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feat(ui): implement CSimpleFontString_SetTextColor
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@ -140,7 +140,16 @@ int32_t CSimpleFontString_GetTextColor(lua_State* L) {
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}
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}
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int32_t CSimpleFontString_SetTextColor(lua_State* L) {
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int32_t CSimpleFontString_SetTextColor(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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auto type = CSimpleFontString::GetObjectType();
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auto string = static_cast<CSimpleFontString*>(FrameScript_GetObjectThis(L, type));
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CImVector color = { 0x00, 0x00, 0x00, 0x00 };
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FrameScript_GetColor(L, 2, color);
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string->SetVertexColor(color);
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string->m_fontableFlags &= ~FLAG_COLOR_UPDATE;
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return 0;
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}
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}
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int32_t CSimpleFontString_GetShadowColor(lua_State* L) {
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int32_t CSimpleFontString_GetShadowColor(lua_State* L) {
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