thunderbrew/src/db/rec/AnimKitConfigBoneSetRec.cpp

41 lines
1.1 KiB
C++

// DO NOT EDIT: generated by whoa-autocode
#include "db/rec/AnimKitConfigBoneSetRec.hpp"
#include "util/SFile.hpp"
const char* AnimKitConfigBoneSetRec::GetFilename() {
return "DBFilesClient\\AnimKitConfigBoneSet.dbc";
}
uint32_t AnimKitConfigBoneSetRec::GetNumColumns() {
return 4;
}
uint32_t AnimKitConfigBoneSetRec::GetRowSize() {
return 16;
}
bool AnimKitConfigBoneSetRec::NeedIDAssigned() {
return false;
}
int32_t AnimKitConfigBoneSetRec::GetID() {
return this->m_ID;
}
void AnimKitConfigBoneSetRec::SetID(int32_t id) {
this->m_ID = id;
}
bool AnimKitConfigBoneSetRec::Read(SFile* f, const char* stringBuffer) {
if (
!SFile::Read(f, &this->m_ID, sizeof(this->m_ID), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_parentAnimKitConfigID, sizeof(this->m_parentAnimKitConfigID), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_animKitBoneSetID, sizeof(this->m_animKitBoneSetID), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_animKitPriorityID, sizeof(this->m_animKitPriorityID), nullptr, nullptr, nullptr)
) {
return false;
}
return true;
}