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			690 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			690 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * Mouse test suite
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|  */
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| #include <limits.h>
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| #include <float.h>
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| 
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| #include <SDL3/SDL.h>
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| #include <SDL3/SDL_test.h>
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| #include "testautomation_suites.h"
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| #include "testautomation_images.h"
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| 
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| /* ================= Test Case Implementation ================== */
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| 
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| /* Test case functions */
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| 
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| /* Helper to evaluate state returned from SDL_GetMouseState */
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| static int mouseStateCheck(Uint32 state)
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| {
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|     return (state == 0) ||
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|            (state == SDL_BUTTON_MASK(SDL_BUTTON_LEFT)) ||
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|            (state == SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE)) ||
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|            (state == SDL_BUTTON_MASK(SDL_BUTTON_RIGHT)) ||
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|            (state == SDL_BUTTON_MASK(SDL_BUTTON_X1)) ||
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|            (state == SDL_BUTTON_MASK(SDL_BUTTON_X2));
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| }
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| 
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| /**
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|  * Check call to SDL_GetMouseState
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|  *
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|  */
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| static int SDLCALL mouse_getMouseState(void *arg)
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| {
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|     float x;
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|     float y;
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|     SDL_MouseButtonFlags state;
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| 
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|     /* Pump some events to update mouse state */
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|     SDL_PumpEvents();
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|     SDLTest_AssertPass("Call to SDL_PumpEvents()");
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| 
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|     /* Case where x, y pointer is NULL */
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|     state = SDL_GetMouseState(NULL, NULL);
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|     SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
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|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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| 
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|     /* Case where x pointer is not NULL */
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|     x = -FLT_MAX;
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|     state = SDL_GetMouseState(&x, NULL);
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|     SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
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|     SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
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|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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| 
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|     /* Case where y pointer is not NULL */
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|     y = -FLT_MAX;
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|     state = SDL_GetMouseState(NULL, &y);
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|     SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
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|     SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
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|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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| 
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|     /* Case where x and y pointer is not NULL */
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|     x = -FLT_MAX;
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|     y = -FLT_MAX;
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|     state = SDL_GetMouseState(&x, &y);
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|     SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
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|     SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
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|     SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
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|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * Check call to SDL_GetRelativeMouseState
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|  *
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|  */
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| static int SDLCALL mouse_getRelativeMouseState(void *arg)
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| {
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|     float x;
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|     float y;
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|     SDL_MouseButtonFlags state;
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| 
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|     /* Pump some events to update mouse state */
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|     SDL_PumpEvents();
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|     SDLTest_AssertPass("Call to SDL_PumpEvents()");
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| 
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|     /* Case where x, y pointer is NULL */
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|     state = SDL_GetRelativeMouseState(NULL, NULL);
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|     SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
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|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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| 
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|     /* Case where x pointer is not NULL */
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|     x = -FLT_MAX;
