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	 706c8903a1
			
		
	
	
		706c8903a1
		
			
		
	
	
	
	
		
			
			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			388 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			388 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /**
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|  *  \file SDL_syswm.h
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|  *
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|  *  \brief Include file for SDL custom system window manager hooks.
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|  */
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| 
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| #ifndef SDL_syswm_h_
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| #define SDL_syswm_h_
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| 
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| #include <SDL3/SDL_stdinc.h>
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| #include <SDL3/SDL_error.h>
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| #include <SDL3/SDL_platform_defines.h>
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| #include <SDL3/SDL_video.h>
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| 
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| /**
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|  *  \brief SDL_syswm.h
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|  *
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|  *  Your application has access to a special type of event ::SDL_EVENT_SYSWM,
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|  *  which contains window-manager specific information and arrives whenever
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|  *  an unhandled window event occurs.  This event is ignored by default, but
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|  *  you can enable it with SDL_SetEventEnabled().
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|  */
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| 
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| /**
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|  *  The available subsystems based on platform
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|  */
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| #ifndef SDL_DISABLE_SYSWM_PLATFORMS
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| 
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| #ifndef SDL_DISABLE_SYSWM_ANDROID
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| #ifdef __ANDROID__
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| #define SDL_ENABLE_SYSWM_ANDROID
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_ANDROID */
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| 
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| #ifndef SDL_DISABLE_SYSWM_COCOA
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| #ifdef __MACOS__
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| #define SDL_ENABLE_SYSWM_COCOA
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_COCOA */
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| 
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| #ifndef SDL_DISABLE_SYSWM_HAIKU
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| #ifdef __HAIKU__
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| #define SDL_ENABLE_SYSWM_HAIKU
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_HAIKU */
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| 
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| #ifndef SDL_DISABLE_SYSWM_KMSDRM
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| #if defined(__LINUX__) || defined(__FREEBSD__) || defined(__OPENBSD__)
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| #define SDL_ENABLE_SYSWM_KMSDRM
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_KMSDRM */
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| 
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| #ifndef SDL_DISABLE_SYSWM_RISCOS
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| #ifdef __RISCOS__
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| #define SDL_ENABLE_SYSWM_RISCOS
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_RISCOS */
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| 
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| #ifndef SDL_DISABLE_SYSWM_UIKIT
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| #if defined(__IOS__) || defined(__TVOS__)
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| #define SDL_ENABLE_SYSWM_UIKIT
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_UIKIT */
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| 
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| #ifndef SDL_DISABLE_SYSWM_VIVANTE
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| /* Not enabled by default */
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| #endif /* !SDL_DISABLE_SYSWM_VIVANTE */
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| 
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| #ifndef SDL_DISABLE_SYSWM_WAYLAND
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| #if defined(__LINUX__) || defined(__FREEBSD__)
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| #define SDL_ENABLE_SYSWM_WAYLAND
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_WAYLAND */
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| 
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| #ifndef SDL_DISABLE_SYSWM_WINDOWS
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| #if defined(__WIN32__) || defined(__GDK__)
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| #define SDL_ENABLE_SYSWM_WINDOWS
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_WINDOWS */
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| 
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| #ifndef SDL_DISABLE_SYSWM_WINRT
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| #ifdef __WINRT__
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| #define SDL_ENABLE_SYSWM_WINRT
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_WINRT */
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| 
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| #ifndef SDL_DISABLE_SYSWM_X11
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| #if defined(__unix__) && !defined(__WIN32__) && !defined(__ANDROID__) && !defined(__QNX__)
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| #define SDL_ENABLE_SYSWM_X11
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| #endif
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| #endif /* !SDL_DISABLE_SYSWM_X11 */
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| 
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| #endif /* !SDL_DISABLE_SYSWM_PLATFORMS */
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| 
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| /**
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|  *  Forward declaration of types used by subsystems
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|  */
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| #ifndef SDL_DISABLE_SYSWM_TYPES
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| 
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| #if defined(SDL_ENABLE_SYSWM_ANDROID) && !defined(SDL_DISABLE_SYSWM_ANDROID_TYPES)
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| typedef struct ANativeWindow ANativeWindow;
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| typedef void *EGLSurface;
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| #endif /* SDL_ENABLE_SYSWM_ANDROID */
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| 
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| #if defined(SDL_ENABLE_SYSWM_COCOA) && !defined(SDL_DISABLE_SYSWM_COCOA_TYPES)
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| #ifdef __OBJC__
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| @class NSWindow;
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| #else
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| typedef struct _NSWindow NSWindow;
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| #endif
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| #endif /* SDL_ENABLE_SYSWM_COCOA */
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| 
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| #if defined(SDL_ENABLE_SYSWM_KMSDRM) && !defined(SDL_DISABLE_SYSWM_KMSDRM_TYPES)
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| struct gbm_device;
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| #endif /* SDL_ENABLE_SYSWM_KMSDRM */
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| 
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| #if defined(SDL_ENABLE_SYSWM_UIKIT) && !defined(SDL_DISABLE_SYSWM_UIKIT_TYPES)
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| #ifdef __OBJC__
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| #include <UIKit/UIKit.h>
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| #else
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| typedef struct _UIWindow UIWindow;
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| typedef struct _UIViewController UIViewController;
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| #endif
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| typedef Uint32 GLuint;
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| #endif /* SDL_ENABLE_SYSWM_UIKIT */
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| 
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| #if defined(SDL_ENABLE_SYSWM_VIVANTE) && !defined(SDL_DISABLE_SYSWM_VIVANTE_TYPES)
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| #include <SDL3/SDL_egl.h>
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| #endif /* SDL_ENABLE_SYSWM_VIVANTE */
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| 
