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			477 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			477 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /* WIKI CATEGORY: Platform */
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| 
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| /*
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|  * SDL_platform_defines.h tries to get a standard set of platform defines.
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|  */
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| 
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| #ifndef SDL_platform_defines_h_
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| #define SDL_platform_defines_h_
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| 
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| #ifdef _AIX
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for AIX.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_AIX 1
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| #endif
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| 
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| #ifdef __HAIKU__
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Haiku OS.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_HAIKU 1
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| #endif
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| 
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| #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for BSDi
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_BSDI 1
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| #endif
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| 
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| #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for FreeBSD.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_FREEBSD 1
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| #endif
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| 
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| #if defined(hpux) || defined(__hpux) || defined(__hpux__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for HP-UX.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_HPUX 1
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| #endif
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| 
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| #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for IRIX.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_IRIX 1
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| #endif
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| 
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| #if (defined(linux) || defined(__linux) || defined(__linux__))
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Linux.
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|  *
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|  * Note that Android, although ostensibly a Linux-based system, will not
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|  * define this. It defines SDL_PLATFORM_ANDROID instead.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_LINUX 1
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| #endif
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| 
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| #if defined(ANDROID) || defined(__ANDROID__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Android.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_ANDROID 1
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| #undef SDL_PLATFORM_LINUX
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| #endif
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| 
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| #if defined(__unix__) || defined(__unix) || defined(unix)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for a Unix-like
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|  * system.
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|  *
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|  * Other platforms, like Linux, might define this in addition to their primary
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|  * define.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_UNIX 1
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| #endif
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| 
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| #ifdef __APPLE__
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Apple platforms.
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|  *
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|  * iOS, macOS, etc will additionally define a more specific platform macro.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_PLATFORM_MACOS
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|  * \sa SDL_PLATFORM_IOS
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|  * \sa SDL_PLATFORM_TVOS
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|  * \sa SDL_PLATFORM_VISIONOS
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|  */
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| #define SDL_PLATFORM_APPLE 1
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| 
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| /* lets us know what version of macOS we're compiling on */
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| #include <AvailabilityMacros.h>
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| #ifndef __has_extension /* Older compilers don't support this */
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|     #define __has_extension(x) 0
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|     #include <TargetConditionals.h>
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|     #undef __has_extension
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| #else
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|     #include <TargetConditionals.h>
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| #endif
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| 
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| /* Fix building with older SDKs that don't define these
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|     See this for more information:
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|     https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets
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| */
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| #ifndef TARGET_OS_MACCATALYST
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|     #define TARGET_OS_MACCATALYST 0
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| #endif
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| #ifndef TARGET_OS_IOS
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|     #define TARGET_OS_IOS 0
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| #endif
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| #ifndef TARGET_OS_IPHONE
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|     #define TARGET_OS_IPHONE 0
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| #endif
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| #ifndef TARGET_OS_TV
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|     #define TARGET_OS_TV 0
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| #endif
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| #ifndef TARGET_OS_SIMULATOR
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|     #define TARGET_OS_SIMULATOR 0
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| #endif
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| #ifndef TARGET_OS_VISION
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|     #define TARGET_OS_VISION 0
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| #endif
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| 
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| #if TARGET_OS_TV
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for tvOS.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_PLATFORM_APPLE
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|  */
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| #define SDL_PLATFORM_TVOS 1
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| #endif
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| 
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| #if TARGET_OS_VISION
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for VisionOS.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_PLATFORM_APPLE
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|  */
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| #define SDL_PLATFORM_VISIONOS 1
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| #endif
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| 
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| #if TARGET_OS_IPHONE
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for iOS.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_PLATFORM_APPLE
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|  */
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| #define SDL_PLATFORM_IOS 1
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| 
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| #else
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for macOS.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_PLATFORM_APPLE
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|  */
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| #define SDL_PLATFORM_MACOS 1
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| 
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| #if MAC_OS_X_VERSION_MIN_REQUIRED < 1070
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|     #error SDL for macOS only supports deploying on 10.7 and above.
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| #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */
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| #endif /* TARGET_OS_IPHONE */
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| #endif /* defined(__APPLE__) */
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| 
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| #ifdef __EMSCRIPTEN__
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Emscripten.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_EMSCRIPTEN 1
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| #endif
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| 
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| #ifdef __NetBSD__
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for NetBSD.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_NETBSD 1
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| #endif
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| 
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| #ifdef __OpenBSD__
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for OpenBSD.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_OPENBSD 1
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| #endif
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| 
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| #if defined(__OS2__) || defined(__EMX__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for OS/2.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_OS2 1
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| #endif
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| 
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| #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Tru64 (OSF/1).