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|     state = SDL_GetRelativeMouseState(&x, NULL);
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|     SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
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|     SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
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|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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| 
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|     /* Case where y pointer is not NULL */
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|     y = -FLT_MAX;
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|     state = SDL_GetRelativeMouseState(NULL, &y);
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|     SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
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|     SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
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|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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| 
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|     /* Case where x and y pointer is not NULL */
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|     x = -FLT_MAX;
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|     y = -FLT_MAX;
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|     state = SDL_GetRelativeMouseState(&x, &y);
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|     SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
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|     SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
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|     SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
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|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /* XPM definition of mouse Cursor */
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| static const char *g_mouseArrowData[] = {
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|     /* pixels */
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|     "X                               ",
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|     "XX                              ",
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|     "X.X                             ",
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|     "X..X                            ",
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|     "X...X                           ",
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|     "X....X                          ",
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|     "X.....X                         ",
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|     "X......X                        ",
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|     "X.......X                       ",
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|     "X........X                      ",
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|     "X.....XXXXX                     ",
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|     "X..X..X                         ",
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|     "X.X X..X                        ",
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|     "XX  X..X                        ",
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|     "X    X..X                       ",
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|     "     X..X                       ",
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|     "      X..X                      ",
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|     "      X..X                      ",
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|     "       XX                       ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                ",
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|     "                                "
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| };
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| 
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| /* Helper that creates a new mouse cursor from an XPM */
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| static SDL_Cursor *initArrowCursor(const char *image[])
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| {
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|     SDL_Cursor *cursor;
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|     int i, row, col;
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|     Uint8 data[4 * 32];
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|     Uint8 mask[4 * 32];
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| 
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|     i = -1;
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|     for (row = 0; row < 32; ++row) {
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|         for (col = 0; col < 32; ++col) {
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|             if (col % 8) {
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|                 data[i] <<= 1;
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|                 mask[i] <<= 1;
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|             } else {
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|                 ++i;
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|                 data[i] = mask[i] = 0;
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|             }
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|             switch (image[row][col]) {
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|             case 'X':
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|                 data[i] |= 0x01;
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|                 mask[i] |= 0x01;
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|                 break;
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|             case '.':
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|                 mask[i] |= 0x01;
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|                 break;
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|             case ' ':
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|                 break;
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|             }
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|         }
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|     }
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| 
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|     cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
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|     return cursor;
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| }
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| 
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| /**
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|  * Check call to SDL_CreateCursor and SDL_DestroyCursor
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|  *
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|  * \sa SDL_CreateCursor
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|  * \sa SDL_DestroyCursor
