mirror of
				https://github.com/thunderbrewhq/thunderbrew
				synced 2025-10-31 00:06:05 +03:00 
			
		
		
		
	 706c8903a1
			
		
	
	
		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			419 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			419 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|   Simple DirectMedia Layer
 | |
|   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
 | |
| 
 | |
|   This software is provided 'as-is', without any express or implied
 | |
|   warranty.  In no event will the authors be held liable for any damages
 | |
|   arising from the use of this software.
 | |
| 
 | |
|   Permission is granted to anyone to use this software for any purpose,
 | |
|   including commercial applications, and to alter it and redistribute it
 | |
|   freely, subject to the following restrictions:
 | |
| 
 | |
|   1. The origin of this software must not be misrepresented; you must not
 | |
|      claim that you wrote the original software. If you use this software
 | |
|      in a product, an acknowledgment in the product documentation would be
 | |
|      appreciated but is not required.
 | |
|   2. Altered source versions must be plainly marked as such, and must not be
 | |
|      misrepresented as being the original software.
 | |
|   3. This notice may not be removed or altered from any source distribution.
 | |
| */
 | |
| 
 | |
| /**
 | |
|  * \file SDL_atomic.h
 | |
|  *
 | |
|  * \brief Atomic operations.
 | |
|  *
 | |
|  * IMPORTANT:
 | |
|  * If you are not an expert in concurrent lockless programming, you should
 | |
|  * only be using the atomic lock and reference counting functions in this
 | |
|  * file.  In all other cases you should be protecting your data structures
 | |
|  * with full mutexes.
 | |
|  *
 | |
|  * The list of "safe" functions to use are:
 | |
|  *  SDL_AtomicLock()
 | |
|  *  SDL_AtomicUnlock()
 | |
|  *  SDL_AtomicIncRef()
 | |
|  *  SDL_AtomicDecRef()
 | |
|  *
 | |
|  * Seriously, here be dragons!
 | |
|  * ^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
|  *
 | |
|  * You can find out a little more about lockless programming and the
 | |
|  * subtle issues that can arise here:
 | |
|  * https://learn.microsoft.com/en-us/windows/win32/dxtecharts/lockless-programming
 | |
|  *
 | |
|  * There's also lots of good information here:
 | |
|  * http://www.1024cores.net/home/lock-free-algorithms
 | |
|  * http://preshing.com/
 | |
|  *
 | |
|  * These operations may or may not actually be implemented using
 | |
|  * processor specific atomic operations. When possible they are
 | |
|  * implemented as true processor specific atomic operations. When that
 | |
|  * is not possible the are implemented using locks that *do* use the
 | |
|  * available atomic operations.
 | |
|  *
 | |
|  * All of the atomic operations that modify memory are full memory barriers.
 | |
|  */
 | |
| 
 | |
| #ifndef SDL_atomic_h_
 | |
| #define SDL_atomic_h_
 | |
| 
 | |
| #include <SDL3/SDL_stdinc.h>
 | |
| #include <SDL3/SDL_platform_defines.h>
 | |
| 
 | |
| #include <SDL3/SDL_begin_code.h>
 | |
| 
 | |
| /* Set up for C function definitions, even when using C++ */
 | |
| #ifdef __cplusplus
 | |
| extern "C" {
 | |
| #endif
 | |
| 
 | |
| /**
 | |
|  * \name SDL AtomicLock
 | |
|  *
 | |
|  * The atomic locks are efficient spinlocks using CPU instructions,
 | |
|  * but are vulnerable to starvation and can spin forever if a thread
 | |
|  * holding a lock has been terminated.  For this reason you should
 | |
|  * minimize the code executed inside an atomic lock and never do
 | |
|  * expensive things like API or system calls while holding them.
 | |
|  *
 | |
|  * They are also vulnerable to starvation if the thread holding
 | |
|  * the lock is lower priority than other threads and doesn't get
 | |
|  * scheduled. In general you should use mutexes instead, since
 | |
|  * they have better performance and contention behavior.
 | |
|  *
 | |
|  * The atomic locks are not safe to lock recursively.
 | |
|  *
 | |
|  * Porting Note:
 | |
|  * The spin lock functions and type are required and can not be
 | |
|  * emulated because they are used in the atomic emulation code.
 | |
|  */
 | |
| /* @{ */
 | |
| 
 | |
| typedef int SDL_SpinLock;
 | |
| 
 | |
| /**
 | |
|  * Try to lock a spin lock by setting it to a non-zero value.
 | |
|  *
 | |
|  * ***Please note that spinlocks are dangerous if you don't know what you're
 | |
|  * doing. Please be careful using any sort of spinlock!***
 | |
|  *
 | |
|  * \param lock a pointer to a lock variable
 | |
|  * \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already
 | |
|  *          held.