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_OSF 1
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| #endif
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| 
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| #ifdef __QNXNTO__
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for QNX Neutrino.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_QNXNTO 1
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| #endif
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| 
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| #if defined(riscos) || defined(__riscos) || defined(__riscos__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for RISC OS.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_RISCOS 1
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| #endif
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| 
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| #if defined(__sun) && defined(__SVR4)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for SunOS/Solaris.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_SOLARIS 1
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| #endif
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| 
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| #if defined(__CYGWIN__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Cygwin.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_CYGWIN 1
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| #endif
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| 
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| #if defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Windows.
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|  *
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|  * This also covers several other platforms, like Microsoft GDK, Xbox, WinRT,
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|  * etc. Each will have their own more-specific platform macros, too.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  *
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|  * \sa SDL_PLATFORM_WIN32
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|  * \sa SDL_PLATFORM_XBOXONE
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|  * \sa SDL_PLATFORM_XBOXSERIES
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|  * \sa SDL_PLATFORM_WINGDK
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|  * \sa SDL_PLATFORM_GDK
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|  */
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| #define SDL_PLATFORM_WINDOWS 1
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| 
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| /* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */
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| #if defined(_MSC_VER) && defined(__has_include)
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|     #if __has_include(<winapifamily.h>)
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|         #define HAVE_WINAPIFAMILY_H 1
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|     #else
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|         #define HAVE_WINAPIFAMILY_H 0
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|     #endif
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| 
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|     /* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
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| #elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_)    /* _MSC_VER == 1700 for Visual Studio 2012 */
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|     #define HAVE_WINAPIFAMILY_H 1
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| #else
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|     #define HAVE_WINAPIFAMILY_H 0
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| #endif
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| 
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| #if HAVE_WINAPIFAMILY_H
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|     #include <winapifamily.h>
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|     #define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
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| #else
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|     #define WINAPI_FAMILY_WINRT 0
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| #endif /* HAVE_WINAPIFAMILY_H */
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| 
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| #ifdef SDL_WIKI_DOCUMENTATION_SECTION
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| 
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| /**
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|  * A preprocessor macro that defined to 1 if compiling for Windows Phone.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
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| 
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| #elif defined(HAVE_WINAPIFAMILY_H) && HAVE_WINAPIFAMILY_H
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|     #define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
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| #else
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|     #define SDL_WINAPI_FAMILY_PHONE 0
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| #endif
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| 
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| #if WINAPI_FAMILY_WINRT
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| #error Windows RT/UWP is no longer supported in SDL
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| 
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| #elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Microsoft GDK
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|  * for Windows.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_WINGDK 1
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| 
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| #elif defined(_GAMING_XBOX_XBOXONE)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Xbox One.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_XBOXONE 1
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| 
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| #elif defined(_GAMING_XBOX_SCARLETT)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Xbox Series.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_XBOXSERIES 1
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| 
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| #else
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for desktop Windows.
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|  *
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|  * Despite the "32", this also covers 64-bit Windows; as an informal
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|  * convention, its system layer tends to still be referred to as "the Win32
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|  * API."
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_WIN32 1
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| 
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| #endif
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| #endif /* defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) */
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| 
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| 
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| /* This is to support generic "any GDK" separate from a platform-specific GDK */
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| #if defined(SDL_PLATFORM_WINGDK) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Microsoft GDK on
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|  * any platform.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_GDK 1
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| #endif
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| 
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| #if defined(__PSP__) || defined(__psp__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Sony PSP.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_PSP 1
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| #endif
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| 
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| #if defined(__PS2__) || defined(PS2)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Sony PlayStation
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|  * 2.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_PS2 1
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| #endif
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| 
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| #if defined(__vita__) || defined(__psp2__)
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Sony Vita.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_VITA 1
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| #endif
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| 
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| #ifdef __3DS__
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| 
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| /**
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|  * A preprocessor macro that is only defined if compiling for Nintendo 3DS.
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|  *
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|  * \since This macro is available since SDL 3.2.0.
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|  */
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| #define SDL_PLATFORM_3DS 1
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| #endif
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| 
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| #endif /* SDL_platform_defines_h_ */
 | 
