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			301 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			301 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| 
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| /*  Usage:
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|  *  Spacebar to begin recording a gesture on all touches.
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|  *  s to save all touches into "./gestureSave"
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|  *  l to load all touches from "./gestureSave"
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|  */
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| 
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| #include "SDL.h"
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| #include <stdlib.h> /* for exit() */
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| 
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| #ifdef __EMSCRIPTEN__
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| #include <emscripten/emscripten.h>
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| #endif
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| 
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| #include "SDL_test.h"
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| #include "SDL_test_common.h"
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| 
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| #define WIDTH  640
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| #define HEIGHT 480
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| #define BPP    4
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| 
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| /* MUST BE A POWER OF 2! */
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| #define EVENT_BUF_SIZE 256
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| 
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| #define VERBOSE 0
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| 
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| static SDLTest_CommonState *state;
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| static SDL_Event events[EVENT_BUF_SIZE];
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| static int eventWrite;
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| static int colors[7] = { 0xFF, 0xFF00, 0xFF0000, 0xFFFF00, 0x00FFFF, 0xFF00FF, 0xFFFFFF };
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| static int quitting = 0;
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| 
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| typedef struct
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| {
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|     float x, y;
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| } Point;
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| 
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| typedef struct
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| {
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|     float ang, r;
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|     Point p;
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| } Knob;
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| 
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| static Knob knob = { 0.0f, 0.1f, { 0.0f, 0.0f } };
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| 
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| static void
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| setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
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| {
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|     Uint32 *pixmem32;
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|     Uint32 colour;
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|     Uint8 r, g, b;
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|     const int x = (int)_x;
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|     const int y = (int)_y;
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|     float a;
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| 
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|     if ((x < 0) || (x >= screen->w) || (y < 0) || (y >= screen->h)) {
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|         return;
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|     }
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| 
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|     pixmem32 = (Uint32 *)screen->pixels + y * screen->pitch / BPP + x;
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| 
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|     SDL_memcpy(&colour, pixmem32, screen->format->BytesPerPixel);
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| 
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|     SDL_GetRGB(colour, screen->format, &r, &g, &b);
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| 
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|     /* r = 0;g = 0; b = 0; */
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|     a = (float)((col >> 24) & 0xFF);
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|     if (a == 0) {
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|         a = 0xFF; /* Hack, to make things easier. */
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|     }
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| 
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|     a = (a == 0.0f) ? 1 : (a / 255.0f);
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|     r = (Uint8)(r * (1 - a) + ((col >> 16) & 0xFF) * a);
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|     g = (Uint8)(g * (1 - a) + ((col >> 8) & 0xFF) * a);
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|     b = (Uint8)(b * (1 - a) + ((col >> 0) & 0xFF) * a);
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|     colour = SDL_MapRGB(screen->format, r, g, b);
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| 
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|     *pixmem32 = colour;
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| }
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| 
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| #if 0 /* unused */
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| static void
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| drawLine(SDL_Surface *screen, float x0, float y0, float x1, float y1, unsigned int col)
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| {
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|     float t;
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|     for (t = 0; t < 1; t += (float) (1.0f / SDL_max(SDL_fabs(x0 - x1), SDL_fabs(y0 - y1)))) {
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|         setpix(screen, x1 + t * (x0 - x1), y1 + t * (y0 - y1), col);
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|     }
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| }
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| #endif
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| 
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| static void
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| drawCircle(SDL_Surface *screen, float x, float y, float r, unsigned int c)
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| {
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|     float tx, ty, xr;
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|     for (ty = (float)-SDL_fabs(r); ty <= (float)SDL_fabs((int)r); ty++) {
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|         xr = (float)SDL_sqrt(r * r - ty * ty);
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|         if (r > 0) { /* r > 0 ==> filled circle */
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|             for (tx = -xr + 0.5f; tx <= xr - 0.5f; tx++) {
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|                 setpix(screen, x + tx, y + ty, c);
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|             }
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|         } else {
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|             setpix(screen, x - xr + 0.5f, y + ty, c);
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|             setpix(screen, x + xr - 0.5f, y + ty, c);
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|         }
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|     }
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| }
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| 
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| static void
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| drawKnob(SDL_Surface *screen, const Knob *k)
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| {
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|     drawCircle(screen, k->p.x * screen->w, k->p.y * screen->h, k->r * screen->w, 0xFFFFFF);
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|     drawCircle(screen, (k->p.x + k->r / 2 * SDL_cosf(k->ang)) * screen->w,
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|                (k->p.y + k->r / 2 * SDL_sinf(k->ang)) * screen->h, k->r / 4 * screen->w, 0);
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| }
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| 
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| static void
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| DrawScreen(SDL_Window *window)
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| {
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|     SDL_Surface *screen = SDL_GetWindowSurface(window);
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|     int i;
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| 
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|     if (!screen) {
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|         return;
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|     }
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| 
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|     SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 75, 75, 75));
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| 
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|     /* draw Touch History */
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|     for (i = eventWrite; i < eventWrite + EVENT_BUF_SIZE; ++i) {
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|         const SDL_Event *event = &events[i & (EVENT_BUF_SIZE - 1)];
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|         const float age = (float)(i - eventWrite) / EVENT_BUF_SIZE;
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|         float x, y;
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|         unsigned int c, col;
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| 
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|         if ((event->type == SDL_FINGERMOTION) ||
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|             (event->type == SDL_FINGERDOWN) ||
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|             (event->type == SDL_FINGERUP)) {
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|             x = event->tfinger.x;
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|             y = event->tfinger.y;
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| 
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|             /* draw the touch: */
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|             c = colors[event->tfinger.fingerId % 7];
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|             col = ((unsigned int)(c * (0.1f + 0.85f))) | (unsigned int)(0xFF * age) << 24;
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| 
