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8 lines
163 B
C++
8 lines
163 B
C++
#include "gx/gll/GLGLSLProgram.h"
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#include "gx/gll/GLShader.h"
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GLGLSLProgram* GLGLSLProgram::Find(GLShader* a1, GLShader* a2) {
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// TODO
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return nullptr;
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}
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