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	 706c8903a1
			
		
	
	
		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			292 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			292 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| 
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| #ifdef __EMSCRIPTEN__
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| #include <emscripten/emscripten.h>
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| #endif
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| 
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| #include <SDL3/SDL_test_common.h>
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| #include <SDL3/SDL_test_font.h>
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| #include <SDL3/SDL_main.h>
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| 
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| static SDLTest_CommonState *state;
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| static int done;
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| 
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| static const char *cursorNames[] = {
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|     "arrow",
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|     "ibeam",
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|     "wait",
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|     "crosshair",
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|     "waitarrow",
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|     "sizeNWSE",
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|     "sizeNESW",
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|     "sizeWE",
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|     "sizeNS",
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|     "sizeALL",
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|     "NO",
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|     "hand",
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| };
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| static int system_cursor = -1;
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| static SDL_Cursor *cursor = NULL;
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| static SDL_bool relative_mode = SDL_FALSE;
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| static const SDL_DisplayMode *highlighted_mode = NULL;
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| 
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| /* Draws the modes menu, and stores the mode index under the mouse in highlighted_mode */
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| static void
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| draw_modes_menu(SDL_Window *window, SDL_Renderer *renderer, SDL_FRect viewport)
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| {
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|     const SDL_DisplayMode **modes;
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|     char text[1024];
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|     const int lineHeight = 10;
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|     int i, j;
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|     int column_chars = 0;
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|     int text_length;
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|     float x, y;
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|     float table_top;
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|     SDL_FPoint mouse_pos = { -1.0f, -1.0f };
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|     SDL_DisplayID *display_ids;
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| 
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|     /* Get mouse position */
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|     if (SDL_GetMouseFocus() == window) {
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|         float window_x, window_y;
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|         float logical_x, logical_y;
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| 
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|         SDL_GetMouseState(&window_x, &window_y);
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|         SDL_RenderCoordinatesFromWindow(renderer, window_x, window_y, &logical_x, &logical_y);
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| 
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|         mouse_pos.x = logical_x;
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|         mouse_pos.y = logical_y;
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|     }
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| 
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|     x = 0.0f;
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|     y = viewport.y;
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| 
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|     y += lineHeight;
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| 
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|     SDL_strlcpy(text, "Click on a mode to set it with SDL_SetWindowFullscreenMode", sizeof(text));
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|     SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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|     SDLTest_DrawString(renderer, x, y, text);
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|     y += lineHeight;
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| 
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|     SDL_strlcpy(text, "Press Ctrl+Enter to toggle SDL_WINDOW_FULLSCREEN", sizeof(text));
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|     SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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|     SDLTest_DrawString(renderer, x, y, text);
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|     y += lineHeight;
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| 
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|     table_top = y;
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| 
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|     /* Clear the cached mode under the mouse */
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|     if (window == SDL_GetMouseFocus()) {
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|         highlighted_mode = NULL;
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|     }
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| 
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|     display_ids = SDL_GetDisplays(NULL);
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| 
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|     if (display_ids) {
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|         for (i = 0; display_ids[i]; ++i) {
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|             const SDL_DisplayID display_id = display_ids[i];
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|             modes = SDL_GetFullscreenDisplayModes(display_id, NULL);
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|             for (j = 0; modes[j]; ++j) {
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|                 SDL_FRect cell_rect;
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|                 const SDL_DisplayMode *mode = modes[j];
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| 
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|                 (void)SDL_snprintf(text, sizeof(text), "%s mode %d: %dx%d@%gx %gHz",
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|                                    SDL_GetDisplayName(display_id),
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|                                    j, mode->w, mode->h, mode->pixel_density, mode->refresh_rate);
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| 
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|                 /* Update column width */
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|                 text_length = (int)SDL_strlen(text);
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|                 column_chars = SDL_max(column_chars, text_length);
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| 
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|                 /* Check if under mouse */
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|                 cell_rect.x = x;
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|                 cell_rect.y = y;
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|                 cell_rect.w = (float)(text_length * FONT_CHARACTER_SIZE);
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|                 cell_rect.h = (float)lineHeight;
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| 
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|                 if (SDL_PointInRectFloat(&mouse_pos, &cell_rect)) {
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|                     SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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| 
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|                     /* Update cached mode under the mouse */
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|                     if (window == SDL_GetMouseFocus()) {
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|                         highlighted_mode = mode;
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|                     }
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|                 } else {
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|                     SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
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|                 }
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| 
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|                 SDLTest_DrawString(renderer, x, y, text);
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|                 y += lineHeight;
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| 
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|                 if ((y + lineHeight) > (viewport.y + viewport.h)) {
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|                     /* Advance to next column */
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|                     x += (column_chars + 1) * FONT_CHARACTER_SIZE;
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|                     y = table_top;
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|                     column_chars = 0;
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|                 }
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|             }
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|             SDL_free((void *)modes);
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|         }
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|         SDL_free(display_ids);
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|     }
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| }
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| 
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| static void loop(void)
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| {
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|     int i;
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|     SDL_Event event;
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|     /* Check for events */
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|     while (SDL_PollEvent(&event)) {
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|         SDLTest_CommonEvent(state, &event, &done);
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| 
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|         if (event.type == SDL_EVENT_WINDOW_RESIZED) {
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|             SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
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|             if (window) {
