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feat(console): add CONSOLELINE destructor
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@ -40,6 +40,16 @@ static CImVector s_colorArray[] = {
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{ 0x00, 0x00, 0x00, 0xC0 }, // BACKGROUND_COLOR
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{ 0x00, 0x00, 0x00, 0xC0 }, // BACKGROUND_COLOR
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};
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};
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CONSOLELINE::~CONSOLELINE() {
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if (this->buffer) {
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STORM_FREE(this->buffer);
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}
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if (this->fontPointer) {
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GxuFontDestroyString(this->fontPointer);
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}
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}
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void DrawBackground() {
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void DrawBackground() {
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uint16_t indices[] = {
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uint16_t indices[] = {
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0, 1, 2, 3
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0, 1, 2, 3
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@ -16,6 +16,9 @@ class CONSOLELINE : public TSLinkedNode<CONSOLELINE> {
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uint32_t inputstart;
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uint32_t inputstart;
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COLOR_T colorType;
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COLOR_T colorType;
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CGxString* fontPointer;
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CGxString* fontPointer;
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// Member functions
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~CONSOLELINE();
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};
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};
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void ConsoleScreenAnimate(float elapsedSec);
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void ConsoleScreenAnimate(float elapsedSec);
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