thunderbrew/vendor/sdl-3.0.0/include/build_config
Phaneron 706c8903a1
feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library

* chore(build): add vendored glew-cmake-2.2.0 library

* feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl

* feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux

* chore(build): change SDL3 linkage from shared (bad) to to static (good)
2023-11-18 10:50:16 -05:00
..
SDL_build_config_android.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_emscripten.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_ios.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_macos.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_minimal.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_ngage.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_windows.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_wingdk.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_winrt.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config_xbox.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_build_config.h.cmake feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_revision.h.cmake feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00