From 1414095e7e3b6a62046c4b96d6aca84a240df11a Mon Sep 17 00:00:00 2001 From: fallenoak Date: Mon, 15 Dec 2025 11:28:32 -0600 Subject: [PATCH] fix(gx): use correct offset in TextBlockAddShadow --- src/gx/font/TextBlock.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gx/font/TextBlock.cpp b/src/gx/font/TextBlock.cpp index 7a70733..6f5737e 100644 --- a/src/gx/font/TextBlock.cpp +++ b/src/gx/font/TextBlock.cpp @@ -76,7 +76,7 @@ void TextBlockAddShadow(HTEXTBLOCK string, CImVector color, const C2Vector& offs C2Vector ndcOffset; DDCToNDC(offset.x, offset.y, &ndcOffset.x, &ndcOffset.y); - GxuFontAddShadow(TextBlockGetStringPtr(string), color, offset); + GxuFontAddShadow(TextBlockGetStringPtr(string), color, ndcOffset); } HTEXTBLOCK TextBlockCreate(HTEXTFONT fontHandle, const char* text, const CImVector& color, const C3Vector& position, float fontHeight, float blockWidth, float blockHeight, uint32_t flags, float charSpacing, float lineSpacing, float scale) {