chore(util): tune up StringToDrawLayer
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This commit is contained in:
fallenoak 2026-07-24 13:29:07 -05:00
parent dd3a0f6a81
commit 0163d91543

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@ -112,12 +112,12 @@ bool StringToBOOL(lua_State* L, int32_t idx, int32_t def) {
} }
int32_t StringToDrawLayer(const char* string, int32_t& layer) { int32_t StringToDrawLayer(const char* string, int32_t& layer) {
struct drawlayer { struct LayerEntry {
int32_t layer; int32_t layer;
const char* string; const char* string;
}; };
static drawlayer array_drawlayer[5] = { static LayerEntry layerMap[] = {
{ 0, "BACKGROUND" }, { 0, "BACKGROUND" },
{ 1, "BORDER" }, { 1, "BORDER" },
{ 2, "ARTWORK" }, { 2, "ARTWORK" },
@ -125,9 +125,9 @@ int32_t StringToDrawLayer(const char* string, int32_t& layer) {
{ 4, "HIGHLIGHT" } { 4, "HIGHLIGHT" }
}; };
for (int32_t i = 0; i < 5; i++) { for (const auto& entry : layerMap) {
if (!SStrCmpI(array_drawlayer[i].string, string, 0x7FFFFFFFu)) { if (!SStrCmpI(entry.string, string)) {
layer = array_drawlayer[i].layer; layer = entry.layer;
return 1; return 1;
} }
} }