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feat(component): implement TextureCacheGetInfo
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77622566d7
commit
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@ -1,10 +1,32 @@
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#include "component/Texture.hpp"
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#include "async/AsyncFile.hpp"
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#include "async/AsyncFileRead.hpp"
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#include "gx/Blp.hpp"
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#include "gx/Texture.hpp"
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#include "util/SFile.hpp"
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#include <common/ObjectAlloc.hpp>
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TSHashTable<CACHEENTRY, HASHKEY_NONE> s_cacheTable;
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HASHKEY_NONE s_cacheKey;
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uint32_t* s_entryHeap;
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void LoadSuccessCallback(void* handle) {
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auto entry = static_cast<CACHEENTRY*>(handle);
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AsyncFileReadDestroyObject(entry->m_asyncObject);
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entry->m_asyncObject = nullptr;
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auto& header = *static_cast<BLPHeader*>(entry->m_data);
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// TODO CBLPFile::ValidateHeader(header);
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auto& info = entry->m_info;
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info.width = header.width;
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info.height = header.height;
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info.alphaSize = header.alphaSize;
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info.opaque = header.alphaSize == 0;
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info.mipCount = TextureCalcMipCount(info.width, info.height);
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}
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TCTEXTUREINFO::TCTEXTUREINFO() {
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this->width = 0;
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this->height = 0;
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@ -19,13 +41,58 @@ CACHEENTRY::CACHEENTRY() {
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this->m_refCount = 0;
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this->m_memHandle = 0;
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this->m_size = 0;
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this->m_loaded = 0;
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this->m_missing = 0;
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}
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void CACHEENTRY::AddRef() {
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this->m_refCount++;
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}
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TCTEXTUREINFO& CACHEENTRY::Info() {
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return this->m_info;
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}
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bool CACHEENTRY::IsLoading() {
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return !this->m_missing && this->m_info.width == 0 && this->m_asyncObject;
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}
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bool CACHEENTRY::IsMissing() {
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return this->m_missing;
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}
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int32_t CACHEENTRY::LoadTexture() {
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SFile* file;
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if (!SFile::OpenEx(nullptr, this->m_fileName, 0x0, &file)) {
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// TODO discover file type + pick alternate filename
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}
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if (!file) {
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this->m_missing = 1;
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return 0;
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}
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this->m_asyncObject = AsyncFileReadAllocObject();
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this->m_asyncObject->userArg = this;
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this->m_asyncObject->userPostloadCallback = &LoadSuccessCallback;
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this->m_asyncObject->file = file;
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this->m_asyncObject->size = SFile::GetFileSize(file, nullptr);
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this->m_asyncObject->priority = -126;
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this->m_size = this->m_asyncObject->size;
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this->m_data = STORM_ALLOC(this->m_size);
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this->m_asyncObject->buffer = this->m_data;
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AsyncFileReadObject(this->m_asyncObject, 0);
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return 1;
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}
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bool CACHEENTRY::NeedsLoad() {
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return !this->m_data;
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}
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CACHEENTRY* TextureCacheAllocEntry() {
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if (!s_entryHeap) {
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auto heapId = static_cast<uint32_t*>(SMemAlloc(sizeof(uint32_t), __FILE__, __LINE__, 0));
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@ -68,8 +135,30 @@ void TextureCacheDestroyTexture(void* texture) {
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// TODO
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}
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int32_t TextureCacheGetInfo(void* texture, TCTEXTUREINFO& info, int32_t a3) {
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// TODO
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int32_t TextureCacheGetInfo(void* handle, TCTEXTUREINFO& info, int32_t force) {
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auto entry = static_cast<CACHEENTRY*>(handle);
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return 0;
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if (!entry) {
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return 0;
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}
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if (!entry->IsMissing()) {
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if (entry->NeedsLoad()) {
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entry->LoadTexture();
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}
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if (entry->IsLoading()) {
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if (force) {
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AsyncFileReadWait(entry->m_asyncObject);
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} else {
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// TODO increase streaming priority
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return 0;
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}
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}
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}
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info = entry->Info();
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return 1;
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}
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@ -24,18 +24,24 @@ class CACHEENTRY : public TSHashObject<CACHEENTRY, HASHKEY_NONE> {
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char m_fileName[128];
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uint32_t m_refCount;
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uint32_t m_memHandle;
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void* m_data;
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uint32_t m_size : 20;
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uint32_t m_loaded : 1;
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uint32_t m_missing : 1;
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// Member functions
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CACHEENTRY();
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void AddRef();
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TCTEXTUREINFO& Info();
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bool IsLoading();
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bool IsMissing();
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int32_t LoadTexture();
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bool NeedsLoad();
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};
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void* TextureCacheCreateTexture(const char* fileName);
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void TextureCacheDestroyTexture(void* texture);
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int32_t TextureCacheGetInfo(void* texture, TCTEXTUREINFO& info, int32_t a3);
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int32_t TextureCacheGetInfo(void* handle, TCTEXTUREINFO& info, int32_t a3);
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#endif
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