mirror of
				https://github.com/thunderbrewhq/thunderbrew
				synced 2025-10-31 08:16:03 +03:00 
			
		
		
		
	
		
			
				
	
	
		
			3022 lines
		
	
	
		
			89 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3022 lines
		
	
	
		
			89 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|   Simple DirectMedia Layer
 | |
|   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
 | |
| 
 | |
|   This software is provided 'as-is', without any express or implied
 | |
|   warranty.  In no event will the authors be held liable for any damages
 | |
|   arising from the use of this software.
 | |
| 
 | |
|   Permission is granted to anyone to use this software for any purpose,
 | |
|   including commercial applications, and to alter it and redistribute it
 | |
|   freely, subject to the following restrictions:
 | |
| 
 | |
|   1. The origin of this software must not be misrepresented; you must not
 | |
|      claim that you wrote the original software. If you use this software
 | |
|      in a product, an acknowledgment in the product documentation would be
 | |
|      appreciated but is not required.
 | |
|   2. Altered source versions must be plainly marked as such, and must not be
 | |
|      misrepresented as being the original software.
 | |
|   3. This notice may not be removed or altered from any source distribution.
 | |
| */
 | |
| #include "SDL_internal.h"
 | |
| 
 | |
| #include "SDL_sysvideo.h"
 | |
| #include "SDL_video_c.h"
 | |
| #include "SDL_RLEaccel_c.h"
 | |
| #include "SDL_pixels_c.h"
 | |
| #include "SDL_stb_c.h"
 | |
| #include "SDL_yuv_c.h"
 | |
| #include "../render/SDL_sysrender.h"
 | |
| 
 | |
| #include "SDL_surface_c.h"
 | |
| 
 | |
| 
 | |
| // Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t
 | |
| SDL_COMPILE_TIME_ASSERT(surface_size_assumptions,
 | |
|                         sizeof(int) == sizeof(Sint32) && sizeof(size_t) >= sizeof(Sint32));
 | |
| 
 | |
| SDL_COMPILE_TIME_ASSERT(can_indicate_overflow, SDL_SIZE_MAX > SDL_MAX_SINT32);
 | |
| 
 | |
| // Magic!
 | |
| static char SDL_surface_magic;
 | |
| 
 | |
| // Public routines
 | |
| 
 | |
| bool SDL_SurfaceValid(SDL_Surface *surface)
 | |
| {
 | |
|     return (surface && surface->reserved == &SDL_surface_magic);
 | |
| }
 | |
| 
 | |
| void SDL_UpdateSurfaceLockFlag(SDL_Surface *surface)
 | |
| {
 | |
|     if (SDL_SurfaceHasRLE(surface)) {
 | |
|         surface->flags |= SDL_SURFACE_LOCK_NEEDED;
 | |
|     } else {
 | |
|         surface->flags &= ~SDL_SURFACE_LOCK_NEEDED;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Calculate the pad-aligned scanline width of a surface.
 | |
|  *
 | |
|  * for FOURCC, use SDL_CalculateYUVSize()
 | |
|  */
 | |
| static bool SDL_CalculateRGBSize(Uint32 format, size_t width, size_t height, size_t *size, size_t *pitch, bool minimal)
 | |
| {
 | |
|     if (SDL_BITSPERPIXEL(format) >= 8) {
 | |
|         if (!SDL_size_mul_check_overflow(width, SDL_BYTESPERPIXEL(format), pitch)) {
 | |
|             return SDL_SetError("width * bpp would overflow");
 | |
|         }
 | |
|     } else {
 | |
|         if (!SDL_size_mul_check_overflow(width, SDL_BITSPERPIXEL(format), pitch)) {
 | |
|             return SDL_SetError("width * bpp would overflow");
 | |
|         }
 | |
|         if (!SDL_size_add_check_overflow(*pitch, 7, pitch)) {
 | |
|             return SDL_SetError("aligning pitch would overflow");
 | |
|         }
 | |
|         *pitch /= 8;
 | |
|     }
 | |
|     if (!minimal) {
 | |
|         // 4-byte aligning for speed
 | |
|         if (!SDL_size_add_check_overflow(*pitch, 3, pitch)) {
 | |
|             return SDL_SetError("aligning pitch would overflow");
 | |
|         }
 | |
|         *pitch &= ~3;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_size_mul_check_overflow(height, *pitch, size)) {
 | |
|         return SDL_SetError("height * pitch would overflow");
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_CalculateSurfaceSize(SDL_PixelFormat format, int width, int height, size_t *size, size_t *pitch, bool minimalPitch)
 | |
| {
 | |
|     size_t p = 0, sz = 0;
 | |
| 
 | |
|     if (size) {
 | |
|         *size = 0;
 | |
|     }
 | |
| 
 | |
|     if (pitch) {
 | |
|         *pitch = 0;
 | |
|     }
 | |
| 
 | |
|     if (SDL_ISPIXELFORMAT_FOURCC(format)) {
 | |
|         if (format == SDL_PIXELFORMAT_MJPG) {
 | |
|             // We don't know in advance what it will be, we'll figure it out later.
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         if (!SDL_CalculateYUVSize(format, width, height, &sz, &p)) {
 | |
|             // Overflow...
 | |
|             return false;
 | |
|         }
 | |
|     } else {
 | |
|         if (!SDL_CalculateRGBSize(format, width, height, &sz, &p, minimalPitch)) {
 | |
|             // Overflow...
 | |
|             return false;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (size) {
 | |
|         *size = sz;
 | |
|     }
 | |
| 
 | |
|     if (pitch) {
 | |
|         *pitch = p;
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| static bool SDL_InitializeSurface(SDL_Surface *surface, int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, SDL_PropertiesID props, void *pixels, int pitch, bool onstack)
 | |
| {
 | |
|     SDL_zerop(surface);
 | |
| 
 | |
|     surface->flags = SDL_SURFACE_PREALLOCATED;
 | |
|     surface->format = format;
 | |
|     surface->w = width;
 | |
|     surface->h = height;
 | |
|     surface->pixels = pixels;
 | |
|     surface->pitch = pitch;
 | |
|     surface->reserved = &SDL_surface_magic;
 | |
| 
 | |
|     if (onstack) {
 | |
|         surface->internal_flags |= SDL_INTERNAL_SURFACE_STACK;
 | |
|     }
 | |
| 
 | |
|     surface->fmt = SDL_GetPixelFormatDetails(format);
 | |
|     if (!surface->fmt) {
 | |
|         SDL_DestroySurface(surface);
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Initialize the clip rect
 | |
|     surface->clip_rect.w = width;
 | |
|     surface->clip_rect.h = height;
 | |
| 
 | |
|     // Allocate an empty mapping
 | |
|     surface->map.info.r = 0xFF;
 | |
|     surface->map.info.g = 0xFF;
 | |
|     surface->map.info.b = 0xFF;
 | |
|     surface->map.info.a = 0xFF;
 | |
| 
 | |
|     if (colorspace == SDL_COLORSPACE_UNKNOWN) {
 | |
|         surface->colorspace = SDL_GetDefaultColorspaceForFormat(format);
 | |
|     } else {
 | |
|         surface->colorspace = colorspace;
 | |
|     }
 | |
| 
 | |
|     if (props) {
 | |
|         if (!SDL_CopyProperties(props, SDL_GetSurfaceProperties(surface))) {
 | |
|             SDL_DestroySurface(surface);
 | |
|             return false;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // By default surfaces with an alpha mask are set up for blending
 | |
|     if (SDL_ISPIXELFORMAT_ALPHA(surface->format)) {
 | |
|         SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
 | |
|     }
 | |
| 
 | |
|     // The surface is ready to go
 | |
|     surface->refcount = 1;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Create an empty surface of the appropriate depth using the given format
 | |
|  */
 | |
| SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormat format)
 | |
| {
 | |
|     size_t pitch, size;
 | |
|     SDL_Surface *surface;
 | |
| 
 | |
|     if (width < 0) {
 | |
|         SDL_InvalidParamError("width");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (height < 0) {
 | |
|         SDL_InvalidParamError("height");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (format == SDL_PIXELFORMAT_UNKNOWN) {
 | |
|         SDL_InvalidParamError("format");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_CalculateSurfaceSize(format, width, height, &size, &pitch, false /* not minimal pitch */)) {
 | |
|         // Overflow...
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     // Allocate and initialize the surface
 | |
|     surface = (SDL_Surface *)SDL_malloc(sizeof(*surface));
 | |
|     if (!surface) {
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_InitializeSurface(surface, width, height, format, SDL_COLORSPACE_UNKNOWN, 0, NULL, (int)pitch, false)) {
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (surface->w && surface->h && format != SDL_PIXELFORMAT_MJPG) {
 | |
|         surface->flags &= ~SDL_SURFACE_PREALLOCATED;
 | |
|         surface->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), size);
 | |
|         if (!surface->pixels) {
 | |
|             SDL_DestroySurface(surface);
 | |
|             return NULL;
 | |
|         }
 | |
|         surface->flags |= SDL_SURFACE_SIMD_ALIGNED;
 | |
| 
 | |
|         // This is important for bitmaps
 | |
|         SDL_memset(surface->pixels, 0, size);
 | |
|     }
 | |
|     return surface;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Create an RGB surface from an existing memory buffer using the given
 | |
|  * enum SDL_PIXELFORMAT_* format
 | |
|  */
 | |
| SDL_Surface *SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch)
 | |
| {
 | |
|     if (width < 0) {
 | |
|         SDL_InvalidParamError("width");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (height < 0) {
 | |
|         SDL_InvalidParamError("height");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (format == SDL_PIXELFORMAT_UNKNOWN) {
 | |
|         SDL_InvalidParamError("format");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (pitch == 0 && !pixels) {
 | |
|         // The application will fill these in later with valid values
 | |
|     } else {
 | |
|         size_t minimalPitch;
 | |
| 
 | |
|         if (!SDL_CalculateSurfaceSize(format, width, height, NULL, &minimalPitch, true /* minimal pitch */)) {
 | |
|             // Overflow...
 | |
|             return NULL;
 | |
|         }
 | |
| 
 | |
|         if (pitch < 0 || (size_t)pitch < minimalPitch) {
 | |
|             SDL_InvalidParamError("pitch");
 | |
|             return NULL;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Allocate and initialize the surface
 | |
|     SDL_Surface *surface = (SDL_Surface *)SDL_malloc(sizeof(*surface));
 | |
|     if (!surface ||
 | |
|         !SDL_InitializeSurface(surface, width, height, format, SDL_COLORSPACE_UNKNOWN, 0, pixels, pitch, false)) {
 | |
|         return NULL;
 | |
|     }
 | |
|     return surface;
 | |
| }
 | |
| 
 | |
| SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         return 0;
 | |
|     }
 | |
| 
 | |
|     if (!surface->props) {
 | |
|         surface->props = SDL_CreateProperties();
 | |
|     }
 | |
|     return surface->props;
 | |
| }
 | |
| 
 | |
| bool SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     surface->colorspace = colorspace;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_COLORSPACE_UNKNOWN;
 | |
|     }
 | |
| 
 | |
|     return surface->colorspace;
 | |
| }
 | |
| 
 | |
| float SDL_GetDefaultSDRWhitePoint(SDL_Colorspace colorspace)
 | |
| {
 | |
|     return SDL_GetSurfaceSDRWhitePoint(NULL, colorspace);
 | |
| }
 | |
| 
 | |
| float SDL_GetSurfaceSDRWhitePoint(SDL_Surface *surface, SDL_Colorspace colorspace)
 | |
| {
 | |
|     SDL_TransferCharacteristics transfer = SDL_COLORSPACETRANSFER(colorspace);
 | |
| 
 | |
|     if (transfer == SDL_TRANSFER_CHARACTERISTICS_LINEAR ||
 | |
|         transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
 | |
|         SDL_PropertiesID props;
 | |
|         float default_value = 1.0f;
 | |
| 
 | |
|         if (SDL_SurfaceValid(surface)) {
 | |
|             props = surface->props;
 | |
|         } else {
 | |
|             props = 0;
 | |
|         }
 | |
|         if (transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
 | |
|             /* The older standards use an SDR white point of 100 nits.
 | |
|              * ITU-R BT.2408-6 recommends using an SDR white point of 203 nits.
 | |
|              * This is the default Chrome uses, and what a lot of game content
 | |
|              * assumes, so we'll go with that.
