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feat(ui): implement CScriptRegion_SetParent
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@ -1,8 +1,10 @@
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#include "ui/CScriptRegionScript.hpp"
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#include "gx/Coordinate.hpp"
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#include "ui/FrameScript_Object.hpp"
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#include "ui/CSimpleFontString.hpp"
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#include "ui/CScriptRegion.hpp"
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#include "ui/CSimpleTexture.hpp"
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#include "ui/CSimpleTop.hpp"
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#include "ui/FrameScript_Object.hpp"
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#include "util/Lua.hpp"
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#include "util/StringTo.hpp"
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#include "util/Unimplemented.hpp"
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@ -18,7 +20,56 @@ int32_t CScriptRegion_CanChangeProtectedState(lua_State* L) {
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}
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int32_t CScriptRegion_SetParent(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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int32_t type = CScriptRegion::GetObjectType();
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auto region = static_cast<CScriptRegion*>(FrameScript_GetObjectThis(L, type));
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if (!region->ProtectedFunctionsAllowed()) {
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// TODO
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return 0;
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}
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if (lua_type(L, 2) == LUA_TNIL) {
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if (region->IsA(CSimpleFontString::GetObjectType()) || region->IsA(CSimpleTexture::GetObjectType())) {
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return luaL_error(L, "%s:SetParent(): Cannot set a 'nil' parent for fonts or textures", region->GetDisplayName());
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}
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region->SetParent(nullptr);
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return 0;
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}
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CScriptObject* parent = nullptr;
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if (lua_isstring(L, 2)) {
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parent = CScriptObject::GetScriptObjectByName(lua_tostring(L, 2), CSimpleFrame::GetObjectType());
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} else if (lua_type(L, 2) == LUA_TTABLE) {
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lua_rawgeti(L, 2, 0);
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parent = static_cast<CScriptObject*>(lua_touserdata(L, -1));
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lua_settop(L, -2);
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if (!parent) {
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return luaL_error(L, "%s:SetParent(): Couldn't find 'this' in parent object", region->GetDisplayName());
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}
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if (!parent->IsA(CSimpleFrame::GetObjectType())) {
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return luaL_error(L, "%s:SetParent(): Wrong parent object type, expected Frame", region->GetDisplayName());
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}
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}
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if (!parent) {
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return luaL_error(L, "%s:SetParent(): Couldn't find region named '%s'", region->GetDisplayName(), lua_tostring(L, 2));
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}
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for (auto p = parent; p; p = p->GetScriptObjectParent()) {
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if (p == region) {
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return luaL_error(L, "%s:SetParent(): Would create a loop parenting to %s", region->GetDisplayName(), p->GetName());
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}
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}
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region->SetParent(static_cast<CSimpleFrame*>(parent));
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return 0;
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}
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int32_t CScriptRegion_GetRect(lua_State* L) {
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