #define SDL_VIDEO_RENDER_D3D12  1
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| #endif
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| 
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| /* Enable OpenGL support */
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| #ifndef SDL_VIDEO_OPENGL
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| #define SDL_VIDEO_OPENGL    1
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| #endif
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| #ifndef SDL_VIDEO_OPENGL_WGL
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| #define SDL_VIDEO_OPENGL_WGL    1
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| #endif
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| #ifndef SDL_VIDEO_RENDER_OGL
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| #define SDL_VIDEO_RENDER_OGL    1
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| #endif
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| 
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| /* Enable system power support */
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| /*#define SDL_POWER_WINDOWS 1*/
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| #define SDL_POWER_HARDWIRED 1
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| 
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| /* Enable filesystem support */
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| /* #define SDL_FILESYSTEM_WINDOWS 1*/
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| #define SDL_FILESYSTEM_XBOX 1
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| 
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| /* Disable IME as not supported yet (TODO: Xbox IME?) */
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| #define SDL_DISABLE_WINDOWS_IME 1
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| 
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| #endif /* SDL_config_wingdk_h_ */
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| 
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| /* vi: set ts=4 sw=4 expandtab: */
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