thunderbrew/src/gx
2023-03-07 00:18:44 -06:00
..
buffer chore: initial commit 2023-01-02 13:17:18 -06:00
d3d feat(gx): add ctor to CGxDeviceD3d 2023-03-07 00:18:44 -06:00
font fix(gx): use correct ordering when closing and nulling font face self reference 2023-02-21 16:00:19 -06:00
gll feat(gx): handle window messages in d3d backend 2023-03-06 08:44:13 -06:00
shader chore: initial commit 2023-01-02 13:17:18 -06:00
texture chore(gx): add assertions to CBLPFile::Open 2023-02-21 19:47:02 -06:00
Blit.cpp chore(gx): use unimplemented macro in stubbed blit functions 2023-02-21 08:49:09 -06:00
Blit.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Buffer.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Buffer.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Camera.cpp chore(style): normalize memory allocations 2023-01-04 21:00:29 -06:00
Camera.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CCamera.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
CCamera.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxBatch.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxCaps.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxDevice.cpp feat(gx): add window creation to d3d backend 2023-03-05 16:13:31 -06:00
CGxDevice.hpp feat(gx): handle texture creation in d3d backend 2023-03-07 00:03:03 -06:00
CGxFormat.hpp feat(gx): create d3d device in d3d backend 2023-03-05 19:49:29 -06:00
CGxMatrixStack.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxMatrixStack.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxStateBom.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxStateBom.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CMakeLists.txt feat(gx): add initial d3d backend 2023-03-05 11:55:12 -06:00
Coordinate.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Coordinate.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Device.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Device.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Draw.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Draw.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Font.cpp chore(style): normalize memory allocations 2023-01-04 21:00:29 -06:00
Font.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
FontInternal.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
FontInternal.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Gx.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Gx.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
RenderState.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
RenderState.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Screen.cpp chore(style): normalize memory allocations 2023-01-04 21:00:29 -06:00
Screen.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Shader.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Shader.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Texture.cpp feat(gx): use crappy green default for textures that fail to load 2023-02-21 17:10:01 -06:00
Texture.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Transform.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Transform.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Types.hpp feat(gx): handle window messages in d3d backend 2023-03-06 08:44:13 -06:00
Window.cpp feat(app): add windows app 2023-01-03 00:45:25 -06:00
Window.hpp feat(app): add windows app 2023-01-03 00:45:25 -06:00