 | |
|              */
 | |
|             const float DEFAULT_PQ_SDR_WHITE_POINT = 203.0f;
 | |
|             default_value = DEFAULT_PQ_SDR_WHITE_POINT;
 | |
|         }
 | |
|         return SDL_GetFloatProperty(props, SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT, default_value);
 | |
|     }
 | |
|     return 1.0f;
 | |
| }
 | |
| 
 | |
| float SDL_GetDefaultHDRHeadroom(SDL_Colorspace colorspace)
 | |
| {
 | |
|     return SDL_GetSurfaceHDRHeadroom(NULL, colorspace);
 | |
| }
 | |
| 
 | |
| float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace)
 | |
| {
 | |
|     SDL_TransferCharacteristics transfer = SDL_COLORSPACETRANSFER(colorspace);
 | |
| 
 | |
|     if (transfer == SDL_TRANSFER_CHARACTERISTICS_LINEAR ||
 | |
|         transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
 | |
|         SDL_PropertiesID props;
 | |
|         float default_value = 0.0f;
 | |
| 
 | |
|         if (SDL_SurfaceValid(surface)) {
 | |
|             props = surface->props;
 | |
|         } else {
 | |
|             props = 0;
 | |
|         }
 | |
|         return SDL_GetFloatProperty(props, SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT, default_value);
 | |
|     }
 | |
|     return 1.0f;
 | |
| }
 | |
| 
 | |
| SDL_Palette *SDL_CreateSurfacePalette(SDL_Surface *surface)
 | |
| {
 | |
|     SDL_Palette *palette;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_ISPIXELFORMAT_INDEXED(surface->format)) {
 | |
|         SDL_SetError("The surface is not indexed format");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     palette = SDL_CreatePalette((1 << SDL_BITSPERPIXEL(surface->format)));
 | |
|     if (!palette) {
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (palette->ncolors == 2) {
 | |
|         // Create a black and white bitmap palette
 | |
|         palette->colors[0].r = 0xFF;
 | |
|         palette->colors[0].g = 0xFF;
 | |
|         palette->colors[0].b = 0xFF;
 | |
|         palette->colors[1].r = 0x00;
 | |
|         palette->colors[1].g = 0x00;
 | |
|         palette->colors[1].b = 0x00;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_SetSurfacePalette(surface, palette)) {
 | |
|         SDL_DestroyPalette(palette);
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     // The surface has retained the palette, we can remove the reference here
 | |
|     SDL_assert(palette->refcount == 2);
 | |
|     SDL_DestroyPalette(palette);
 | |
|     return palette;
 | |
| }
 | |
| 
 | |
| bool SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (palette && palette->ncolors > (1 << SDL_BITSPERPIXEL(surface->format))) {
 | |
|         return SDL_SetError("SDL_SetSurfacePalette() passed a palette that doesn't match the surface format");
 | |
|     }
 | |
| 
 | |
|     if (palette != surface->palette) {
 | |
|         if (surface->palette) {
 | |
|             SDL_DestroyPalette(surface->palette);
 | |
|         }
 | |
| 
 | |
|         surface->palette = palette;
 | |
| 
 | |
|         if (surface->palette) {
 | |
|             ++surface->palette->refcount;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     SDL_InvalidateMap(&surface->map);
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| SDL_Palette *SDL_GetSurfacePalette(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     return surface->palette;
 | |
| }
 | |
| 
 | |
| bool SDL_AddSurfaceAlternateImage(SDL_Surface *surface, SDL_Surface *image)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (!SDL_SurfaceValid(image)) {
 | |
|         return SDL_InvalidParamError("image");
 | |
|     }
 | |
| 
 | |
|     SDL_Surface **images = (SDL_Surface **)SDL_realloc(surface->images, (surface->num_images + 1) * sizeof(*images));
 | |
|     if (!images) {
 | |
|         return false;
 | |
|     }
 | |
|     images[surface->num_images] = image;
 | |
|     surface->images = images;
 | |
|     ++surface->num_images;
 | |
|     ++image->refcount;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_SurfaceHasAlternateImages(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     return (surface->num_images > 0);
 | |
| }
 | |
| 
 | |
| SDL_Surface **SDL_GetSurfaceImages(SDL_Surface *surface, int *count)
 | |
| {
 | |
|     if (count) {
 | |
|         *count = 0;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     int num_images = 1 + surface->num_images;
 | |
|     SDL_Surface **images = (SDL_Surface **)SDL_malloc((num_images + 1) * sizeof(*images));
 | |
|     if (!images) {
 | |
|         return NULL;
 | |
|     }
 | |
|     images[0] = surface;
 | |
|     if (surface->num_images > 0) {
 | |
|         SDL_memcpy(&images[1], surface->images, (surface->num_images * sizeof(images[1])));
 | |
|     }
 | |
|     images[num_images] = NULL;
 | |
| 
 | |
|     if (count) {
 | |
|         *count = num_images;
 | |
|     }
 | |
|     return images;
 | |
| }
 | |
| 
 | |
| SDL_Surface *SDL_GetSurfaceImage(SDL_Surface *surface, float display_scale)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_SurfaceHasAlternateImages(surface)) {
 | |
|         ++surface->refcount;
 | |
|         return surface;
 | |
|     }
 | |
| 
 | |
|     // This surface has high DPI images, pick the best one available, or scale one to the correct size
 | |
|     SDL_Surface **images = SDL_GetSurfaceImages(surface, NULL);
 | |
|     if (!images) {
 | |
|         // Failure, fall back to the existing surface
 | |
|         ++surface->refcount;
 | |
|         return surface;
 | |
|     }
 | |
| 
 | |
|     // Find closest image. Images that are larger than the
 | |
|     // desired size are preferred over images that are smaller.
 | |
|     SDL_Surface *closest = NULL;
 | |
|     int desired_w = (int)SDL_round(surface->w * display_scale);
 | |
|     int desired_h = (int)SDL_round(surface->h * display_scale);
 | |
|     int desired_size = desired_w * desired_h;
 | |
|     int closest_distance = -1;
 | |
|     int closest_size = -1;
 | |
|     for (int i = 0; images[i]; ++i) {
 | |
|         SDL_Surface *candidate = images[i];
 | |
|         int size = candidate->w * candidate->h;
 | |
|         int delta_w = (candidate->w - desired_w);
 | |
|         int delta_h = (candidate->h - desired_h);
 | |
|         int distance = (delta_w * delta_w) + (delta_h * delta_h);
 | |
|         if (closest_distance < 0 || distance < closest_distance ||
 | |
|             (size > desired_size && closest_size < desired_size)) {
 | |
|             closest = candidate;
 | |
|             closest_distance = distance;
 | |
|             closest_size = size;
 | |
|         }
 | |
|     }
 | |
|     SDL_free(images);
 | |
|     SDL_assert(closest != NULL);    // We should always have at least one surface
 | |
| 
 | |
|     if (closest->w == desired_w && closest->h == desired_h) {
 | |
|         ++closest->refcount;
 | |
|         return closest;
 | |
|     }
 | |
| 
 | |
|     // We need to scale the image to the correct size. To maintain good image quality, downscaling
 | |
|     // is done in steps, never reducing the width and height by more than half each time.
 | |
|     SDL_Surface *scaled = closest;
 | |
|     do {
 | |
|         int next_scaled_w = SDL_max(desired_w, (scaled->w + 1) / 2);
 | |
|         int next_scaled_h = SDL_max(desired_h, (scaled->h + 1) / 2);
 | |
|         SDL_Surface *next_scaled = SDL_ScaleSurface(scaled, next_scaled_w, next_scaled_h, SDL_SCALEMODE_LINEAR);
 | |
|         if (scaled != closest) {
 | |
|             SDL_DestroySurface(scaled);
 | |
|         }
 | |
|         scaled = next_scaled;
 | |
|         if (!scaled) {
 | |
|             // Failure, fall back to the closest surface
 | |
|             ++closest->refcount;
 | |
|             return closest;
 | |
|         }
 | |
|     } while (scaled->w != desired_w || scaled->h != desired_h);
 | |
| 
 | |
|     return scaled;
 | |
| }
 | |
| 
 | |
| void SDL_RemoveSurfaceAlternateImages(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (surface->num_images > 0) {
 | |
|         for (int i = 0; i < surface->num_images; ++i) {
 | |
|             SDL_DestroySurface(surface->images[i]);
 | |
|         }
 | |
|         SDL_free(surface->images);
 | |
|         surface->images = NULL;
 | |
|         surface->num_images = 0;
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool SDL_SetSurfaceRLE(SDL_Surface *surface, bool enabled)
 | |
| {
 | |
|     int flags;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     flags = surface->map.info.flags;
 | |
|     if (enabled) {
 | |
|         surface->map.info.flags |= SDL_COPY_RLE_DESIRED;
 | |
|     } else {
 | |
|         surface->map.info.flags &= ~SDL_COPY_RLE_DESIRED;
 | |
|     }
 | |
|     if (surface->map.info.flags != flags) {
 | |
|         SDL_InvalidateMap(&surface->map);
 | |
|     }
 | |
|     SDL_UpdateSurfaceLockFlag(surface);
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_SurfaceHasRLE(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     if (!(surface->map.info.flags & SDL_COPY_RLE_DESIRED)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_SetSurfaceColorKey(SDL_Surface *surface, bool enabled, Uint32 key)
 | |
| {
 | |
|     int flags;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (surface->palette && key >= ((Uint32)surface->palette->ncolors)) {
 | |
|         return SDL_InvalidParamError("key");
 | |
|     }
 | |
| 
 | |
|     flags = surface->map.info.flags;
 | |
|     if (enabled) {
 | |
|         surface->map.info.flags |= SDL_COPY_COLORKEY;
 | |
|         surface->map.info.colorkey = key;
 | |
|     } else {
 | |
|         surface->map.info.flags &= ~SDL_COPY_COLORKEY;
 | |
|     }
 | |
|     if (surface->map.info.flags != flags) {
 | |
|         SDL_InvalidateMap(&surface->map);
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_SurfaceHasColorKey(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     if (!(surface->map.info.flags & SDL_COPY_COLORKEY)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_GetSurfaceColorKey(SDL_Surface *surface, Uint32 *key)
 | |
| {
 | |
|     if (key) {
 | |
|         *key = 0;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (!(surface->map.info.flags & SDL_COPY_COLORKEY)) {
 | |
|         return SDL_SetError("Surface doesn't have a colorkey");
 | |
|     }
 | |
| 
 | |
|     if (key) {
 | |
|         *key = surface->map.info.colorkey;
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /* This is a fairly slow function to switch from colorkey to alpha
 | |
|    NB: it doesn't handle bpp 1 or 3, because they have no alpha channel */
 | |
| static void SDL_ConvertColorkeyToAlpha(SDL_Surface *surface, bool ignore_alpha)
 | |
| {
 | |
|     int x, y, bpp;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (!(surface->map.info.flags & SDL_COPY_COLORKEY) ||
 | |
|         !SDL_ISPIXELFORMAT_ALPHA(surface->format)) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     bpp = SDL_BYTESPERPIXEL(surface->format);
 | |
| 
 | |
|     SDL_LockSurface(surface);
 | |
| 
 | |
|     if (bpp == 2) {
 | |
|         Uint16 *row, *spot;
 | |
|         Uint16 ckey = (Uint16)surface->map.info.colorkey;
 | |
|         Uint16 mask = (Uint16)(~surface->fmt->Amask);
 | |
| 
 | |
|         // Ignore, or not, alpha in colorkey comparison
 | |
|         if (ignore_alpha) {
 | |
|             ckey &= mask;
 | |
|             row = (Uint16 *)surface->pixels;
 | |
|             for (y = surface->h; y--;) {
 | |
|                 spot = row;
 | |
|                 for (x = surface->w; x--;) {
 | |
|                     if ((*spot & mask) == ckey) {
 | |
|                         *spot &= mask;
 | |
|                     }
 | |
|                     ++spot;
 | |
|                 }
 | |
|                 row += surface->pitch / 2;
 | |
|             }
 | |
|         } else {
 | |
|             row = (Uint16 *)surface->pixels;
 | |
|             for (y = surface->h; y--;) {
 | |
|                 spot = row;
 | |
|                 for (x = surface->w; x--;) {
 | |
|                     if (*spot == ckey) {
 | |
|                         *spot &= mask;
 | |
|                     }
 | |
|                     ++spot;
 | |
|                 }
 | |
|                 row += surface->pitch / 2;
 | |
|             }
 | |
|         }
 | |
|     } else if (bpp == 4) {
 | |
|         Uint32 *row, *spot;
 | |
|         Uint32 ckey = surface->map.info.colorkey;
 | |
|         Uint32 mask = ~surface->fmt->Amask;
 | |
| 
 | |
|         // Ignore, or not, alpha in colorkey comparison
 | |
|         if (ignore_alpha) {
 | |
|             ckey &= mask;
 | |
|             row = (Uint32 *)surface->pixels;
 | |
|             for (y = surface->h; y--;) {
 | |
|                 spot = row;
 | |
|                 for (x = surface->w; x--;) {
 | |
|                     if ((*spot & mask) == ckey) {
 | |
|                         *spot &= mask;
 | |
|                     }
 | |
|                     ++spot;
 | |
|                 }
 | |
|                 row += surface->pitch / 4;
 | |
|             }
 | |
|         } else {
 | |
|             row = (Uint32 *)surface->pixels;
 | |
|             for (y = surface->h; y--;) {
 | |
|                 spot = row;
 | |
|                 for (x = surface->w; x--;) {
 | |
|                     if (*spot == ckey) {
 | |
|                         *spot &= mask;
 | |
|                     }
 | |
|                     ++spot;
 | |
|                 }
 | |
|                 row += surface->pitch / 4;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     SDL_UnlockSurface(surface);
 | |
| 
 | |
|     SDL_SetSurfaceColorKey(surface, false, 0);
 | |
|     SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
 | |
| }
 | |
| 
 | |
| bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
 | |
| {
 | |
|     int flags;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     surface->map.info.r = r;
 | |
|     surface->map.info.g = g;
 | |
|     surface->map.info.b = b;
 | |
| 
 | |
|     flags = surface->map.info.flags;
 | |
|     if (r != 0xFF || g != 0xFF || b != 0xFF) {
 | |
|         surface->map.info.flags |= SDL_COPY_MODULATE_COLOR;
 | |
|     } else {
 | |
|         surface->map.info.flags &= ~SDL_COPY_MODULATE_COLOR;
 | |
|     }
 | |
|     if (surface->map.info.flags != flags) {
 | |
|         SDL_InvalidateMap(&surface->map);
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         if (r) {
 | |
|             *r = 255;
 | |
|         }
 | |
|         if (g) {
 | |
|             *g = 255;
 | |
|         }
 | |
|         if (b) {
 | |
|             *b = 255;
 | |
|         }
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (r) {
 | |
|         *r = surface->map.info.r;
 | |
|     }
 | |
|     if (g) {
 | |
|         *g = surface->map.info.g;
 | |
|     }
 | |
|     if (b) {
 | |
|         *b = surface->map.info.b;
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_SetSurfaceAlphaMod(SDL_Surface *surface, Uint8 alpha)
 | |
| {
 | |
|     int flags;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     surface->map.info.a = alpha;
 | |
| 
 | |
|     flags = surface->map.info.flags;
 | |
|     if (alpha != 0xFF) {
 | |
|         surface->map.info.flags |= SDL_COPY_MODULATE_ALPHA;
 | |
|     } else {
 | |
|         surface->map.info.flags &= ~SDL_COPY_MODULATE_ALPHA;
 | |
|     }
 | |
|     if (surface->map.info.flags != flags) {
 | |
|         SDL_InvalidateMap(&surface->map);
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_GetSurfaceAlphaMod(SDL_Surface *surface, Uint8 *alpha)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         if (alpha) {
 | |
|             *alpha = 255;
 | |
|         }
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (alpha) {
 | |
|         *alpha = surface->map.info.a;
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode)
 | |
| {
 | |
|     int flags;
 | |
|     bool result = true;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (blendMode == SDL_BLENDMODE_INVALID) {
 | |
|         return SDL_InvalidParamError("blendMode");
 | |
|     }
 | |
| 
 | |
|     flags = surface->map.info.flags;
 | |
|     surface->map.info.flags &= ~SDL_COPY_BLEND_MASK;
 | |
|     switch (blendMode) {
 | |
|     case SDL_BLENDMODE_NONE:
 | |
|         break;
 | |
|     case SDL_BLENDMODE_BLEND:
 | |
|         surface->map.info.flags |= SDL_COPY_BLEND;
 | |
|         break;
 | |
|     case SDL_BLENDMODE_BLEND_PREMULTIPLIED:
 | |
|         surface->map.info.flags |= SDL_COPY_BLEND_PREMULTIPLIED;
 | |
|         break;
 | |
|     case SDL_BLENDMODE_ADD:
 | |
|         surface->map.info.flags |= SDL_COPY_ADD;
 | |
|         break;
 | |
|     case SDL_BLENDMODE_ADD_PREMULTIPLIED:
 | |
|         surface->map.info.flags |= SDL_COPY_ADD_PREMULTIPLIED;
 | |
|         break;
 | |
|     case SDL_BLENDMODE_MOD:
 | |
|         surface->map.info.flags |= SDL_COPY_MOD;
 | |
|         break;
 | |
|     case SDL_BLENDMODE_MUL:
 | |
|         surface->map.info.flags |= SDL_COPY_MUL;
 | |
|         break;
 | |
|     default:
 | |
|         result = SDL_Unsupported();
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     if (surface->map.info.flags != flags) {
 | |
|         SDL_InvalidateMap(&surface->map);
 | |
|     }
 | |
| 
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| bool SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode)
 | |
| {
 | |
|     if (blendMode) {
 | |
|         *blendMode = SDL_BLENDMODE_INVALID;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (!blendMode) {
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     switch (surface->map.info.flags & SDL_COPY_BLEND_MASK) {
 | |
|     case SDL_COPY_BLEND:
 | |
|         *blendMode = SDL_BLENDMODE_BLEND;
 | |
|         break;
 | |
|     case SDL_COPY_BLEND_PREMULTIPLIED:
 | |
|         *blendMode = SDL_BLENDMODE_BLEND_PREMULTIPLIED;
 | |
|         break;
 | |
|     case SDL_COPY_ADD:
 | |
|         *blendMode = SDL_BLENDMODE_ADD;
 | |
|         break;
 | |
|     case SDL_COPY_ADD_PREMULTIPLIED:
 | |
|         *blendMode = SDL_BLENDMODE_ADD_PREMULTIPLIED;
 | |
|         break;
 | |
|     case SDL_COPY_MOD:
 | |
|         *blendMode = SDL_BLENDMODE_MOD;
 | |
|         break;
 | |
|     case SDL_COPY_MUL:
 | |
|         *blendMode = SDL_BLENDMODE_MUL;
 | |
|         break;
 | |
|     default:
 | |
|         *blendMode = SDL_BLENDMODE_NONE;
 | |
|         break;
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect)
 | |
| {
 | |
|     SDL_Rect full_rect;
 | |
| 
 | |
|     // Don't do anything if there's no surface to act on
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Set up the full surface rectangle
 | |
|     full_rect.x = 0;
 | |
|     full_rect.y = 0;
 | |
|     full_rect.w = surface->w;
 | |
|     full_rect.h = surface->h;
 | |
| 
 | |
|     // Set the clipping rectangle
 | |
|     if (!rect) {
 | |
|         surface->clip_rect = full_rect;
 | |
|         return true;
 | |
|     }
 | |
|     return SDL_GetRectIntersection(rect, &full_rect, &surface->clip_rect);
 | |
| }
 | |
| 
 | |
| bool SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         if (rect) {
 | |
|             SDL_zerop(rect);
 | |
|         }
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
|     if (!rect) {
 | |
|         return SDL_InvalidParamError("rect");
 | |
|     }
 | |
|     *rect = surface->clip_rect;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Set up a blit between two surfaces -- split into three parts:
 | |
|  * The upper part, SDL_BlitSurface(), performs clipping and rectangle
 | |
|  * verification.  The lower part is a pointer to a low level
 | |
|  * accelerated blitting function.