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|  */
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| static int SDLCALL mouse_createFreeCursor(void *arg)
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| {
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|     SDL_Cursor *cursor;
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| 
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|     /* Create a cursor */
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|     cursor = initArrowCursor(g_mouseArrowData);
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|     SDLTest_AssertPass("Call to SDL_CreateCursor()");
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|     SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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|     if (cursor == NULL) {
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Free cursor again */
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|     SDLTest_AssertPass("About to call SDL_DestroyCursor()");
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|     SDL_DestroyCursor(cursor);
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|     SDLTest_AssertPass("Call to SDL_DestroyCursor()");
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * Check call to SDL_CreateColorCursor and SDL_DestroyCursor
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|  *
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|  * \sa SDL_CreateColorCursor
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|  * \sa SDL_DestroyCursor
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|  */
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| static int SDLCALL mouse_createFreeColorCursor(void *arg)
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| {
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|     SDL_Surface *face;
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|     SDL_Cursor *cursor;
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| 
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|     /* Get sample surface */
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|     face = SDLTest_ImageFace();
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|     SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL");
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|     if (face == NULL) {
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Create a color cursor from surface */
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|     cursor = SDL_CreateColorCursor(face, 0, 0);
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|     SDLTest_AssertPass("Call to SDL_CreateColorCursor()");
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|     SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL");
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|     if (cursor == NULL) {
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|         SDL_DestroySurface(face);
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Free cursor again */
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|     SDLTest_AssertPass("About to call SDL_DestroyCursor()");
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|     SDL_DestroyCursor(cursor);
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|     SDLTest_AssertPass("Call to SDL_DestroyCursor()");
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| 
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|     /* Clean up */
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|     SDL_DestroySurface(face);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /* Helper that changes cursor visibility */
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| static void changeCursorVisibility(bool state)
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| {
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|     bool newState;
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| 
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|     if (state) {
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|         SDL_ShowCursor();
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|     } else {
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|         SDL_HideCursor();
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|     }
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|     SDLTest_AssertPass("Call to %s", state ? "SDL_ShowCursor()" : "SDL_HideCursor()");
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| 
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|     newState = SDL_CursorVisible();
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|     SDLTest_AssertPass("Call to SDL_CursorVisible()");
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|     SDLTest_AssertCheck(state == newState, "Validate new state, expected: %s, got: %s",
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|                         state ? "true" : "false",
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|                         newState ? "true" : "false");
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| }
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| 
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| /**
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|  * Check call to SDL_ShowCursor
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|  *
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|  * \sa SDL_ShowCursor
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|  */
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| static int SDLCALL mouse_showCursor(void *arg)
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| {
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|     bool currentState;
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| 
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|     /* Get current state */
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|     currentState = SDL_CursorVisible();
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|     SDLTest_AssertPass("Call to SDL_CursorVisible()");
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|     if (currentState) {
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|         /* Hide the cursor, then show it again */
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|         changeCursorVisibility(false);
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|         changeCursorVisibility(true);
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|     } else {
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|         /* Show the cursor, then hide it again */
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|         changeCursorVisibility(true);
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|         changeCursorVisibility(false);
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|     }
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * Check call to SDL_SetCursor
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|  *
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|  * \sa SDL_SetCursor
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|  */
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| static int SDLCALL mouse_setCursor(void *arg)
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| {
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|     SDL_Cursor *cursor;
