thunderbrew/vendor/sdl-3.2.10/examples/renderer/01-clear
2025-04-12 04:38:19 -04:00
..
clear.c chore(build): use SDL3 2025-04-12 04:38:19 -04:00
onmouseover.webp chore(build): use SDL3 2025-04-12 04:38:19 -04:00
README.txt chore(build): use SDL3 2025-04-12 04:38:19 -04:00
thumbnail.png chore(build): use SDL3 2025-04-12 04:38:19 -04:00

This example code creates an SDL window and renderer, and then clears the
window to a different color every frame, so you'll effectively get a window
that's smoothly fading between colors.