 | |
|  *
 | |
|  * These parts are separated out and each used internally by this
 | |
|  * library in the optimum places.  They are exported so that if
 | |
|  * you know exactly what you are doing, you can optimize your code
 | |
|  * by calling the one(s) you need.
 | |
|  */
 | |
| bool SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect,
 | |
|                              SDL_Surface *dst, const SDL_Rect *dstrect)
 | |
| {
 | |
|     // Check to make sure the blit mapping is valid
 | |
|     if (!SDL_ValidateMap(src, dst)) {
 | |
|         return false;
 | |
|     }
 | |
|     return src->map.blit(src, srcrect, dst, dstrect);
 | |
| }
 | |
| 
 | |
| bool SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect)
 | |
| {
 | |
|     SDL_Rect r_src, r_dst;
 | |
| 
 | |
|     // Make sure the surfaces aren't locked
 | |
|     if (!SDL_SurfaceValid(src)) {
 | |
|         return SDL_InvalidParamError("src");
 | |
|     } else if (!SDL_SurfaceValid(dst)) {
 | |
|         return SDL_InvalidParamError("dst");
 | |
|     } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
 | |
|         return SDL_SetError("Surfaces must not be locked during blit");
 | |
|     }
 | |
| 
 | |
|     // Full src surface
 | |
|     r_src.x = 0;
 | |
|     r_src.y = 0;
 | |
|     r_src.w = src->w;
 | |
|     r_src.h = src->h;
 | |
| 
 | |
|     if (dstrect) {
 | |
|         r_dst.x = dstrect->x;
 | |
|         r_dst.y = dstrect->y;
 | |
|     } else {
 | |
|         r_dst.x = 0;
 | |
|         r_dst.y = 0;
 | |
|     }
 | |
| 
 | |
|     // clip the source rectangle to the source surface
 | |
|     if (srcrect) {
 | |
|         SDL_Rect tmp;
 | |
|         if (SDL_GetRectIntersection(srcrect, &r_src, &tmp) == false) {
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         // Shift dstrect, if srcrect origin has changed
 | |
|         r_dst.x += tmp.x - srcrect->x;
 | |
|         r_dst.y += tmp.y - srcrect->y;
 | |
| 
 | |
|         // Update srcrect
 | |
|         r_src = tmp;
 | |
|     }
 | |
| 
 | |
|     // There're no dstrect.w/h parameters. It's the same as srcrect
 | |
|     r_dst.w = r_src.w;
 | |
|     r_dst.h = r_src.h;
 | |
| 
 | |
|     // clip the destination rectangle against the clip rectangle
 | |
|     {
 | |
|         SDL_Rect tmp;
 | |
|         if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &tmp) == false) {
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         // Shift srcrect, if dstrect has changed
 | |
|         r_src.x += tmp.x - r_dst.x;
 | |
|         r_src.y += tmp.y - r_dst.y;
 | |
|         r_src.w = tmp.w;
 | |
|         r_src.h = tmp.h;
 | |
| 
 | |
|         // Update dstrect
 | |
|         r_dst = tmp;
 | |
|     }
 | |
| 
 | |
|     if (r_dst.w <= 0 || r_dst.h <= 0) {
 | |
|         // No-op.
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     // Switch back to a fast blit if we were previously stretching
 | |
|     if (src->map.info.flags & SDL_COPY_NEAREST) {
 | |
|         src->map.info.flags &= ~SDL_COPY_NEAREST;
 | |
|         SDL_InvalidateMap(&src->map);
 | |
|     }
 | |
| 
 | |
|     return SDL_BlitSurfaceUnchecked(src, &r_src, dst, &r_dst);
 | |
| }
 | |
| 
 | |
| bool SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
 | |
| {
 | |
|     SDL_Rect *clip_rect;
 | |
|     double src_x0, src_y0, src_x1, src_y1;
 | |
|     double dst_x0, dst_y0, dst_x1, dst_y1;
 | |
|     SDL_Rect final_src, final_dst;
 | |
|     double scaling_w, scaling_h;
 | |
|     int src_w, src_h;
 | |
|     int dst_w, dst_h;
 | |
| 
 | |
|     // Make sure the surfaces aren't locked
 | |
|     if (!SDL_SurfaceValid(src)) {
 | |
|         return SDL_InvalidParamError("src");
 | |
|     } else if (!SDL_SurfaceValid(dst)) {
 | |
|         return SDL_InvalidParamError("dst");
 | |
|     } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
 | |
|         return SDL_SetError("Surfaces must not be locked during blit");
 | |
|     } else if (scaleMode != SDL_SCALEMODE_NEAREST &&
 | |
|                scaleMode != SDL_SCALEMODE_LINEAR) {
 | |
|         return SDL_InvalidParamError("scaleMode");
 | |
|     }
 | |
| 
 | |
|     if (!srcrect) {
 | |
|         src_w = src->w;
 | |
|         src_h = src->h;
 | |
|     } else {
 | |
|         src_w = srcrect->w;
 | |
|         src_h = srcrect->h;
 | |
|     }
 | |
| 
 | |
|     if (!dstrect) {
 | |
|         dst_w = dst->w;
 | |
|         dst_h = dst->h;
 | |
|     } else {
 | |
|         dst_w = dstrect->w;
 | |
|         dst_h = dstrect->h;
 | |
|     }
 | |
| 
 | |
|     if (dst_w == src_w && dst_h == src_h) {
 | |
|         // No scaling, defer to regular blit
 | |
|         return SDL_BlitSurface(src, srcrect, dst, dstrect);
 | |
|     }
 | |
| 
 | |
|     scaling_w = (double)dst_w / src_w;
 | |
|     scaling_h = (double)dst_h / src_h;
 | |
| 
 | |
|     if (!dstrect) {
 | |
|         dst_x0 = 0;
 | |
|         dst_y0 = 0;
 | |
|         dst_x1 = dst_w;
 | |
|         dst_y1 = dst_h;
 | |
|     } else {
 | |
|         dst_x0 = dstrect->x;
 | |
|         dst_y0 = dstrect->y;
 | |
|         dst_x1 = dst_x0 + dst_w;
 | |
|         dst_y1 = dst_y0 + dst_h;
 | |
|     }
 | |
| 
 | |
|     if (!srcrect) {
 | |
|         src_x0 = 0;
 | |
|         src_y0 = 0;
 | |
|         src_x1 = src_w;
 | |
|         src_y1 = src_h;
 | |
|     } else {
 | |
|         src_x0 = srcrect->x;
 | |
|         src_y0 = srcrect->y;
 | |
|         src_x1 = src_x0 + src_w;
 | |
|         src_y1 = src_y0 + src_h;
 | |
| 
 | |
|         // Clip source rectangle to the source surface
 | |
| 
 | |
|         if (src_x0 < 0) {
 | |
|             dst_x0 -= src_x0 * scaling_w;
 | |
|             src_x0 = 0;
 | |
|         }
 | |
| 
 | |
|         if (src_x1 > src->w) {
 | |
|             dst_x1 -= (src_x1 - src->w) * scaling_w;
 | |
|             src_x1 = src->w;
 | |
|         }
 | |
| 
 | |
|         if (src_y0 < 0) {
 | |
|             dst_y0 -= src_y0 * scaling_h;
 | |
|             src_y0 = 0;
 | |
|         }
 | |
| 
 | |
|         if (src_y1 > src->h) {
 | |
|             dst_y1 -= (src_y1 - src->h) * scaling_h;
 | |
|             src_y1 = src->h;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Clip destination rectangle to the clip rectangle
 | |
|     clip_rect = &dst->clip_rect;
 | |
| 
 | |
|     // Translate to clip space for easier calculations
 | |
|     dst_x0 -= clip_rect->x;
 | |
|     dst_x1 -= clip_rect->x;
 | |
|     dst_y0 -= clip_rect->y;
 | |
|     dst_y1 -= clip_rect->y;
 | |
| 
 | |
|     if (dst_x0 < 0) {
 | |
|         src_x0 -= dst_x0 / scaling_w;
 | |
|         dst_x0 = 0;
 | |
|     }
 | |
| 
 | |
|     if (dst_x1 > clip_rect->w) {
 | |
|         src_x1 -= (dst_x1 - clip_rect->w) / scaling_w;
 | |
|         dst_x1 = clip_rect->w;
 | |
|     }
 | |
| 
 | |
|     if (dst_y0 < 0) {
 | |
|         src_y0 -= dst_y0 / scaling_h;
 | |
|         dst_y0 = 0;
 | |
|     }
 | |
| 
 | |
|     if (dst_y1 > clip_rect->h) {
 | |
|         src_y1 -= (dst_y1 - clip_rect->h) / scaling_h;
 | |
|         dst_y1 = clip_rect->h;
 | |
|     }
 | |
| 
 | |
|     // Translate back to surface coordinates
 | |
|     dst_x0 += clip_rect->x;
 | |
|     dst_x1 += clip_rect->x;
 | |
|     dst_y0 += clip_rect->y;
 | |
|     dst_y1 += clip_rect->y;
 | |
| 
 | |
|     final_src.x = (int)SDL_round(src_x0);
 | |
|     final_src.y = (int)SDL_round(src_y0);
 | |
|     final_src.w = (int)SDL_round(src_x1 - src_x0);
 | |
|     final_src.h = (int)SDL_round(src_y1 - src_y0);
 | |
| 
 | |
|     final_dst.x = (int)SDL_round(dst_x0);
 | |
|     final_dst.y = (int)SDL_round(dst_y0);
 | |
|     final_dst.w = (int)SDL_round(dst_x1 - dst_x0);
 | |
|     final_dst.h = (int)SDL_round(dst_y1 - dst_y0);
 | |
| 
 | |
|     // Clip again
 | |
|     {
 | |
|         SDL_Rect tmp;
 | |
|         tmp.x = 0;
 | |
|         tmp.y = 0;
 | |
|         tmp.w = src->w;
 | |
|         tmp.h = src->h;
 | |
|         SDL_GetRectIntersection(&tmp, &final_src, &final_src);
 | |
|     }
 | |
| 
 | |
|     // Clip again
 | |
|     SDL_GetRectIntersection(clip_rect, &final_dst, &final_dst);
 | |
| 
 | |
|     if (final_dst.w == 0 || final_dst.h == 0 ||
 | |
|         final_src.w < 0 || final_src.h < 0) {
 | |
|         // No-op.
