diff --git a/src/gx/Buffer.cpp b/src/gx/Buffer.cpp index 262a95a..2c04e3b 100644 --- a/src/gx/Buffer.cpp +++ b/src/gx/Buffer.cpp @@ -426,7 +426,7 @@ void GxPrimVertexPtr(uint32_t vertexCount, const C3Vector* pos, uint32_t posStri GxPrimVertexPtr(buf, bufFmt); } -void GxPrimLockVertexPtrs(uint32_t vertexCount, const C3Vector* pos, uint32_t posStride, const C3Vector* normal, uint32_t normalStride, const CImVector* color, uint32_t colorStride, const unsigned char* bone, uint32_t boneStride, const C2Vector* tex0, uint32_t tex0Stride, const C2Vector* tex1, uint32_t tex1Stride) { +void GxPrimLockVertexPtrs(uint32_t vertexCount, const C3Vector* pos, uint32_t posStride, const C3Vector* normal, uint32_t normalStride, const CImVector* color, uint32_t colorStride, const uint8_t* bone, uint32_t boneStride, const C2Vector* tex0, uint32_t tex0Stride, const C2Vector* tex1, uint32_t tex1Stride) { BLIZZARD_ASSERT(Buffer::s_lockVertexCount == 0); Buffer::s_lockVertexCount = vertexCount; diff --git a/src/gx/Buffer.hpp b/src/gx/Buffer.hpp index 2732ac2..529dfcd 100644 --- a/src/gx/Buffer.hpp +++ b/src/gx/Buffer.hpp @@ -43,7 +43,7 @@ void GxPrimVertexPtr(CGxBuf*, EGxVertexBufferFormat); void GxPrimVertexPtr(uint32_t vertexCount, const C3Vector* pos, uint32_t posStride, const C3Vector* normal, uint32_t normalStride, const CImVector* color, uint32_t colorStride, const C2Vector* tex0, uint32_t tex0Stride, const C2Vector* tex1, uint32_t tex1Stride); -void GxPrimLockVertexPtrs(uint32_t vertexCount, const C3Vector* pos, uint32_t posStride, const C3Vector* normal, uint32_t normalStride, const CImVector* color, uint32_t colorStride, const unsigned char* bone, uint32_t boneStride, const C2Vector* tex0, uint32_t tex0Stride, const C2Vector* tex1, uint32_t tex1Stride); +void GxPrimLockVertexPtrs(uint32_t vertexCount, const C3Vector* pos, uint32_t posStride, const C3Vector* normal, uint32_t normalStride, const CImVector* color, uint32_t colorStride, const uint8_t* bone, uint32_t boneStride, const C2Vector* tex0, uint32_t tex0Stride, const C2Vector* tex1, uint32_t tex1Stride); void GxPrimUnlockVertexPtrs();