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| 
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|     /* Create a cursor */
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|     cursor = initArrowCursor(g_mouseArrowData);
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|     SDLTest_AssertPass("Call to SDL_CreateCursor()");
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|     SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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|     if (cursor == NULL) {
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Set the arrow cursor */
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|     SDL_SetCursor(cursor);
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|     SDLTest_AssertPass("Call to SDL_SetCursor(cursor)");
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| 
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|     /* Force redraw */
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|     SDL_SetCursor(NULL);
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|     SDLTest_AssertPass("Call to SDL_SetCursor(NULL)");
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| 
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|     /* Free cursor again */
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|     SDLTest_AssertPass("About to call SDL_DestroyCursor()");
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|     SDL_DestroyCursor(cursor);
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|     SDLTest_AssertPass("Call to SDL_DestroyCursor()");
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * Check call to SDL_GetCursor
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|  *
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|  * \sa SDL_GetCursor
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|  */
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| static int SDLCALL mouse_getCursor(void *arg)
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| {
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|     SDL_Cursor *cursor;
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| 
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|     /* Get current cursor */
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|     cursor = SDL_GetCursor();
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|     SDLTest_AssertPass("Call to SDL_GetCursor()");
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|     SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL");
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| #define MOUSE_TESTWINDOW_WIDTH  320
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| #define MOUSE_TESTWINDOW_HEIGHT 200
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| 
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| /**
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|  * Creates a test window
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|  */
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| static SDL_Window *createMouseSuiteTestWindow(void)
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| {
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|     int width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
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|     SDL_Window *window;
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|     window = SDL_CreateWindow("mousecreateMouseSuiteTestWindow", width, height, 0);
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|     SDLTest_AssertPass("SDL_CreateWindow()");
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|     SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
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|     return window;
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| }
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| 
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| /**
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|  * Destroy test window
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|  */
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| static void destroyMouseSuiteTestWindow(SDL_Window *window)
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| {
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|     if (window) {
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|         SDL_DestroyWindow(window);
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|         window = NULL;
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|         SDLTest_AssertPass("SDL_DestroyWindow()");
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|     }
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| }
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| 
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| /**
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|  * Check call to SDL_GetWindowRelativeMouseMode and SDL_SetWindowRelativeMouseMode
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|  *
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|  * \sa SDL_GetWindowRelativeMouseMode
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|  * \sa SDL_SetWindowRelativeMouseMode
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|  */
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| static int SDLCALL mouse_getSetRelativeMouseMode(void *arg)
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| {
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|     SDL_Window *window;
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|     int result;
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|     int i;
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|     bool initialState;
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|     bool currentState;
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| 
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|     /* Create test window */
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|     window = createMouseSuiteTestWindow();
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|     if (!window) {
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Capture original state so we can revert back to it later */
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|     initialState = SDL_GetWindowRelativeMouseMode(window);
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|     SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)");
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| 
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|     /* Repeat twice to check D->D transition */
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|     for (i = 0; i < 2; i++) {
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|         /* Disable - should always be supported */
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|         result = SDL_SetWindowRelativeMouseMode(window, false);
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|         SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, FALSE)");
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|         SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result);
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|         currentState = SDL_GetWindowRelativeMouseMode(window);
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|         SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)");