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicLock
 | |
|  * \sa SDL_AtomicUnlock
 | |
|  */
 | |
| extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
 | |
| 
 | |
| /**
 | |
|  * Lock a spin lock by setting it to a non-zero value.
 | |
|  *
 | |
|  * ***Please note that spinlocks are dangerous if you don't know what you're
 | |
|  * doing. Please be careful using any sort of spinlock!***
 | |
|  *
 | |
|  * \param lock a pointer to a lock variable
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicTryLock
 | |
|  * \sa SDL_AtomicUnlock
 | |
|  */
 | |
| extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
 | |
| 
 | |
| /**
 | |
|  * Unlock a spin lock by setting it to 0.
 | |
|  *
 | |
|  * Always returns immediately.
 | |
|  *
 | |
|  * ***Please note that spinlocks are dangerous if you don't know what you're
 | |
|  * doing. Please be careful using any sort of spinlock!***
 | |
|  *
 | |
|  * \param lock a pointer to a lock variable
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicLock
 | |
|  * \sa SDL_AtomicTryLock
 | |
|  */
 | |
| extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
 | |
| 
 | |
| /* @} *//* SDL AtomicLock */
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * The compiler barrier prevents the compiler from reordering
 | |
|  * reads and writes to globally visible variables across the call.
 | |
|  */
 | |
| #if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
 | |
| void _ReadWriteBarrier(void);
 | |
| #pragma intrinsic(_ReadWriteBarrier)
 | |
| #define SDL_CompilerBarrier()   _ReadWriteBarrier()
 | |
| #elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
 | |
| /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
 | |
| #define SDL_CompilerBarrier()   __asm__ __volatile__ ("" : : : "memory")
 | |
| #elif defined(__WATCOMC__)
 | |
| extern __inline void SDL_CompilerBarrier(void);
 | |
| #pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
 | |
| #else
 | |
| #define SDL_CompilerBarrier()   \
 | |
| { SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
 | |
| #endif
 | |
| 
 | |
| /**
 | |
|  * Memory barriers are designed to prevent reads and writes from being
 | |
|  * reordered by the compiler and being seen out of order on multi-core CPUs.
 | |
|  *
 | |
|  * A typical pattern would be for thread A to write some data and a flag, and
 | |
|  * for thread B to read the flag and get the data. In this case you would
 | |
|  * insert a release barrier between writing the data and the flag,
 | |
|  * guaranteeing that the data write completes no later than the flag is
 | |
|  * written, and you would insert an acquire barrier between reading the flag
 | |
|  * and reading the data, to ensure that all the reads associated with the flag
 | |
|  * have completed.
 | |
|  *
 | |
|  * In this pattern you should always see a release barrier paired with an
 | |
|  * acquire barrier and you should gate the data reads/writes with a single
 | |
|  * flag variable.