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     return SDL_BlitSurfaceUncheckedScaled(src, &final_src, dst, &final_dst, scaleMode);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  *  This is a semi-private blit function and it performs low-level surface
 | |
|  *  scaled blitting only.
 | |
|  */
 | |
| bool SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
 | |
| {
 | |
|     static const Uint32 complex_copy_flags = (SDL_COPY_MODULATE_MASK | SDL_COPY_BLEND_MASK | SDL_COPY_COLORKEY);
 | |
| 
 | |
|     if (srcrect->w > SDL_MAX_UINT16 || srcrect->h > SDL_MAX_UINT16 ||
 | |
|         dstrect->w > SDL_MAX_UINT16 || dstrect->h > SDL_MAX_UINT16) {
 | |
|         return SDL_SetError("Size too large for scaling");
 | |
|     }
 | |
| 
 | |
|     if (!(src->map.info.flags & SDL_COPY_NEAREST)) {
 | |
|         src->map.info.flags |= SDL_COPY_NEAREST;
 | |
|         SDL_InvalidateMap(&src->map);
 | |
|     }
 | |
| 
 | |
|     if (scaleMode == SDL_SCALEMODE_NEAREST) {
 | |
|         if (!(src->map.info.flags & complex_copy_flags) &&
 | |
|             src->format == dst->format &&
 | |
|             !SDL_ISPIXELFORMAT_INDEXED(src->format) &&
 | |
|             SDL_BYTESPERPIXEL(src->format) <= 4) {
 | |
|             return SDL_StretchSurface(src, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
 | |
|         } else if (SDL_BITSPERPIXEL(src->format) < 8) {
 | |
|             // Scaling bitmap not yet supported, convert to RGBA for blit
 | |
|             bool result = false;
 | |
|             SDL_Surface *tmp = SDL_ConvertSurface(src, SDL_PIXELFORMAT_ARGB8888);
 | |
|             if (tmp) {
 | |
|                 result = SDL_BlitSurfaceUncheckedScaled(tmp, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
 | |
|                 SDL_DestroySurface(tmp);
 | |
|             }
 | |
|             return result;
 | |
|         } else {
 | |
|             return SDL_BlitSurfaceUnchecked(src, srcrect, dst, dstrect);
 | |
|         }
 | |
|     } else {
 | |
|         if (!(src->map.info.flags & complex_copy_flags) &&
 | |
|             src->format == dst->format &&
 | |
|             !SDL_ISPIXELFORMAT_INDEXED(src->format) &&
 | |
|             SDL_BYTESPERPIXEL(src->format) == 4 &&
 | |
|             src->format != SDL_PIXELFORMAT_ARGB2101010) {
 | |
|             // fast path
 | |
|             return SDL_StretchSurface(src, srcrect, dst, dstrect, SDL_SCALEMODE_LINEAR);
 | |
|         } else if (SDL_BITSPERPIXEL(src->format) < 8) {
 | |
|             // Scaling bitmap not yet supported, convert to RGBA for blit
 | |
|             bool result = false;
 | |
|             SDL_Surface *tmp = SDL_ConvertSurface(src, SDL_PIXELFORMAT_ARGB8888);
 | |
|             if (tmp) {
 | |
|                 result = SDL_BlitSurfaceUncheckedScaled(tmp, srcrect, dst, dstrect, scaleMode);
 | |
|                 SDL_DestroySurface(tmp);
 | |
|             }
 | |
|             return result;
 | |
|         } else {
 | |
|             // Use intermediate surface(s)
 | |
|             SDL_Surface *tmp1 = NULL;
 | |
|             bool result;
 | |
|             SDL_Rect srcrect2;
 | |
|             int is_complex_copy_flags = (src->map.info.flags & complex_copy_flags);
 | |
| 
 | |
|             Uint8 r, g, b;
 | |
|             Uint8 alpha;
 | |
|             SDL_BlendMode blendMode;
 | |
| 
 | |
|             // Save source infos
 | |
|             SDL_GetSurfaceColorMod(src, &r, &g, &b);
 | |
|             SDL_GetSurfaceAlphaMod(src, &alpha);
 | |
|             SDL_GetSurfaceBlendMode(src, &blendMode);
 | |
|             srcrect2.x = srcrect->x;
 | |
|             srcrect2.y = srcrect->y;
 | |
|             srcrect2.w = srcrect->w;
 | |
|             srcrect2.h = srcrect->h;
 | |
| 
 | |
|             // Change source format if not appropriate for scaling
 | |
|             if (SDL_BYTESPERPIXEL(src->format) != 4 || src->format == SDL_PIXELFORMAT_ARGB2101010) {
 | |
|                 SDL_Rect tmprect;
 | |
|                 SDL_PixelFormat fmt;
 | |
|                 tmprect.x = 0;
 | |
|                 tmprect.y = 0;
 | |
|                 tmprect.w = src->w;
 | |
|                 tmprect.h = src->h;
 | |
|                 if (SDL_BYTESPERPIXEL(dst->format) == 4 && dst->format != SDL_PIXELFORMAT_ARGB2101010) {
 | |
|                     fmt = dst->format;
 | |
|                 } else {
 | |
|                     fmt = SDL_PIXELFORMAT_ARGB8888;
 | |
|                 }
 | |
|                 tmp1 = SDL_CreateSurface(src->w, src->h, fmt);
 | |
|                 SDL_BlitSurfaceUnchecked(src, srcrect, tmp1, &tmprect);
 | |
| 
 | |
|                 srcrect2.x = 0;
 | |
|                 srcrect2.y = 0;
 | |
|                 SDL_SetSurfaceColorMod(tmp1, r, g, b);
 | |
|                 SDL_SetSurfaceAlphaMod(tmp1, alpha);
 | |
|                 SDL_SetSurfaceBlendMode(tmp1, blendMode);
 | |
| 
 | |
|                 src = tmp1;
 | |
|             }
 | |
| 
 | |
|             // Intermediate scaling
 | |
|             if (is_complex_copy_flags || src->format != dst->format) {
 | |
|                 SDL_Rect tmprect;
 | |
|                 SDL_Surface *tmp2 = SDL_CreateSurface(dstrect->w, dstrect->h, src->format);
 | |
|                 SDL_StretchSurface(src, &srcrect2, tmp2, NULL, SDL_SCALEMODE_LINEAR);
 | |
| 
 | |
|                 SDL_SetSurfaceColorMod(tmp2, r, g, b);
 | |
|                 SDL_SetSurfaceAlphaMod(tmp2, alpha);
 | |
|                 SDL_SetSurfaceBlendMode(tmp2, blendMode);
 | |
| 
 | |
|                 tmprect.x = 0;
 | |
|                 tmprect.y = 0;
 | |
|                 tmprect.w = dstrect->w;
 | |
|                 tmprect.h = dstrect->h;
 | |
|                 result = SDL_BlitSurfaceUnchecked(tmp2, &tmprect, dst, dstrect);
 | |
|                 SDL_DestroySurface(tmp2);
 | |
|             } else {
 | |
|                 result = SDL_StretchSurface(src, &srcrect2, dst, dstrect, SDL_SCALEMODE_LINEAR);
 | |
|             }
 | |
| 
 | |
|             SDL_DestroySurface(tmp1);
 | |
|             return result;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool SDL_BlitSurfaceTiled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect)
 | |
| {
 | |
|     SDL_Rect r_src, r_dst;
 | |
| 
 | |
|     // Make sure the surfaces aren't locked
 | |
|     if (!SDL_SurfaceValid(src)) {
 | |
|         return SDL_InvalidParamError("src");
 | |
|     } else if (!SDL_SurfaceValid(dst)) {
 | |
|         return SDL_InvalidParamError("dst");
 | |
|     } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
 | |
|         return SDL_SetError("Surfaces must not be locked during blit");
 | |
|     }
 | |
| 
 | |
|     // Full src surface
 | |
|     r_src.x = 0;
 | |
|     r_src.y = 0;
 | |
|     r_src.w = src->w;
 | |
|     r_src.h = src->h;
 | |
| 
 | |
|     if (dstrect) {
 | |
|         r_dst.x = dstrect->x;
 | |
|         r_dst.y = dstrect->y;
 | |
|         r_dst.w = dstrect->w;
 | |
|         r_dst.h = dstrect->h;
 | |
|     } else {
 | |
|         r_dst.x = 0;
 | |
|         r_dst.y = 0;
 | |
|         r_dst.w = dst->w;
 | |
|         r_dst.h = dst->h;
 | |
|     }
 | |
| 
 | |
|     // clip the source rectangle to the source surface
 | |
|     if (srcrect) {
 | |
|         if (SDL_GetRectIntersection(srcrect, &r_src, &r_src) == false) {
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         // For tiling we don't adjust the destination rectangle
 | |
|     }
 | |
| 
 | |
|     // clip the destination rectangle against the clip rectangle
 | |
|     {
 | |
|         if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &r_dst) == false) {
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         // For tiling we don't adjust the source rectangle
 | |
|     }
 | |
| 
 | |
|     // Switch back to a fast blit if we were previously stretching
 | |
|     if (src->map.info.flags & SDL_COPY_NEAREST) {
 | |
|         src->map.info.flags &= ~SDL_COPY_NEAREST;
 | |
|         SDL_InvalidateMap(&src->map);
 | |
|     }
 | |
| 
 | |
|     int rows = r_dst.h / r_src.h;
 | |
|     int cols = r_dst.w / r_src.w;
 | |
|     int remaining_w = r_dst.w % r_src.w;
 | |
|     int remaining_h = r_dst.h % r_src.h;
 | |
|     SDL_Rect curr_src, curr_dst;
 | |
| 
 | |
|     SDL_copyp(&curr_src, &r_src);
 | |
|     curr_dst.y = r_dst.y;
 | |
|     curr_dst.w = r_src.w;
 | |
|     curr_dst.h = r_src.h;
 | |
|     for (int y = 0; y < rows; ++y) {
 | |
|         curr_dst.x = r_dst.x;
 | |
|         for (int x = 0; x < cols; ++x) {
 | |
|             if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
 | |
|                 return false;
 | |
|             }
 | |
|             curr_dst.x += curr_dst.w;
 | |
|         }
 | |
|         if (remaining_w) {
 | |
|             curr_src.w = remaining_w;
 | |
|             curr_dst.w = remaining_w;
 | |
|             if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
 | |
|                 return false;
 | |
|             }
 | |
|             curr_src.w = r_src.w;
 | |
|             curr_dst.w = r_src.w;
 | |
|         }
 | |
|         curr_dst.y += curr_dst.h;
 | |
|     }
 | |
|     if (remaining_h) {
 | |
|         curr_src.h = remaining_h;
 | |
|         curr_dst.h = remaining_h;
 | |
|         curr_dst.x = r_dst.x;
 | |
|         for (int x = 0; x < cols; ++x) {
 | |
|             if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
 | |
|                 return false;
 | |
|             }
 | |
|             curr_dst.x += curr_dst.w;
 | |
|         }
 | |
|         if (remaining_w) {
 | |
|             curr_src.w = remaining_w;
 | |
|             curr_dst.w = remaining_w;
 | |
|             if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
 | |
|                 return false;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_BlitSurfaceTiledWithScale(SDL_Surface *src, const SDL_Rect *srcrect, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect)
 | |
| {
 | |
|     SDL_Rect r_src, r_dst;
 | |
| 
 | |
|     // Make sure the surfaces aren't locked
 | |
|     if (!SDL_SurfaceValid(src)) {
 | |
|         return SDL_InvalidParamError("src");
 | |
|     } else if (!SDL_SurfaceValid(dst)) {
 | |
|         return SDL_InvalidParamError("dst");
 | |
|     } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
 | |
|         return SDL_SetError("Surfaces must not be locked during blit");
 | |
|     }
 | |
| 
 | |
|     if (scale <= 0.0f) {
 | |
|         return SDL_InvalidParamError("scale");
 | |
|     }
 | |
| 
 | |
|     // Full src surface
 | |
|     r_src.x = 0;
 | |
|     r_src.y = 0;
 | |
|     r_src.w = src->w;
 | |
|     r_src.h = src->h;
 | |
| 
 | |
|     if (dstrect) {
 | |
|         r_dst.x = dstrect->x;
 | |
|         r_dst.y = dstrect->y;
 | |
|         r_dst.w = dstrect->w;
 | |
|         r_dst.h = dstrect->h;
 | |
|     } else {
 | |
|         r_dst.x = 0;
 | |
|         r_dst.y = 0;
 | |
|         r_dst.w = dst->w;
 | |
|         r_dst.h = dst->h;
 | |
|     }
 | |
| 
 | |
|     // clip the source rectangle to the source surface
 | |
|     if (srcrect) {
 | |
|         if (SDL_GetRectIntersection(srcrect, &r_src, &r_src) == false) {
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         // For tiling we don't adjust the destination rectangle
 | |
|     }
 | |
| 
 | |
|     // clip the destination rectangle against the clip rectangle
 | |
|     {
 | |
|         if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &r_dst) == false) {
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         // For tiling we don't adjust the source rectangle
 | |
|     }
 | |
| 
 | |
|     // Switch back to a fast blit if we were previously stretching
 | |
|     if (src->map.info.flags & SDL_COPY_NEAREST) {
 | |
|         src->map.info.flags &= ~SDL_COPY_NEAREST;
 | |
|         SDL_InvalidateMap(&src->map);
 | |
|     }
 | |
| 
 | |
|     int tile_width = (int)(r_src.w * scale);
 | |
|     int tile_height = (int)(r_src.h * scale);
 | |
|     int rows = r_dst.h / tile_height;
 | |
|     int cols = r_dst.w / tile_width;
 | |
|     int remaining_dst_w = (r_dst.w - cols * tile_width);
 | |
|     int remaining_dst_h = (r_dst.h - rows * tile_height);
 | |
|     int remaining_src_w = (int)(remaining_dst_w / scale);
 | |
|     int remaining_src_h = (int)(remaining_dst_h / scale);
 | |
|     SDL_Rect curr_src, curr_dst;
 | |
| 
 | |
|     SDL_copyp(&curr_src, &r_src);
 | |
|     curr_dst.y = r_dst.y;
 | |
|     curr_dst.w = tile_width;
 | |
|     curr_dst.h = tile_height;
 | |
|     for (int y = 0; y < rows; ++y) {
 | |
|         curr_dst.x = r_dst.x;
 | |
|         for (int x = 0; x < cols; ++x) {
 | |
|             if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|                 return false;
 | |
|             }
 | |
|             curr_dst.x += curr_dst.w;
 | |
|         }
 | |
|         if (remaining_dst_w > 0) {
 | |
|             curr_src.w = remaining_src_w;
 | |
|             curr_dst.w = remaining_dst_w;
 | |
|             if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|                 return false;
 | |
|             }
 | |
|             curr_src.w = r_src.w;
 | |
|             curr_dst.w = tile_width;
 | |
|         }
 | |
|         curr_dst.y += curr_dst.h;
 | |
|     }
 | |
|     if (remaining_dst_h > 0) {
 | |
|         curr_src.h = remaining_src_h;
 | |
|         curr_dst.h = remaining_dst_h;
 | |
