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feat(glue): use better param name
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@@ -284,10 +284,10 @@ void CGlueMgr::GetCharacterList() {
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ClientServices::Connection()->GetCharacterList();
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}
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void CGlueMgr::GetRealmList(int32_t a1) {
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void CGlueMgr::GetRealmList(int32_t showProgressDialog) {
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CGlueMgr::SetIdleState(IDLE_REALM_LIST);
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if (a1) {
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if (showProgressDialog) {
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auto inProgressText = FrameScript_GetText("REALM_LIST_IN_PROGRESS", -1, GENDER_NOT_APPLICABLE);
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FrameScript_SignalEvent(OPEN_STATUS_DIALOG, "%s%s", "CANCEL", inProgressText);
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}
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@@ -63,7 +63,7 @@ class CGlueMgr {
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static void DisplayLoginStatus();
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static void EnterWorld();
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static void GetCharacterList();
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static void GetRealmList(int32_t a1);
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static void GetRealmList(int32_t showProgressDialog);
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static int32_t HandleBattlenetDisconnect();
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static int32_t HandleDisplaySizeChanged(const CSizeEvent& event);
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static int32_t Idle(const void* a1, void* a2); // TODO a1: const EVENT_DATA_IDLE*
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