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|         SDLTest_AssertCheck(currentState == false, "Validate current state is FALSE, got: %i", currentState);
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|     }
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| 
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|     /* Repeat twice to check D->E->E transition */
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|     for (i = 0; i < 2; i++) {
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|         /* Enable - may not be supported */
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|         result = SDL_SetWindowRelativeMouseMode(window, true);
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|         SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, TRUE)");
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|         if (result != -1) {
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|             SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result);
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|             currentState = SDL_GetWindowRelativeMouseMode(window);
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|             SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)");
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|             SDLTest_AssertCheck(currentState == true, "Validate current state is TRUE, got: %i", currentState);
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|         }
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|     }
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| 
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|     /* Disable to check E->D transition */
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|     result = SDL_SetWindowRelativeMouseMode(window, false);
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|     SDLTest_AssertPass("Call to SDL_SetWindowRelativeMouseMode(window, FALSE)");
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|     SDLTest_AssertCheck(result == true, "Validate result value from SDL_SetWindowRelativeMouseMode, expected: true, got: %i", result);
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|     currentState = SDL_GetWindowRelativeMouseMode(window);
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|     SDLTest_AssertPass("Call to SDL_GetWindowRelativeMouseMode(window)");
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|     SDLTest_AssertCheck(currentState == false, "Validate current state is FALSE, got: %i", currentState);
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| 
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|     /* Revert to original state - ignore result */
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|     result = SDL_SetWindowRelativeMouseMode(window, initialState);
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| 
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|     /* Clean up test window */
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|     destroyMouseSuiteTestWindow(window);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * Check call to SDL_WarpMouseInWindow
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|  *
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|  * \sa SDL_WarpMouseInWindow
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|  */
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| static int SDLCALL mouse_warpMouseInWindow(void *arg)
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| {
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|     const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
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|     int numPositions = 6;
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|     float xPositions[6];
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|     float yPositions[6];
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|     float x, y;
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|     int i, j;
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|     SDL_Window *window;
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| 
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|     xPositions[0] = -1;
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|     xPositions[1] = 0;
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|     xPositions[2] = 1;
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|     xPositions[3] = (float)w - 1;
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|     xPositions[4] = (float)w;
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|     xPositions[5] = (float)w + 1;
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|     yPositions[0] = -1;
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|     yPositions[1] = 0;
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|     yPositions[2] = 1;
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|     yPositions[3] = (float)h - 1;
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|     yPositions[4] = (float)h;
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|     yPositions[5] = (float)h + 1;
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|     /* Create test window */
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|     window = createMouseSuiteTestWindow();
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|     if (!window) {
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Mouse to random position inside window */
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|     x = (float)SDLTest_RandomIntegerInRange(1, w - 1);
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|     y = (float)SDLTest_RandomIntegerInRange(1, h - 1);
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|     SDL_WarpMouseInWindow(window, x, y);
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|     SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y);
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| 
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|     /* Same position again */
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|     SDL_WarpMouseInWindow(window, x, y);
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|     SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y);
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| 
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|     /* Mouse to various boundary positions */
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|     for (i = 0; i < numPositions; i++) {
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|         for (j = 0; j < numPositions; j++) {
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|             x = xPositions[i];
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|             y = yPositions[j];
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|             SDL_WarpMouseInWindow(window, x, y);
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|             SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y);
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| 
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|             /* TODO: add tracking of events and check that each call generates a mouse motion event */
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|             SDL_PumpEvents();
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|             SDLTest_AssertPass("SDL_PumpEvents()");