|         curr_dst.x = r_dst.x;
 | |
|         for (int x = 0; x < cols; ++x) {
 | |
|             if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|                 return false;
 | |
|             }
 | |
|             curr_dst.x += curr_dst.w;
 | |
|         }
 | |
|         if (remaining_dst_w > 0) {
 | |
|             curr_src.w = remaining_src_w;
 | |
|             curr_dst.w = remaining_dst_w;
 | |
|             if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|                 return false;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_BlitSurface9Grid(SDL_Surface *src, const SDL_Rect *srcrect, int left_width, int right_width, int top_height, int bottom_height, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect)
 | |
| {
 | |
|     SDL_Rect full_src, full_dst;
 | |
|     SDL_Rect curr_src, curr_dst;
 | |
|     int dst_left_width;
 | |
|     int dst_right_width;
 | |
|     int dst_top_height;
 | |
|     int dst_bottom_height;
 | |
| 
 | |
|     // Make sure the surfaces aren't locked
 | |
|     if (!SDL_SurfaceValid(src)) {
 | |
|         return SDL_InvalidParamError("src");
 | |
|     } else if (!SDL_SurfaceValid(dst)) {
 | |
|         return SDL_InvalidParamError("dst");
 | |
|     }
 | |
| 
 | |
|     if (!srcrect) {
 | |
|         full_src.x = 0;
 | |
|         full_src.y = 0;
 | |
|         full_src.w = src->w;
 | |
|         full_src.h = src->h;
 | |
|         srcrect = &full_src;
 | |
|     }
 | |
| 
 | |
|     if (!dstrect) {
 | |
|         full_dst.x = 0;
 | |
|         full_dst.y = 0;
 | |
|         full_dst.w = dst->w;
 | |
|         full_dst.h = dst->h;
 | |
|         dstrect = &full_dst;
 | |
|     }
 | |
| 
 | |
|     if (scale <= 0.0f || scale == 1.0f) {
 | |
|         dst_left_width = left_width;
 | |
|         dst_right_width = right_width;
 | |
|         dst_top_height = top_height;
 | |
|         dst_bottom_height = bottom_height;
 | |
|     } else {
 | |
|         dst_left_width = (int)SDL_roundf(left_width * scale);
 | |
|         dst_right_width = (int)SDL_roundf(right_width * scale);
 | |
|         dst_top_height = (int)SDL_roundf(top_height * scale);
 | |
|         dst_bottom_height = (int)SDL_roundf(bottom_height * scale);
 | |
|     }
 | |
| 
 | |
|     // Upper-left corner
 | |
|     curr_src.x = srcrect->x;
 | |
|     curr_src.y = srcrect->y;
 | |
|     curr_src.w = left_width;
 | |
|     curr_src.h = top_height;
 | |
|     curr_dst.x = dstrect->x;
 | |
|     curr_dst.y = dstrect->y;
 | |
|     curr_dst.w = dst_left_width;
 | |
|     curr_dst.h = dst_top_height;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Upper-right corner
 | |
|     curr_src.x = srcrect->x + srcrect->w - right_width;
 | |
|     curr_src.w = right_width;
 | |
|     curr_dst.x = dstrect->x + dstrect->w - dst_right_width;
 | |
|     curr_dst.w = dst_right_width;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Lower-right corner
 | |
|     curr_src.y = srcrect->y + srcrect->h - bottom_height;
 | |
|     curr_dst.y = dstrect->y + dstrect->h - dst_bottom_height;
 | |
|     curr_dst.h = dst_bottom_height;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Lower-left corner
 | |
|     curr_src.x = srcrect->x;
 | |
|     curr_src.w = left_width;
 | |
|     curr_dst.x = dstrect->x;
 | |
|     curr_dst.w = dst_left_width;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Left
 | |
|     curr_src.y = srcrect->y + top_height;
 | |
|     curr_src.h = srcrect->h - top_height - bottom_height;
 | |
|     curr_dst.y = dstrect->y + dst_top_height;
 | |
|     curr_dst.h = dstrect->h - dst_top_height - dst_bottom_height;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Right
 | |
|     curr_src.x = srcrect->x + srcrect->w - right_width;
 | |
|     curr_src.w = right_width;
 | |
|     curr_dst.x = dstrect->x + dstrect->w - dst_right_width;
 | |
|     curr_dst.w = dst_right_width;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Top
 | |
|     curr_src.x = srcrect->x + left_width;
 | |
|     curr_src.y = srcrect->y;
 | |
|     curr_src.w = srcrect->w - left_width - right_width;
 | |
|     curr_src.h = top_height;
 | |
|     curr_dst.x = dstrect->x + dst_left_width;
 | |
|     curr_dst.y = dstrect->y;
 | |
|     curr_dst.w = dstrect->w - dst_left_width - dst_right_width;
 | |
|     curr_dst.h = dst_top_height;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Bottom
 | |
|     curr_src.y = srcrect->y + srcrect->h - bottom_height;
 | |
|     curr_dst.y = dstrect->y + dstrect->h - dst_bottom_height;
 | |
|     curr_dst.h = dst_bottom_height;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Center
 | |
|     curr_src.x = srcrect->x + left_width;
 | |
|     curr_src.y = srcrect->y + top_height;
 | |
|     curr_src.w = srcrect->w - left_width - right_width;
 | |
|     curr_src.h = srcrect->h - top_height - bottom_height;
 | |
|     curr_dst.x = dstrect->x + dst_left_width;
 | |
|     curr_dst.y = dstrect->y + dst_top_height;
 | |
|     curr_dst.w = dstrect->w - dst_left_width - dst_right_width;
 | |
|     curr_dst.h = dstrect->h - dst_top_height - dst_bottom_height;
 | |
|     if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Lock a surface to directly access the pixels
 | |
|  */
 | |
| bool SDL_LockSurface(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (!surface->locked) {
 | |
| #ifdef SDL_HAVE_RLE
 | |
|         // Perform the lock
 | |
|         if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
 | |
|             SDL_UnRLESurface(surface, true);
 | |
|             surface->internal_flags |= SDL_INTERNAL_SURFACE_RLEACCEL; // save accel'd state
 | |
|         }
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|     // Increment the surface lock count, for recursive locks
 | |
|     ++surface->locked;
 | |
|     surface->flags |= SDL_SURFACE_LOCKED;
 | |
| 
 | |
|     // Ready to go..
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Unlock a previously locked surface
 | |
|  */
 | |
| void SDL_UnlockSurface(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // Only perform an unlock if we are locked
 | |
|     if (!surface->locked || (--surface->locked > 0)) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
| #ifdef SDL_HAVE_RLE
 | |
|     // Update RLE encoded surface with new data
 | |
|     if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
 | |
|         surface->internal_flags &= ~SDL_INTERNAL_SURFACE_RLEACCEL; // stop lying
 | |
|         SDL_RLESurface(surface);
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     surface->flags &= ~SDL_SURFACE_LOCKED;
 | |
| }
 | |
| 
 | |
| static bool SDL_FlipSurfaceHorizontal(SDL_Surface *surface)
 | |
| {
 | |
|     bool isstack;
 | |
|     Uint8 *row, *a, *b, *tmp;
 | |
|     int i, j, bpp;
 | |
| 
 | |
|     if (SDL_BITSPERPIXEL(surface->format) < 8) {
 | |
|         // We could implement this if needed, but we'd have to flip sets of bits within a byte
 | |
|         return SDL_Unsupported();
 | |
|     }
 | |
| 
 | |
|     if (surface->h <= 0) {
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     if (surface->w <= 1) {
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     bpp = SDL_BYTESPERPIXEL(surface->format);
 | |
|     row = (Uint8 *)surface->pixels;
 | |
|     tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack);
 | |
|     if (!tmp) {
 | |
|         return false;
 | |
|     }
 | |
|     for (i = surface->h; i--; ) {
 | |
|         a = row;
 | |
|         b = a + (surface->w - 1) * bpp;
 | |
|         for (j = surface->w / 2; j--; ) {
 | |
|             SDL_memcpy(tmp, a, bpp);
 | |
|             SDL_memcpy(a, b, bpp);
 | |
|             SDL_memcpy(b, tmp, bpp);
 | |
|             a += bpp;
 | |
|             b -= bpp;
 | |
|         }
 | |
|         row += surface->pitch;
 | |
|     }
 | |
|     SDL_small_free(tmp, isstack);
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| static bool SDL_FlipSurfaceVertical(SDL_Surface *surface)
 | |
| {
 | |
|     bool isstack;
 | |
|     Uint8 *a, *b, *tmp;
 | |
|     int i;
 | |
| 
 | |
|     if (surface->h <= 1) {
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     a = (Uint8 *)surface->pixels;
 | |
|     b = a + (surface->h - 1) * surface->pitch;
 | |
|     tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack);
 | |
|     if (!tmp) {
 | |
|         return false;
 | |
|     }
 | |
|     for (i = surface->h / 2; i--; ) {
 | |
|         SDL_memcpy(tmp, a, surface->pitch);
 | |
|         SDL_memcpy(a, b, surface->pitch);
 | |
|         SDL_memcpy(b, tmp, surface->pitch);
 | |
|         a += surface->pitch;
 | |
|         b -= surface->pitch;
 | |
|     }
 | |
|     SDL_small_free(tmp, isstack);
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
|     if (!surface->pixels) {
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     switch (flip) {
 | |
|     case SDL_FLIP_HORIZONTAL:
 | |
|         return SDL_FlipSurfaceHorizontal(surface);
 | |
|     case SDL_FLIP_VERTICAL:
 | |
|         return SDL_FlipSurfaceVertical(surface);
 | |
|     default:
 | |
|         return SDL_InvalidParamError("flip");
 | |
|     }
 | |
| }
 | |
| 
 | |
| SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props)
 | |
| {
 | |
|     SDL_Palette *temp_palette = NULL;
 | |
|     SDL_Surface *convert = NULL;
 | |
|     SDL_Colorspace src_colorspace;
 | |
|     SDL_PropertiesID src_properties;
 | |
|     Uint32 copy_flags;
 | |
|     SDL_Color copy_color;
 | |
|     SDL_Rect bounds;
 | |
|     bool result;
 | |
|     bool palette_ck_transform = false;
 | |
|     Uint8 palette_ck_value = 0;
 | |
|     Uint8 *palette_saved_alpha = NULL;
 | |
|     int palette_saved_alpha_ncolors = 0;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         goto error;
 | |
|     }
 | |
| 
 | |
|     if (format == SDL_PIXELFORMAT_UNKNOWN) {
 | |
|         SDL_InvalidParamError("format");
 | |
|         goto error;
 | |
|     }
 | |
| 
 | |
|     // Check for empty destination palette! (results in empty image)
 | |
|     if (palette) {
 | |
|         int i;
 | |
|         for (i = 0; i < palette->ncolors; ++i) {
 | |
|             if ((palette->colors[i].r != 0xFF) || (palette->colors[i].g != 0xFF) || (palette->colors[i].b != 0xFF)) {
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
|         if (i == palette->ncolors) {
 | |
|             SDL_SetError("Empty destination palette");
 | |
|             goto error;
 | |
|         }
 | |
|     } else if (SDL_ISPIXELFORMAT_INDEXED(format)) {
 | |
|         // Create a dither palette for conversion
 | |
|         temp_palette = SDL_CreatePalette(1 << SDL_BITSPERPIXEL(format));
 | |
|         if (temp_palette) {
 | |
|             SDL_DitherPalette(temp_palette);
 | |
|             palette = temp_palette;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     src_colorspace = surface->colorspace;
 | |
|     src_properties = surface->props;
 | |
| 
 | |
|     // Create a new surface with the desired format
 | |
|     convert = SDL_CreateSurface(surface->w, surface->h, format);
 | |
|     if (!convert) {
 | |
|         goto error;
 | |
|     }
 | |
|     if (SDL_ISPIXELFORMAT_INDEXED(format)) {
 | |
|         SDL_SetSurfacePalette(convert, palette);
 | |
|     }
 | |
| 
 | |
|     if (colorspace == SDL_COLORSPACE_UNKNOWN) {
 | |
|         colorspace = src_colorspace;
 | |
|     }
 | |
|     SDL_SetSurfaceColorspace(convert, colorspace);
 | |
| 
 | |
|     if (SDL_ISPIXELFORMAT_FOURCC(format) || SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         if (surface->format == SDL_PIXELFORMAT_MJPG && format == SDL_PIXELFORMAT_MJPG) {
 | |
|             // Just do a straight pixel copy of the JPEG image
 | |
|             size_t size = (size_t)surface->pitch;
 | |
|             convert->pixels = SDL_malloc(size);
 | |
|             if (!convert->pixels) {
 | |
|                 goto error;
 | |
|             }
 | |
|             convert->flags &= ~SDL_SURFACE_PREALLOCATED;
 | |
|             convert->pitch = surface->pitch;
 | |
|             SDL_memcpy(convert->pixels, surface->pixels, size);
 | |
| 
 | |
|         } else if (!SDL_ConvertPixelsAndColorspace(surface->w, surface->h, surface->format, src_colorspace, src_properties, surface->pixels, surface->pitch, convert->format, colorspace, props, convert->pixels, convert->pitch)) {
 | |
|             goto error;
 | |
|         }
 | |
| 
 | |
|         // Save the original copy flags
 | |
|         copy_flags = surface->map.info.flags;
 | |
| 
 | |
|         goto end;
 | |
|     }
 | |
| 
 | |
|     // Save the original copy flags
 | |
|     copy_flags = surface->map.info.flags;
 | |
|     copy_color.r = surface->map.info.r;
 | |
|     copy_color.g = surface->map.info.g;
 | |
|     copy_color.b = surface->map.info.b;
 | |
|     copy_color.a = surface->map.info.a;
 | |
|     surface->map.info.r = 0xFF;
 | |
|     surface->map.info.g = 0xFF;
 | |
|     surface->map.info.b = 0xFF;
 | |
|     surface->map.info.a = 0xFF;
 | |
|     surface->map.info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
 | |
|     SDL_InvalidateMap(&surface->map);
 | |
| 
 | |
|     // Copy over the image data
 | |
|     bounds.x = 0;
 | |
|     bounds.y = 0;
 | |
|     bounds.w = surface->w;
 | |
|     bounds.h = surface->h;
 | |
| 
 | |
|     /* Source surface has a palette with no real alpha (0 or OPAQUE).
 | |
|      * Destination format has alpha.