 | |
|  *
 | |
|  * For more information on these semantics, take a look at the blog post:
 | |
|  * http://preshing.com/20120913/acquire-and-release-semantics
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  */
 | |
| extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
 | |
| 
 | |
| /*
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  */
 | |
| extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
 | |
| 
 | |
| #if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
 | |
| #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("lwsync" : : : "memory")
 | |
| #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("lwsync" : : : "memory")
 | |
| #elif defined(__GNUC__) && defined(__aarch64__)
 | |
| #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("dmb ish" : : : "memory")
 | |
| #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("dmb ish" : : : "memory")
 | |
| #elif defined(__GNUC__) && defined(__arm__)
 | |
| #if 0 /* defined(__LINUX__) || defined(__ANDROID__) */
 | |
| /* Information from:
 | |
|    https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
 | |
| 
 | |
|    The Linux kernel provides a helper function which provides the right code for a memory barrier,
 | |
|    hard-coded at address 0xffff0fa0
 | |
| */
 | |
| typedef void (*SDL_KernelMemoryBarrierFunc)();
 | |
| #define SDL_MemoryBarrierRelease()	((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
 | |
| #define SDL_MemoryBarrierAcquire()	((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
 | |
| #else
 | |
| #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
 | |
| #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("dmb ish" : : : "memory")
 | |
| #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("dmb ish" : : : "memory")
 | |
| #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__)
 | |
| #ifdef __thumb__
 | |
| /* The mcr instruction isn't available in thumb mode, use real functions */
 | |
| #define SDL_MEMORY_BARRIER_USES_FUNCTION
 | |
| #define SDL_MemoryBarrierRelease()   SDL_MemoryBarrierReleaseFunction()
 | |
| #define SDL_MemoryBarrierAcquire()   SDL_MemoryBarrierAcquireFunction()
 | |
| #else
 | |
| #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
 | |
| #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
 | |
| #endif /* __thumb__ */
 | |
| #else
 | |
| #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("" : : : "memory")
 | |
| #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("" : : : "memory")
 | |
| #endif /* __LINUX__ || __ANDROID__ */
 | |
| #endif /* __GNUC__ && __arm__ */
 | |
| #else
 | |
| #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
 | |
| /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */
 | |
| #include <mbarrier.h>
 | |
| #define SDL_MemoryBarrierRelease()  __machine_rel_barrier()
 | |
| #define SDL_MemoryBarrierAcquire()  __machine_acq_barrier()
 | |
| #else
 | |
| /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */
 | |
| #define SDL_MemoryBarrierRelease()  SDL_CompilerBarrier()
 | |
| #define SDL_MemoryBarrierAcquire()  SDL_CompilerBarrier()
 | |
| #endif
 | |
| #endif
 | |
| 
 | |
| /* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
 | |
| #if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
 | |
|     #define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n")  /* Some assemblers can't do REP NOP, so go with PAUSE. */
 | |
| #elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)
 | |
|     #define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory")
 | |
| #elif (defined(__powerpc__) || defined(__powerpc64__))
 | |
|     #define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27");
 | |
| #elif (defined(__riscv) && __riscv_xlen == 64)
 | |
|     #define SDL_CPUPauseInstruction() __asm__ __volatile__(".insn i 0x0F, 0, x0, x0, 0x010");
 | |
| #elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
 | |
|     #define SDL_CPUPauseInstruction() _mm_pause()  /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */
 | |
| #elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64))
 | |
|     #define SDL_CPUPauseInstruction() __yield()
 | |
| #elif defined(__WATCOMC__) && defined(__386__)
 | |
|     extern __inline void SDL_CPUPauseInstruction(void);
 | |
|     #pragma aux SDL_CPUPauseInstruction = ".686p" ".xmm2" "pause"
 | |
| #else
 | |
|     #define SDL_CPUPauseInstruction()
 | |
| #endif
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * \brief A type representing an atomic integer value.  It is a struct
 | |
|  *        so people don't accidentally use numeric operations on it.
 | |
|  */
 | |
| typedef struct { int value; } SDL_AtomicInt;
 | |
| 
 | |
| /**
 | |
|  * Set an atomic variable to a new value if it is currently an old value.
 | |
|  *
 | |
|  * ***Note: If you don't know what this function is for, you shouldn't use
 | |
|  * it!***
 | |
|  *
 | |
|  * \param a a pointer to an SDL_AtomicInt variable to be modified
 | |
|  * \param oldval the old value
 | |
|  * \param newval the new value
 | |
|  * \returns SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicCASPtr
 | |
|  * \sa SDL_AtomicGet
 | |
|  * \sa SDL_AtomicSet
 | |
|  */
 | |
| extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_AtomicInt *a, int oldval, int newval);
 | |
| 
 | |
| /**
 | |
|  * Set an atomic variable to a value.
 | |
|  *
 | |
|  * This function also acts as a full memory barrier.
 | |
|  *
 | |
|  * ***Note: If you don't know what this function is for, you shouldn't use
 | |
|  * it!***
 | |
|  *
 | |
|  * \param a a pointer to an SDL_AtomicInt variable to be modified
 | |
|  * \param v the desired value
 | |
|  * \returns the previous value of the atomic variable.
