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chore(util): tune up StringToDrawLayer
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@ -112,12 +112,12 @@ bool StringToBOOL(lua_State* L, int32_t idx, int32_t def) {
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}
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}
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int32_t StringToDrawLayer(const char* string, int32_t& layer) {
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int32_t StringToDrawLayer(const char* string, int32_t& layer) {
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struct drawlayer {
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struct LayerEntry {
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int32_t layer;
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int32_t layer;
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const char* string;
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const char* string;
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};
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};
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static drawlayer array_drawlayer[5] = {
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static LayerEntry layerMap[] = {
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{ 0, "BACKGROUND" },
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{ 0, "BACKGROUND" },
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{ 1, "BORDER" },
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{ 1, "BORDER" },
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{ 2, "ARTWORK" },
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{ 2, "ARTWORK" },
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@ -125,9 +125,9 @@ int32_t StringToDrawLayer(const char* string, int32_t& layer) {
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{ 4, "HIGHLIGHT" }
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{ 4, "HIGHLIGHT" }
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};
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};
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for (int32_t i = 0; i < 5; i++) {
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for (const auto& entry : layerMap) {
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if (!SStrCmpI(array_drawlayer[i].string, string, 0x7FFFFFFFu)) {
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if (!SStrCmpI(entry.string, string)) {
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layer = array_drawlayer[i].layer;
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layer = entry.layer;
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return 1;
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return 1;
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}
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}
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}
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}
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