 | |
|      * -> set alpha channel to be opaque */
 | |
|     if (surface->palette && SDL_ISPIXELFORMAT_ALPHA(format)) {
 | |
|         bool set_opaque = false;
 | |
| 
 | |
|         bool is_opaque, has_alpha_channel;
 | |
|         SDL_DetectPalette(surface->palette, &is_opaque, &has_alpha_channel);
 | |
| 
 | |
|         if (is_opaque) {
 | |
|             if (!has_alpha_channel) {
 | |
|                 set_opaque = true;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // Set opaque and backup palette alpha values
 | |
|         if (set_opaque) {
 | |
|             int i;
 | |
|             palette_saved_alpha_ncolors = surface->palette->ncolors;
 | |
|             if (palette_saved_alpha_ncolors > 0) {
 | |
|                 palette_saved_alpha = SDL_stack_alloc(Uint8, palette_saved_alpha_ncolors);
 | |
|                 for (i = 0; i < palette_saved_alpha_ncolors; i++) {
 | |
|                     palette_saved_alpha[i] = surface->palette->colors[i].a;
 | |
|                     surface->palette->colors[i].a = SDL_ALPHA_OPAQUE;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Transform colorkey to alpha. for cases where source palette has duplicate values, and colorkey is one of them
 | |
|     if (copy_flags & SDL_COPY_COLORKEY) {
 | |
|         if (surface->palette && !palette) {
 | |
|             palette_ck_transform = true;
 | |
|             palette_ck_value = surface->palette->colors[surface->map.info.colorkey].a;
 | |
|             surface->palette->colors[surface->map.info.colorkey].a = SDL_ALPHA_TRANSPARENT;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     result = SDL_BlitSurfaceUnchecked(surface, &bounds, convert, &bounds);
 | |
| 
 | |
|     // Restore colorkey alpha value
 | |
|     if (palette_ck_transform) {
 | |
|         surface->palette->colors[surface->map.info.colorkey].a = palette_ck_value;
 | |
|     }
 | |
| 
 | |
|     // Restore palette alpha values
 | |
|     if (palette_saved_alpha) {
 | |
|         int i;
 | |
|         for (i = 0; i < palette_saved_alpha_ncolors; i++) {
 | |
|             surface->palette->colors[i].a = palette_saved_alpha[i];
 | |
|         }
 | |
|         SDL_stack_free(palette_saved_alpha);
 | |
|     }
 | |
| 
 | |
|     // Clean up the original surface, and update converted surface
 | |
|     convert->map.info.r = copy_color.r;
 | |
|     convert->map.info.g = copy_color.g;
 | |
|     convert->map.info.b = copy_color.b;
 | |
|     convert->map.info.a = copy_color.a;
 | |
|     convert->map.info.flags =
 | |
|         (copy_flags &
 | |
|          ~(SDL_COPY_COLORKEY | SDL_COPY_BLEND | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
 | |
|            SDL_COPY_RLE_ALPHAKEY));
 | |
|     surface->map.info.r = copy_color.r;
 | |
|     surface->map.info.g = copy_color.g;
 | |
|     surface->map.info.b = copy_color.b;
 | |
|     surface->map.info.a = copy_color.a;
 | |
|     surface->map.info.flags = copy_flags;
 | |
|     SDL_InvalidateMap(&surface->map);
 | |
| 
 | |
|     // SDL_BlitSurfaceUnchecked failed, and so the conversion
 | |
|     if (!result) {
 | |
|         goto error;
 | |
|     }
 | |
| 
 | |
|     if (copy_flags & SDL_COPY_COLORKEY) {
 | |
|         bool set_colorkey_by_color = false;
 | |
|         bool convert_colorkey = true;
 | |
| 
 | |
|         if (surface->palette) {
 | |
|             if (palette &&
 | |
|                 surface->palette->ncolors <= palette->ncolors &&
 | |
|                 (SDL_memcmp(surface->palette->colors, palette->colors,
 | |
|                             surface->palette->ncolors * sizeof(SDL_Color)) == 0)) {
 | |
|                 // The palette is identical, just set the same colorkey
 | |
|                 SDL_SetSurfaceColorKey(convert, true, surface->map.info.colorkey);
 | |
|             } else if (!palette) {
 | |
|                 if (SDL_ISPIXELFORMAT_ALPHA(format)) {
 | |
|                     // No need to add the colorkey, transparency is in the alpha channel
 | |
|                 } else {
 | |
|                     // Only set the colorkey information
 | |
|                     set_colorkey_by_color = true;
 | |
|                     convert_colorkey = false;
 | |
|                 }
 | |
|             } else {
 | |
|                 set_colorkey_by_color = true;
 | |
|             }
 | |
|         } else {
 | |
|             set_colorkey_by_color = true;
 | |
|         }
 | |
| 
 | |
|         if (set_colorkey_by_color) {
 | |
|             SDL_Surface *tmp;
 | |
|             SDL_Surface *tmp2;
 | |
|             int converted_colorkey = 0;
 | |
| 
 | |
|             // Create a dummy surface to get the colorkey converted
 | |
|             tmp = SDL_CreateSurface(1, 1, surface->format);
 | |
|             if (!tmp) {
 | |
|                 goto error;
 | |
|             }
 | |
| 
 | |
|             // Share the palette, if any
 | |
|             if (surface->palette) {
 | |
|                 SDL_SetSurfacePalette(tmp, surface->palette);
 | |
|             }
 | |
| 
 | |
|             SDL_FillSurfaceRect(tmp, NULL, surface->map.info.colorkey);
 | |
| 
 | |
|             tmp->map.info.flags &= ~SDL_COPY_COLORKEY;
 | |
| 
 | |
|             // Conversion of the colorkey
 | |
|             tmp2 = SDL_ConvertSurfaceAndColorspace(tmp, format, palette, colorspace, props);
 | |
|             if (!tmp2) {
 | |
|                 SDL_DestroySurface(tmp);
 | |
|                 goto error;
 | |
|             }
 | |
| 
 | |
|             // Get the converted colorkey
 | |
|             SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->fmt->bytes_per_pixel);
 | |
| 
 | |
|             SDL_DestroySurface(tmp);
 | |
|             SDL_DestroySurface(tmp2);
 | |
| 
 | |
|             // Set the converted colorkey on the new surface
 | |
|             SDL_SetSurfaceColorKey(convert, true, converted_colorkey);
 | |
| 
 | |
|             // This is needed when converting for 3D texture upload
 | |
|             if (convert_colorkey) {
 | |
|                 SDL_ConvertColorkeyToAlpha(convert, true);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
| end:
 | |
|     if (temp_palette) {
 | |
|         SDL_DestroyPalette(temp_palette);
 | |
|     }
 | |
| 
 | |
|     SDL_SetSurfaceClipRect(convert, &surface->clip_rect);
 | |
| 
 | |
|     /* Enable alpha blending by default if the new surface has an
 | |
|      * alpha channel or alpha modulation */
 | |
|     if (SDL_ISPIXELFORMAT_ALPHA(format) ||
 | |
|         (copy_flags & SDL_COPY_MODULATE_ALPHA)) {
 | |
|         SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
 | |
|     }
 | |
|     if (copy_flags & SDL_COPY_RLE_DESIRED) {
 | |
|         SDL_SetSurfaceRLE(convert, true);
 | |
|     }
 | |
| 
 | |
|     // Copy alternate images
 | |
|     for (int i = 0; i < surface->num_images; ++i) {
 | |
|         if (!SDL_AddSurfaceAlternateImage(convert, surface->images[i])) {
 | |
|             goto error;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // We're ready to go!
 | |
|     return convert;
 | |
| 
 | |
| error:
 | |
|     if (temp_palette) {
 | |
|         SDL_DestroyPalette(temp_palette);
 | |
|     }
 | |
|     if (convert) {
 | |
|         SDL_DestroySurface(convert);
 | |
|     }
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| SDL_Surface *SDL_DuplicateSurface(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     return SDL_ConvertSurfaceAndColorspace(surface, surface->format, surface->palette, surface->colorspace, surface->props);
 | |
| }
 | |
| 
 | |
| SDL_Surface *SDL_ScaleSurface(SDL_Surface *surface, int width, int height, SDL_ScaleMode scaleMode)
 | |
| {
 | |
|     SDL_Surface *convert = NULL;
 | |
|     Uint32 copy_flags;
 | |
|     SDL_Color copy_color;
 | |
|     bool rc;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         goto error;
 | |
|     }
 | |
| 
 | |
|     if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         // We can't directly scale a YUV surface (yet!)
 | |
|         SDL_Surface *tmp = SDL_CreateSurface(surface->w, surface->h, SDL_PIXELFORMAT_ARGB8888);
 | |
|         if (!tmp) {
 | |
|             return NULL;
 | |
|         }
 | |
| 
 | |
|         SDL_Surface *scaled = SDL_ScaleSurface(tmp, width, height, scaleMode);
 | |
|         SDL_DestroySurface(tmp);
 | |
|         if (!scaled) {
 | |
|             return NULL;
 | |
|         }
 | |
|         tmp = scaled;
 | |
| 
 | |
|         SDL_Surface *result = SDL_ConvertSurfaceAndColorspace(tmp, surface->format, NULL, surface->colorspace, surface->props);
 | |
|         SDL_DestroySurface(tmp);
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     // Create a new surface with the desired size
 | |
|     convert = SDL_CreateSurface(width, height, surface->format);
 | |
|     if (!convert) {
 | |
|         goto error;
 | |
|     }
 | |
|     SDL_SetSurfacePalette(convert, surface->palette);
 | |
|     SDL_SetSurfaceColorspace(convert, surface->colorspace);
 | |
| 
 | |
|     // Save the original copy flags
 | |
|     copy_flags = surface->map.info.flags;
 | |
|     copy_color.r = surface->map.info.r;
 | |
|     copy_color.g = surface->map.info.g;
 | |
|     copy_color.b = surface->map.info.b;
 | |
|     copy_color.a = surface->map.info.a;
 | |
|     surface->map.info.r = 0xFF;
 | |
|     surface->map.info.g = 0xFF;
 | |
|     surface->map.info.b = 0xFF;
 | |
|     surface->map.info.a = 0xFF;
 | |
|     surface->map.info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
 | |
|     SDL_InvalidateMap(&surface->map);
 | |
| 
 | |
|     rc = SDL_BlitSurfaceScaled(surface, NULL, convert, NULL, scaleMode);
 | |
| 
 | |
|     // Clean up the original surface, and update converted surface
 | |
|     convert->map.info.r = copy_color.r;
 | |
|     convert->map.info.g = copy_color.g;
 | |
|     convert->map.info.b = copy_color.b;
 | |
|     convert->map.info.a = copy_color.a;
 | |
|     convert->map.info.flags = (copy_flags & ~(SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
 | |
|     surface->map.info.r = copy_color.r;
 | |
|     surface->map.info.g = copy_color.g;
 | |
|     surface->map.info.b = copy_color.b;
 | |
|     surface->map.info.a = copy_color.a;
 | |
|     surface->map.info.flags = copy_flags;
 | |
|     SDL_InvalidateMap(&surface->map);
 | |
| 
 | |
|     // SDL_BlitSurfaceScaled failed, and so the conversion
 | |
|     if (!rc) {
 | |
|         goto error;
 | |
|     }
 | |
| 
 | |
|     // We're ready to go!
 | |
|     return convert;
 | |
| 
 | |
| error:
 | |
|     if (convert) {
 | |
|         SDL_DestroySurface(convert);
 | |
|     }
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
|     return SDL_ConvertSurfaceAndColorspace(surface, format, NULL, SDL_GetDefaultColorspaceForFormat(format), surface->props);
 | |
| }
 | |
| 
 | |
| SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, void *pixels, int pitch)
 | |
| {
 | |
|     SDL_Surface *surface = SDL_CreateSurface(width, height, format);
 | |
|     if (surface) {
 | |
|         int length = width * SDL_BYTESPERPIXEL(format);
 | |
|         Uint8 *src = (Uint8 *)pixels;
 | |
|         Uint8 *dst = (Uint8 *)surface->pixels;
 | |
|         int rows = height;
 | |
|         while (rows--) {
 | |
|             SDL_memcpy(dst, src, length);
 | |
|             dst += surface->pitch;
 | |
|             src += pitch;
 | |
|         }
 | |
| 
 | |
|         SDL_SetSurfaceColorspace(surface, colorspace);
 | |
|     }
 | |
|     return surface;
 | |
| }
 | |
| 
 | |
| bool SDL_ConvertPixelsAndColorspace(int width, int height,
 | |
|                       SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch,
 | |
|                       SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch)
 | |
| {
 | |
|     SDL_Surface src_surface;
 | |
|     SDL_Surface dst_surface;
 | |
|     SDL_Rect rect;
 | |
|     void *nonconst_src = (void *)src;
 | |
|     bool result;
 | |
| 
 | |
|     if (!src) {
 | |
|         return SDL_InvalidParamError("src");
 | |
|     }
 | |
|     if (!src_pitch) {
 | |
|         return SDL_InvalidParamError("src_pitch");
 | |
|     }
 | |
|     if (!dst) {
 | |
|         return SDL_InvalidParamError("dst");
 | |
|     }
 | |
|     if (!dst_pitch) {
 | |
|         return SDL_InvalidParamError("dst_pitch");
 | |
|     }
 | |
| 
 | |
|     if (src_colorspace == SDL_COLORSPACE_UNKNOWN) {
 | |
|         src_colorspace = SDL_GetDefaultColorspaceForFormat(src_format);
 | |
|     }
 | |
|     if (dst_colorspace == SDL_COLORSPACE_UNKNOWN) {
 | |
|         dst_colorspace = SDL_GetDefaultColorspaceForFormat(dst_format);
 | |
|     }
 | |
| 
 | |
|     if (src_format == SDL_PIXELFORMAT_MJPG) {
 | |
|         return SDL_ConvertPixels_STB(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
 | |
|     }
 | |
| 
 | |
| #ifdef SDL_HAVE_YUV
 | |
|     if (SDL_ISPIXELFORMAT_FOURCC(src_format) && SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
 | |
|         return SDL_ConvertPixels_YUV_to_YUV(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
 | |
|     } else if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
 | |
|         return SDL_ConvertPixels_YUV_to_RGB(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
 | |
|     } else if (SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
 | |
|         return SDL_ConvertPixels_RGB_to_YUV(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
 | |
|     }
 | |
| #else
 | |
|     if (SDL_ISPIXELFORMAT_FOURCC(src_format) || SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
 | |
|         return SDL_SetError("SDL not built with YUV support");
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     // Fast path for same format copy
 | |
|     if (src_format == dst_format && src_colorspace == dst_colorspace) {
 | |
|         if (src_pitch == dst_pitch) {
 | |
|             SDL_memcpy(dst, src, height * src_pitch);
 | |
|         } else {
 | |
|             int i;
 | |
|             const int bpp = SDL_BYTESPERPIXEL(src_format);
 | |
|             width *= bpp;
 | |
|             for (i = height; i--;) {
 | |
|                 SDL_memcpy(dst, src, width);
 | |
|                 src = (const Uint8 *)src + src_pitch;
 | |
|                 dst = (Uint8 *)dst + dst_pitch;
 | |
|             }
 | |
|         }
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_InitializeSurface(&src_surface, width, height, src_format, src_colorspace, src_properties, nonconst_src, src_pitch, true)) {
 | |
|         return false;
 | |
|     }
 | |
|     SDL_SetSurfaceBlendMode(&src_surface, SDL_BLENDMODE_NONE);
 | |
| 
 | |
|     if (!SDL_InitializeSurface(&dst_surface, width, height, dst_format, dst_colorspace, dst_properties, dst, dst_pitch, true)) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Set up the rect and go!
