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			201 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			201 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| #include "SDL.h"
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| 
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| #include <stdio.h> /* for fflush() and stdout */
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| 
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| #ifdef __EMSCRIPTEN__
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| #include <emscripten/emscripten.h>
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| #endif
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| 
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| #include "testutils.h"
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| 
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| static SDL_AudioSpec spec;
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| static Uint8 *sound = NULL; /* Pointer to wave data */
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| static Uint32 soundlen = 0; /* Length of wave data */
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| 
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| typedef struct
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| {
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|     SDL_AudioDeviceID dev;
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|     int soundpos;
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|     SDL_atomic_t done;
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| } callback_data;
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| 
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| callback_data cbd[64];
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| 
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| void SDLCALL
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| play_through_once(void *arg, Uint8 *stream, int len)
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| {
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|     callback_data *cbdata = (callback_data *)arg;
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|     Uint8 *waveptr = sound + cbdata->soundpos;
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|     int waveleft = soundlen - cbdata->soundpos;
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|     int cpy = len;
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|     if (cpy > waveleft) {
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|         cpy = waveleft;
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|     }
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| 
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|     SDL_memcpy(stream, waveptr, cpy);
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|     len -= cpy;
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|     cbdata->soundpos += cpy;
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|     if (len > 0) {
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|         stream += cpy;
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|         SDL_memset(stream, spec.silence, len);
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|         SDL_AtomicSet(&cbdata->done, 1);
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|     }
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| }
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| 
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| void loop()
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| {
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|     if (SDL_AtomicGet(&cbd[0].done)) {
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| #ifdef __EMSCRIPTEN__
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|         emscripten_cancel_main_loop();
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| #endif
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|         SDL_PauseAudioDevice(cbd[0].dev, 1);
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|         SDL_CloseAudioDevice(cbd[0].dev);
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|         SDL_FreeWAV(sound);
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|         SDL_Quit();
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|     }
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| }
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| 
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| static void
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| test_multi_audio(int devcount)
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| {
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|     int keep_going = 1;
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|     int i;
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| 
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| #ifdef __ANDROID__
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|     SDL_Event event;
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| 
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|     /* Create a Window to get fully initialized event processing for testing pause on Android. */
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|     SDL_CreateWindow("testmultiaudio", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, 0);
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| #endif
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| 
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|     if (devcount > 64) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Too many devices (%d), clamping to 64...\n",
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|                      devcount);
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|         devcount = 64;
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|     }
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| 
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|     spec.callback = play_through_once;
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| 
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|     for (i = 0; i < devcount; i++) {
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|         const char *devname = SDL_GetAudioDeviceName(i, 0);
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|         SDL_Log("playing on device #%d: ('%s')...", i, devname);
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| 
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|         SDL_memset(&cbd[0], '\0', sizeof(callback_data));
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|         spec.userdata = &cbd[0];
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|         cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
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|         if (cbd[0].dev == 0) {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device failed: %s\n", SDL_GetError());
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|         } else {
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|             SDL_PauseAudioDevice(cbd[0].dev, 0);
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| #ifdef __EMSCRIPTEN__
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|             emscripten_set_main_loop(loop, 0, 1);
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| #else
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|             while (!SDL_AtomicGet(&cbd[0].done)) {
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| #ifdef __ANDROID__
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|                 /* Empty queue, some application events would prevent pause. */
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|                 while (SDL_PollEvent(&event)) {
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|                 }
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| #endif
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|                 SDL_Delay(100);
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|             }
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|             SDL_PauseAudioDevice(cbd[0].dev, 1);
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| #endif
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|             SDL_Log("done.\n");
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|             SDL_CloseAudioDevice(cbd[0].dev);
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|         }
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|     }
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| 
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|     SDL_memset(cbd, '\0', sizeof(cbd));
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| 
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|     SDL_Log("playing on all devices...\n");
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|     for (i = 0; i < devcount; i++) {
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|         const char *devname = SDL_GetAudioDeviceName(i, 0);
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|         spec.userdata = &cbd[i];
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|         cbd[i].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
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|         if (cbd[i].dev == 0) {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device %d failed: %s\n", i, SDL_GetError());
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|         }
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|     }
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| 
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|     for (i = 0; i < devcount; i++) {
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|         if (cbd[i].dev) {
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|             SDL_PauseAudioDevice(cbd[i].dev, 0);
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|         }
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|     }
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| 
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|     while (keep_going) {
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|         keep_going = 0;
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|         for (i = 0; i < devcount; i++) {
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|             if ((cbd[i].dev) && (!SDL_AtomicGet(&cbd[i].done))) {
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|                 keep_going = 1;
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|             }
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|         }
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| #ifdef __ANDROID__
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|         /* Empty queue, some application events would prevent pause. */
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|         while (SDL_PollEvent(&event)) {
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|         }
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| #endif
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| 
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|         SDL_Delay(100);
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|     }
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| 
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| #ifndef __EMSCRIPTEN__
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|     for (i = 0; i < devcount; i++) {
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|         if (cbd[i].dev) {
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|             SDL_PauseAudioDevice(cbd[i].dev, 1);
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|             SDL_CloseAudioDevice(cbd[i].dev);
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|         }
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|     }
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| 
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|     SDL_Log("All done!\n");
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| #endif
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| }
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| 
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| int main(int argc, char **argv)
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| {
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|     int devcount = 0;
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| 
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|     /* Enable standard application logging */
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|     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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| 
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|     /* Load the SDL library */
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|     if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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|         return 1;
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|     }
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| 
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|     SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
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| 
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|     devcount = SDL_GetNumAudioDevices(0);
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|     if (devcount < 1) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Don't see any specific audio devices!\n");
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|     } else {
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|         char *file = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
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| 
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|         /* Load the wave file into memory */
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|         if (SDL_LoadWAV(file, &spec, &sound, &soundlen) == NULL) {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", file,
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|                          SDL_GetError());
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|         } else {
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|             test_multi_audio(devcount);
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|             SDL_FreeWAV(sound);
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|         }
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| 
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|         SDL_free(file);
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|     }
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| 
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|     SDL_Quit();
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|     return 0;
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| }
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