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicGet
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_AtomicInt *a, int v);
 | |
| 
 | |
| /**
 | |
|  * Get the value of an atomic variable.
 | |
|  *
 | |
|  * ***Note: If you don't know what this function is for, you shouldn't use
 | |
|  * it!***
 | |
|  *
 | |
|  * \param a a pointer to an SDL_AtomicInt variable
 | |
|  * \returns the current value of an atomic variable.
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicSet
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_AtomicInt *a);
 | |
| 
 | |
| /**
 | |
|  * Add to an atomic variable.
 | |
|  *
 | |
|  * This function also acts as a full memory barrier.
 | |
|  *
 | |
|  * ***Note: If you don't know what this function is for, you shouldn't use
 | |
|  * it!***
 | |
|  *
 | |
|  * \param a a pointer to an SDL_AtomicInt variable to be modified
 | |
|  * \param v the desired value to add
 | |
|  * \returns the previous value of the atomic variable.
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicDecRef
 | |
|  * \sa SDL_AtomicIncRef
 | |
|  */
 | |
| extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_AtomicInt *a, int v);
 | |
| 
 | |
| /**
 | |
|  * \brief Increment an atomic variable used as a reference count.
 | |
|  */
 | |
| #ifndef SDL_AtomicIncRef
 | |
| #define SDL_AtomicIncRef(a)    SDL_AtomicAdd(a, 1)
 | |
| #endif
 | |
| 
 | |
| /**
 | |
|  * \brief Decrement an atomic variable used as a reference count.
 | |
|  *
 | |
|  * \return SDL_TRUE if the variable reached zero after decrementing,
 | |
|  *         SDL_FALSE otherwise
 | |
|  */
 | |
| #ifndef SDL_AtomicDecRef
 | |
| #define SDL_AtomicDecRef(a)    (SDL_AtomicAdd(a, -1) == 1)
 | |
| #endif
 | |
| 
 | |
| /**
 | |
|  * Set a pointer to a new value if it is currently an old value.
 | |
|  *
 | |
|  * ***Note: If you don't know what this function is for, you shouldn't use
 | |
|  * it!***
 | |
|  *
 | |
|  * \param a a pointer to a pointer
 | |
|  * \param oldval the old pointer value
 | |
|  * \param newval the new pointer value
 | |
|  * \returns SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicCAS
 | |
|  * \sa SDL_AtomicGetPtr
 | |
|  * \sa SDL_AtomicSetPtr
 | |
|  */
 | |
| extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
 | |
| 
 | |
| /**
 | |
|  * Set a pointer to a value atomically.
 | |
|  *
 | |
|  * ***Note: If you don't know what this function is for, you shouldn't use
 | |
|  * it!***
 | |
|  *
 | |
|  * \param a a pointer to a pointer
 | |
|  * \param v the desired pointer value
 | |
|  * \returns the previous value of the pointer.
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicCASPtr
 | |
|  * \sa SDL_AtomicGetPtr
 | |
|  */
 | |
| extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
 | |
| 
 | |
| /**
 | |
|  * Get the value of a pointer atomically.
 | |
|  *
 | |
|  * ***Note: If you don't know what this function is for, you shouldn't use
 | |
|  * it!***
 | |
|  *
 | |
|  * \param a a pointer to a pointer
 | |
|  * \returns the current value of a pointer.
 | |
|  *
 | |
|  * \since This function is available since SDL 3.0.0.
 | |
|  *
 | |
|  * \sa SDL_AtomicCASPtr
 | |
|  * \sa SDL_AtomicSetPtr
 | |
|  */
 | |
| extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
 | |
| 
 | |
| /* Ends C function definitions when using C++ */
 | |
| #ifdef __cplusplus
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #include <SDL3/SDL_close_code.h>
 | |
| 
 | |
| #endif /* SDL_atomic_h_ */
 |