 | |
|     rect.x = 0;
 | |
|     rect.y = 0;
 | |
|     rect.w = width;
 | |
|     rect.h = height;
 | |
|     result = SDL_BlitSurfaceUnchecked(&src_surface, &rect, &dst_surface, &rect);
 | |
| 
 | |
|     SDL_DestroySurface(&src_surface);
 | |
|     SDL_DestroySurface(&dst_surface);
 | |
| 
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| bool SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch)
 | |
| {
 | |
|     return SDL_ConvertPixelsAndColorspace(width, height,
 | |
|                       src_format, SDL_COLORSPACE_UNKNOWN, 0, src, src_pitch,
 | |
|                       dst_format, SDL_COLORSPACE_UNKNOWN, 0, dst, dst_pitch);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Premultiply the alpha on a block of pixels
 | |
|  *
 | |
|  * Here are some ideas for optimization:
 | |
|  * https://github.com/Wizermil/premultiply_alpha/tree/master/premultiply_alpha
 | |
|  * https://developer.arm.com/documentation/101964/0201/Pre-multiplied-alpha-channel-data
 | |
|  */
 | |
| 
 | |
| static void SDL_PremultiplyAlpha_AXYZ8888(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
 | |
| {
 | |
|     int c;
 | |
|     Uint32 srcpixel;
 | |
|     Uint32 srcR, srcG, srcB, srcA;
 | |
|     Uint32 dstpixel;
 | |
|     Uint32 dstR, dstG, dstB, dstA;
 | |
| 
 | |
|     while (height--) {
 | |
|         const Uint32 *src_px = (const Uint32 *)src;
 | |
|         Uint32 *dst_px = (Uint32 *)dst;
 | |
|         for (c = width; c; --c) {
 | |
|             // Component bytes extraction.
 | |
|             srcpixel = *src_px++;
 | |
|             RGBA_FROM_ARGB8888(srcpixel, srcR, srcG, srcB, srcA);
 | |
| 
 | |
|             // Alpha pre-multiplication of each component.
 | |
|             dstA = srcA;
 | |
|             dstR = (srcA * srcR) / 255;
 | |
|             dstG = (srcA * srcG) / 255;
 | |
|             dstB = (srcA * srcB) / 255;
 | |
| 
 | |
|             // ARGB8888 pixel recomposition.
 | |
|             ARGB8888_FROM_RGBA(dstpixel, dstR, dstG, dstB, dstA);
 | |
|             *dst_px++ = dstpixel;
 | |
|         }
 | |
|         src = (const Uint8 *)src + src_pitch;
 | |
|         dst = (Uint8 *)dst + dst_pitch;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void SDL_PremultiplyAlpha_XYZA8888(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
 | |
| {
 | |
|     int c;
 | |
|     Uint32 srcpixel;
 | |
|     Uint32 srcR, srcG, srcB, srcA;
 | |
|     Uint32 dstpixel;
 | |
|     Uint32 dstR, dstG, dstB, dstA;
 | |
| 
 | |
|     while (height--) {
 | |
|         const Uint32 *src_px = (const Uint32 *)src;
 | |
|         Uint32 *dst_px = (Uint32 *)dst;
 | |
|         for (c = width; c; --c) {
 | |
|             // Component bytes extraction.
 | |
|             srcpixel = *src_px++;
 | |
|             RGBA_FROM_RGBA8888(srcpixel, srcR, srcG, srcB, srcA);
 | |
| 
 | |
|             // Alpha pre-multiplication of each component.
 | |
|             dstA = srcA;
 | |
|             dstR = (srcA * srcR) / 255;
 | |
|             dstG = (srcA * srcG) / 255;
 | |
|             dstB = (srcA * srcB) / 255;
 | |
| 
 | |
|             // RGBA8888 pixel recomposition.
 | |
|             RGBA8888_FROM_RGBA(dstpixel, dstR, dstG, dstB, dstA);
 | |
|             *dst_px++ = dstpixel;
 | |
|         }
 | |
|         src = (const Uint8 *)src + src_pitch;
 | |
|         dst = (Uint8 *)dst + dst_pitch;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void SDL_PremultiplyAlpha_AXYZ128(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
 | |
| {
 | |
|     int c;
 | |
|     float flR, flG, flB, flA;
 | |
| 
 | |
|     while (height--) {
 | |
|         const float *src_px = (const float *)src;
 | |
|         float *dst_px = (float *)dst;
 | |
|         for (c = width; c; --c) {
 | |
|             flA = *src_px++;
 | |
|             flR = *src_px++;
 | |
|             flG = *src_px++;
 | |
|             flB = *src_px++;
 | |
| 
 | |
|             // Alpha pre-multiplication of each component.
 | |
|             flR *= flA;
 | |
|             flG *= flA;
 | |
|             flB *= flA;
 | |
| 
 | |
|             *dst_px++ = flA;
 | |
|             *dst_px++ = flR;
 | |
|             *dst_px++ = flG;
 | |
|             *dst_px++ = flB;
 | |
|         }
 | |
|         src = (const Uint8 *)src + src_pitch;
 | |
|         dst = (Uint8 *)dst + dst_pitch;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static bool SDL_PremultiplyAlphaPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch, bool linear)
 | |
| {
 | |
|     SDL_Surface *convert = NULL;
 | |
|     void *final_dst = dst;
 | |
|     int final_dst_pitch = dst_pitch;
 | |
|     SDL_PixelFormat format;
 | |
|     SDL_Colorspace colorspace;
 | |
|     bool result = false;
 | |
| 
 | |
|     if (!src) {
 | |
|         return SDL_InvalidParamError("src");
 | |
|     }
 | |
|     if (!src_pitch) {
 | |
|         return SDL_InvalidParamError("src_pitch");
 | |
|     }
 | |
|     if (!dst) {
 | |
|         return SDL_InvalidParamError("dst");
 | |
|     }
 | |
|     if (!dst_pitch) {
 | |
|         return SDL_InvalidParamError("dst_pitch");
 | |
|     }
 | |
| 
 | |
|     // Use a high precision format if we're converting to linear colorspace or using high precision pixel formats
 | |
|     if (linear ||
 | |
|         SDL_ISPIXELFORMAT_10BIT(src_format) || SDL_BITSPERPIXEL(src_format) > 32 ||
 | |
|         SDL_ISPIXELFORMAT_10BIT(dst_format) || SDL_BITSPERPIXEL(dst_format) > 32) {
 | |
|         if (src_format == SDL_PIXELFORMAT_ARGB128_FLOAT ||
 | |
|             src_format == SDL_PIXELFORMAT_ABGR128_FLOAT) {
 | |
|             format = src_format;
 | |
|         } else {
 | |
|             format = SDL_PIXELFORMAT_ARGB128_FLOAT;
 | |
|         }
 | |
|     } else {
 | |
|         if (src_format == SDL_PIXELFORMAT_ARGB8888 ||
 | |
|             src_format == SDL_PIXELFORMAT_ABGR8888 ||
 | |
|             src_format == SDL_PIXELFORMAT_RGBA8888 ||
 | |
|             src_format == SDL_PIXELFORMAT_BGRA8888) {
 | |
|             format = src_format;
 | |
|         } else {
 | |
|             format = SDL_PIXELFORMAT_ARGB8888;
 | |
|         }
 | |
|     }
 | |
|     if (linear) {
 | |
|         colorspace = SDL_COLORSPACE_SRGB_LINEAR;
 | |
|     } else {
 | |
|         colorspace = SDL_COLORSPACE_SRGB;
 | |
|     }
 | |
| 
 | |
|     if (src_format != format || src_colorspace != colorspace) {
 | |
|         convert = SDL_CreateSurface(width, height, format);
 | |
|         if (!convert) {
 | |
|             goto done;
 | |
|         }
 | |
|         if (!SDL_ConvertPixelsAndColorspace(width, height, src_format, src_colorspace, src_properties, src, src_pitch, format, colorspace, 0, convert->pixels, convert->pitch)) {
 | |
|             goto done;
 | |
|         }
 | |
| 
 | |
|         src = convert->pixels;
 | |
|         src_pitch = convert->pitch;
 | |
|         dst = convert->pixels;
 | |
|         dst_pitch = convert->pitch;
 | |
| 
 | |
|     } else if (dst_format != format || dst_colorspace != colorspace) {
 | |
|         convert = SDL_CreateSurface(width, height, format);
 | |
|         if (!convert) {
 | |
|             goto done;
 | |
|         }
 | |
|         dst = convert->pixels;
 | |
|         dst_pitch = convert->pitch;
 | |
|     }
 | |
| 
 | |
|     switch (format) {
 | |
|     case SDL_PIXELFORMAT_ARGB8888:
 | |
|     case SDL_PIXELFORMAT_ABGR8888:
 | |
|         SDL_PremultiplyAlpha_AXYZ8888(width, height, src, src_pitch, dst, dst_pitch);
 | |
|         break;
 | |
|     case SDL_PIXELFORMAT_RGBA8888:
 | |
|     case SDL_PIXELFORMAT_BGRA8888:
 | |
|         SDL_PremultiplyAlpha_XYZA8888(width, height, src, src_pitch, dst, dst_pitch);
 | |
|         break;
 | |
|     case SDL_PIXELFORMAT_ARGB128_FLOAT:
 | |
|     case SDL_PIXELFORMAT_ABGR128_FLOAT:
 | |
|         SDL_PremultiplyAlpha_AXYZ128(width, height, src, src_pitch, dst, dst_pitch);
 | |
|         break;
 | |
|     default:
 | |
|         SDL_SetError("Unexpected internal pixel format");
 | |
|         goto done;
 | |
|     }
 | |
| 
 | |
|     if (dst != final_dst) {
 | |
|         if (!SDL_ConvertPixelsAndColorspace(width, height, format, colorspace, 0, convert->pixels, convert->pitch, dst_format, dst_colorspace, dst_properties, final_dst, final_dst_pitch)) {
 | |
|             goto done;
 | |
|         }
 | |
|     }
 | |
|     result = true;
 | |
| 
 | |
| done:
 | |
|     if (convert) {
 | |
|         SDL_DestroySurface(convert);
 | |
|     }
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| bool SDL_PremultiplyAlpha(int width, int height,
 | |
|                          SDL_PixelFormat src_format, const void *src, int src_pitch,
 | |
|                          SDL_PixelFormat dst_format, void *dst, int dst_pitch, bool linear)
 | |
| {
 | |
|     SDL_Colorspace src_colorspace = SDL_GetDefaultColorspaceForFormat(src_format);
 | |
|     SDL_Colorspace dst_colorspace = SDL_GetDefaultColorspaceForFormat(dst_format);
 | |
| 
 | |
|     return SDL_PremultiplyAlphaPixelsAndColorspace(width, height, src_format, src_colorspace, 0, src, src_pitch, dst_format, dst_colorspace, 0, dst, dst_pitch, linear);
 | |
| }
 | |
| 
 | |
| bool SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear)
 | |
| {
 | |
|     SDL_Colorspace colorspace;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     colorspace = surface->colorspace;
 | |
| 
 | |
|     return SDL_PremultiplyAlphaPixelsAndColorspace(surface->w, surface->h, surface->format, colorspace, surface->props, surface->pixels, surface->pitch, surface->format, colorspace, surface->props, surface->pixels, surface->pitch, linear);
 | |
| }
 | |
| 
 | |
| bool SDL_ClearSurface(SDL_Surface *surface, float r, float g, float b, float a)
 | |
| {
 | |
|     SDL_Rect clip_rect;
 | |
|     bool result = false;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     SDL_GetSurfaceClipRect(surface, &clip_rect);
 | |
|     SDL_SetSurfaceClipRect(surface, NULL);
 | |
| 
 | |
|     if (!SDL_ISPIXELFORMAT_FOURCC(surface->format) &&
 | |
|         SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32)) {
 | |
|         Uint32 color;
 | |
| 
 | |
|         color = SDL_MapSurfaceRGBA(surface,
 | |
|                     (Uint8)SDL_roundf(SDL_clamp(r, 0.0f, 1.0f) * 255.0f),
 | |
|                     (Uint8)SDL_roundf(SDL_clamp(g, 0.0f, 1.0f) * 255.0f),
 | |
|                     (Uint8)SDL_roundf(SDL_clamp(b, 0.0f, 1.0f) * 255.0f),
 | |
|                     (Uint8)SDL_roundf(SDL_clamp(a, 0.0f, 1.0f) * 255.0f));
 | |
|         result = SDL_FillSurfaceRect(surface, NULL, color);
 | |
|     } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         // We can't directly set an RGB value on a YUV surface
 | |
|         SDL_Surface *tmp = SDL_CreateSurface(surface->w, surface->h, SDL_PIXELFORMAT_ARGB8888);
 | |
|         if (!tmp) {
 | |
|             goto done;
 | |
|         }
 | |
| 
 | |
|         if (SDL_ClearSurface(tmp, r, g, b, a)) {
 | |
|             result = SDL_ConvertPixelsAndColorspace(surface->w, surface->h, tmp->format, tmp->colorspace, tmp->props, tmp->pixels, tmp->pitch, surface->format, surface->colorspace, surface->props, surface->pixels, surface->pitch);
 | |
|         }
 | |
|         SDL_DestroySurface(tmp);
 | |
|     } else {
 | |
|         // Take advantage of blit color conversion
 | |
|         SDL_Surface *tmp = SDL_CreateSurface(1, 1, SDL_PIXELFORMAT_RGBA128_FLOAT);
 | |
|         if (!tmp) {
 | |
|             goto done;
 | |
|         }
 | |
|         SDL_SetSurfaceColorspace(tmp, surface->colorspace);
 | |
|         SDL_SetSurfaceBlendMode(tmp, SDL_BLENDMODE_NONE);
 | |
| 
 | |
|         float *pixels = (float *)tmp->pixels;
 | |
|         pixels[0] = r;
 | |
|         pixels[1] = g;
 | |
|         pixels[2] = b;
 | |
|         pixels[3] = a;
 | |
| 
 | |
|         result = SDL_BlitSurfaceScaled(tmp, NULL, surface, NULL, SDL_SCALEMODE_NEAREST);
 | |
|         SDL_DestroySurface(tmp);
 | |
|     }
 | |
| 
 | |
| done:
 | |
|     SDL_SetSurfaceClipRect(surface, &clip_rect);
 | |
| 
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| Uint32 SDL_MapSurfaceRGB(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
 | |
| {
 | |
|     return SDL_MapSurfaceRGBA(surface, r, g, b, SDL_ALPHA_OPAQUE);
 | |
| }
 | |
| 
 | |
| Uint32 SDL_MapSurfaceRGBA(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         SDL_InvalidParamError("surface");
