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			387 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			387 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /**
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|  *  \file SDL_syswm.h
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|  *
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|  *  Include file for SDL custom system window manager hooks.
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|  */
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| 
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| #ifndef SDL_syswm_h_
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| #define SDL_syswm_h_
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| 
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| #include "SDL_stdinc.h"
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| #include "SDL_error.h"
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| #include "SDL_video.h"
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| #include "SDL_version.h"
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| 
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| /**
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|  *  \brief SDL_syswm.h
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|  *
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|  *  Your application has access to a special type of event ::SDL_SYSWMEVENT,
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|  *  which contains window-manager specific information and arrives whenever
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|  *  an unhandled window event occurs.  This event is ignored by default, but
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|  *  you can enable it with SDL_EventState().
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|  */
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| struct SDL_SysWMinfo;
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| 
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| #if !defined(SDL_PROTOTYPES_ONLY)
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| 
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| #if defined(SDL_VIDEO_DRIVER_WINDOWS)
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| #ifndef WIN32_LEAN_AND_MEAN
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| #define WIN32_LEAN_AND_MEAN
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| #endif
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| #ifndef NOMINMAX   /* don't define min() and max(). */
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| #define NOMINMAX
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| #endif
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| #include <windows.h>
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_WINRT)
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| #include <Inspectable.h>
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| #endif
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| 
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| /* This is the structure for custom window manager events */
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| #if defined(SDL_VIDEO_DRIVER_X11)
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| #if defined(__APPLE__) && defined(__MACH__)
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| /* conflicts with Quickdraw.h */
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| #define Cursor X11Cursor
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| #endif
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| 
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| #include <X11/Xlib.h>
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| #include <X11/Xatom.h>
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| 
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| #if defined(__APPLE__) && defined(__MACH__)
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| /* matches the re-define above */
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| #undef Cursor
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| #endif
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| 
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| #endif /* defined(SDL_VIDEO_DRIVER_X11) */
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| 
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| #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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| #include <directfb.h>
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_COCOA)
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| #ifdef __OBJC__
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| @class NSWindow;
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| #else
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| typedef struct _NSWindow NSWindow;
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| #endif
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_UIKIT)
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| #ifdef __OBJC__
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| #include <UIKit/UIKit.h>
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| #else
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| typedef struct _UIWindow UIWindow;
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| typedef struct _UIViewController UIViewController;
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| #endif
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| typedef Uint32 GLuint;
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| #endif
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| 
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| #if defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL)
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| #define SDL_METALVIEW_TAG 255
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_ANDROID)
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| typedef struct ANativeWindow ANativeWindow;
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| typedef void *EGLSurface;
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_VIVANTE)
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| #include "SDL_egl.h"
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_OS2)
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| #define INCL_WIN
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| #include <os2.h>
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| #endif
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| #endif /* SDL_PROTOTYPES_ONLY */
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| 
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| #if defined(SDL_VIDEO_DRIVER_KMSDRM)
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| struct gbm_device;
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| #endif
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| 
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| 
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| #include "begin_code.h"
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| /* Set up for C function definitions, even when using C++ */
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| #if !defined(SDL_PROTOTYPES_ONLY)
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| /**
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|  *  These are the various supported windowing subsystems
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|  */
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| typedef enum
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| {
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|     SDL_SYSWM_UNKNOWN,
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|     SDL_SYSWM_WINDOWS,
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|     SDL_SYSWM_X11,
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|     SDL_SYSWM_DIRECTFB,
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|     SDL_SYSWM_COCOA,
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|     SDL_SYSWM_UIKIT,
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|     SDL_SYSWM_WAYLAND,
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|     SDL_SYSWM_MIR,  /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
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|     SDL_SYSWM_WINRT,
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|     SDL_SYSWM_ANDROID,
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|     SDL_SYSWM_VIVANTE,
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|     SDL_SYSWM_OS2,
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|     SDL_SYSWM_HAIKU,
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|     SDL_SYSWM_KMSDRM,
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|     SDL_SYSWM_RISCOS
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| } SDL_SYSWM_TYPE;
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| 
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| /**
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|  *  The custom event structure.
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|  */
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| struct SDL_SysWMmsg
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| {
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|     SDL_version version;
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|     SDL_SYSWM_TYPE subsystem;
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|     union
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|     {
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| #if defined(SDL_VIDEO_DRIVER_WINDOWS)
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|         struct {
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|             HWND hwnd;                  /**< The window for the message */
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|             UINT msg;                   /**< The type of message */
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|             WPARAM wParam;              /**< WORD message parameter */
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|             LPARAM lParam;              /**< LONG message parameter */
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|         } win;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_X11)
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|         struct {
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|             XEvent event;
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|         } x11;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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|         struct {
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|             DFBEvent event;
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|         } dfb;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_COCOA)
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|         struct
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|         {
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|             /* Latest version of Xcode clang complains about empty structs in C v. C++:
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|                  error: empty struct has size 0 in C, size 1 in C++
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|              */
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|             int dummy;
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|             /* No Cocoa window events yet */
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|         } cocoa;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_UIKIT)
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|         struct
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|         {
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|             int dummy;
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|             /* No UIKit window events yet */
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|         } uikit;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_VIVANTE)
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|         struct
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|         {
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|             int dummy;
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|             /* No Vivante window events yet */
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|         } vivante;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_OS2)
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|         struct
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|         {
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|             BOOL fFrame;                /**< TRUE if hwnd is a frame window */
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|             HWND hwnd;                  /**< The window receiving the message */
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|             ULONG msg;                  /**< The message identifier */
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|             MPARAM mp1;                 /**< The first first message parameter */
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|             MPARAM mp2;                 /**< The second first message parameter */
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|         } os2;
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| #endif
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|         /* Can't have an empty union */
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|         int dummy;
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|     } msg;
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| };
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| 
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| /**
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|  *  The custom window manager information structure.