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|         }
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|     }
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| 
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|     /* Clean up test window */
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|     destroyMouseSuiteTestWindow(window);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
 | |
| /**
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|  * Check call to SDL_GetMouseFocus
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|  *
 | |
|  * \sa SDL_GetMouseFocus
 | |
|  */
 | |
| static int SDLCALL mouse_getMouseFocus(void *arg)
 | |
| {
 | |
|     const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
 | |
|     float x, y;
 | |
|     SDL_Window *window;
 | |
|     SDL_Window *focusWindow;
 | |
|     const char *xdg_session = SDL_getenv("XDG_SESSION_TYPE");
 | |
|     const bool env_is_wayland = !SDL_strcmp(xdg_session ? xdg_session : "", "wayland");
 | |
| 
 | |
|     /* Get focus - focus non-deterministic */
 | |
|     focusWindow = SDL_GetMouseFocus();
 | |
|     SDLTest_AssertPass("SDL_GetMouseFocus()");
 | |
| 
 | |
|     /* Create test window */
 | |
|     window = createMouseSuiteTestWindow();
 | |
|     if (!window) {
 | |
|         return TEST_ABORTED;
 | |
|     }
 | |
|     
 | |
|     /* Delay a brief period to allow the window to actually appear on the desktop. */
 | |
|     SDL_Delay(100);
 | |
| 
 | |
|     /* Warping the pointer when it is outside the window on a Wayland desktop usually doesn't work, so this test will be skipped. */
 | |
|     if (!env_is_wayland) {
 | |
|         /* Mouse to random position inside window */
 | |
|         x = (float)SDLTest_RandomIntegerInRange(1, w - 1);
 | |
|         y = (float)SDLTest_RandomIntegerInRange(1, h - 1);
 | |
|         SDL_WarpMouseInWindow(window, x, y);
 | |
|         SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y);
 | |
| 
 | |
|         /* Pump events to update focus state */
 | |
|         SDL_Delay(100);
 | |
|         SDL_PumpEvents();
 | |
|         SDLTest_AssertPass("SDL_PumpEvents()");
 | |
| 
 | |
|         /* Get focus with explicit window setup - focus deterministic */
 | |
|         focusWindow = SDL_GetMouseFocus();
 | |
|         SDLTest_AssertPass("SDL_GetMouseFocus()");
 | |
|         SDLTest_AssertCheck(focusWindow != NULL, "Check returned window value is not NULL");
 | |
|         SDLTest_AssertCheck(focusWindow == window, "Check returned window value is test window");
 | |
| 
 | |
|         /* Mouse to random position outside window */
 | |
|         x = (float)SDLTest_RandomIntegerInRange(-9, -1);
 | |
|         y = (float)SDLTest_RandomIntegerInRange(-9, -1);
 | |
|         SDL_WarpMouseInWindow(window, x, y);
 | |
|         SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%.f,%.f)", x, y);
 | |
|     } else {
 | |
|         SDLTest_Log("Skipping mouse warp focus tests: warping the mouse pointer when outside the window is unreliable on Wayland/XWayland");
 | |
|     }
 | |
| 
 | |
|     /* Clean up test window */
 | |
|     destroyMouseSuiteTestWindow(window);
 | |
| 
 | |
|     /* Pump events to update focus state */
 | |
|     SDL_PumpEvents();
 | |
|     SDLTest_AssertPass("SDL_PumpEvents()");
 | |
| 
 | |
|     /* Get focus for non-existing window */
 | |
|     focusWindow = SDL_GetMouseFocus();
 | |
|     SDLTest_AssertPass("SDL_GetMouseFocus()");
 | |
|     SDLTest_AssertCheck(focusWindow == NULL, "Check returned window value is NULL");
 | |
| 
 | |
|     return TEST_COMPLETED;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Check call to SDL_GetDefaultCursor
 | |
|  *
 | |
|  * \sa SDL_GetDefaultCursor
 | |
|  */
 | |
| static int SDLCALL mouse_getDefaultCursor(void *arg)
 | |
| {
 | |
|     SDL_Cursor *cursor;
 | |
| 
 | |
|     /* Get current cursor */
 | |
|     cursor = SDL_GetDefaultCursor();
 | |
|     SDLTest_AssertPass("Call to SDL_GetDefaultCursor()");
 | |
|     SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetDefaultCursor() is not NULL");
 | |
| 
 | |
|     return TEST_COMPLETED;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Check call to SDL_GetGlobalMouseState
 | |
|  *
 | |
|  * \sa SDL_GetGlobalMouseState
 | |
|  */
 | |
| static int SDLCALL mouse_getGlobalMouseState(void *arg)
 | |
| {
 | |
|     float x;
 | |
|     float y;
 | |
|     SDL_MouseButtonFlags state;
 | |
| 
 | |
|     x = -FLT_MAX;
 | |
|     y = -FLT_MAX;
 | |
| 
 | |
|     /* Get current cursor */
 | |
|     state = SDL_GetGlobalMouseState(&x, &y);
 | |
|     SDLTest_AssertPass("Call to SDL_GetGlobalMouseState()");
 | |
|     SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %.f", x);
 | |
|     SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %.f", y);
 | |
|     SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
 | |
| 
 | |
|     return TEST_COMPLETED;
 | |
| }
 | |
| 
 | |
| /* ================= Test References ================== */
 | |
| 
 | |
| /* Mouse test cases */
 | |
| static const SDLTest_TestCaseReference mouseTestGetMouseState = {
 | |
|     mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestGetRelativeMouseState = {
 | |
|     mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestCreateFreeCursor = {
 | |
|     mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_DestroyCursor", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestShowCursor = {
 | |
|     mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestSetCursor = {
 | |
|     mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestGetCursor = {
 | |
|     mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestWarpMouseInWindow = {
 | |
|     mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestGetMouseFocus = {
 | |
|     mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_GetMouseFocus", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestCreateFreeColorCursor = {
 | |
|     mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_DestroyCursor", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestGetSetRelativeMouseMode = {
 | |
|     mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetWindowRelativeMouseMode and SDL_SetWindowRelativeMouseMode", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestGetDefaultCursor = {
 | |
|     mouse_getDefaultCursor, "mouse_getDefaultCursor", "Check call to SDL_GetDefaultCursor", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTestGetGlobalMouseState = {
 | |
|     mouse_getGlobalMouseState, "mouse_getGlobalMouseState", "Check call to SDL_GetGlobalMouseState", TEST_ENABLED
 | |
| };
 | |
| 
 | |
| /* Sequence of Mouse test cases */
 | |
| static const SDLTest_TestCaseReference *mouseTests[] = {
 | |
|     &mouseTestGetMouseState,
 | |
|     &mouseTestGetRelativeMouseState,
 | |
|     &mouseTestCreateFreeCursor,
 | |
|     &mouseTestShowCursor,
 | |
|     &mouseTestSetCursor,
 | |
|     &mouseTestGetCursor,
 | |
|     &mouseTestWarpMouseInWindow,
 | |
|     &mouseTestGetMouseFocus,
 | |
|     &mouseTestCreateFreeColorCursor,
 | |
|     &mouseTestGetSetRelativeMouseMode,
 | |
|     &mouseTestGetDefaultCursor,
 | |
|     &mouseTestGetGlobalMouseState,
 | |
|     NULL
 | |
| };
 | |
| 
 | |
| /* Mouse test suite (global) */
 | |
| SDLTest_TestSuiteReference mouseTestSuite = {
 | |
|     "Mouse",
 | |
|     NULL,
 | |
|     mouseTests,
 | |
|     NULL
 | |
| };
 | 
