feat(ui): implement Script_EnterWorld

This commit is contained in:
fallenoak committed 2025-10-06 20:06:03 -05:00
1 parent 112d6bbe66
commit 119fa8996b
3 files changed
+8 -1

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+4
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@@ -111,6 +111,10 @@ void CGlueMgr::ChangeRealm(const REALM_INFO* realmInfo) {
ClientServices::Connection()->Connect();
}
void CGlueMgr::EnterWorld() {
// TODO
}
void CGlueMgr::DisplayLoginStatus() {
// No change
if (CGlueMgr::m_lastLoginState == CGlueMgr::m_loginState && CGlueMgr::m_lastLoginResult == CGlueMgr::m_loginResult) {
+1
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@@ -58,6 +58,7 @@ class CGlueMgr {
// Static functions
static void ChangeRealm(const REALM_INFO* realmInfo);
static void DisplayLoginStatus();
static void EnterWorld();
static void GetCharacterList();
static void GetRealmList(int32_t a1);
static int32_t HandleBattlenetDisconnect();
+3 -1
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@@ -270,7 +270,9 @@ int32_t Script_IsConnectedToServer(lua_State* L) {
}
int32_t Script_EnterWorld(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
CGlueMgr::EnterWorld();
return 0;
}
int32_t Script_Screenshot(lua_State* L) {