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|             if (event->type == SDL_FINGERMOTION) {
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|                 drawCircle(screen, x * screen->w, y * screen->h, 5, col);
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|             } else if (event->type == SDL_FINGERDOWN) {
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|                 drawCircle(screen, x * screen->w, y * screen->h, -10, col);
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|             }
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|         }
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|     }
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| 
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|     if (knob.p.x > 0) {
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|         drawKnob(screen, &knob);
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|     }
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| 
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|     SDL_UpdateWindowSurface(window);
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| }
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| 
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| static void
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| loop(void)
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| {
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|     SDL_Event event;
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|     SDL_RWops *stream;
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|     int i;
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| 
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|     while (SDL_PollEvent(&event)) {
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|         SDLTest_CommonEvent(state, &event, &quitting);
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| 
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|         /* Record _all_ events */
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|         events[eventWrite & (EVENT_BUF_SIZE - 1)] = event;
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|         eventWrite++;
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| 
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|         switch (event.type) {
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|         case SDL_KEYDOWN:
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|             switch (event.key.keysym.sym) {
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|             case SDLK_i:
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|             {
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|                 for (i = 0; i < SDL_GetNumTouchDevices(); ++i) {
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|                     const SDL_TouchID id = SDL_GetTouchDevice(i);
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|                     const char *name = SDL_GetTouchName(i);
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|                     SDL_Log("Fingers Down on device %" SDL_PRIs64 " (%s): %d", id, name, SDL_GetNumTouchFingers(id));
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|                 }
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|                 break;
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|             }
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| 
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|             case SDLK_SPACE:
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|                 SDL_RecordGesture(-1);
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|                 break;
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| 
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|             case SDLK_s:
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|                 stream = SDL_RWFromFile("gestureSave", "w");
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|                 SDL_Log("Wrote %i templates", SDL_SaveAllDollarTemplates(stream));
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|                 SDL_RWclose(stream);
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|                 break;
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| 
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|             case SDLK_l:
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|                 stream = SDL_RWFromFile("gestureSave", "r");
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|                 SDL_Log("Loaded: %i", SDL_LoadDollarTemplates(-1, stream));
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|                 SDL_RWclose(stream);
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|                 break;
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|             }
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|             break;
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| 
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| #if VERBOSE
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|         case SDL_FINGERMOTION:
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|             SDL_Log("Finger: %" SDL_PRIs64 ", x: %f, y: %f", event.tfinger.fingerId,
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|                     event.tfinger.x, event.tfinger.y);
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|             break;
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| 
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|         case SDL_FINGERDOWN:
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|             SDL_Log("Finger: %" SDL_PRIs64 " down - x: %f, y: %f",
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|                     event.tfinger.fingerId, event.tfinger.x, event.tfinger.y);
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|             break;
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| 
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|         case SDL_FINGERUP:
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|             SDL_Log("Finger: %" SDL_PRIs64 " up - x: %f, y: %f",
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|                     event.tfinger.fingerId, event.tfinger.x, event.tfinger.y);
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|             break;
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| #endif
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| 
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|         case SDL_MULTIGESTURE:
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| #if VERBOSE
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|             SDL_Log("Multi Gesture: x = %f, y = %f, dAng = %f, dR = %f",
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|                     event.mgesture.x, event.mgesture.y,
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|                     event.mgesture.dTheta, event.mgesture.dDist);
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|             SDL_Log("MG: numDownTouch = %i", event.mgesture.numFingers);
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| #endif
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| 
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|             knob.p.x = event.mgesture.x;
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|             knob.p.y = event.mgesture.y;
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|             knob.ang += event.mgesture.dTheta;
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|             knob.r += event.mgesture.dDist;
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|             break;
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| 
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|         case SDL_DOLLARGESTURE:
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|             SDL_Log("Gesture %" SDL_PRIs64 " performed, error: %f",
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|                     event.dgesture.gestureId, event.dgesture.error);
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|             break;
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| 
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|         case SDL_DOLLARRECORD:
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|             SDL_Log("Recorded gesture: %" SDL_PRIs64, event.dgesture.gestureId);
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|             break;
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|         }
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|     }
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| 
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|     for (i = 0; i < state->num_windows; ++i) {
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|         if (state->windows[i]) {
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|             DrawScreen(state->windows[i]);
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|         }
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|     }
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| 
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| #ifdef __EMSCRIPTEN__
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|     if (quitting) {
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|         emscripten_cancel_main_loop();
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|     }
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| #endif
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| }
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| 
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| int main(int argc, char *argv[])
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| {
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|     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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|     if (!state) {
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|         return 1;
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|     }
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| 
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|     state->window_title = "Gesture Test";
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|     state->window_w = WIDTH;
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|     state->window_h = HEIGHT;
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|     state->skip_renderer = SDL_TRUE;
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| 
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|     if (!SDLTest_CommonDefaultArgs(state, argc, argv) || !SDLTest_CommonInit(state)) {
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|         SDLTest_CommonQuit(state);
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|         return 1;
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|     }
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| 
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| #ifdef __EMSCRIPTEN__
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|     emscripten_set_main_loop(loop, 0, 1);
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| #else
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|     while (!quitting) {
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|         loop();
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|     }
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| #endif
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| 
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|     SDLTest_CommonQuit(state);
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|     return 0;
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| }
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| 
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