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|  *
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|  *  When this structure is returned, it holds information about which
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|  *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
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|  */
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| struct SDL_SysWMinfo
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| {
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|     SDL_version version;
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|     SDL_SYSWM_TYPE subsystem;
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|     union
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|     {
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| #if defined(SDL_VIDEO_DRIVER_WINDOWS)
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|         struct
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|         {
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|             HWND window;                /**< The window handle */
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|             HDC hdc;                    /**< The window device context */
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|             HINSTANCE hinstance;        /**< The instance handle */
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|         } win;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_WINRT)
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|         struct
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|         {
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|             IInspectable * window;      /**< The WinRT CoreWindow */
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|         } winrt;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_X11)
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|         struct
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|         {
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|             Display *display;           /**< The X11 display */
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|             Window window;              /**< The X11 window */
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|         } x11;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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|         struct
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|         {
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|             IDirectFB *dfb;             /**< The directfb main interface */
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|             IDirectFBWindow *window;    /**< The directfb window handle */
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|             IDirectFBSurface *surface;  /**< The directfb client surface */
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|         } dfb;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_COCOA)
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|         struct
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|         {
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| #if defined(__OBJC__) && defined(__has_feature)
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|         #if __has_feature(objc_arc)
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|             NSWindow __unsafe_unretained *window; /**< The Cocoa window */
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|         #else
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|             NSWindow *window;                     /**< The Cocoa window */
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|         #endif
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| #else
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|             NSWindow *window;                     /**< The Cocoa window */
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| #endif
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|         } cocoa;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_UIKIT)
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|         struct
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|         {
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| #if defined(__OBJC__) && defined(__has_feature)
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|         #if __has_feature(objc_arc)
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|             UIWindow __unsafe_unretained *window; /**< The UIKit window */
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|         #else
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|             UIWindow *window;                     /**< The UIKit window */
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|         #endif
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| #else
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|             UIWindow *window;                     /**< The UIKit window */
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| #endif
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|             GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
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|             GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
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|             GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
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|         } uikit;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_WAYLAND)
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|         struct
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|         {
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|             struct wl_display *display;             /**< Wayland display */
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|             struct wl_surface *surface;             /**< Wayland surface */
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|             void *shell_surface;                    /**< DEPRECATED Wayland shell_surface (window manager handle) */
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|             struct wl_egl_window *egl_window;       /**< Wayland EGL window (native window) */
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|             struct xdg_surface *xdg_surface;        /**< Wayland xdg surface (window manager handle) */
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|             struct xdg_toplevel *xdg_toplevel;      /**< Wayland xdg toplevel role */
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|             struct xdg_popup *xdg_popup;            /**< Wayland xdg popup role */
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|             struct xdg_positioner *xdg_positioner;  /**< Wayland xdg positioner, for popup */
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|         } wl;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_MIR)  /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
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|         struct
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|         {
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|             void *connection;  /**< Mir display server connection */
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|             void *surface;  /**< Mir surface */
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|         } mir;
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_ANDROID)
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|         struct
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|         {
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|             ANativeWindow *window;
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|             EGLSurface surface;
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|         } android;
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_OS2)
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|         struct
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|         {
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|             HWND hwnd;                  /**< The window handle */
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|             HWND hwndFrame;             /**< The frame window handle */
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|         } os2;
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_VIVANTE)
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|         struct
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|         {
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|             EGLNativeDisplayType display;
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|             EGLNativeWindowType window;
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|         } vivante;
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_KMSDRM)
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|         struct
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|         {
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|             int dev_index;               /**< Device index (ex: the X in /dev/dri/cardX) */
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|             int drm_fd;                  /**< DRM FD (unavailable on Vulkan windows) */
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|             struct gbm_device *gbm_dev;  /**< GBM device (unavailable on Vulkan windows) */
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|         } kmsdrm;
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| #endif
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| 
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|         /* Make sure this union is always 64 bytes (8 64-bit pointers). */
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|         /* Be careful not to overflow this if you add a new target! */
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|         Uint8 dummy[64];
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|     } info;
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| };
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| 
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| #endif /* SDL_PROTOTYPES_ONLY */
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| 
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| typedef struct SDL_SysWMinfo SDL_SysWMinfo;
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| 
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| 
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| /**
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|  * Get driver-specific information about a window.
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|  *
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|  * You must include SDL_syswm.h for the declaration of SDL_SysWMinfo.
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|  *
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|  * The caller must initialize the `info` structure's version by using
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|  * `SDL_VERSION(&info.version)`, and then this function will fill in the rest
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|  * of the structure with information about the given window.
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|  *
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|  * \param window the window about which information is being requested
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|  * \param info an SDL_SysWMinfo structure filled in with window information
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|  * \returns SDL_TRUE if the function is implemented and the `version` member
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|  *          of the `info` struct is valid, or SDL_FALSE if the information
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|  *          could not be retrieved; call SDL_GetError() for more information.
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|  *
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|  * \since This function is available since SDL 2.0.0.
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|  */
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| extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
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|                                                      SDL_SysWMinfo * info);
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| 
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| 
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| /* Ends C function definitions when using C++ */
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| #ifdef __cplusplus
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| }
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| #endif
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| #include "close_code.h"
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| 
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| #endif /* SDL_syswm_h_ */
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| 
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| /* vi: set ts=4 sw=4 expandtab: */
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