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|                 SDL_Log("Window %" SDL_PRIu32 " resized to %" SDL_PRIs32 "x%" SDL_PRIs32 "\n",
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|                         event.window.windowID,
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|                         event.window.data1,
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|                         event.window.data2);
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|             }
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|         }
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|         if (event.type == SDL_EVENT_WINDOW_MOVED) {
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|             SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
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|             if (window) {
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|                 SDL_Log("Window %" SDL_PRIu32 " moved to %" SDL_PRIs32 ",%" SDL_PRIs32 " (display %s)\n",
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|                         event.window.windowID,
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|                         event.window.data1,
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|                         event.window.data2,
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|                         SDL_GetDisplayName(SDL_GetDisplayForWindow(window)));
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|             }
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|         }
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|         if (event.type == SDL_EVENT_WINDOW_FOCUS_LOST) {
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|             relative_mode = SDL_GetRelativeMouseMode();
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|             if (relative_mode) {
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|                 SDL_SetRelativeMouseMode(SDL_FALSE);
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|             }
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|         }
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|         if (event.type == SDL_EVENT_WINDOW_FOCUS_GAINED) {
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|             if (relative_mode) {
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|                 SDL_SetRelativeMouseMode(SDL_TRUE);
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|             }
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|         }
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|         if (event.type == SDL_EVENT_KEY_UP) {
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|             SDL_bool updateCursor = SDL_FALSE;
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| 
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|             if (event.key.keysym.sym == SDLK_a) {
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|                 SDL_assert(!"Keyboard generated assert");
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|             } else if (event.key.keysym.sym == SDLK_LEFT) {
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|                 --system_cursor;
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|                 if (system_cursor < 0) {
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|                     system_cursor = SDL_NUM_SYSTEM_CURSORS - 1;
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|                 }
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|                 updateCursor = SDL_TRUE;
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|             } else if (event.key.keysym.sym == SDLK_RIGHT) {
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|                 ++system_cursor;
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|                 if (system_cursor >= SDL_NUM_SYSTEM_CURSORS) {
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|                     system_cursor = 0;
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|                 }
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|                 updateCursor = SDL_TRUE;
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|             }
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|             if (updateCursor) {
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|                 SDL_Log("Changing cursor to \"%s\"", cursorNames[system_cursor]);
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|                 SDL_DestroyCursor(cursor);
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|                 cursor = SDL_CreateSystemCursor((SDL_SystemCursor)system_cursor);
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|                 SDL_SetCursor(cursor);
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|             }
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|         }
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|         if (event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
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|             SDL_Window *window = SDL_GetMouseFocus();
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|             if (highlighted_mode != NULL && window != NULL) {
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|                 SDL_memcpy(&state->fullscreen_mode, highlighted_mode, sizeof(state->fullscreen_mode));
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|                 SDL_SetWindowFullscreenMode(window, highlighted_mode);
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|             }
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|         }
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|     }
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| 
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|     for (i = 0; i < state->num_windows; ++i) {
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|         SDL_Window *window = state->windows[i];
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|         SDL_Renderer *renderer = state->renderers[i];
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|         if (window != NULL && renderer != NULL) {
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|             float y = 0.0f;
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|             SDL_Rect viewport;
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|             SDL_FRect menurect;
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| 
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|             SDL_GetRenderViewport(renderer, &viewport);
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| 
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|             SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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|             SDL_RenderClear(renderer);
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| 
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|             SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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|             SDLTest_CommonDrawWindowInfo(renderer, state->windows[i], &y);
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| 
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|             menurect.x = 0.0f;
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|             menurect.y = y;
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|             menurect.w = (float)viewport.w;
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|             menurect.h = (float)viewport.h - y;
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|             draw_modes_menu(window, renderer, menurect);
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| 
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|             SDL_Delay(16);
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|             SDL_RenderPresent(renderer);
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|         }
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|     }
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| #ifdef __EMSCRIPTEN__
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|     if (done) {
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|         emscripten_cancel_main_loop();
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|     }
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| #endif
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| }
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| 
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| int main(int argc, char *argv[])
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| {
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|     int i;
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| 
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|     /* Initialize test framework */
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|     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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|     if (state == NULL) {
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|         return 1;
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|     }
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| 
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|     /* Enable standard application logging */
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|     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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| 
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|     SDL_assert(SDL_arraysize(cursorNames) == SDL_NUM_SYSTEM_CURSORS);
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| 
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|     if (!SDLTest_CommonDefaultArgs(state, argc, argv) || !SDLTest_CommonInit(state)) {
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|         SDLTest_CommonQuit(state);
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|         return 1;
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|     }
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| 
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|     SDL_SetEventEnabled(SDL_EVENT_DROP_FILE, SDL_TRUE);
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|     SDL_SetEventEnabled(SDL_EVENT_DROP_TEXT, SDL_TRUE);
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| 
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|     for (i = 0; i < state->num_windows; ++i) {
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|         SDL_Renderer *renderer = state->renderers[i];
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|         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
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|         SDL_RenderClear(renderer);
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|     }
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| 
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|     /* Main render loop */
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|     done = 0;
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| #ifdef __EMSCRIPTEN__
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|     emscripten_set_main_loop(loop, 0, 1);
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| #else
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|     while (!done) {
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|         loop();
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|     }
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| #endif
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|     SDL_DestroyCursor(cursor);
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| 
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|     SDLTest_CleanupTextDrawing();
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|     SDLTest_CommonQuit(state);
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|     return 0;
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| }
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