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			92 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * Joystick test suite
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|  */
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| 
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| #include "SDL.h"
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| #include "SDL_test.h"
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| #include "../src/joystick/usb_ids.h"
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| 
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| /* ================= Test Case Implementation ================== */
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| 
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| /* Test case functions */
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| 
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| /**
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|  * @brief Check virtual joystick creation
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|  *
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|  * @sa SDL_JoystickAttachVirtualEx
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|  */
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| static int
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| TestVirtualJoystick(void *arg)
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| {
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|     SDL_VirtualJoystickDesc desc;
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|     SDL_Joystick *joystick = NULL;
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|     int device_index;
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| 
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|     SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER)");
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| 
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|     SDL_zero(desc);
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|     desc.version = SDL_VIRTUAL_JOYSTICK_DESC_VERSION;
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|     desc.type = SDL_JOYSTICK_TYPE_GAMECONTROLLER;
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|     desc.naxes = SDL_CONTROLLER_AXIS_MAX;
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|     desc.nbuttons = SDL_CONTROLLER_BUTTON_MAX;
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|     desc.vendor_id = USB_VENDOR_NVIDIA;
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|     desc.product_id = USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104;
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|     desc.name = "Virtual NVIDIA SHIELD Controller";
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|     device_index = SDL_JoystickAttachVirtualEx(&desc);
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|     SDLTest_AssertCheck(device_index >= 0, "SDL_JoystickAttachVirtualEx()");
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|     SDLTest_AssertCheck(SDL_JoystickIsVirtual(device_index), "SDL_JoystickIsVirtual()");
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|     if (device_index >= 0) {
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|         joystick = SDL_JoystickOpen(device_index);
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|         SDLTest_AssertCheck(joystick != NULL, "SDL_JoystickOpen()");
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|         if (joystick) {
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|             SDLTest_AssertCheck(SDL_strcmp(SDL_JoystickName(joystick), desc.name) == 0, "SDL_JoystickName()");
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|             SDLTest_AssertCheck(SDL_JoystickGetVendor(joystick) == desc.vendor_id, "SDL_JoystickGetVendor()");
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|             SDLTest_AssertCheck(SDL_JoystickGetProduct(joystick) == desc.product_id, "SDL_JoystickGetProduct()");
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|             SDLTest_AssertCheck(SDL_JoystickGetProductVersion(joystick) == 0, "SDL_JoystickGetProductVersion()");
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|             SDLTest_AssertCheck(SDL_JoystickGetFirmwareVersion(joystick) == 0, "SDL_JoystickGetFirmwareVersion()");
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|             SDLTest_AssertCheck(SDL_JoystickGetSerial(joystick) == NULL, "SDL_JoystickGetSerial()");
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|             SDLTest_AssertCheck(SDL_JoystickGetType(joystick) == desc.type, "SDL_JoystickGetType()");
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|             SDLTest_AssertCheck(SDL_JoystickNumAxes(joystick) == desc.naxes, "SDL_JoystickNumAxes()");
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|             SDLTest_AssertCheck(SDL_JoystickNumBalls(joystick) == 0, "SDL_JoystickNumBalls()");
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|             SDLTest_AssertCheck(SDL_JoystickNumHats(joystick) == desc.nhats, "SDL_JoystickNumHats()");
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|             SDLTest_AssertCheck(SDL_JoystickNumButtons(joystick) == desc.nbuttons, "SDL_JoystickNumButtons()");
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| 
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|             SDLTest_AssertCheck(SDL_JoystickSetVirtualButton(joystick, SDL_CONTROLLER_BUTTON_A, SDL_PRESSED) == 0, "SDL_JoystickSetVirtualButton(SDL_CONTROLLER_BUTTON_A, SDL_PRESSED)");
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|             SDL_JoystickUpdate();
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|             SDLTest_AssertCheck(SDL_JoystickGetButton(joystick, SDL_CONTROLLER_BUTTON_A) == SDL_PRESSED, "SDL_JoystickGetButton(SDL_CONTROLLER_BUTTON_A) == SDL_PRESSED");
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|             SDLTest_AssertCheck(SDL_JoystickSetVirtualButton(joystick, SDL_CONTROLLER_BUTTON_A, SDL_RELEASED) == 0, "SDL_JoystickSetVirtualButton(SDL_CONTROLLER_BUTTON_A, SDL_RELEASED)");
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|             SDL_JoystickUpdate();
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|             SDLTest_AssertCheck(SDL_JoystickGetButton(joystick, SDL_CONTROLLER_BUTTON_A) == SDL_RELEASED, "SDL_JoystickGetButton(SDL_CONTROLLER_BUTTON_A) == SDL_RELEASED");
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| 
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|             SDL_JoystickClose(joystick);
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|         }
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|         SDLTest_AssertCheck(SDL_JoystickDetachVirtual(device_index) == 0, "SDL_JoystickDetachVirtual()");
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|     }
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|     SDLTest_AssertCheck(!SDL_JoystickIsVirtual(device_index), "!SDL_JoystickIsVirtual()");
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| 
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|     SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /* ================= Test References ================== */
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| 
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| /* Joystick routine test cases */
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| static const SDLTest_TestCaseReference joystickTest1 = {
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|     (SDLTest_TestCaseFp)TestVirtualJoystick, "TestVirtualJoystick", "Test virtual joystick functionality", TEST_ENABLED
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| };
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| 
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| /* Sequence of Joystick routine test cases */
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| static const SDLTest_TestCaseReference *joystickTests[] = {
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|     &joystickTest1,
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|     NULL
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| };
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| 
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| /* Joystick routine test suite (global) */
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| SDLTest_TestSuiteReference joystickTestSuite = {
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|     "Joystick",
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|     NULL,
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|     joystickTests,
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|     NULL
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| };
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