 | |
|         return true;
 | |
|     }
 | |
|     return SDL_MapRGBA(surface->fmt, surface->palette, r, g, b, a);
 | |
| }
 | |
| 
 | |
| // This function Copyright 2023 Collabora Ltd., contributed to SDL under the ZLib license
 | |
| bool SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)
 | |
| {
 | |
|     Uint32 pixel = 0;
 | |
|     size_t bytes_per_pixel;
 | |
|     Uint8 unused;
 | |
|     Uint8 *p;
 | |
|     bool result = false;
 | |
| 
 | |
|     if (r) {
 | |
|         *r = 0;
 | |
|     } else {
 | |
|         r = &unused;
 | |
|     }
 | |
| 
 | |
|     if (g) {
 | |
|         *g = 0;
 | |
|     } else {
 | |
|         g = &unused;
 | |
|     }
 | |
| 
 | |
|     if (b) {
 | |
|         *b = 0;
 | |
|     } else {
 | |
|         b = &unused;
 | |
|     }
 | |
| 
 | |
|     if (a) {
 | |
|         *a = 0;
 | |
|     } else {
 | |
|         a = &unused;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (x < 0 || x >= surface->w) {
 | |
|         return SDL_InvalidParamError("x");
 | |
|     }
 | |
| 
 | |
|     if (y < 0 || y >= surface->h) {
 | |
|         return SDL_InvalidParamError("y");
 | |
|     }
 | |
| 
 | |
|     bytes_per_pixel = SDL_BYTESPERPIXEL(surface->format);
 | |
| 
 | |
|     if (SDL_MUSTLOCK(surface)) {
 | |
|         if (!SDL_LockSurface(surface)) {
 | |
|             return false;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     p = (Uint8 *)surface->pixels + y * surface->pitch + x * bytes_per_pixel;
 | |
| 
 | |
|     if (bytes_per_pixel <= sizeof(pixel) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         /* Fill the appropriate number of least-significant bytes of pixel,
 | |
|          * leaving the most-significant bytes set to zero */
 | |
| #if SDL_BYTEORDER == SDL_BIG_ENDIAN
 | |
|         SDL_memcpy(((Uint8 *)&pixel) + (sizeof(pixel) - bytes_per_pixel), p, bytes_per_pixel);
 | |
| #else
 | |
|         SDL_memcpy(&pixel, p, bytes_per_pixel);
 | |
| #endif
 | |
|         SDL_GetRGBA(pixel, surface->fmt, surface->palette, r, g, b, a);
 | |
|         result = true;
 | |
|     } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         // FIXME: We need code to extract a single macroblock from a YUV surface
 | |
|         SDL_Surface *converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888);
 | |
|         if (converted) {
 | |
|             result = SDL_ReadSurfacePixel(converted, x, y, r, g, b, a);
 | |
|             SDL_DestroySurface(converted);
 | |
|         }
 | |
|     } else {
 | |
|         // This is really slow, but it gets the job done
 | |
|         Uint8 rgba[4];
 | |
| 
 | |
|         if (SDL_ConvertPixelsAndColorspace(1, 1, surface->format, surface->colorspace, surface->props, p, surface->pitch, SDL_PIXELFORMAT_RGBA32, SDL_COLORSPACE_SRGB, 0, rgba, sizeof(rgba))) {
 | |
|             *r = rgba[0];
 | |
|             *g = rgba[1];
 | |
|             *b = rgba[2];
 | |
|             *a = rgba[3];
 | |
|             result = true;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (SDL_MUSTLOCK(surface)) {
 | |
|         SDL_UnlockSurface(surface);
 | |
|     }
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| bool SDL_ReadSurfacePixelFloat(SDL_Surface *surface, int x, int y, float *r, float *g, float *b, float *a)
 | |
| {
 | |
|     float unused;
 | |
|     bool result = false;
 | |
| 
 | |
|     if (r) {
 | |
|         *r = 0.0f;
 | |
|     } else {
 | |
|         r = &unused;
 | |
|     }
 | |
| 
 | |
|     if (g) {
 | |
|         *g = 0.0f;
 | |
|     } else {
 | |
|         g = &unused;
 | |
|     }
 | |
| 
 | |
|     if (b) {
 | |
|         *b = 0.0f;
 | |
|     } else {
 | |
|         b = &unused;
 | |
|     }
 | |
| 
 | |
|     if (a) {
 | |
|         *a = 0.0f;
 | |
|     } else {
 | |
|         a = &unused;
 | |
|     }
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (x < 0 || x >= surface->w) {
 | |
|         return SDL_InvalidParamError("x");
 | |
|     }
 | |
| 
 | |
|     if (y < 0 || y >= surface->h) {
 | |
|         return SDL_InvalidParamError("y");
 | |
|     }
 | |
| 
 | |
|     if (SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         Uint8 r8, g8, b8, a8;
 | |
| 
 | |
|         if (SDL_ReadSurfacePixel(surface, x, y, &r8, &g8, &b8, &a8)) {
 | |
|             *r = (float)r8 / 255.0f;
 | |
|             *g = (float)g8 / 255.0f;
 | |
|             *b = (float)b8 / 255.0f;
 | |
|             *a = (float)a8 / 255.0f;
 | |
|             result = true;
 | |
|         }
 | |
|     } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         // FIXME: We need code to extract a single macroblock from a YUV surface
 | |
|         SDL_Surface *converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888);
 | |
|         if (converted) {
 | |
|             result = SDL_ReadSurfacePixelFloat(converted, x, y, r, g, b, a);
 | |
|             SDL_DestroySurface(converted);
 | |
|         }
 | |
|     } else {
 | |
|         // This is really slow, but it gets the job done
 | |
|         float rgba[4];
 | |
|         Uint8 *p;
 | |
| 
 | |
|         if (SDL_MUSTLOCK(surface)) {
 | |
|             if (!SDL_LockSurface(surface)) {
 | |
|                 return false;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         p = (Uint8 *)surface->pixels + y * surface->pitch + x * SDL_BYTESPERPIXEL(surface->format);
 | |
| 
 | |
|         if (surface->format == SDL_PIXELFORMAT_RGBA128_FLOAT) {
 | |
|             SDL_memcpy(rgba, p, sizeof(rgba));
 | |
|             result = true;
 | |
|         } else {
 | |
|             SDL_Colorspace src_colorspace = surface->colorspace;
 | |
|             SDL_Colorspace dst_colorspace = (src_colorspace == SDL_COLORSPACE_SRGB_LINEAR ? SDL_COLORSPACE_SRGB_LINEAR : SDL_COLORSPACE_SRGB);
 | |
| 
 | |
|             if (SDL_ConvertPixelsAndColorspace(1, 1, surface->format, src_colorspace, surface->props, p, surface->pitch, SDL_PIXELFORMAT_RGBA128_FLOAT, dst_colorspace, 0, rgba, sizeof(rgba))) {
 | |
|                 result = true;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (result) {
 | |
|             *r = rgba[0];
 | |
|             *g = rgba[1];
 | |
|             *b = rgba[2];
 | |
|             *a = rgba[3];
 | |
|         }
 | |
| 
 | |
|         if (SDL_MUSTLOCK(surface)) {
 | |
|             SDL_UnlockSurface(surface);
 | |
|         }
 | |
|     }
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| bool SDL_WriteSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
 | |
| {
 | |
|     Uint32 pixel = 0;
 | |
|     size_t bytes_per_pixel;
 | |
|     Uint8 *p;
 | |
|     bool result = false;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (x < 0 || x >= surface->w) {
 | |
|         return SDL_InvalidParamError("x");
 | |
|     }
 | |
| 
 | |
|     if (y < 0 || y >= surface->h) {
 | |
|         return SDL_InvalidParamError("y");
 | |
|     }
 | |
| 
 | |
|     bytes_per_pixel = SDL_BYTESPERPIXEL(surface->format);
 | |
| 
 | |
|     if (SDL_MUSTLOCK(surface)) {
 | |
|         if (!SDL_LockSurface(surface)) {
 | |
|             return false;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     p = (Uint8 *)surface->pixels + y * surface->pitch + x * bytes_per_pixel;
 | |
| 
 | |
|     if (bytes_per_pixel <= sizeof(pixel) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         pixel = SDL_MapRGBA(surface->fmt, surface->palette, r, g, b, a);
 | |
| #if SDL_BYTEORDER == SDL_BIG_ENDIAN
 | |
|         SDL_memcpy(p, ((Uint8 *)&pixel) + (sizeof(pixel) - bytes_per_pixel), bytes_per_pixel);
 | |
| #else
 | |
|         SDL_memcpy(p, &pixel, bytes_per_pixel);
 | |
| #endif
 | |
|         result = true;
 | |
|     } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         result = SDL_Unsupported();
 | |
|     } else {
 | |
|         // This is really slow, but it gets the job done
 | |
|         Uint8 rgba[4];
 | |
| 
 | |
|         rgba[0] = r;
 | |
|         rgba[1] = g;
 | |
|         rgba[2] = b;
 | |
|         rgba[3] = a;
 | |
|         result = SDL_ConvertPixelsAndColorspace(1, 1, SDL_PIXELFORMAT_RGBA32, SDL_COLORSPACE_SRGB, 0, rgba, sizeof(rgba), surface->format, surface->colorspace, surface->props, p, surface->pitch);
 | |
|     }
 | |
| 
 | |
|     if (SDL_MUSTLOCK(surface)) {
 | |
|         SDL_UnlockSurface(surface);
 | |
|     }
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| bool SDL_WriteSurfacePixelFloat(SDL_Surface *surface, int x, int y, float r, float g, float b, float a)
 | |
| {
 | |
|     bool result = false;
 | |
| 
 | |
|     if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
 | |
|         return SDL_InvalidParamError("surface");
 | |
|     }
 | |
| 
 | |
|     if (x < 0 || x >= surface->w) {
 | |
|         return SDL_InvalidParamError("x");
 | |
|     }
 | |
| 
 | |
|     if (y < 0 || y >= surface->h) {
 | |
|         return SDL_InvalidParamError("y");
 | |
|     }
 | |
| 
 | |
|     if (SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         Uint8 r8, g8, b8, a8;
 | |
| 
 | |
|         r8 = (Uint8)SDL_round(SDL_clamp(r, 0.0f, 1.0f) * 255.0f);
 | |
|         g8 = (Uint8)SDL_round(SDL_clamp(g, 0.0f, 1.0f) * 255.0f);
 | |
|         b8 = (Uint8)SDL_round(SDL_clamp(b, 0.0f, 1.0f) * 255.0f);
 | |
|         a8 = (Uint8)SDL_round(SDL_clamp(a, 0.0f, 1.0f) * 255.0f);
 | |
|         if (SDL_WriteSurfacePixel(surface, x, y, r8, g8, b8, a8)) {
 | |
|             result = true;
 | |
|         }
 | |
|     } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
 | |
|         result = SDL_Unsupported();
 | |
|     } else {
 | |
|         // This is really slow, but it gets the job done
 | |
|         float rgba[4];
 | |
|         Uint8 *p;
 | |
| 
 | |
|         if (SDL_MUSTLOCK(surface)) {
 | |
|             if (!SDL_LockSurface(surface)) {
 | |
|                 return false;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         p = (Uint8 *)surface->pixels + y * surface->pitch + x * SDL_BYTESPERPIXEL(surface->format);
 | |
| 
 | |
|         rgba[0] = r;
 | |
|         rgba[1] = g;
 | |
|         rgba[2] = b;
 | |
|         rgba[3] = a;
 | |
| 
 | |
|         if (surface->format == SDL_PIXELFORMAT_RGBA128_FLOAT) {
 | |
|             SDL_memcpy(p, rgba, sizeof(rgba));
 | |
|             result = true;
 | |
|         } else {
 | |
|             SDL_Colorspace dst_colorspace = surface->colorspace;
 | |
|             SDL_Colorspace src_colorspace = (dst_colorspace == SDL_COLORSPACE_SRGB_LINEAR ? SDL_COLORSPACE_SRGB_LINEAR : SDL_COLORSPACE_SRGB);
 | |
| 
 | |
|             result = SDL_ConvertPixelsAndColorspace(1, 1, SDL_PIXELFORMAT_RGBA128_FLOAT, src_colorspace, 0, rgba, sizeof(rgba), surface->format, dst_colorspace, surface->props, p, surface->pitch);
 | |
|         }
 | |
| 
 | |
|         if (SDL_MUSTLOCK(surface)) {
 | |
|             SDL_UnlockSurface(surface);
 | |
|         }
 | |
|     }
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Free a surface created by the above function.
 | |
|  */
 | |
| void SDL_DestroySurface(SDL_Surface *surface)
 | |
| {
 | |
|     if (!SDL_SurfaceValid(surface)) {
 | |
|         return;
 | |
|     }
 | |
|     if (surface->internal_flags & SDL_INTERNAL_SURFACE_DONTFREE) {
 | |
|         return;
 | |
|     }
 | |
|     if (--surface->refcount > 0) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     SDL_RemoveSurfaceAlternateImages(surface);
 | |
| 
 | |
|     SDL_DestroyProperties(surface->props);
 | |
| 
 | |
|     SDL_InvalidateMap(&surface->map);
 | |
| 
 | |
|     while (surface->locked > 0) {
 | |
|         SDL_UnlockSurface(surface);
 | |
|     }
 | |
| #ifdef SDL_HAVE_RLE
 | |
|     if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
 | |
|         SDL_UnRLESurface(surface, false);
 | |
|     }
 | |
| #endif
 | |
|     SDL_SetSurfacePalette(surface, NULL);
 | |
| 
 | |
|     if (surface->flags & SDL_SURFACE_PREALLOCATED) {
 | |
|         // Don't free
 | |
|     } else if (surface->flags & SDL_SURFACE_SIMD_ALIGNED) {
 | |
|         // Free aligned
 | |
|         SDL_aligned_free(surface->pixels);
 | |
|     } else {
 | |
|         // Normal
 | |
|         SDL_free(surface->pixels);
 | |
|     }
 | |
| 
 | |
|     surface->reserved = NULL;
 | |
| 
 | |
|     if (!(surface->internal_flags & SDL_INTERNAL_SURFACE_STACK)) {
 | |
|         SDL_free(surface);
 | |
|     }
 | |
| }
 | 