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| #if defined(SDL_ENABLE_SYSWM_WAYLAND) && !defined(SDL_DISABLE_SYSWM_WAYLAND_TYPES)
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| struct wl_display;
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| struct wl_egl_window;
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| struct wl_surface;
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| struct xdg_popup;
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| struct xdg_positioner;
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| struct xdg_surface;
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| struct xdg_toplevel;
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| #endif /* SDL_ENABLE_SYSWM_WAYLAND */
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| 
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| #if defined(SDL_ENABLE_SYSWM_WINDOWS) && !defined(SDL_DISABLE_SYSWM_WINDOWS_TYPES)
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| #ifndef WIN32_LEAN_AND_MEAN
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| #define WIN32_LEAN_AND_MEAN
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| #endif
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| #ifndef NOMINMAX   /* don't define min() and max(). */
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| #define NOMINMAX
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| #endif
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| #include <windows.h>
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| #endif /* SDL_ENABLE_SYSWM_WINDOWS */
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| 
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| #if defined(SDL_ENABLE_SYSWM_WINRT) && !defined(SDL_DISABLE_SYSWM_WINRT_TYPES)
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| #include <Inspectable.h>
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| #endif /* SDL_ENABLE_SYSWM_WINRT */
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| 
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| #if defined(SDL_ENABLE_SYSWM_X11) && !defined(SDL_DISABLE_SYSWM_X11_TYPES)
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| #include <X11/Xlib.h>
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| #include <X11/Xatom.h>
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| #endif /* SDL_ENABLE_SYSWM_X11 */
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| 
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| #endif /* !SDL_DISABLE_SYSWM_TYPES */
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| 
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| 
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| #include <SDL3/SDL_begin_code.h>
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| /* Set up for C function definitions, even when using C++ */
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /* This is the current version of structures in this file */
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| #define SDL_SYSWM_CURRENT_VERSION   1
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| #define SDL_SYSWM_INFO_SIZE_V1      (16 * (sizeof (void *) >= 8 ? sizeof (void *) : sizeof(Uint64)))
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| #define SDL_SYSWM_CURRENT_INFO_SIZE SDL_SYSWM_INFO_SIZE_V1
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| 
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| /* This is the tag associated with a Metal view so you can find it */
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| #define SDL_METALVIEW_TAG 255
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| 
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| 
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| /**
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|  *  These are the various supported windowing subsystems
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|  */
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| typedef enum
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| {
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|     SDL_SYSWM_UNKNOWN,
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|     SDL_SYSWM_ANDROID,
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|     SDL_SYSWM_COCOA,
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|     SDL_SYSWM_HAIKU,
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|     SDL_SYSWM_KMSDRM,
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|     SDL_SYSWM_RISCOS,
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|     SDL_SYSWM_UIKIT,
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|     SDL_SYSWM_VIVANTE,
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|     SDL_SYSWM_WAYLAND,
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|     SDL_SYSWM_WINDOWS,
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|     SDL_SYSWM_WINRT,
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|     SDL_SYSWM_X11
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| } SDL_SYSWM_TYPE;
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| 
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| /**
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|  *  The custom event structure.
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|  */
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| struct SDL_SysWMmsg
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| {
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|     Uint32 version;
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|     Uint32 subsystem;                   /**< SDL_SYSWM_TYPE */
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| 
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|     Uint32 padding[(2 * (sizeof (void *) >= 8 ? sizeof (void *) : sizeof(Uint64)) - 2 * sizeof(Uint32)) / sizeof(Uint32)];
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| 
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|     union
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|     {
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| #ifdef SDL_ENABLE_SYSWM_WINDOWS
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|         struct {
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|             HWND hwnd;                  /**< The window for the message */
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|             UINT msg;                   /**< The type of message */
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|             WPARAM wParam;              /**< WORD message parameter */
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|             LPARAM lParam;              /**< LONG message parameter */
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|         } win;
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| #endif
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| #ifdef SDL_ENABLE_SYSWM_X11
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|         struct {
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|             XEvent event;
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|         } x11;
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| #endif
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|         /* Can't have an empty union */
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|         int dummy;
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|     } msg;
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| };
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| 
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| /**
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|  *  The custom window manager information structure.
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|  *
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|  *  When this structure is returned, it holds information about which
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|  *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
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|  */
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| struct SDL_SysWMinfo
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| {
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|     Uint32 version;
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|     Uint32 subsystem;                   /**< SDL_SYSWM_TYPE */
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| 
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|     Uint32 padding[(2 * (sizeof (void *) >= 8 ? sizeof (void *) : sizeof(Uint64)) - 2 * sizeof(Uint32)) / sizeof(Uint32)];
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| 
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|     union
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|     {
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| #ifdef SDL_ENABLE_SYSWM_WINDOWS
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|         struct
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|         {
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|             HWND window;                /**< The window handle */
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|             HDC hdc;                    /**< The window device context */
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|             HINSTANCE hinstance;        /**< The instance handle */
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|         } win;
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| #endif
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| #ifdef SDL_ENABLE_SYSWM_WINRT
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|         struct
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|         {
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|             IInspectable * window;      /**< The WinRT CoreWindow */
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|         } winrt;
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| #endif
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| #ifdef SDL_ENABLE_SYSWM_X11
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|         struct
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|         {
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|             Display *display;           /**< The X11 display */
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|             int screen;                 /**< The X11 screen */
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|             Window window;              /**< The X11 window */
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|         } x11;
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| #endif
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| #ifdef SDL_ENABLE_SYSWM_COCOA
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|         struct
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|         {
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| #if defined(__OBJC__) && defined(__has_feature)
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|         #if __has_feature(objc_arc)
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|             NSWindow __unsafe_unretained *window; /**< The Cocoa window */
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|         #else
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|             NSWindow *window;                     /**< The Cocoa window */
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|         #endif
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| #else
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|             NSWindow *window;                     /**< The Cocoa window */
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| #endif
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|         } cocoa;
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| #endif
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| #ifdef SDL_ENABLE_SYSWM_UIKIT
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|         struct
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|         {
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| #if defined(__OBJC__) && defined(__has_feature)
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|         #if __has_feature(objc_arc)
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|             UIWindow __unsafe_unretained *window; /**< The UIKit window */
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|         #else
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|             UIWindow *window;                     /**< The UIKit window */
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|         #endif
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| #else
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|             UIWindow *window;                     /**< The UIKit window */
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| #endif
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|             GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
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|             GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
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|             GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
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|         } uikit;
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| #endif
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| #ifdef SDL_ENABLE_SYSWM_WAYLAND
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|         struct
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|         {
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|             struct wl_display *display;             /**< Wayland display */
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|             struct wl_surface *surface;             /**< Wayland surface */
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|             struct wl_egl_window *egl_window;       /**< Wayland EGL window (native window) */
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|             struct xdg_surface *xdg_surface;        /**< Wayland xdg surface (window manager handle) */
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|             struct xdg_toplevel *xdg_toplevel;      /**< Wayland xdg toplevel role */
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|             struct xdg_popup *xdg_popup;            /**< Wayland xdg popup role */
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|             struct xdg_positioner *xdg_positioner;  /**< Wayland xdg positioner, for popup */
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|         } wl;
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| #endif
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| 
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| #ifdef SDL_ENABLE_SYSWM_ANDROID
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|         struct
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|         {
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|             ANativeWindow *window;
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|             EGLSurface surface;
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|         } android;
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| #endif
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| 
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| #ifdef SDL_ENABLE_SYSWM_VIVANTE
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|         struct
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|         {
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|             EGLNativeDisplayType display;
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|             EGLNativeWindowType window;
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|         } vivante;
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| #endif
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| 
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| #ifdef SDL_ENABLE_SYSWM_KMSDRM
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|         struct
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|         {
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|             int dev_index;               /**< Device index (ex: the X in /dev/dri/cardX) */
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|             int drm_fd;                  /**< DRM FD (unavailable on Vulkan windows) */
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|             struct gbm_device *gbm_dev;  /**< GBM device (unavailable on Vulkan windows) */
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|         } kmsdrm;
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| #endif
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| 
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|         /* Make sure this union has enough room for 14 pointers */
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|         void *dummy_ptrs[14];
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|         Uint64 dummy_ints[14];
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|     } info;
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| };
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| SDL_COMPILE_TIME_ASSERT(SDL_SysWMinfo_size, sizeof(struct SDL_SysWMinfo) == SDL_SYSWM_CURRENT_INFO_SIZE);
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| 
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| typedef struct SDL_SysWMinfo SDL_SysWMinfo;
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| 
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| 
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| /**
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|  * Get driver-specific information about a window.
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|  *
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|  * You must include SDL_syswm.h for the declaration of SDL_SysWMinfo.
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|  *
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|  * \param window the window about which information is being requested
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|  * \param info an SDL_SysWMinfo structure filled in with window information
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|  * \param version the version of info being requested, should be
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|  *                SDL_SYSWM_CURRENT_VERSION
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|  * \returns 0 on success or a negative error code on failure; call
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|  *          SDL_GetError() for more information.
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|  *
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|  * \since This function is available since SDL 3.0.0.
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|  */
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| extern DECLSPEC int SDLCALL SDL_GetWindowWMInfo(SDL_Window *window, SDL_SysWMinfo *info, Uint32 version);
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| 
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| 
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| /* Ends C function definitions when using C++ */
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| #ifdef __cplusplus
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| }
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| #endif
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| #include <SDL3/SDL_close_code.h>
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| 
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| #endif /* SDL_syswm_h_ */
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